(V) Pike's Journey

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #91
    Fire is the most useful elemental ring, if you already have rBase. Double acid resistance isn't very useful, since it usually does only half the damage of other elements. Among the others, fire is the most common attack.

    Comment

    • geoff_tewierik
      Adept
      • Mar 2009
      • 140

      #92
      Originally posted by Pete Mack
      Fire is the most useful elemental ring, if you already have rBase. Double acid resistance isn't very useful, since it usually does only half the damage of other elements. Among the others, fire is the most common attack.
      Thanks Pete. I've not been able to wangle a second resist base armour item yet which would solve that problem without resorting to the ring.

      Last nights playing got me to here.

      Code:
        [Angband 4.1.2 Character Dump]
      
       Name   Pike         Age             25          Self  RB  CB  EB   Best
       Race   Half-Troll   Height       7'11"   STR:  18/40  +4  +3  +3 18/140
       Class  Warrior      Weight    18st 6lb   INT:  18/62  -4  -2  +4  18/42
       Title  Champion     Turns used:          WIS:     11  -2  -2  +5     12
       HP     490/490      Game        738762   DEX:  18/78  -4  +2  +5 18/108
       SP     0/0          Standard     93953   CON:     16  +3  +2  +2  18/50
                           Resting       2764
      
       Level                 36    Armor      [58,+85]    Saving Throw     47%
       Cur Exp           658570                           Stealth    Very Good
       Max Exp           658570    Melee       6d5,+38    Disarm - phys.   75%
       Adv Exp           660000    To-hit       84,+31    Disarm - magic   46%
                                   Blows      6.2/turn    Magic Devices     38
       Gold              260784                           Searching        54%
       Burden          156.8 lb    Shoot to-dam    +23    Infravision   110 ft
       Overweight      -23.1 lb    To-hit       69,+33    Speed       x1.5 (5)
       Max Depth    2300' (L46)    Shots        1/turn
      
       Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
       dirty bright red hair, and blue leprous skin.
      
      
      
      rAcid:.......++.... Nexus:.............
      rElec:........+.... Nethr:.............
      rFire:........+.... Chaos:.............
      rCold:........+..+. Disen:....+........
      rPois:...+......... pFear:....+.......+
      rLite:..........+.. pBlnd:.....+...+...
      rDark:............. pConf:.........+...
      Sound:........+.... pStun:.............
      Shard:............. HLife:.............
      
      Regen:............+ Stea.:.......++..+.
        ESP:............. Sear.:.........+...
      Invis:.....+...+... Infra:......+....++
      FrAct:....+.+...++. Tunn.:.............
      Feath:...........+. Speed:+............
      S.Dig:............. Blows:+............
      ImpHP:............. Shots:.............
       Fear:............. Might:.............
      Aggrv:............. Light:..........+..
      
      
        [Character Equipment]
      
      a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
           Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
           
           +5 dexterity.
           +5 speed.
           +1 attack speed.
           Cannot be harmed by acid.
           Sustains dexterity.
           
           Combat info:
           6.2 blows/round.
           With +0 STR and +2 DEX you would get 6.5 blows
           Average damage/round: 361.2.
           
      b) a Heavy Crossbow of Power (x4) (+12,+23)
           Dropped by a nether wraith at 2100 feet (level 42)
           
      c) a Ring of Damage (+0,+11)
           Found lying on the floor in a vault at 2100 feet (level 42)
           
      d) a Ring of Resist Poison
           Dropped by a vampire lord at 2000 feet (level 40)
           
           Provides resistance to poison.
           
      e) an Amulet of Weaponmastery (+3,+2) <+2>
           Found lying on the floor of a cavern at 1450 feet (level 29)
           
           +2 strength.
           Provides resistance to disenchantment.
           Provides protection from fear.
           Sustains strength, constitution.
           Prevents paralysis.  
           
      f) a Lantern of True Sight (8490 turns)
           Found lying on the floor at 1750 feet (level 35)
           
           Provides protection from blindness.
           Cannot be harmed by fire.
           Grants the ability to see invisible things.  
           Radius 2 light.
           
      g) Augmented Chain Mail (Dwarven) (-2) [42,+23] <+1, +2, +3>
           Found lying on the floor in a pit at 1650 feet (level 33)
           
           +1 strength.
           +2 constitution.
           +3 infravision.
           Cannot be harmed by acid.
           Prevents paralysis.  
           
      h) the Cloak 'Holcolleth' [1,+7] <+2, +3>
           Dropped by a chaos drake at 2000 feet (level 40)
           
           +2 intelligence.
           +2 wisdom.
           +3 stealth.
           Provides resistance to acid.
           Cannot be harmed by acid, fire.
           
           When activated, it puts to sleep the monsters around you.
           Takes 82 turns to recharge at your current speed.
           Your chance of success is 91.4%
           
      i) a Small Metal Shield of Elvenkind [5,+17] <+2>
           Dropped by Medusa, the Gorgon at 2000 feet (level 40)
           
           +2 stealth.
           Provides resistance to acid, lightning, fire, cold, sound.
           Cannot be harmed by acid.
           
      j) the Iron Helm 'Holhenneth' [7,+10] <+2>
           Found lying on the floor at 1800 feet (level 36)
           
           +2 intelligence.
           +2 wisdom.
           +2 searching skill.
           Provides protection from blindness, confusion.
           Cannot be harmed by acid.
           Grants the ability to see invisible things.  
           
           When activated, it detects treasure and all creatures and maps an
           area nearby.
           Takes 84 to 165 turns to recharge at your current speed.
           Your chance of success is 88.8%
           
      k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
           Dropped by Khîm, Son of Mîm at 1100 feet (level 22)
           
           +1 light.
           Provides resistance to light.
           Cannot be harmed by acid, fire.
           Sustains constitution.
           Prevents paralysis.  
           
           When activated, it fires a magic missile with damage 3d4.
           Takes 3 turns to recharge at your current speed.
           Your chance of success is 90.6%
           
      l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
           Dropped by Adunaphel the Quiet at 2100 feet (level 42)
           
           +1 wisdom.
           +3 stealth.
           +5 infravision.
           Provides resistance to cold.
           Cannot be harmed by acid, fire.
           Feather Falling.  Prevents paralysis.  
           
