(V) Pike's Journey

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  • geoff_tewierik
    Adept
    • Mar 2009
    • 140

    #31
    Bugger me if another fire bolt didn't do me in.

    Code:
      [Angband 3.1.1 dev (r1414) Character Dump]
    
     Name   Pike                                     Self  RB  CB  EB   Best
     Sex    Male         Age             58   STR:     17  +1  +5  +0  18/50
     Race   Dunadan      Height          73   INT:     13  +2  -2  +0     13
     Class  Warrior      Weight         176   WIS:     10  +2  -2  +0     10
     Title  Swashbuckler Social     Outcast   DEX:     17  +2  +2  +0  18/30
     HP     -1/205       Maximize         Y   CON:     15  +3  +2  +0  18/20
     SP     0/0                               CHR:     10  +2  -1  +0     11
    
    
     Level               17   Armor    [36,+14]     Saving Throw         41%
     Cur Exp           4705   Fight    (+1,+13)     Stealth             Fair
     Max Exp           4705   Melee    (+6,+13)     Fighting          Superb
     Adv Exp           5220   Shoot     (+1,+0)     Shooting          Superb
     MaxDepth   1250' (L25)   Blows      4/turn     Disarming            46%
     Turns            80120   Shots      1/turn     Magic Device        Good
     Gold               467   Infra        0 ft     Perception       1 in 35
     Burden       119.4 lbs   Speed      Normal     Searching            17%
    
     You are one of several children of a Serf.  You are the black sheep of
     the family.  You have brown eyes, wavy brown hair, and a very dark
     complexion.
    
    
     Acid:............. Confu:.............
     Elec:....+........ Sound:.............
     Fire:............. Shard:.............
     Cold:........+.... Nexus:.............
     Pois:............. Nethr:.............
     Fear:............. Chaos:.............
     Lite:............. Disen:.............
     Dark:............. S.Dig:.............
    Blind:............. Feath:.............
    
    PLite:............. Aggrv:.............
    Regen:............. Stea.:.............
    Telep:............. Sear.:.............
    Invis:............. Infra:.............
    FrAct:...+......... Tunn.:.............
    HLife:............. Speed:.............
    ImpHP:............. Blows:.............
    ImpSP:............. Shots:.............
     Fear:............. Might:.............
    
    
      [Last Messages]
    
    > You have found 54 gold pieces worth of adamantite.
    > It creates a mesmerising illusion.
    > You are confused!
    > You are too confused!
    > You are confused.
    > There is a wall in the way!
    > It points at you and curses horribly.
    > You are confused.
    > There is a wall in the way!
    > You are confused.
    > It casts a fire bolt.
    > You are confused.
    > There is a wall in the way!
    > You are no longer confused.
    > You die.
    
    Killed by poison.
    
      [Character Equipment]
    
    a) a Main Gauche (1d5) (+5,+0)
         Combat info:
         4 blows/round.
         Average damage/hit: 16.1.
         
    b) a Short Bow (x2) (+0,+0)
    c) a Zircon Ring of Damage (+0,+10)
    d) a Carnelian Ring of Free Action
         Prevents paralysis.
         
    e) an Ivory Amulet of Resist Lightning
         Provides resistance to lightning.
         Cannot be harmed by electricity.
         
    f) a Wooden Torch (4243 turns)
         Radius 2 light, reduced when running out of fuel.
    g) Ribbed Plate Armour (-3) [28,+2]
    h) (nothing)
    i) a Small Metal Shield of Resist Cold [4,+7]
         Provides resistance to cold.
         Cannot be harmed by cold.
         
    j) a Hard Leather Cap [2,+0]
    k) (nothing)
    l) a Pair of Leather Boots [2,+3]
    
    
      [Character Inventory]
    
    a) a Holy Book of Prayers [Beginners Handbook]
    b) 2 Rations of Food
         
    c) a Grey Potion of Cure Serious Wounds
         
    d) 8 Yellow Potions of Cure Critical Wounds
         
    e) 5 Crimson Potions of Heroism
    f) an Indigo Potion of Berserk Strength
    g) 2 Scrolls titled "sue agum qui" of Phase Door
    h) a Scroll titled "dus cor vatis" of Teleport Level
    i) 2 Scrolls titled "tense deo" of Treasure Detection
    j) 7 Scrolls titled "orum picus" of Door/Stair Location
    k) a Scroll titled "adium dilisca" of Detect Invisible
    l) a Scroll titled "sus dem hocedo" of Word of Recall
    m) a Scroll titled "ro potio" of Recharging
    n) a Scroll titled "no lector" of Enchant Armour
    o) 2 Steel Rods of Trap Location
    p) a Nickel Wand of Trap/Door Destruction (12 charges)
         
    q) a Mulberry Staff of Teleportation (6 charges)
         
    r) an Oak Staff of Identify (4 charges)
         
    s) a Wooden Torch (5000 turns)
         Radius 2 light, reduced when running out of fuel.
    t) a Short Sword (1d7) (+6,+4)
         Combat info:
         2 blows/round.
         Average damage/hit: 21.3.
         
    u) 17 Arrows (1d4) (+0,+0)
         Combat info:
         Hits targets up to 100 feet away.
         Average damage/hit: 5.
         35% chance of breaking upon contact.
         
    v) 26 Rounded Pebbles (1d2) (+2,+6)
    w) 21 Rounded Pebbles of Flame (1d2) (+10,+7)
         Branded with flames.
         Cannot be harmed by fire.
         
    
    
    ============================================================
                       CHAR.
    |   TURN  | DEPTH |LEVEL| EVENT
    ============================================================
             1      0'    1   Began the quest to destroy Morgoth.
          2712    100'    2   Reached level 2
          3863    150'    3   Reached level 3
          8501    350'    4   Reached level 4
          8812    350'    5   Reached level 5
         10713    350'    5   Killed Grip, Farmer Maggot's dog
         13463    350'    6   Reached level 6
         18137    400'    7   Reached level 7
         19409    450'    8   Reached level 8
         22221    450'    9   Reached level 9
         25649    500'   10   Reached level 10
         33780    600'   11   Reached level 11
         44286    750'   12   Reached level 12
         46797    750'   13   Reached level 13
         58812    900'   14   Reached level 14
         65733   1100'   15   Reached level 15
         71665      0'   15   Killed Farmer Maggot
         76236   1250'   16   Reached level 16
         77350   1250'   17   Reached level 17
    
    
      [Options]
    
    Maximize effect of race/class bonuses        : yes (adult_maximize)
    Randomize some of the artifacts (beta)       : no  (adult_randarts)
    Restrict the use of stairs/recall            : no  (adult_ironman)
    Restrict the use of stores/home              : no  (adult_no_stores)
    Restrict creation of artifacts               : no  (adult_no_artifacts)
    Don't stack objects on the floor             : no  (adult_no_stacking)
    Lose artifacts when leaving level            : no  (adult_no_preserve)
    Don't generate connected stairs              : no  (adult_no_stairs)
    Adult: Monsters chase current location       : yes (adult_ai_sound)
    Adult: Monsters chase recent locations       : yes (adult_ai_smell)
    Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
    Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
    Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
    Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
    Score: Peek into object creation             : no  (score_peek)
    Score: Peek into monster creation            : no  (score_hear)
    Score: Peek into dungeon creation            : no  (score_room)
    Score: Peek into something else              : no  (score_xtra)
    Score: Know complete monster info            : no  (score_know)
    Score: Allow player to avoid death           : no  (score_live)

    Comment

    • geoff_tewierik
      Adept
      • Mar 2009
      • 140

      #32
      Wahey!!! A whole nights running around dungeons without suffering the YASD curse I've had all week.

      Speaking of curses, an un-id ?, turned out to be curse weapon - DOH!!! It's taken a fair few trips back to town to get ?rem cur, which didn't work, then more trips back to town for ?Ench Dam and ?Ench Hit which were rare as hens teeth, now I have to make more trips to get another ?rem cur to see if it will now work on the "finally" +hit/+dam weapon. There's a couple of interesting special weapons at home which would come in real handy at my current depth, which would lead to a change in ring selection as well.

      Oh, and for the observant the many -ve values on my armour is thanks to Phase Spiders, who phased me into a jelly pit - bastards!!!