      
      
      
      
        [Character Inventory]
      
      a) 19 Potions of Cure Serious Wounds
      b) 17 Potions of Cure Critical Wounds
      c) 5 Potions of Healing
      d) a Potion of *Healing*
           It can be thrown at creatures with damaging effect.
           
      e) a Potion of Enlightenment
      f) a Potion of Speed
      g) 15 Scrolls of Phase Door
      h) 6 Scrolls of Teleportation
      i) a Scroll of Identify Rune
      j) a Scroll of Banishment
      k) 12 Scrolls of Satisfy Hunger
      l) 4 Rods of Treasure Location (1 charging)
      m) a Rod of Magic Mapping (charging)
      n) a Rod of Frost Bolts
      o) 2 Rods of Lightning Bolts
      p) 4 Rods of Curing
      q) 2 Rods of Teleport Other
      r) a Rod of Recall
           Cannot be harmed by lightning.
           
      s) 3 Wands of Teleport Other (22 charges)
      t) 3 Staves of Teleportation (23 charges)
      
      
      
      
        [Character Quiver]
      
      0) 15 Bolts of Slay Animal (1d5) (+8,+8)
           Slays animals.
           
           Combat info:
           Hits targets up to 140 feet away.
           Average damage/round: 210.1 vs. animals, and 140 vs. others.
           25% chance of breaking upon contact.
           
      1) 6 Bolts of Slay Dragon (1d5) (+9,+8)
           Slays dragons.
           
           Combat info:
           Hits targets up to 140 feet away.
           Average damage/round: 245.1 vs. dragons, and 140 vs. others.
           25% chance of breaking upon contact.
           
      2) 9 Bolts of Wounding (1d5) (+12,+13)
           Combat info:
           Hits targets up to 140 feet away.
           Average damage/round: 162.2.
           25% chance of breaking upon contact.
           
      
      
        [Home Inventory]
      
      a) 35 Potions of Cure Serious Wounds
      b) a Potion of *Healing*
           It can be thrown at creatures with damaging effect.
           
      c) 20 Scrolls of Satisfy Hunger
      d) 17 Scrolls of Word of Recall
      e) 3 Rods of Treasure Location
      f) a Staff of *Destruction* (2 charges)
      g) 2 Staves of Curing (8 charges)
      h) 6 Staves of Teleportation (43 charges)
      i) a Ring of Flames [+10]
           Found lying on the floor at 1050 feet (level 21)
           
           Provides resistance to fire.
           
      j) Law Dragon Scale Mail (-2) [36,+16]
           Found lying on the floor at 2000 feet (level 40)
           
           Provides resistance to sound, shards.
           
      k) a Small Metal Shield of Elvenkind [5,+10] <+1>
           Dropped by a mature white dragon at 1700 feet (level 34)
           
           +1 stealth.
           Provides resistance to acid, lightning, fire, cold, light.
           Cannot be harmed by acid.
           
      l) the Dagger of Rilia (2d4) (+14,+13)
           Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
           
           Slays trolls, orcs.
           Branded with poison.
           Provides resistance to poison, disenchantment.
           Cannot be harmed by acid.
           
           When activated, it fires a stinking cloud with damage 12.
           Takes 7 to 12 turns to recharge at your current speed.
           Your chance of success is 91.4%
           
           Combat info:
           5.2 blows/round.
           With +0 STR and +2 DEX you would get 5.5 blows
           Average damage/round: 302.4 vs. creatures not resistant to poison,
           302.4 vs. trolls, 302.4 vs. orcs, and 247.2 vs. others.
           
      m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
           Found lying on the floor at 1700 feet (level 34)
           
           Branded with fire.
           Provides resistance to fire.
           Cannot be harmed by acid.
           
           When activated, it creates a fire bolt with damage 9d8.
           Takes 13 to 24 turns to recharge at your current speed.
           Your chance of success is 91.9%
           
           Combat info:
           5.2 blows/round.
           With +0 STR and +2 DEX you would get 5.5 blows
           Average damage/round: 296.6 vs. creatures not resistant to fire,
           and 241.4 vs. others.
           
      n) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
           Dropped by a death knight at 1950 feet (level 39)
           
           +2 attack speed.
           Slays animals.
           Branded with poison.
           Cannot be harmed by acid.
           Slows your metabolism.  Speeds regeneration.  
           
           Combat info:
           7.0 blows/round.
           With +2 STR and +0 DEX you would get 7.2 blows
           With +0 STR and +2 DEX you would get 7.2 blows
           Average damage/round: 368.9 vs. creatures not resistant to poison,
           338.8 vs. animals, and 308.7 vs. others.
           
      o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
           Dropped by Bullroarer the Hobbit at 550 feet (level 11)
           
           +2 dexterity.
           +2 stealth.
           Slays trolls, orcs.
           Cannot be harmed by acid.
           Feather Falling.  Grants the ability to see invisible things.  
           
           Combat info:
           4.3 blows/round.
           With +3 STR and +0 DEX you would get 4.5 blows
           With +0 STR and +2 DEX you would get 4.7 blows
           Average damage/round: 263.8 vs. trolls, 263.8 vs. orcs, and 207
           vs. others.
           
      p) the Zweihander 'Mormegil' (3d6) (-15,-14) [-10] <-10>
           Dropped by Uvatha the Horseman at 2100 feet (level 42)
           
           -10 speed.
           Slays dragons (powerfully), undead.
           Branded with poison.
           Cannot be harmed by acid.
           Grants the ability to see invisible things.  Sustains your life
           force.  Aggravates creatures nearby.  Drains experience.  
           
           Combat info:
           3.5 blows/round.
           With +4 STR and +0 DEX you would get 4.0 blows
           With +0 STR and +2 DEX you would get 4.0 blows
           Average damage/round: 169.2 vs. creatures not resistant to poison,
           251.6 vs. dragons, 169.2 vs. undead, and 87.1 vs. others.
           
      q) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
           Dropped by Nár, the Dwarf at 1050 feet (level 21)
           
           +3 stealth.
           +3 speed.
           Slays undead.
           Branded with cold.
           Provides resistance to cold.
           Cannot be harmed by acid, fire.
           Grants the ability to see invisible things.  Blessed by the gods. 
           
           
           Combat info:
           5.2 blows/round.
           With +0 STR and +2 DEX you would get 5.5 blows
           Average damage/round: 278.7 vs. creatures not resistant to cold,
           278.7 vs. undead, and 239.8 vs. others.
           
      r) the Flail 'Totila' (3d6) (+16,+12) <+2>
           Dropped by Ulfang the Black at 2000 feet (level 40)
           
           +2 stealth.
           +2 speed.
           Slays evil creatures.
           Branded with fire.
           Provides resistance to fire.
           Provides protection from confusion.
           Cannot be harmed by acid, fire.
           
           When activated, it confuses a target monster.
           Takes 22 turns to recharge at your current speed.
           Your chance of success is 88.8%
           
           Combat info:
           4.1 blows/round.
           With +2 STR and +0 DEX you would get 4.3 blows
           With +0 STR and +2 DEX you would get 4.5 blows
           Average damage/round: 316.1 vs. creatures not resistant to fire,
           268.3 vs. evil creatures, and 220 vs. others.
           
      s) 10 Seeker Bolts (4d5) (+3,+5)
           Combat info:
           Hits targets up to 140 feet away.
           Average damage/round: 164.8.
           25% chance of breaking upon contact.
           
      t) 20 Mithril Bolts (3d5) (+0,+0)
           Cannot be harmed by acid.
           