      Code:
        [Angband 3.1.1 dev (r1414) Character Dump]
      
       Name   Pike                                     Self  RB  CB  EB   Best
       Sex    Male         Age             55   STR:     16  +1  +5  +0  18/40
       Race   Dunadan      Height          84   INT:     13  +2  -2  +0     13
       Class  Warrior      Weight         183   WIS:     10  +2  -2  +0     10
       Title  Myrmidon     Social     Unknown   DEX:     17  +2  +2  +0  18/30
       HP     355/355      Maximize         Y   CON:     16  +3  +2  +0  18/30
       SP     0/0                               CHR:     10  +2  -1  +0     11
      
      
       Level               26   Armor    [25,+14]     Saving Throw         50%
       Cur Exp          37337   Fight     (+3,+5)     Stealth        Excellent
       Max Exp          37337   Melee     (+4,+6)     Fighting          Heroic
       Adv Exp          45000   Shoot   (+14,+12)     Shooting          Heroic
       MaxDepth   2000' (L40)   Blows      2/turn     Disarming            55%
       Turns           257947   Shots      1/turn     Magic Device   Excellent
       Gold             18195   Infra        0 ft     Perception       1 in 35
       Burden       117.5 lbs   Speed           3     Searching            17%
      
       You are one of several children of a Yeoman.  You are the black sheep
       of the family.  You have hazel eyes, straight brown hair, and a very
       fair complexion.
      
      
       Acid:....+.+...... Confu:.............
       Elec:......+...... Sound:.............
       Fire:......+.+.... Shard:.............
       Cold:......+...... Nexus:.............
       Pois:............. Nethr:.............
       Fear:............. Chaos:.............
       Lite:............. Disen:.............
       Dark:............. S.Dig:.............
      Blind:............. Feath:.............
      
      PLite:............. Aggrv:.............
      Regen:............. Stea.:.......+.....
      Telep:............. Sear.:.............
      Invis:...+......... Infra:.............
      FrAct:..+.......... Tunn.:.............
      HLife:............. Speed:...........+.
      ImpHP:............. Blows:.............
      ImpSP:............. Shots:.............
       Fear:............. Might:.............
      
      
        [Character Equipment]
      
      a) a Scimitar of Venom (4d2) (+1,+1)
           Cursed.
           Branded with venom.
           
           Combat info:
           2 blows/round.
           Average damage/hit: 25 vs. creatures not resistant to poison, and 
           12.4 vs. others.
           
      b) a Long Bow of Power (x3) (+11,+12)
      c) a Fluorite Ring of Free Action
           Prevents paralysis.
           
      d) an Engagement Ring of See Invisible
           Grants the ability to see invisible things.
           
      e) an Obsidian Amulet of Resist Acid
           Provides resistance to acid.
           Cannot be harmed by acid.
           
      f) The Phial of Galadriel
           Cannot be harmed by acid, electricity, fire, cold.
           
           When activated, it lights up the surrounding area, hurting light-s
           ensitive creatures.
           Takes 14 to 26 turns to recharge at your current speed.
           
           Radius 3 light.
      g) Leather Scale Mail of Resistance (-1) [10,+9]
           Provides resistance to acid, lightning, fire, cold.
           Cannot be harmed by acid, electricity, fire, cold.
           
      h) a Cloak of Stealth [1,+8] (+3 stealth)
           +3 stealth.
           
      i) a Leather Shield of Resist Fire [6,-3]
           Provides resistance to fire.
           Cannot be harmed by fire.
           
      j) an Iron Helm [5,+0]
      k) a Set of Caestus (+0,+2) [2,-2]
      l) a Pair of Leather Sandals of Speed [1,+0] (+3)
           +3 speed.
           
      
      
        [Character Inventory]
      
      a) 2 Rations of Food
           
      b) a Dark Green Mushroom of Vigor
           
      c) 16 Bubbling Potions of Cure Critical Wounds
           
      d) 8 Puce Potions of Heroism
      e) 20 Scrolls titled "fae conspeto" of Phase Door
      f) 5 Scrolls titled "praeco vero sa" of Word of Recall
      g) a Scroll titled "wizzy voceo" of Recharging
      h) 2 Zinc-Plated Rods of Door/Stair Location
      i) a Pewter Rod of Trap Location
      j) a Rusty Rod of Fire Bolts
      k) a Magnesium Rod of Frost Bolts
      l) 2 Nickel Rods of Lightning Bolts
      m) 2 Sycamore Staves of Teleportation (14 charges)
           
      n) 2 Cypress Staves of Identify (8 charges)
           
      o) 20 Arrows (1d4) (+0,+0)
           Combat info:
           Hits targets up to 120 feet away.
           Average damage/hit: 43.9.
           35% chance of breaking upon contact.
           
      
      
        [Home Inventory]
      
      a) a Scroll titled "cus teo sequo" of Enchant Weapon To-Dam
      b) 3 Scrolls titled "wizzy voceo" of Recharging
      c) a Garnet Ring of Strength (+3)
           +3 strength.
           Sustains strength.
           
      d) Bronze Dragon Scale Mail (-2) [30,+15]
           Provides resistance to confusion.
           Cannot be harmed by acid, electricity, fire, cold.
           
           When activated, it allows you to breathe confusion for 120 damage.
           Takes 586 to 1170 turns to recharge at your current speed.
           
      e) a Hard Leather Cap of Beauty [2,+10] (+4)
           +4 charisma.
           Sustains charisma.
           
      f) a Pair of Iron Shod Boots of Stability [3,+7]
           Provides resistance to nexus.
           Feather Falling.
           
      g) The Dagger 'Nimthanc' (2d4) (+4,+6)
           Branded with frost.
           Provides resistance to cold.
           Cannot be harmed by acid, electricity, fire, cold.
           
           When activated, it creates a frost bolt with damage 6d8.
           Takes 10 to 19 turns to recharge at your current speed.
           
           Combat info:
           4 blows/round.
           Average damage/hit: 26.4 vs. creatures not resistant to cold, and 
           16.2 vs. others.
           
      h) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
           +3 stealth, speed.
           Slays undead.
           Branded with frost.
           Provides resistance to cold.
           Cannot be harmed by acid, electricity, fire, cold.
           Blessed by the gods.
           Grants the ability to see invisible things.
           
           Combat info:
           3 blows/round.
           Average damage/hit: 29.2 vs. undead, 29.2 vs. creatures not
           resistant to cold, and 22 vs. others.
           
      i) The Lance of Eorlingas (3d8) (+13,+21) (+2)
           +2 strength, dexterity, speed.
           Slays evil creatures, orcs, trolls.
           Provides resistance to fear.
           Cannot be harmed by acid, electricity, fire, cold.
           Grants the ability to see invisible things.
           
           Combat info:
           1 blow/round.
           Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
           trolls, and 45 vs. others.
           
      
      
      ============================================================
                         CHAR.
      |   TURN  | DEPTH |LEVEL| EVENT
      ============================================================
               1      0'    1   Began the quest to destroy Morgoth.
            2103    100'    2   Reached level 2
            4037    150'    3   Reached level 3
            9202    250'    3   Killed Fang, Farmer Maggot's dog
            9202    250'    4   Reached level 4
           11403    350'    5   Reached level 5
           15423    350'    6   Reached level 6
           17084    400'    6   Killed Grip, Farmer Maggot's dog
           21357    400'    7   Reached level 7
           25789    500'    8   Reached level 8
           26229    500'    9   Reached level 9
           29419    500'   10   Reached level 10
           34972    550'   11   Reached level 11
           38793    650'   12   Reached level 12
           41657    800'   13   Reached level 13
           43427    800'   14   Reached level 14
           46929    850'   15   Reached level 15
           56368    850'   16   Reached level 16
           69916    900'   17   Reached level 17
           78682    900'   18   Reached level 18
           82893    900'   19   Reached level 19
           84476    900'   19   Killed Brodda, the Easterling
           87175    900'   20   Reached level 20
           94200    950'   20   Killed Ulfast, Son of Ulfang
           96309   1000'   20   Killed Bullroarer the Hobbit
           96324   1000'   20   Found The Phial of Galadriel
           96348   1000'   20   Found The Lance of Eorlingas
           98764   1000'   20   Found The Spear 'Nimloth'
          105882   1000'   21   Reached level 21
          122408   1050'   22   Reached level 22
          149116   1050'   23   Reached level 23
          175028   1150'   24   Reached level 24
          185988   1150'   24   Killed Wormtongue, Agent of Saruman
          212977   1250'   24   Found The Dagger 'Nimthanc'
          218959   1300'   25   Reached level 25
          237683   1800'   26   Reached level 26
      
      
        [Options]
      
      Maximize effect of race/class bonuses        : yes (adult_maximize)
      Randomize some of the artifacts (beta)       : no  (adult_randarts)
      Restrict the use of stairs/recall            : no  (adult_ironman)
      Restrict the use of stores/home              : no  (adult_no_stores)
      Restrict creation of artifacts               : no  (adult_no_artifacts)
      Don't stack objects on the floor             : no  (adult_no_stacking)
      Lose artifacts when leaving level            : no  (adult_no_preserve)
      Don't generate connected stairs              : no  (adult_no_stairs)
      Adult: Monsters chase current location       : yes (adult_ai_sound)
      Adult: Monsters chase recent locations       : yes (adult_ai_smell)
      Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
      Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
      Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
      Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
      Score: Peek into object creation             : no  (score_peek)
      Score: Peek into monster creation            : no  (score_hear)
      Score: Peek into dungeon creation            : no  (score_room)
      Score: Peek into something else              : no  (score_xtra)
      Score: Know complete monster info            : no  (score_know)
      Score: Allow player to avoid death           : no  (score_live)

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #33
        Why not use Nimloth or Nimthanc?

        Comment

        • geoff_tewierik
          Adept
          • Mar 2009
          • 140

          #34
          I'll point you back to the second paragraph of my post for that answer Pete, here's a tip, I need a ?rem curse.

          Comment

          • PowerDiver
            Prophet
            • Mar 2008
            • 2820

            #35
            Originally posted by geoff_tewierik
            I'll point you back to the second paragraph of my post for that answer Pete, here's a tip, I need a ?rem curse.
            Try some ordinary enchant scrolls if rCurse is not for sale but they are.

            Comment

            • geoff_tewierik
              Adept
              • Mar 2009
              • 140

              #36
              Doesn't work Eddie.

              That's two times I've been caught out by ?rem curse not getting rid of curses on items that have had the negative values converted to positive values. AFAIC it's a flaw in the game. I do notice that in this latest dump it mentions both cursed and heavily cursed under the item description in my inventory, but the dump from last night only mentions cursed. Something is definately screwy there IMO.

              FWIW I even gave a _rem curse a crack and it failed as well.

              Doesn't matter though as I have suffered a YASD. This time a death quasit smacked me around and a teleportation dropped me next to a Cyclops who cleaned me up.

              Code:
                [Angband 3.1.1 dev (r1414) Character Dump]
              
               Name   Pike                                     Self  RB  CB  EB   Best
               Sex    Male         Age             55   STR:     16  +1  +5  +0  18/40
               Race   Dunadan      Height          84   Int:     14  +2  -2  +0     14     13
               Class  Warrior      Weight         183   WIS:     11  +2  -2  +0     11
               Title  Myrmidon     Social     Unknown   Dex:     17  +2  +2  +5  18/80     12
               HP     -23/396      Maximize         Y   CON:     17  +3  +2  +0  18/40
               SP     0/0                               CHR:     10  +2  -1  +0     11
              
              
               Level               29   Armor    [24,+42]     Saving Throw         53%
               Cur Exp          99608   Fight     (+0,+3)     Stealth        Excellent
               Max Exp          99608   Melee     (+2,+4)     Fighting          Heroic
               Adv Exp         135000   Shoot   (+11,+12)     Shooting          Heroic
               MaxDepth   2650' (L53)   Blows      1/turn     Disarming            54%
               Turns           314908   Shots      1/turn     Magic Device   Excellent
               Gold             37122   Infra        0 ft     Perception       1 in 35
               Burden       119.0 lbs   Speed           3     Searching            17%
              
               You are one of several children of a Yeoman.  You are the black sheep
               of the family.  You have hazel eyes, straight brown hair, and a very
               fair complexion.
              
              
               Acid:....+.+...... Confu:.............
               Elec:......+...... Sound:.............
               Fire:......+.+.... Shard:.............
               Cold:......+...... Nexus:.............
               Pois:............. Nethr:.............
               Fear:............. Chaos:.............
               Lite:............. Disen:.............
               Dark:............. S.Dig:.............
              Blind:............. Feath:.............
              
              PLite:............. Aggrv:.............
              Regen:............. Stea.:.......+.....
              Telep:............. Sear.:.............
              Invis:...+......... Infra:.............
              FrAct:..+.......... Tunn.:.............
              HLife:............. Speed:...........+.
              ImpHP:............. Blows:.............
              ImpSP:............. Shots:.............
               Fear:............. Might:.............
              
              
                [Last Messages]
              
              > The Death quasit claws you.
              > The Death quasit misses you.
              > You have a Gnarled Staff of Cure Light Wounds (7 charges) (p).
              > You have 16 Scrolls titled "fae conspeto" of Phase Door (e).
              > You feel very good.
              > You have 11 Bubbling Potions of Cure Critical Wounds (b).
              > The Death quasit misses you.
              > The Death quasit claws you.
              > The Death quasit misses you.
              > You have 9 charges remaining.
              > You sense the presence of doors and stairs!
              > The Cyclops hits you.
              > You miss the Cyclops.
              > The Cyclops hits you.
              > You die.
              
              Killed by a Cyclops.
              
                [Character Equipment]
              
              a) a Scimitar of Venom (4d2) (+2,+1) {cursed}
                   Heavily cursed.
                   Branded with venom.
                   
                   Combat info:
                   1 blow/round.
                   Average damage/hit: 23 vs. creatures not resistant to poison, and 
                   10.4 vs. others.
                   
              b) a Long Bow of Power (x3) (+11,+12)
              c) a Fluorite Ring of Free Action
                   Prevents paralysis.
                   
              d) an Engagement Ring of See Invisible
                   Grants the ability to see invisible things.
                   
              e) an Obsidian Amulet of Resist Acid
                   Provides resistance to acid.
                   Cannot be harmed by acid.
                   
              f) The Phial of Galadriel
                   Cannot be harmed by acid, electricity, fire, cold.
                   
                   When activated, it lights up the surrounding area, hurting light-s
                   ensitive creatures.
                   Takes 14 to 26 turns to recharge at your current speed.
                   
                   Radius 3 light.
              g) Leather Scale Mail of Resistance (-1) [10,+9]
                   Provides resistance to acid, lightning, fire, cold.
                   Cannot be harmed by acid, electricity, fire, cold.
                   
              h) a Cloak of Stealth [1,+11] (+3 stealth)
                   +3 stealth.
                   
              i) a Leather Shield of Resist Fire [6,+6]
                   Provides resistance to fire.
                   Cannot be harmed by fire.
                   
              j) an Iron Helm [5,+4]
              k) a Set of Leather Gloves of Agility [1,+7] (+5)
                   +5 dexterity.
                   
              l) a Pair of Leather Sandals of Speed [1,+5] (+3)
                   +3 speed.
                   
              
              
                [Character Inventory]
              
              a) 3 Rations of Food
                   
              b) 11 Bubbling Potions of Cure Critical Wounds
                   
              c) 2 Red Potions of Restore Life Levels
              d) 6 Puce Potions of Heroism
              e) 16 Scrolls titled "fae conspeto" of Phase Door
              f) 4 Scrolls titled "teneque ex" of Teleportation
              g) 4 Scrolls titled "praeco vero sa" of Word of Recall
              h) a Scroll titled "wizzy voceo" of Recharging
              i) 2 Zinc-Plated Rods of Door/Stair Location (1 charging)
              j) a Pewter Rod of Trap Location
              k) an Aluminum-Plated Rod of Probing
              l) a Rusty Rod of Fire Bolts
              m) a Magnesium Rod of Frost Bolts
              n) 2 Nickel Rods of Lightning Bolts
              o) a Silver-Plated Rod of Acid Bolts
              p) a Gnarled Staff of Cure Light Wounds (7 charges)
                   
              q) 2 Sycamore Staves of Teleportation (9 charges)
                   
              r) 2 Cypress Staves of Identify (3 charges)
                   
              s) 14 Arrows (1d4) (+2,+2)
                   Combat info:
                   Hits targets up to 120 feet away.
                   Average damage/hit: 50.
                   35% chance of breaking upon contact.
                   