           Combat info:
           Hits targets up to 140 feet away.
           Average damage/round: 131.8.
           25% chance of breaking upon contact.
           
      u) 21 Seeker Arrows (4d4) (+0,+0) {ignore}
      
      
      [Player history]
            Turn   Depth  Note
               0      0'  Began the quest to destroy Morgoth.
             151     50'  Reached level 2
            1383    100'  Killed Grip, Farmer Maggot's Dog
            1383    100'  Reached level 3
            1383    100'  Reached level 4
            1724    150'  Reached level 5
            2352    150'  Reached level 6
            2732    150'  Killed Fang, Farmer Maggot's Dog
            3602    150'  Killed Sm&#195;&#169;agol
            3602    150'  Reached level 7
            4484    300'  Reached level 8
            5322    350'  Reached level 9
            5850    350'  Reached level 10
            5999    400'  Found the Phial of Galadriel (LOST)
            6536    400'  Reached level 11
            7957    400'  Reached level 12
            8889    450'  Reached level 13
           10655    500'  Killed Grishn&#195;&#161;kh, the Hill Orc
           10655    500'  Reached level 14
           10969    550'  Reached level 15
           11111    550'  Killed Bullroarer the Hobbit
           11111    550'  Found the Long Sword 'Elvagil'
           12364    550'  Reached level 16
           14130    550'  Killed Wormtongue, Agent of Saruman
           14297    800'  Reached level 17
           14981    800'  Reached level 18
           15165    800'  Killed Golfimbul, the Hill Orc Chief
           15447    800'  Reached level 19
           15809    800'  Killed Ufthak of Cirith Ungol
           16886    850'  Reached level 20
           18666    950'  Killed Orfax, Son of Boldor
           18666    950'  Reached level 21
           20234    950'  Reached level 22
           21039   1000'  Killed Lagduf, the Snaga
           21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
           22138   1000'  Reached level 23
           23417   1050'  Reached level 24
           24836   1050'  Killed N&#195;&#161;r, the Dwarf
           24837   1050'  Found the Spear 'Nimloth'
           26096   1100'  Reached level 25
           27856   1100'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
           27874   1100'  Found the Set of Leather Gloves 'Cammithrim'
           28399   1100'  Killed Boldor, King of the Yeeks
           29431   1150'  Killed Gorbag, the Orc Captain
           29501   1150'  Killed Lokkak, the Ogre Chieftain
           29501   1150'  Reached level 26
           31545   1200'  Killed Azog, King of the Uruk-Hai
           31629   1200'  Killed Bolg, Son of Azog
           32224   1200'  Killed Brodda, the Easterling
           34482   1200'  Killed Shagrat, the Orc Captain
           34794   1200'  Killed Lugdush, the Uruk
           34809   1200'  Killed Ugl&#195;&#186;k, the Uruk
           34914   1200'  Reached level 27
           37469   1200'  Killed Ibun, Son of M&#195;&#174;m
           38162   1200'  Killed Sangahyando of Umbar
           38360   1200'  Reached level 28
           38360   1200'  Reached level 29
           38360   1200'  Reached level 30
           38360   1200'  Reached level 31
           39658   1200'  Killed Angamait&#195;&#171; of Umbar
           47984   1550'  Reached level 32
           47984   1550'  Reached level 33
           49220   1600'  Killed Mughash the Kobold Lord
           49220   1600'  Found the Katana 'Aglarang'
           56318   1700'  Found the Dagger 'Narthanc'
           57141   1700'  Reached level 33
           63947   1800'  Found the Iron Helm 'Holhenneth'
           64889   1800'  Killed Bill the Stone Troll
           64895   1800'  Killed Tom the Stone Troll
           65015   1800'  Killed Bert the Stone Troll
           68998   1950'  Reached level 34
           68998   1950'  Reached level 35
           69800   1950'  Killed Beorn, the Shape-Changer
           70023   1950'  Found the Short Sword 'Dagmor'
           72057   2000'  Killed Ulfast, Son of Ulfang
           72249   2000'  Found the Cloak 'Holcolleth'
           72460   2000'  Killed The Queen Ant
           73279   2000'  Reached level 35
           73496   2000'  Reached level 35
           76019   2000'  Killed Ulwarth, Son of Ulfang
           76096   2000'  Killed Ulfang the Black
           76115   2000'  Found the Flail 'Totila'
           76428   2000'  Killed Kavlax the Many-Headed
           76428   2000'  Found the Dagger of Rilia
           77768   2000'  Reached level 35
           77806   2000'  Killed Medusa, the Gorgon
           78346   2000'  Reached level 35
           80782   2100'  Killed Adunaphel the Quiet
           80784   2100'  Found the Pair of Leather Boots of Radagast
           81013   2100'  Killed Uvatha the Horseman
           81013   2100'  Found the Zweihander 'Mormegil'
           81014   2100'  Killed E&#195;&#182;l, the Dark Elf
           81124   2100'  Killed Lorgan, Chief of the Easterlings
           82347   2100'  Killed Vargo, Tyrant of Fire
           82567   2100'  Reached level 36
           82717   2100'  Killed Draebor, the Imp
           83487   2100'  Reached level 36
           83685   2100'  Reached level 36
           85890   2150'  Killed Ren the Unclean
           85890   2150'  Reached level 36
           90348   2200'  Killed Gorlim, Betrayer of Barahir
           93001   2250'  Killed Itangast the Fire Drake
      
      
        [Options]
      
        [User interface]
      
      Use the roguelike command keyset             : no  (rogue_like_commands)
      Use sound                                    : no  (use_sound)
      Show damage player deals to monsters         : no  (show_damage)
      Use old target by default                    : yes (use_old_target)
      Always pickup items                          : yes (pickup_always)
      Always pickup items matching inventory       : yes (pickup_inven)
      Show flavors in object descriptions          : no  (show_flavors)
      Highlight target with cursor                 : yes (show_target)
      Highlight player with cursor between turns   : yes (highlight_player)
      Disturb whenever viewable monster moves      : yes (disturb_near)
      Show walls as solid blocks                   : no  (solid_walls)
      Show walls with shaded background            : no  (hybrid_walls)
      Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
      Color: Shimmer multi-colored things          : yes (animate_flicker)
      Center map continuously                      : no  (center_player)
      Color: Show unique monsters in purple        : yes (purple_uniques)
      Automatically clear '-more-' prompts         : no  (auto_more)
      Color: Player color indicates % hit points   : yes (hp_changes_color)
      Allow mouse clicks to move the player        : yes (mouse_movement)
      Notify on object recharge                    : yes (notify_recharge)
      Show effective speed as multiplier           : yes (effective_speed)
      