              
              
                [Home Inventory]
              
              a) a Scroll titled "co crum stim" of Mass Banishment
              b) 2 Scrolls titled "wizzy voceo" of Recharging
              c) an Aluminum-Plated Rod of Probing
              d) a Silver Rod of Teleport Other
              e) 3 Sycamore Staves of Teleportation (15 charges)
                   
              f) an Ironwood Staff of Remove Curse (6 charges)
                   
              g) a Garnet Ring of Strength (+3)
                   +3 strength.
                   Sustains strength.
                   
              h) a Ruby Ring of Acid [+10]
                   It brands your melee attacks with acid.
                   Provides resistance to acid.
                   Cannot be harmed by acid.
                   
                   When activated, it grants acid resistance for d20+20 turns and cre
                   ates an acid ball of damage 70.
                   Takes 66 to 130 turns to recharge at your current speed.
                   
              i) Bronze Dragon Scale Mail (-2) [30,+15]
                   Provides resistance to confusion.
                   Cannot be harmed by acid, electricity, fire, cold.
                   
                   When activated, it allows you to breathe confusion for 120 damage.
                   Takes 586 to 1170 turns to recharge at your current speed.
                   
              j) a Hard Leather Cap of Beauty [2,+10] (+4)
                   +4 charisma.
                   Sustains charisma.
                   
              k) a Pair of Iron Shod Boots of Stability [3,+7]
                   Provides resistance to nexus.
                   Feather Falling.
                   
              l) The Dagger 'Nimthanc' (2d4) (+4,+6)
                   Branded with frost.
                   Provides resistance to cold.
                   Cannot be harmed by acid, electricity, fire, cold.
                   
                   When activated, it creates a frost bolt with damage 6d8.
                   Takes 10 to 19 turns to recharge at your current speed.
                   
                   Combat info:
                   3 blows/round.
                   Average damage/hit: 24.4 vs. creatures not resistant to cold, and 
                   14.2 vs. others.
                   
              m) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
                   +3 stealth, speed.
                   Slays undead.
                   Branded with frost.
                   Provides resistance to cold.
                   Cannot be harmed by acid, electricity, fire, cold.
                   Blessed by the gods.
                   Grants the ability to see invisible things.
                   
                   Combat info:
                   2 blows/round.
                   Average damage/hit: 27.2 vs. undead, 27.2 vs. creatures not
                   resistant to cold, and 20 vs. others.
                   
              n) The Lance of Eorlingas (3d8) (+13,+21) (+2)
                   +2 strength, dexterity, speed.
                   Slays evil creatures, orcs, trolls.
                   Provides resistance to fear.
                   Cannot be harmed by acid, electricity, fire, cold.
                   Grants the ability to see invisible things.
                   
                   Combat info:
                   1 blow/round.
                   Average damage/hit: 58.5 vs. evil creatures, 74 vs. orcs, 74 vs.
                   trolls, and 43 vs. others.
                   
              
              
              ============================================================
                                 CHAR.
              |   TURN  | DEPTH |LEVEL| EVENT
              ============================================================
                       1      0'    1   Began the quest to destroy Morgoth.
                    2103    100'    2   Reached level 2
                    4037    150'    3   Reached level 3
                    9202    250'    3   Killed Fang, Farmer Maggot's dog
                    9202    250'    4   Reached level 4
                   11403    350'    5   Reached level 5
                   15423    350'    6   Reached level 6
                   17084    400'    6   Killed Grip, Farmer Maggot's dog
                   21357    400'    7   Reached level 7
                   25789    500'    8   Reached level 8
                   26229    500'    9   Reached level 9
                   29419    500'   10   Reached level 10
                   34972    550'   11   Reached level 11
                   38793    650'   12   Reached level 12
                   41657    800'   13   Reached level 13
                   43427    800'   14   Reached level 14
                   46929    850'   15   Reached level 15
                   56368    850'   16   Reached level 16
                   69916    900'   17   Reached level 17
                   78682    900'   18   Reached level 18
                   82893    900'   19   Reached level 19
                   84476    900'   19   Killed Brodda, the Easterling
                   87175    900'   20   Reached level 20
                   94200    950'   20   Killed Ulfast, Son of Ulfang
                   96309   1000'   20   Killed Bullroarer the Hobbit
                   96324   1000'   20   Found The Phial of Galadriel
                   96348   1000'   20   Found The Lance of Eorlingas
                   98764   1000'   20   Found The Spear 'Nimloth'
                  105882   1000'   21   Reached level 21
                  122408   1050'   22   Reached level 22
                  149116   1050'   23   Reached level 23
                  175028   1150'   24   Reached level 24
                  185988   1150'   24   Killed Wormtongue, Agent of Saruman
                  212977   1250'   24   Found The Dagger 'Nimthanc'
                  218959   1300'   25   Reached level 25
                  237683   1800'   26   Reached level 26
                  264512   2100'   27   Reached level 27
                  290716   2450'   28   Reached level 28
                  305593   2650'   29   Reached level 29
                  307819   2650'   29   Killed Golfimbul, the Hill Orc Chief
              
              
                [Options]
              
              Maximize effect of race/class bonuses        : yes (adult_maximize)
              Randomize some of the artifacts (beta)       : no  (adult_randarts)
              Restrict the use of stairs/recall            : no  (adult_ironman)
              Restrict the use of stores/home              : no  (adult_no_stores)
              Restrict creation of artifacts               : no  (adult_no_artifacts)
              Don't stack objects on the floor             : no  (adult_no_stacking)
              Lose artifacts when leaving level            : no  (adult_no_preserve)
              Don't generate connected stairs              : no  (adult_no_stairs)
              Adult: Monsters chase current location       : yes (adult_ai_sound)
              Adult: Monsters chase recent locations       : yes (adult_ai_smell)
              Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
              Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
              Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
              Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
              Score: Peek into object creation             : no  (score_peek)
              Score: Peek into monster creation            : no  (score_hear)
              Score: Peek into dungeon creation            : no  (score_room)
              Score: Peek into something else              : no  (score_xtra)
              Score: Know complete monster info            : no  (score_know)
              Score: Allow player to avoid death           : no  (score_live)

              Comment

              • buzzkill
                Prophet
                • May 2008
                • 2939

                #37
                Originally posted by geoff_tewierik
                I do notice that in this latest dump it mentions both cursed and heavily cursed under the item description in my inventory, but the dump from last night only mentions cursed. Something is definately screwy there IMO.
                Very odd. Probably a bug. I didn't think think that 'normal' weapons could even carry a heavy curse, unless something has changed recently.
                www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                My banding life on Buzzkill's ladder.

                Comment

                • geoff_tewierik
                  Adept
                  • Mar 2009
                  • 140

                  #38
                  I swear my wife has something going on with RNG. Everytime she distracts me from the game to have a conversation, or even just talk at me, I end up killed.

                  I was f'n stoked with this character too, made it to 1050' on my first dive, had Eorlingas, was rocking around a superb felling level which I'd !enlightened and found a diagonal vault. Went and chased down new items I hadn't Id'd yet, found Holhenneth and some !CCW so went and had a crack at the vault. Had a -TelOth and a straight corridor, zapping away shit I didn't need to fight so I could access the vault without getting in harms way, then my wife talks at me and instead of quaffing a !CCW I use a _Teleport and fail and the friggen Stone Giant does me in.

                  I swear, about 90% of my deaths are due to my wife.