        [Birth]
      
      Generate a new, random artifact set          : no  (birth_randarts)
      Generate connected stairs                    : yes (birth_connect_stairs)
      Force player descent (never make up stairs)  : no  (birth_force_descend)
      Word of Recall has no effect                 : no  (birth_no_recall)
      Restrict creation of artifacts               : no  (birth_no_artifacts)
      Stack objects on the floor                   : yes (birth_stacking)
      Lose artifacts when leaving level            : no  (birth_lose_arts)
      Show level feelings                          : yes (birth_feelings)
      Increase gold drops but disable selling      : yes (birth_no_selling)
      Start with a kit of useful gear              : yes (birth_start_kit)
      Monsters learn from their mistakes           : no  (birth_ai_learn)
      Know all runes on birth                      : no  (birth_know_runes)
      Know all flavors on birth                    : no  (birth_know_flavors)
      Persistent levels (experimental)             : no  (birth_levels_persist)

      Comment

      • geoff_tewierik
        Adept
        • Mar 2009
        • 140

        #93
        About to pop over into CL41. 3 stats are maxed on self.

        Holding onto a couple of swaps in my inventory to cover for some holes I have, dependant on what I'm facing. Seems this is the way forward, hunt for more stuff to cover the holes and then get down to the bottom.

        Code:
          [Angband 4.1.2 Character Dump]
        
         Name   Pike         Age             25          Self  RB  CB  EB   Best
         Race   Half-Troll   Height       7'11"   STR! 18/100  +4  +3  +7 18/***
         Class  Warrior      Weight    18st 6lb   INT! 18/100  -4  -2  +2  18/60
         Title  Champion     Turns used:          WIS:     17  -2  -2  +4     17
         HP     840/840      Game        951246   DEX! 18/100  -4  +2  +5 18/130
         SP     0/0          Standard    132021   CON:  18/88  +3  +2  +5 18/188
                             Resting       4448
        
         Level                 40    Armor      [54,+95]    Saving Throw     52%
         Cur Exp          1492509                           Stealth          Bad
         Max Exp          1492509    Melee       6d5,+53    Disarm - phys.   81%
         Adv Exp          1500000    To-hit       90,+43    Disarm - magic   50%
                                     Blows      6.5/turn    Magic Devices     42
         Gold              508229                           Searching        49%
         Burden          191.1 lb    Shoot to-dam    +28    Infravision    30 ft
         Overweight       11.2 lb    To-hit       75,+44    Speed      x2.0 (10)
         Max Depth    2900' (L58)    Shots        1/turn
        
         Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
         dirty bright red hair, and blue leprous skin.
        
        
        
        rAcid:.......++.... Nexus:.............
        rElec:........+.... Nethr:.............
        rFire:........++... Chaos:.............
        rCold:........++... Disen:....+........
        rPois:...+......... pFear:....+.......+
        rLite:........++... pBlnd:.....+..++...
        rDark:........+.... pConf:.........+...
        Sound:......+...... pStun:.........+...
        Shard:......+...... HLife:.............
        
        Regen:.........+..+ Stea.:.......+.....
          ESP:............. Sear.:.............
        Invis:.....+...+... Infra:............+
        FrAct:....+.....+.. Tunn.:.............
        Feath:............. Speed:+..........+.
        S.Dig:............. Blows:+............
        ImpHP:............. Shots:.............
         Fear:............. Might:.............
        Aggrv:............. Light:.........+...
        
        
          [Character Equipment]
        
        a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
             Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
             
             +5 dexterity.
             +5 speed.
             +1 attack speed.
             Cannot be harmed by acid.
             Sustains dexterity.
             
             Combat info:
             6.5 blows/round.
             With +0 STR and +2 DEX you would get 6.8 blows
             Average damage/round: 478.8.
             
        b) a Heavy Crossbow of Power (x4) (+11,+28)
             Dropped by a Maia at 2800 feet (level 56)
             
        c) a Ring of Damage (+0,+13)
             Found lying on the floor at 2750 feet (level 55)
             
        d) a Ring of Resist Poison
             Dropped by a vampire lord at 2000 feet (level 40)
             
             Provides resistance to poison.
             
        e) an Amulet of Weaponmastery (+3,+2) <+2>
             Found lying on the floor of a cavern at 1450 feet (level 29)
             
             +2 strength.
             Provides resistance to disenchantment.
             Provides protection from fear.
             Sustains strength, constitution.
             Prevents paralysis.  
             
        f) a Lantern of True Sight (12779 turns)
             Found lying on the floor at 1750 feet (level 35)
             
             Provides protection from blindness.
             Cannot be harmed by fire.
             Grants the ability to see invisible things.  
             Radius 2 light.
             
        g) Law Dragon Scale Mail (-2) [36,+16]
             Found lying on the floor at 2000 feet (level 40)
             
             Provides resistance to sound, shards.
             
        h) the Cloak 'Holcolleth' [1,+10] <+2, +3>
             Dropped by a chaos drake at 2000 feet (level 40)
             
             +2 intelligence.
             +2 wisdom.
             +3 stealth.
             Provides resistance to acid.
             Cannot be harmed by acid, fire.
             
             When activated, it puts to sleep the monsters around you.
             Takes 110 turns to recharge at your current speed.
             Your chance of success is 91.9%
             
        i) the Leather Shield of Celegorm [8,+20]
             Found lying on the floor in a vault at 2500 feet (level 50)
             
             Provides resistance to acid, lightning, fire, cold, light, dark.
             Provides protection from blindness.
             Cannot be harmed by acid.
             
        j) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
             Dropped by Scatha the Worm at 2350 feet (level 47)
             
             +3 strength.
             +2 wisdom.
             +3 constitution.
             +1 light.
             Provides resistance to fire, cold, light.
             Provides protection from blindness, confusion, stunning.
             Cannot be harmed by acid.
             Speeds regeneration.  Grants the ability to see invisible things. 
             
             
             When activated, it heals 500 hit points.
             Takes 500 turns to recharge at your current speed.
             Your chance of success is 85.0%
             
        k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
             Dropped by an ethereal dragon at 2900 feet (level 58)
             
             +2 strength.
             +2 constitution.
             Cannot be harmed by acid, fire.
             Prevents paralysis.  
             
        l) a Pair of Mithril Shod Boots of Speed [8,+10] <+6>
             Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
             
             +6 speed.
             Cannot be harmed by acid, fire.
             
        
        
        
        
          [Character Inventory]
        
        a) 40 Potions of Cure Serious Wounds
        b) 31 Potions of Cure Critical Wounds
        c) 2 Potions of Healing
        d) 2 Potions of Enlightenment
        e) 20 Scrolls of Phase Door
        f) 3 Scrolls of Teleportation
        g) 16 Scrolls of Satisfy Hunger
        h) 2 Rods of Detection
             Cannot be harmed by lightning.
             
        i) 3 Rods of Magic Mapping
        j) 7 Rods of Frost Bolts
        k) a Rod of Restoration (charging)
             Cannot be harmed by lightning.
             
        l) a Rod of Drain Life
        m) 6 Rods of Teleport Other
        n) 2 Rods of Recall (1 charging)
             Cannot be harmed by lightning.
             
        o) 8 Wands of Teleport Other (39 charges)
        p) 2 Wands of Drain Life (7 charges)
        q) 2 Staves of Teleportation (14 charges)
        r) a Staff of Speed (5 charges)
        s) the Hard Leather Cap of Thranduil [2,+10] <+2>
             Dropped by The Balrog of Moria at 2700 feet (level 54)
             
             +2 intelligence.
             +2 wisdom.
             Provides protection from blindness.
             Cannot be harmed by acid.
             Grants telepathy.  
             
        t) a Pair of Mithril Shod Boots of Stability [8,+13]
             Bought from a store
             
             Provides resistance to nexus.
             Cannot be harmed by acid, fire.
             Feather Falling.  
             
        
        
        
        
          [Character Quiver]
        
        0) 6 Bolts (1d5) (+4,+7)
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 158.1.
             25% chance of breaking upon contact.
             
        1) 10 Bolts of Slay Undead (1d5) (+10,+8)
             Slays undead.
             
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 286.6 vs. undead, and 163.8 vs. others.
             25% chance of breaking upon contact.
             
        2) 13 Bolts of Wounding (1d5) (+14,+15)
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 193.2.
             25% chance of breaking upon contact.
             
        3) 11 Mithril Bolts (3d5) (+2,+7)
             Cannot be harmed by acid.
             
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 183.
             25% chance of breaking upon contact.
             
        
        
          [Home Inventory]
        
        a) 7 Potions of *Healing*
             It can be thrown at creatures with damaging effect.
             
        b) 4 Scrolls of Banishment
        c) a Scroll of Mass Banishment
        d) 4 Scrolls of *Destruction*
        e) a Staff of *Destruction* (2 charges)
        f) 7 Staves of Teleportation (49 charges)
        g) the Amulet of Carlammas <+1, +3>
             Dropped by Scatha the Worm at 2350 feet (level 47)
             
             +1 strength.
             +3 constitution.
             Provides resistance to fire.
             
             When activated, it grants you protection from evil for 1d25 plus 3
             times your character level turns.
             Takes 452 to 900 turns to recharge at your current speed.
             Your chance of success is 82.0%
             
        h) Augmented Chain Mail of Elvenkind (-2) [42,+18] <+1>
             Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
             
             +1 stealth.
             Provides resistance to acid, lightning, fire, cold, chaos.
             Cannot be harmed by acid.
             
        i) the Iron Helm of Dor-L&#195;&#179;min [7,+20] <+4, +2, -1>
             Dropped by a young black dragon at 2450 feet (level 49)
             
             +4 strength.
             +2 dexterity.
             +4 constitution.
             -1 stealth.
             Provides resistance to acid, lightning, fire, cold.
             Provides protection from fear.
             Cannot be harmed by acid.
             Grants telepathy.  Grants the ability to see invisible things.  
             
        j) the Steel Helm of Hammerhand [9,+20] <+3>
             Dropped by a ninja at 2800 feet (level 56)
             
             +3 strength.
             +3 dexterity.
             +3 constitution.
             Provides resistance to acid, cold, dark, nexus.
             Cannot be harmed by acid.
             Prevents paralysis.  
             
        k) the Set of Gauntlets of E&#195;&#182;l [3,+14] <+3>
             Found lying on the floor at 2650 feet (level 53)
             
             +3 intelligence.
             Provides immunity to fire.
             Provides resistance to lightning, poison, dark.
             Cannot be harmed by acid, fire.
             Feather Falling.  Prevents paralysis.  Aggravates creatures
             nearby.  
             
             When activated, it fires a mana bolt with damage 12d8.
             Takes 62 to 120 turns to recharge at your current speed.
             Your chance of success is 80.2%
             
        l) the Dagger of Rilia (2d4) (+14,+13)
             Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
             
             Slays trolls, orcs.
             Branded with poison.
             Provides resistance to poison, disenchantment.
             Cannot be harmed by acid.
             
             When activated, it fires a stinking cloud with damage 12.
             Takes 10 to 16 turns to recharge at your current speed.
             Your chance of success is 91.9%
             
             Combat info:
             5.5 blows/round.
             With +0 STR and +2 DEX you would get 5.8 blows
             Average damage/round: 405.1 vs. creatures not resistant to poison,
             405.1 vs. trolls, 405.1 vs. orcs, and 345.7 vs. others.
             
        m) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
             Found lying on the floor in a vault at 2300 feet (level 46)
             
             +2 strength.
             +2 dexterity.
             +2 constitution.
             +1 attack speed.
             Slays dragons, giants, trolls, orcs, animals.
             Cannot be harmed by acid.
             
             Combat info:
             6.5 blows/round.
             With +0 STR and +2 DEX you would get 6.8 blows
             Average damage/round: 515.4 vs. dragons, 515.4 vs. giants, 515.4
             vs. trolls, 515.4 vs. orcs, 466.3 vs. animals, and 416.5 vs.
             others.
             
        n) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
             Dropped by a death knight at 1950 feet (level 39)
             
             +2 attack speed.
             Slays animals.
             Branded with poison.
             Cannot be harmed by acid.
             Slows your metabolism.  Speeds regeneration.  
             
             Combat info:
             7.5 blows/round.
             With +0 STR and +2 DEX you would get 7.8 blows
             Average damage/round: 513.4 vs. creatures not resistant to poison,
             480.1 vs. animals, and 447.7 vs. others.
             
        o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
             Dropped by Bullroarer the Hobbit at 550 feet (level 11)
             
             +2 dexterity.
             +2 stealth.
             Slays trolls, orcs.
             Cannot be harmed by acid.
             Feather Falling.  Grants the ability to see invisible things.  
             