                  Code:
                    [Angband 3.1.1 dev (r1415) Character Dump]
                  
                   Name   Pike                                     Self  RB  CB  EB   Best
                   Sex    Male         Age             58   STR:     17  +1  +5  +4  18/90
                   Race   Dunadan      Height          85   INT:     13  +2  -2  +2     15
                   Class  Warrior      Weight         210   WIS:     10  +2  -2  +2     12
                   Title  Veteran      Social     Unknown   DEX:     17  +2  +2  +2  18/50
                   HP     -5/304       Maximize         Y   CON:     15  +3  +2  +0  18/20
                   SP     0/0                               CHR:     10  +2  -1  +0     11
                  
                  
                   Level               23   Armor     [15,+5]     Saving Throw         47%
                   Cur Exp          17719   Fight     (+7,+5)     Stealth             Fair
                   Max Exp          17719   Melee   (+20,+26)     Fighting          Heroic
                   Adv Exp          18360   Shoot    (+12,+6)     Shooting          Heroic
                   MaxDepth   1350' (L27)   Blows      1/turn     Disarming            54%
                   Turns           143207   Shots      1/turn     Magic Device   Very Good
                   Gold              1384   Infra        0 ft     Perception       1 in 25
                   Burden       151.7 lbs   Speed           2     Searching            27%
                  
                   You are the illegitimate but acknowledged child of a Serf.  You are
                   the black sheep of the family.  You have green eyes, straight brown
                   hair, and an average complexion.
                  
                  
                   Acid:....+........ Confu:.........+...
                   Elec:............. Sound:.............
                   Fire:............. Shard:.............
                   Cold:............. Nexus:.............
                   Pois:............. Nethr:.............
                   Fear:+............ Chaos:.............
                   Lite:............. Disen:.............
                   Dark:............. S.Dig:.............
                  Blind:.........+... Feath:.............
                  
                  PLite:............. Aggrv:.............
                  Regen:............. Stea.:.............
                  Telep:............. Sear.:.........+...
                  Invis:+........+... Infra:.............
                  FrAct:..+.......... Tunn.:.............
                  HLife:............. Speed:+............
                  ImpHP:............. Blows:.............
                  ImpSP:............. Shots:.............
                   Fear:............. Might:.............
                  
                  
                    [Last Messages]
                  
                  > You have slain the Blue dragon bat.
                  > It hurls a boulder at you!
                  > The Stone giant picks up a Moonstone Ring {unknown}.
                  > You smite the Stone giant.
                  > You miss the Stone giant.
                  > The Stone giant hits you.
                  > You smite the Stone giant.
                  > The Stone giant hurls a boulder at you!
                  > You smite the Stone giant.
                  > The Stone giant hits you.
                  > You smite the Stone giant.
                  > The Stone giant hits you.
                  > You failed to use the staff properly.
                  > The Stone giant hurls a boulder at you!
                  > You die.
                  
                  Killed by a Stone giant.
                  
                    [Character Equipment]
                  
                  a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
                       +2 strength, dexterity, speed.
                       Slays evil creatures, orcs, trolls.
                       Provides resistance to fear.
                       Cannot be harmed by acid, electricity, fire, cold.
                       Grants the ability to see invisible things.
                       
                       Combat info:
                       1 blow/round.
                       Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
                       trolls, and 45 vs. others.
                       
                  b) a Short Bow (x2) (+5,+6)
                  c) a Jasper Ring of Free Action
                       Prevents paralysis.
                       
                  d) a Jade Ring of Strength (+2)
                       +2 strength.
                       Sustains strength.
                       
                  e) a Brass Amulet of Resist Acid
                       Provides resistance to acid.
                       Cannot be harmed by acid.
                       
                  f) a Wooden Torch (2885 turns)
                       Radius 2 light, reduced when running out of fuel.
                  g) Hard Leather Armour (-1) [8,-8]
                  h) a Cloak [1,+1]
                  i) (nothing)
                  j) The Iron Helm 'Holhenneth' [5,+10] (+2)
                       +2 intelligence, wisdom.
                       +10% to searching.
                       Provides resistance to blindness, confusion.
                       Cannot be harmed by acid, electricity, fire, cold.
                       Grants the ability to see invisible things.
                       
                       When activated, it detects treasure, traps, doors, stairs, and all 
                       creatures nearby.
                       Takes 67 to 132 turns to recharge at your current speed.
                       
                  k) a Set of Leather Gloves [1,-1]
                  l) (nothing)
                  
                  
                    [Character Inventory]
                  
                  a) 4 Rations of Food
                       
                  b) a Flask of oil
                       
                  c) 3 Violet Potions of Cure Critical Wounds
                       
                  d) a Shimmering Potion of Boldness
                  e) 3 Scrolls titled "servus sharus" of Phase Door
                  f) a Scroll titled "adsum pose" of Teleport Level
                  g) 6 Scrolls titled "se expio" of Treasure Detection
                  h) 13 Scrolls titled "trigo ae intus" of Door/Stair Location
                  i) 2 Scrolls titled "co sa infidus" of Word of Recall
                  j) 2 Titanium Rods of Trap Location
                  k) a Cast Iron Wand of Clone Monster (7 charges)
                       
                  l) a Silver Wand of Teleport Other (8 charges)
                       
                  m) a Teak Staff of Mapping (7 charges)
                       
                  n) an Aspen Staff of Cure Light Wounds (10 charges)
                       
                  o) a Balsa Staff of Starlight (9 charges)
                       
                  p) a Birch Staff of Teleportation (6 charges)
                       
                  q) a Silver Staff of Identify (0 charges)
                  r) a Mulberry Staff of Slow Monsters (6 charges)
                       
                  s) 2 Wooden Torches (5000 turns)
                       Radius 2 light, reduced when running out of fuel.
                  t) Bar Chain Mail (-2) [18,+2]
                  u) a Hard Leather Cap of Wisdom [2,+5] (+1)
                       +1 wisdom.
                       Sustains wisdom.
                       
                  v) a Rapier of Venom (1d6) (+7,+11)
                       Branded with venom.
                       
                       Combat info:
                       4 blows/round.
                       Average damage/hit: 26.2 vs. creatures not resistant to poison, 
                       and 18.9 vs. others.
                       
                  w) 3 Arrows (1d4) (+4,+2)
                       Combat info:
                       Hits targets up to 100 feet away.
                       Average damage/hit: 21.2.
                       35% chance of breaking upon contact.
                       
                  
                  
                    [Home Inventory]
                  
                  a) 5 Scrolls titled "lo charguo" of Enchant Weapon To-Dam
                  b) 2 Silver Staves of Identify (0 charges)
                  
                  
                  ============================================================
                                     CHAR.
                  |   TURN  | DEPTH |LEVEL| EVENT
                  ============================================================
                           1      0'    1   Began the quest to destroy Morgoth.
                        5054     50'    2   Reached level 2
                        7907     50'    3   Reached level 3
                       14222    200'    3   Killed Fang, Farmer Maggot's dog
                       14222    200'    4   Reached level 4
                       21094    200'    5   Reached level 5
                       31809    350'    6   Reached level 6
                       35517    450'    7   Reached level 7
                       35557    450'    8   Reached level 8
                       45153    500'    9   Reached level 9
                       47064    500'   10   Reached level 10
                       53952    700'   11   Reached level 11
                       65059    800'   12   Reached level 12
                       76709    850'   13   Reached level 13
                       81196    850'   14   Reached level 14
                       86787   1000'   15   Reached level 15
                       91408   1050'   16   Reached level 16
                       93684   1050'   16   Found The Lance of Eorlingas
                       95049   1050'   17   Reached level 17
                       97060   1100'   18   Reached level 18
                       98767   1100'   19   Reached level 19
                       99250      0'   19   Killed Farmer Maggot
                      103436   1100'   20   Reached level 20
                      116966   1100'   21   Reached level 21
                      129924   1350'   21   Killed Sangahyando of Umbar
                      131375   1350'   21   Found The Iron Helm 'Holhenneth'
                      133861   1350'   21   Killed Ulfast, Son of Ulfang
                      134644   1350'   22   Reached level 22
                      137626   1350'   23   Reached level 23
                      140761   1350'   23   Killed Nar, the Dwarf
                      141103   1350'   23   Killed Grip, Farmer Maggot's dog
                  
                  
                    [Options]
                  
                  Maximize effect of race/class bonuses        : yes (adult_maximize)
                  Randomize some of the artifacts (beta)       : no  (adult_randarts)
                  Restrict the use of stairs/recall            : no  (adult_ironman)
                  Restrict the use of stores/home              : no  (adult_no_stores)
                  Restrict creation of artifacts               : no  (adult_no_artifacts)
                  Don't stack objects on the floor             : no  (adult_no_stacking)
                  Lose artifacts when leaving level            : no  (adult_no_preserve)
                  Don't generate connected stairs              : no  (adult_no_stairs)
                  Adult: Monsters chase current location       : yes (adult_ai_sound)
                  Adult: Monsters chase recent locations       : yes (adult_ai_smell)
                  Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
                  Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
                  Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
                  Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
                  Score: Peek into object creation             : no  (score_peek)
                  Score: Peek into monster creation            : no  (score_hear)
                  Score: Peek into dungeon creation            : no  (score_room)
                  Score: Peek into something else              : no  (score_xtra)
                  Score: Know complete monster info            : no  (score_know)
                  Score: Allow player to avoid death           : no  (score_live)

                  Comment

                  • Cauldron
                    Apprentice
                    • May 2009
                    • 62

                    #39
                    Originally posted by geoff_tewierik
                    I swear my wife has something going on with RNG. Everytime she distracts me from the game to have a conversation, or even just talk at me, I end up killed.