             Combat info:
             5.2 blows/round.
             With +0 STR and +2 DEX you would get 5.5 blows
             Average damage/round: 400.8 vs. trolls, 400.8 vs. orcs, and 331.3
             vs. others.
             
        p) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
             Dropped by a young black dragon at 2500 feet (level 50)
             
             +2 strength.
             Slays dragons (powerfully).
             Branded with poison, fire.
             Provides resistance to fire, poison.
             Cannot be harmed by acid.
             Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
             
             
             Combat info:
             4.7 blows/round.
             With +0 STR and +2 DEX you would get 5.0 blows
             Average damage/round: 466.4 vs. creatures not resistant to poison,
             466.4 vs. creatures not resistant to fire, 579.7 vs. dragons, and
             353.6 vs. others.
             
        q) the Zweihander 'Mormegil' (3d6) (-15,-14) [-10] <-10>
             Dropped by Uvatha the Horseman at 2100 feet (level 42)
             
             -10 speed.
             Slays dragons (powerfully), undead.
             Branded with poison.
             Cannot be harmed by acid.
             Grants the ability to see invisible things.  Sustains your life
             force.  Aggravates creatures nearby.  Drains experience.  
             
             Combat info:
             4.3 blows/round.
             With +0 STR and +2 DEX you would get 4.7 blows
             Average damage/round: 272.5 vs. creatures not resistant to poison,
             374.5 vs. dragons, 272.5 vs. undead, and 170.9 vs. others.
             
        r) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
             Dropped by Nár, the Dwarf at 1050 feet (level 21)
             
             +3 stealth.
             +3 speed.
             Slays undead.
             Branded with cold.
             Provides resistance to cold.
             Cannot be harmed by acid, fire.
             Grants the ability to see invisible things.  Blessed by the gods. 
             
             
             Combat info:
             5.5 blows/round.
             With +0 STR and +2 DEX you would get 5.8 blows
             Average damage/round: 378.5 vs. creatures not resistant to cold,
             378.5 vs. undead, and 337.4 vs. others.
             
        s) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
             Found lying on the floor at 2350 feet (level 47)
             
             +3 dexterity.
             +3 speed.
             +1 light.
             Branded with cold, fire.
             Provides resistance to fire, cold, light.
             Cannot be harmed by acid, fire.
             Grants the ability to see invisible things.  Prevents paralysis.  
             
             When activated, it returns you from the dungeon or takes you to
             the dungeon after a short delay.
             Takes 400 turns to recharge at your current speed.
             Your chance of success is 85.0%
             
             Combat info:
             4.7 blows/round.
             With +0 STR and +2 DEX you would get 5.0 blows
             Average damage/round: 431.7 vs. creatures not resistant to cold,
             431.7 vs. creatures not resistant to fire, and 324.1 vs. others.
             
        t) the Flail 'Totila' (3d6) (+16,+12) <+2>
             Dropped by Ulfang the Black at 2000 feet (level 40)
             
             +2 stealth.
             +2 speed.
             Slays evil creatures.
             Branded with fire.
             Provides resistance to fire.
             Provides protection from confusion.
             Cannot be harmed by acid, fire.
             
             When activated, it confuses a target monster.
             Takes 30 turns to recharge at your current speed.
             Your chance of success is 89.5%
             
             Combat info:
             5.0 blows/round.
             With +0 STR and +2 DEX you would get 5.2 blows
             Average damage/round: 457.5 vs. creatures not resistant to fire,
             399 vs. evil creatures, and 341 vs. others.
             
        u) 10 Seeker Bolts (4d5) (+3,+5)
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 187.2.
             25% chance of breaking upon contact.
             
        v) 26 Mithril Bolts of Wounding (3d5) (+11,+15)
             Cannot be harmed by acid.
             
             Combat info:
             Hits targets up to 140 feet away.
             Average damage/round: 218.4.
             25% chance of breaking upon contact.
             
        w) 34 Arrows of Venom (1d4) (+7,+8)
             Branded with poison.
             
        x) 21 Seeker Arrows (4d4) (+0,+0) {ignore}
        
        
        [Player history]
              Turn   Depth  Note
                 0      0'  Began the quest to destroy Morgoth.
               151     50'  Reached level 2
              1383    100'  Killed Grip, Farmer Maggot's Dog
              1383    100'  Reached level 3
              1383    100'  Reached level 4
              1724    150'  Reached level 5
              2352    150'  Reached level 6
              2732    150'  Killed Fang, Farmer Maggot's Dog
              3602    150'  Killed Sm&#195;&#169;agol
              3602    150'  Reached level 7
              4484    300'  Reached level 8
              5322    350'  Reached level 9
              5850    350'  Reached level 10
              5999    400'  Found the Phial of Galadriel (LOST)
              6536    400'  Reached level 11
              7957    400'  Reached level 12
              8889    450'  Reached level 13
             10655    500'  Killed Grishn&#195;&#161;kh, the Hill Orc
             10655    500'  Reached level 14
             10969    550'  Reached level 15
             11111    550'  Killed Bullroarer the Hobbit
             11111    550'  Found the Long Sword 'Elvagil'
             12364    550'  Reached level 16
             14130    550'  Killed Wormtongue, Agent of Saruman
             14297    800'  Reached level 17
             14981    800'  Reached level 18
             15165    800'  Killed Golfimbul, the Hill Orc Chief
             15447    800'  Reached level 19
             15809    800'  Killed Ufthak of Cirith Ungol
             16886    850'  Reached level 20
             18666    950'  Killed Orfax, Son of Boldor
             18666    950'  Reached level 21
             20234    950'  Reached level 22
             21039   1000'  Killed Lagduf, the Snaga
             21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
             22138   1000'  Reached level 23
             23417   1050'  Reached level 24
             24836   1050'  Killed N&#195;&#161;r, the Dwarf
             24837   1050'  Found the Spear 'Nimloth'
             26096   1100'  Reached level 25
             27856   1100'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
             27874   1100'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
             28399   1100'  Killed Boldor, King of the Yeeks
             29431   1150'  Killed Gorbag, the Orc Captain
             29501   1150'  Killed Lokkak, the Ogre Chieftain
             29501   1150'  Reached level 26
             31545   1200'  Killed Azog, King of the Uruk-Hai
             31629   1200'  Killed Bolg, Son of Azog
             32224   1200'  Killed Brodda, the Easterling
             34482   1200'  Killed Shagrat, the Orc Captain
             34794   1200'  Killed Lugdush, the Uruk
             34809   1200'  Killed Ugl&#195;&#186;k, the Uruk
             34914   1200'  Reached level 27
             37469   1200'  Killed Ibun, Son of M&#195;&#174;m
             38162   1200'  Killed Sangahyando of Umbar
             38360   1200'  Reached level 28
             38360   1200'  Reached level 29
             38360   1200'  Reached level 30
             38360   1200'  Reached level 31
             39658   1200'  Killed Angamait&#195;&#171; of Umbar
             47984   1550'  Reached level 32
             47984   1550'  Reached level 33
             49220   1600'  Killed Mughash the Kobold Lord
             49220   1600'  Found the Katana 'Aglarang'
             56318   1700'  Found the Dagger 'Narthanc' (LOST)
             57141   1700'  Reached level 33
             63947   1800'  Found the Iron Helm 'Holhenneth' (LOST)
             64889   1800'  Killed Bill the Stone Troll
             64895   1800'  Killed Tom the Stone Troll
             65015   1800'  Killed Bert the Stone Troll
             68998   1950'  Reached level 34
             68998   1950'  Reached level 35
             69800   1950'  Killed Beorn, the Shape-Changer
             70023   1950'  Found the Short Sword 'Dagmor'
             72057   2000'  Killed Ulfast, Son of Ulfang
             72249   2000'  Found the Cloak 'Holcolleth'
             72460   2000'  Killed The Queen Ant
             73279   2000'  Reached level 35
             73496   2000'  Reached level 35
             76019   2000'  Killed Ulwarth, Son of Ulfang
             76096   2000'  Killed Ulfang the Black
             76115   2000'  Found the Flail 'Totila'
             76428   2000'  Killed Kavlax the Many-Headed
             76428   2000'  Found the Dagger of Rilia
             77768   2000'  Reached level 35
             77806   2000'  Killed Medusa, the Gorgon
             78346   2000'  Reached level 35
             80782   2100'  Killed Adunaphel the Quiet
             80784   2100'  Found the Pair of Leather Boots of Radagast (LOST)
             81013   2100'  Killed Uvatha the Horseman
             81013   2100'  Found the Zweihander 'Mormegil'
             81014   2100'  Killed E&#195;&#182;l, the Dark Elf
             81124   2100'  Killed Lorgan, Chief of the Easterlings
             82347   2100'  Killed Vargo, Tyrant of Fire
             82567   2100'  Reached level 36
             82717   2100'  Killed Draebor, the Imp
             83487   2100'  Reached level 36
             83685   2100'  Reached level 36
             85890   2150'  Killed Ren the Unclean
             85890   2150'  Reached level 36
             90348   2200'  Killed Gorlim, Betrayer of Barahir
             93001   2250'  Killed Itangast the Fire Drake
             94177   2300'  Reached level 37
             95964   2300'  Found the Rapier 'Careth Asdriag'
             98080   2350'  Killed Scatha the Worm
             98080   2350'  Reached level 38
             98080   2350'  Found the Amulet of Carlammas
             98104   2350'  Found the Golden Crown of Gondor
             98452   2350'  Found the Scythe 'Avavir'
             99769   2350'  Killed Akhorahil the Blind
            101745   2400'  Killed Waldern, King of Water
            103799   2450'  Killed Ar-Pharaz&#195;´n the Golden
            105084   2450'  Found the Iron Helm of Dor-L&#195;&#179;min
            105348   2450'  Reached level 39
            105828   2500'  Found the Zweihander 'Gurthang'
            105853   2500'  Reached level 39
            105882   2500'  Killed M&#195;&#174;m, Betrayer of Turin
            105905   2500'  Killed Smaug the Golden
            107324   2500'  Reached level 39
            107541   2500'  Found the Leather Shield of Celegorm
            108420   2550'  Killed Quaker, Master of Earth
            110347   2600'  Reached level 40
            111056   2600'  Found the Lucerne Hammer 'Turmil' (LOST)
            111842   2650'  Found the Set of Gauntlets of E&#195;&#182;l
            114358   2700'  Killed The Balrog of Moria
            114358   2700'  Found the Hard Leather Cap of Thranduil
            114367   2700'  Found the Set of Gauntlets 'Paurnen' (LOST)
            114475   2700'  Reached level 40
            117829   2700'  Reached level 40
            124469   2800'  Found the Steel Helm of Hammerhand
            124759   2800'  Reached level 40
            124943   2800'  Found the Dagger 'Belangil' (LOST)
            130335   2900'  Found the Set of Leather Gloves 'Cambeleg'
        
        
          [Options]
        
          [User interface]
        
        Use the roguelike command keyset             : no  (rogue_like_commands)
        Use sound                                    : no  (use_sound)
        Show damage player deals to monsters         : no  (show_damage)
        Use old target by default                    : yes (use_old_target)
        Always pickup items                          : yes (pickup_always)
        Always pickup items matching inventory       : yes (pickup_inven)
        Show flavors in object descriptions          : no  (show_flavors)
        Highlight target with cursor                 : yes (show_target)
        Highlight player with cursor between turns   : yes (highlight_player)
        Disturb whenever viewable monster moves      : yes (disturb_near)
        Show walls as solid blocks                   : no  (solid_walls)
        Show walls with shaded background            : no  (hybrid_walls)
        Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
        Color: Shimmer multi-colored things          : yes (animate_flicker)
        Center map continuously                      : no  (center_player)
        Color: Show unique monsters in purple        : yes (purple_uniques)
        Automatically clear '-more-' prompts         : no  (auto_more)
        Color: Player color indicates % hit points   : yes (hp_changes_color)
        Allow mouse clicks to move the player        : yes (mouse_movement)
        Notify on object recharge                    : yes (notify_recharge)
        Show effective speed as multiplier           : yes (effective_speed)
        
          [Birth]
        
        Generate a new, random artifact set          : no  (birth_randarts)
        Generate connected stairs                    : yes (birth_connect_stairs)
        Force player descent (never make up stairs)  : no  (birth_force_descend)
        Word of Recall has no effect                 : no  (birth_no_recall)
        Restrict creation of artifacts               : no  (birth_no_artifacts)
        Stack objects on the floor                   : yes (birth_stacking)
        Lose artifacts when leaving level            : no  (birth_lose_arts)
        Show level feelings                          : yes (birth_feelings)
        Increase gold drops but disable selling      : yes (birth_no_selling)
        Start with a kit of useful gear              : yes (birth_start_kit)
        Monsters learn from their mistakes           : no  (birth_ai_learn)
        Know all runes on birth                      : no  (birth_know_runes)
        Know all flavors on birth                    : no  (birth_know_flavors)
        Persistent levels (experimental)             : no  (birth_levels_persist)

        Comment

        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          #94
          With that character, I'd pick Dorlomin over Gondor. HT needs DEX, and all characters want ESP. Gondor as a swap if you are concerned about confusion.
          You have a lot of useless weapons at home. Ditch them.
          Possibly Damage ring as a swap for rPoison when you meet a tough (nonpoisonous) monster.

          Comment

          • geoff_tewierik
            Adept
            • Mar 2009
            • 140

            #95
            Originally posted by Pete Mack
            With that character, I'd pick Dorlomin over Gondor. HT needs DEX, and all characters want ESP. Gondor as a swap if you are concerned about confusion.
            You have a lot of useless weapons at home. Ditch them.
            Possibly Damage ring as a swap for rPoison when you meet a tough (nonpoisonous) monster.
            Was having issues with Conf and Stun down at current depths, hence keeping Crown and switching in Thranduil as needed.