                    I swear, about 90% of my deaths are due to my wife.
                    I frequently die because of impaired judgment of some kind: exhaustion, drunkenness, distraction etc. It's gotten to the point where I'm afraid to play if I'm tired or had a beer or my wife is even *home.*
                    I miss autoscum... but not that much.

                    Comment

                    • Magnate
                      Angband Devteam member
                      • May 2007
                      • 5110

                      #40
                      Originally posted by Cauldron
                      I frequently die because of impaired judgment of some kind: exhaustion, drunkenness, distraction etc. It's gotten to the point where I'm afraid to play if I'm tired or had a beer or my wife is even *home.*
                      Have you guys been married long? I've only been married three years, and I've learned to tune out my wife completely whilst preserving the illusion of listening - well, almost ...
                      "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                      Comment

                      • geoff_tewierik
                        Adept
                        • Mar 2009
                        • 140

                        #41
                        Yeah, been married for much longer than that.

                        Tuning out's not the problem, it's when you actually pay attention (after the initial blocking out the noise phase) that you forget what your doing and hit the wrong keys.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9637

                          #42
                          Golden rules:
                          1. Angband can wait.
                          2. Attending to both at once leads to trouble in both.
                          3. When in doubt, refer to Rule 1.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • geoff_tewierik
                            Adept
                            • Mar 2009
                            • 140

                            #43
                            Then again deaths just occur because you don't have enough get of jail cards like this effort tonight.

                            Fire hounds burned all my ?WoR and I was trudging my way back up from 1100', with no ?id, and I'd just tried on a new " which turned out to be cursed Infra, so my "SlowDigest was wasted, and running into orc hordes with no backwards paths except that which leads to a hydra, and only one remaining ?phase. Spewing really, as I'd scored two Resistance items which I hadn't Id'd.

                            Oh well, shit happens.

                            Code:
                              [Angband 3.1.1 dev (r1419) Character Dump]
                            
                             Name   Pike                                     Self  RB  CB  EB   Best
                             Sex    Male         Age             64   STR:     17  +1  +5  +1  18/60
                             Race   Dunadan      Height          81   INT:     13  +2  -2  +0     13
                             Class  Warrior      Weight         180   WIS:     10  +2  -2  +0     10
                             Title  Veteran      Social   Respected   DEX:     17  +2  +2  +0  18/30
                             HP     -2/262       Maximize         Y   CON:     15  +3  +2  +0  18/20
                             SP     0/0                               CHR:     11  +2  -1  +0     12
                            
                            
                             Level               21   Armor    [30,+22]     Saving Throw         45%
                             Cur Exp          10390   Fight     (+1,+3)     Stealth             Fair
                             Max Exp          10390   Melee    (+4,+11)     Fighting          Heroic
                             Adv Exp          12240   Shoot     (+6,+8)     Shooting          Superb
                             MaxDepth   1100' (L22)   Blows      4/turn     Disarming            50%
                             Turns            98942   Shots      2/turn     Magic Device   Very Good
                             Gold              3113   Infra      -20 ft     Perception       1 in 35
                             Burden       184.6 lbs   Speed          -1     Searching            17%
                            
                             You are one of several children of a Landed Knight.  You are a credit
                             to the family.  You have green eyes, straight black hair, and a dark
                             complexion.
                            
                            
                             Acid:........+.... Confu:.............
                             Elec:........+.... Sound:.............
                             Fire:........+.... Shard:.............
                             Cold:........+.... Nexus:.............
                             Pois:............. Nethr:.............
                             Fear:............. Chaos:.............
                             Lite:............. Disen:.............
                             Dark:............. S.Dig:.............
                            Blind:............. Feath:.............
                            
                            PLite:.....+....... Aggrv:.............
                            Regen:............. Stea.:.............
                            Telep:............. Sear.:.............
                            Invis:............. Infra:....+........
                            FrAct:..........+.. Tunn.:.............
                            HLife:............. Speed:.............
                            ImpHP:............. Blows:.............
                            ImpSP:............. Shots:.+...........
                             Fear:............. Might:.............
                            
                            
                              [Last Messages]
                            
                            > The 3-headed hydra bites you.
                            > You hit the 3-headed hydra.
                            > You miss the 3-headed hydra.
                            > You hit the 3-headed hydra.
                            > The 3-headed hydra bites you.
                            > The 3-headed hydra misses you.
                            > The 3-headed hydra bites you.
                            > The 3-headed hydra misses you.
                            > The 3-headed hydra bites you.
                            > You hit the 3-headed hydra.
                            > You miss the 3-headed hydra.
                            > You hit the 3-headed hydra.
                            > The Hill orc hits you.
                            > The 3-headed hydra bites you.
                            > You die.
                            
                            Killed by a 3-headed hydra.
                            
                              [Character Equipment]
                            
                            a) a Main Gauche (1d5) (+3,+8)
                                 Combat info:
                                 4 blows/round.
                                 Average damage/hit: 14.2.
                                 
                            b) a Short Bow of Extra Shots (x2) (+5,+8) (+1)
                                 +1 shooting speed.
                                 
                            c) (nothing)
                            d) a Silver Ring of Strength (+1)
                                 +1 strength.
                                 Sustains strength.
                                 
                            e) an Amber Amulet of Infravision (-2) {cursed}
                                 Cursed.
                                 -2 infravision.
                                 
                            f) a Lantern of Brightness (13367 turns)
                                 Cannot be harmed by fire.
                                 
                                 Radius 3 light.
                            g) Partial Plate Armour (-3) [22,+3]
                            h) a Cloak [1,+0]
                            i) a Wicker Shield of Resistance [2,+6]
                                 Provides resistance to acid, lightning, fire, cold.
                                 Cannot be harmed by acid, electricity, fire, cold.
                                 
                            j) (nothing)
                            k) a Set of Gauntlets of Free Action [3,+8]
                                 Prevents paralysis.
                                 
                            l) a Pair of Leather Boots [2,+3]
                            
                            
                              [Character Inventory]
                            
                            a) 4 Pungent Potions of Cure Serious Wounds
                                 
                            b) a Coagulated Crimson Potion of Cure Critical Wounds
                                 
                            c) a Green Potion of Berserk Strength
                            d) 2 Scrolls titled "voc contum" of Phase Door
                            e) 2 Pewter Rods of Treasure Location
                            f) 2 Rusty Wands of Magic Missile (28 charges)
                                 
                            g) 2 Gold Wands of Stinking Cloud (19 charges)
                                 
                            h) a Chromium Wand of Confuse Monster (15 charges)
                                 
                            i) 2 Willow Staves of Slow Monsters (20 charges)
                                 
                            j) a Spruce Staff of Starlight (9 charges)
                                 
                            k) an Azurite Ring of Teleportation (+2 speed)
                                 +2 speed.
                                 Induces random teleportation.
                                 
                            l) Soft Leather Armour of Resistance [4,+15]
                                 Provides resistance to acid, lightning, fire, cold.
                                 Cannot be harmed by acid, electricity, fire, cold.
                                 
                            m) a Main Gauche (1d5) (+4,+6)
                                 Combat info:
                                 4 blows/round.
                                 Average damage/hit: 12.2.
                                 
                            n) a Rapier (1d6) (+3,+5)
                                 Combat info:
                                 4 blows/round.
                                 Average damage/hit: 11.7.
                                 
                            o) a Rapier (1d6) (+6,+1)
                                 Combat info:
                                 4 blows/round.
                                 Average damage/hit: 7.6.
                                 
                            p) a Short Sword (1d7) (+3,+5)
                                 Combat info:
                                 3 blows/round.
                                 Average damage/hit: 12.3.
                                 
                            q) a Cutlass (1d8) (+4,+5)
                                 Combat info:
                                 2 blows/round.
                                 Average damage/hit: 12.9.
                                 
                            r) a Battle Axe (2d8) (+3,+6)
                                 Combat info:
                                 2 blows/round.
                                 Average damage/hit: 18.8.
                                 
                            s) a Ball-and-Chain of Venom (2d4) (+6,+5)
                                 Branded with venom.
                                 
                                 Combat info:
                                 2 blows/round.
                                 Average damage/hit: 24.1 vs. creatures not resistant to poison, 
                                 and 13.6 vs. others.
                                 
                            t) a Flail (2d6) (+6,+2)
                                 Combat info:
                                 2 blows/round.
                                 Average damage/hit: 12.5.
                                 
                            u) a Maul (4d4) (+3,+2)
                                 Combat info:
                                 2 blows/round.
                                 Average damage/hit: 15.8.
                                 
                            v) a Short Bow of Extra Shots (x2) (+8,+7) (+1)
                                 +1 shooting speed.
                                 
                            w) 20 Arrows (1d4) (+5,+3)
                                 Combat info:
                                 Hits targets up to 100 feet away.
                                 Average damage/hit: 27.2.
                                 35% chance of breaking upon contact.
                                 
                            
                            
                            ============================================================
                                               CHAR.
                            |   TURN  | DEPTH |LEVEL| EVENT
                            ============================================================
                                     1      0'    1   Began the quest to destroy Morgoth.
                                   591      0'    1   Killed Farmer Maggot
                                  6174    200'    2   Reached level 2
                                  6465    200'    3   Reached level 3
                                  6716    250'    4   Reached level 4
                                  9930    350'    5   Reached level 5
                                 10901    350'    6   Reached level 6
                                 11634    350'    7   Reached level 7
                                 17084    350'    8   Reached level 8
                                 17826    400'    9   Reached level 9
                                 20118    400'    9   Killed Bullroarer the Hobbit
                                 20380    400'   10   Reached level 10
                                 37668    550'   10   Killed Grip, Farmer Maggot's dog
                                 39704    600'   10   Killed Wormtongue, Agent of Saruman
                                 39704    600'   11   Reached level 11
                                 47289    650'   12   Reached level 12
                                 53333    700'   13   Reached level 13
                                 56441    700'   14   Reached level 14
                                 61271    700'   14   Killed Orfax, Son of Boldor
                                 63916    700'   15   Reached level 15
                                 71018    900'   16   Reached level 16
                                 76563    950'   17   Reached level 17
                                 77113    950'   18   Reached level 18
                                 80667    950'   19   Reached level 19
                                 83711    950'   20   Reached level 20
                                 95854    900'   21   Reached level 21
                                 98185   1100'   21   Killed Ufthak of Cirith Ungol
                            
                            
                              [Options]
                            
                            Maximize effect of race/class bonuses        : yes (adult_maximize)
                            Randomize some of the artifacts (beta)       : no  (adult_randarts)
                            Restrict the use of stairs/recall            : no  (adult_ironman)
                            Restrict the use of stores/home              : no  (adult_no_stores)
                            Restrict creation of artifacts               : no  (adult_no_artifacts)
                            Don't stack objects on the floor             : no  (adult_no_stacking)
                            Lose artifacts when leaving level            : no  (adult_no_preserve)
                            Don't generate connected stairs              : no  (adult_no_stairs)
                            Adult: Monsters chase current location       : yes (adult_ai_sound)
                            Adult: Monsters chase recent locations       : yes (adult_ai_smell)
                            Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
                            Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
                            Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
                            Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
                            Score: Peek into object creation             : no  (score_peek)
                            Score: Peek into monster creation            : no  (score_hear)
                            Score: Peek into dungeon creation            : no  (score_room)
                            Score: Peek into something else              : no  (score_xtra)
                            Score: Know complete monster info            : no  (score_know)
                            Score: Allow player to avoid death           : no  (score_live)

                            Comment

                            • geoff_tewierik
                              Adept
                              • Mar 2009
                              • 140

                              #44
                              What's a source of protection from Sound/Stunning?

                              Was having a quick little run this morning and got smashed up by Vibration Hounds. Wasn't too impressed by my inability to remember to heal myself either.

                              Narthanc was a nice find, with the ability, at the time of finding it, of cracking out about 90+ in damage per round.

                              Code:
                                [Angband 3.1.1 dev (r1430) Character Dump]
                              
                               Name   Pike                                     Self  RB  CB  EB   Best
                               Sex    Male         Age             66   STR:     17  +1  +5  +2  18/70
                               Race   Dunadan      Height          85   INT:     13  +2  -2  +0     13
                               Class  Warrior      Weight         216   WIS:     10  +2  -2  +0     10
                               Title  Veteran      Social       Known   DEX:     17  +2  +2  +3  18/60
                               HP     -7/299       Maximize         Y   CON:     15  +3  +2  +0  18/20
                               SP     0/0                               CHR:     10  +2  -1  +0     11
                              
                              
                               Level               24   Armor    [20,+28]     Saving Throw         48%
                               Cur Exp          19398   Fight     (+0,+2)     Stealth        Excellent
                               Max Exp          19398   Melee     (+4,+8)     Fighting          Heroic
                               Adv Exp          22500   Shoot     (+4,+5)     Shooting          Heroic
                               MaxDepth   1500' (L30)   Blows      4/turn     Disarming            54%
                               Turns           133331   Shots      1/turn     Magic Device   Very Good
                               Gold              3318   Infra        0 ft     Perception       1 in 35
                               Burden       168.9 lbs   Speed      Normal     Searching            17%
                              
                               You are one of several children of a Serf.  You are a credit to the
                               family.  You have blue eyes, straight black hair, and an average
                               complexion.
                              
                              
                               Acid:....+........ Confu:.............
                               Elec:......+...... Sound:.............
                               Fire:+.......+.... Shard:.............
                               Cold:...+......... Nexus:.............
                               Pois:............. Nethr:.............
                               Fear:............. Chaos:.............
                               Lite:............. Disen:.............
                               Dark:............. S.Dig:.............
                              Blind:............. Feath:.............
                              
                              PLite:............. Aggrv:.............
                              Regen:............. Stea.:...........+.
                              Telep:............. Sear.:.............
                              Invis:............. Infra:.............
                              FrAct:............. Tunn.:.............
                              HLife:............. Speed:.............
                              ImpHP:............. Blows:.............
                              ImpSP:............. Shots:.............
                               Fear:............. Might:.............
                              
                              
                                [Last Messages]
                              
                              > The Fire hound misses you.
                              > It breathes sound.
                              > The Fire hound dies.
                              > The Fire hound is dazed.
                              > It breathes sound.
                              > The Fire hound is more dazed.
                              > You hit the Fire hound.
                              > You have slain the Fire hound.
                              > It breathes sound.
                              > The Vibration hound resists.
                              > The Vibration hound bites you.
                              > The Vibration hound claws you.
                              > You burn the Vibration hound.
                              > The Vibration hound bites you.
                              > You die.
                              
                              Killed by a Vibration hound.
                              
                                [Character Equipment]
                              
                              a) The Dagger 'Narthanc' (2d4) (+4,+6)
                                   Branded with flames.
                                   Provides resistance to fire.
                                   Cannot be harmed by acid, electricity, fire, cold.
                                   
                                   When activated, it creates a fire bolt with damage 9d8.
                                   Takes 9 to 16 turns to recharge.
                                   
                                   Combat info:
                                   4 blows/round.
                                   Average damage/hit: 23.4 vs. creatures not resistant to fire, and 
                                   13.2 vs. others.
                                   
                              b) a Long Bow (x3) (+4,+5)
                              c) a Carnelian Ring of Strength (+2)
                                   +2 strength.
                                   Sustains strength.
                                   
                              d) a Zircon Ring of Resist Cold
                                   Provides resistance to cold.
                                   Cannot be harmed by cold.
                                   
                              e) a Mother-of-Pearl Amulet of Resist Acid
                                   Provides resistance to acid.
                                   Cannot be harmed by acid.
                                   
                              f) The Phial of Galadriel
                                   Cannot be harmed by acid, electricity, fire, cold.
                                   
                                   When activated, it lights up the surrounding area, hurting light-s
                                   ensitive creatures.
                                   Takes 11 to 20 turns to recharge.
                                   
                                   Radius 3 light.
                              g) Hard Leather Armour of Resist Lightning (-1) [8,+3]
                                   Provides resistance to lightning.
                                   Cannot be harmed by electricity.
                                   
                              h) (nothing)
                              i) a Small Metal Shield of Resist Fire [4,+3]
                                   Provides resistance to fire.
                                   Cannot be harmed by fire.
                                   
                              j) an Iron Helm [5,+6]
                              k) a Set of Caestus of Agility (+0,+3) [2,+9] (+3)
                                   +3 dexterity.
                                   
                              l) a Pair of Leather Sandals of Stealth [1,+4] (+3)
                                   +3 stealth.
                                   
                              
                              
                                [Character Inventory]
                              
                              a) 10 Rations of Food
                                   
                              b) 13 Dark Red Potions of Cure Critical Wounds
                                   
                              c) 19 Scrolls titled "sca co" of Phase Door
                              d) 5 Scrolls titled "cria ungrior" of Word of Recall
                              e) a Scroll titled "pescum prae" of Recharging
                              f) 3 Pewter Rods of Treasure Location (1 charging)
                              g) a Zinc-Plated Rod of Door/Stair Location (charging)
                              h) a Nickel-Plated Rod of Trap Location (charging)
                              i) a Copper Wand of Confuse Monster (14 charges)
                                   
                              j) a Tin Wand of Sleep Monster (20 charges)
                                   
                              k) a Titanium Wand of Teleport Other (8 charges)
                                   
                              l) a Cottonwood Staff of Curing (6 charges)
                                   
                              m) an Ironwood Staff of Teleportation (8 charges)
                                   
                              n) 2 Cedar Staves of Identify (17 charges)
                                   
                              o) a Pair of Steel Shod Boots of Slow Descent [6,+4]
                                   Feather Falling.
                                   
                              p) a Main Gauche of *Slay Evil* (1d5) (+3,+6) (+2)
                                   +2 wisdom.
                                   Slays evil creatures.
                                   Blessed by the gods.
                                   Grants the ability to see invisible things.
                                   
                                   Combat info:
                                   4 blows/round.
                                   Average damage/hit: 14.2 vs. evil creatures, and 11.2 vs. others.
                                   
                              q) a Scimitar (4d2) (+4,+6)
                                   Combat info:
                                   3 blows/round.
                                   Average damage/hit: 14.7.
                                   
                              r) a Pike (2d5) (+4,+4)
                                   Combat info:
                                   2 blows/round.
                                   Average damage/hit: 12.6.
                                   
                              s) a War Hammer of Slay Dragon (3d3) (+8,+7)
                                   Slays dragons.
                                   
                                   Combat info:
                                   3 blows/round.
                                   Average damage/hit: 28.3 vs. dragons, and 15.7 vs. others.
                                   
                              t) a Light Crossbow of Accuracy (x3) (+12,+6)
                              u) 18 Bolts (1d5) (+6,+7)
                              v) 8 Arrows (1d4) (+4,+2)
                                   Combat info:
                                   Hits targets up to 120 feet away.
                                   Average damage/hit: 28.7.
                                   35% chance of breaking upon contact.
                                   
                              w) 14 Arrows (1d4) (+0,+0)
                                   Combat info:
                                   Hits targets up to 120 feet away.
                                   Average damage/hit: 22.7.
                                   35% chance of breaking upon contact.
                                   
                              
                              
                                [Home Inventory]
                              
                              a) a Pewter Rod of Treasure Location
                              b) 2 Cedar Staves of Identify (0 charges)
                              c) a Sling (x2) (+3,+5)
                              d) 79 Arrows (1d4) (+0,+0)
                                   Combat info:
                                   Hits targets up to 120 feet away.
                                   Average damage/hit: 22.7.
                                   35% chance of breaking upon contact.
                                   
                              
                              
                              ============================================================
                                                 CHAR.
                              |   TURN  | DEPTH |LEVEL| EVENT
                              ============================================================
                                       1      0'    1   Began the quest to destroy Morgoth.
                                    5052     50'    2   Reached level 2
                                   11756    250'    3   Reached level 3
                                   11756    250'    4   Reached level 4
                                   15906    250'    5   Reached level 5
                                   24405    300'    6   Reached level 6
                                   26118    300'    7   Reached level 7
                                   29922    350'    7   Killed Grip, Farmer Maggot's dog
                                   31722    400'    7   Killed Fang, Farmer Maggot's dog
                                   32152    400'    8   Reached level 8
                                   39847    500'    8   Killed Orfax, Son of Boldor
                                   39847    500'    9   Reached level 9
                                   48635    600'   10   Reached level 10
                                   49919    600'   11   Reached level 11
                                   53130    650'   12   Reached level 12
                                   61575    700'   13   Reached level 13
                                   62766    700'   13   Killed Ulfast, Son of Ulfang
                                   62766    700'   14   Reached level 14
                                   71507    850'   15   Reached level 15
                                   71602    850'   15   Found The Dagger 'Narthanc'
                                   80855    900'   16   Reached level 16
                                   85797    950'   17   Reached level 17
                                   89188   1000'   18   Reached level 18
                                   97469   1000'   19   Reached level 19
                                  100902   1050'   20   Reached level 20
                                  104694   1100'   21   Reached level 21
                                  116685   1100'   22   Reached level 22
                                  119523   1150'   22   Killed Bolg, Son of Azog
                                  119523   1150'   23   Reached level 23
                                  122682   1200'   23   Killed Golfimbul, the Hill Orc Chief
                                  128510   1350'   24   Reached level 24
                              
                              
                                [Options]
                              
                              Maximize effect of race/class bonuses        : yes (adult_maximize)
                              Randomize some of the artifacts (beta)       : no  (adult_randarts)
                              Restrict the use of stairs/recall            : no  (adult_ironman)
                              Restrict the use of stores/home              : no  (adult_no_stores)
                              Restrict creation of artifacts               : no  (adult_no_artifacts)
                              Don't stack objects on the floor             : no  (adult_no_stacking)
                              Lose artifacts when leaving level            : no  (adult_no_preserve)
                              Don't generate connected stairs              : no  (adult_no_stairs)
                              Adult: Monsters chase current location       : yes (adult_ai_sound)
                              Adult: Monsters chase recent locations       : yes (adult_ai_smell)
                              Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
                              Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
                              Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
                              Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
                              Score: Peek into object creation             : no  (score_peek)
                              Score: Peek into monster creation            : no  (score_hear)
                              Score: Peek into dungeon creation            : no  (score_room)
                              Score: Peek into something else              : no  (score_xtra)
                              Score: Know complete monster info            : no  (score_know)
                              Score: Allow player to avoid death           : no  (score_live)

                              Comment

                              • buzzkill
                                Prophet
                                • May 2008
                                • 2939

                                #45
                                Fighting a pack of hounds should always be considered optional. I'll do it if I have the proper resist (making it non-inventory/non-life threatening) and I need the XP. A good example is that I'll occasionally fight gravity hounds if I find myself in a good location with good equipment to do so, because they can be worth a lot of XP depending on your CL.

                                Fighting two packs at the same time is probably never worth it. If you are powerful enough to do so effectively, then the XP gained is going to be lousy and the certainly aren't going to be any drops.
                                www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                                My banding life on Buzzkill's ladder.

                                Comment

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