            Just to clarify.

            A) Run two =Poi and switch in the =Dam when required.

            Or

            B) Run two =Dam and switch in a =Poi when required.

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #96
              Permanent poison resistance does not stack with permanent poison resistance, only with temporary resistance. There's no point in wearing two Rings of Resist Poison.

              Comment

              • geoff_tewierik
                Adept
                • Mar 2009
                • 140

                #97
                Originally posted by Derakon
                Permanent poison resistance does not stack with permanent poison resistance, only with temporary resistance. There's no point in wearing two Rings of Resist Poison.
                There you go, something I'd forgotten, thanks.

                Comment

                • geoff_tewierik
                  Adept
                  • Mar 2009
                  • 140

                  #98
                  Well that was fun. Picked up +20 in speed via ring and Cubragol, thanks Dwar and Saruman respectively. Maxed out another stat on self, just WIS to go.

                  Kept the Star, dropped Lantern of True Sight to free up an inventory slot by dropping the -Mapping.

                  Code:
                    [Angband 4.1.2 Character Dump]
                  
                   Name   Pike         Age             25          Self  RB  CB  EB   Best
                   Race   Half-Troll   Height       7'11"   STR! 18/100  +4  +3  +7 18/***
                   Class  Warrior      Weight    18st 6lb   INT! 18/100  -4  -2  +2  18/60
                   Title  Hero         Turns used:          WIS:  18/62  -2  -2  +4  18/62
                   HP     1051/1051    Game       1032261   DEX! 18/100  -4  +2  +5 18/130
                   SP     0/0          Standard    151974   CON! 18/100  +3  +2  +5 18/200
                                       Resting       5985
                  
                   Level                 44    Armor      [54,+97]    Saving Throw     58%
                   Cur Exp          2631363                           Stealth          Bad
                   Max Exp          2631363    Melee       6d5,+41    Disarm - phys.   98%
                   Adv Exp          2880000    To-hit       96,+43    Disarm - magic   65%
                                               Blows      6.5/turn    Magic Devices     44
                   Gold              868741                           Searching        53%
                   Burden          172.2 lb    Shoot to-dam    +14    Infravision    30 ft
                   Overweight       -7.7 lb    To-hit       81,+43    Speed      x3.8 (31)
                   Max Depth    3150' (L63)    Shots        1/turn
                  
                   Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
                   dirty bright red hair, and blue leprous skin.
                  
                  
                  
                  rAcid:.......++.... Nexus:.............
                  rElec:........+.... Nethr:.............
                  rFire:.+......++... Chaos:.............
                  rCold:........++... Disen:....+........
                  rPois:...+......... pFear:....+.......+
                  rLite:........++... pBlnd:........++...
                  rDark:........+.... pConf:.........+...
                  Sound:......+...... pStun:.........+...
                  Shard:......+...... HLife:.............
                  
                  Regen:.........+..+ Stea.:.......+.....
                    ESP:............. Sear.:.............
                  Invis:.....+...+... Infra:............+
                  FrAct:....+.....+.. Tunn.:.............
                  Feath:............. Speed:+++........+.
                  S.Dig:............. Blows:+............
                  ImpHP:............. Shots:.............
                   Fear:............. Might:.............
                  Aggrv:............. Light:.....+...+...
                  
                  
                    [Character Equipment]
                  
                  a) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1>
                       Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
                       
                       +5 dexterity.
                       +5 speed.
                       +1 attack speed.
                       Cannot be harmed by acid.
                       Sustains dexterity.
                       
                       Combat info:
                       6.5 blows/round.
                       With +0 STR and +2 DEX you would get 6.8 blows
                       Average damage/round: 400.2.
                       
                  b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
                       Dropped by Saruman of Many Colours at 3150 feet (level 63)
                       
                       +10 speed.
                       Branded with fire.
                       Provides resistance to fire.
                       Cannot be harmed by acid, fire.
                       
                  c) a Ring of Speed <+10>
                       Dropped by Dwar, Dog Lord of Waw at 3100 feet (level 62)
                       
                       +10 speed.
                       
                  d) a Ring of Resist Poison
                       Dropped by a vampire lord at 2000 feet (level 40)
                       
                       Provides resistance to poison.
                       
                  e) an Amulet of Weaponmastery (+3,+2) <+2>
                       Found lying on the floor of a cavern at 1450 feet (level 29)
                       
                       +2 strength.
                       Provides resistance to disenchantment.
                       Provides protection from fear.
                       Sustains strength, constitution.
                       Prevents paralysis.  
                       
                  f) the Star of Elendil <+3>
                       Dropped by Dwar, Dog Lord of Waw at 3100 feet (level 62)
                       
                       +3 light.
                       Cannot be harmed by fire.
                       Grants the ability to see invisible things.  
                       Radius 3 light.
                       
                       When activated, it maps the area around you.
                       Takes 193 to 380 turns to recharge at your current speed.
                       Your chance of success is 87.9%
                       
                  g) Law Dragon Scale Mail (-2) [36,+16]
                       Found lying on the floor at 2000 feet (level 40)
                       
                       Provides resistance to sound, shards.
                       
                  h) the Cloak 'Holcolleth' [1,+11] <+2, +3>
                       Dropped by a chaos drake at 2000 feet (level 40)
                       
                       +2 intelligence.
                       +2 wisdom.
                       +3 stealth.
                       Provides resistance to acid.
                       Cannot be harmed by acid, fire.
                       
                       When activated, it puts to sleep the monsters around you.
                       Takes 209 turns to recharge at your current speed.
                       Your chance of success is 92.2%
                       
                  i) the Leather Shield of Celegorm [8,+20]
                       Found lying on the floor in a vault at 2500 feet (level 50)
                       
                       Provides resistance to acid, lightning, fire, cold, light, dark.
                       Provides protection from blindness.
                       Cannot be harmed by acid.
                       
                  j) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
                       Dropped by Scatha the Worm at 2350 feet (level 47)
                       
                       +3 strength.
                       +2 wisdom.
                       +3 constitution.
                       +1 light.
                       Provides resistance to fire, cold, light.
                       Provides protection from blindness, confusion, stunning.
                       Cannot be harmed by acid.
                       Speeds regeneration.  Grants the ability to see invisible things. 
                       
                       
                       When activated, it heals 500 hit points.
                       Takes 950 turns to recharge at your current speed.
                       Your chance of success is 85.6%
                       
                  k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
                       Dropped by an ethereal dragon at 2900 feet (level 58)
                       
                       +2 strength.
                       +2 constitution.
                       Cannot be harmed by acid, fire.
                       Prevents paralysis.  
                       
                  l) a Pair of Mithril Shod Boots of Speed [8,+11] <+6>
                       Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
                       
                       +6 speed.
                       Cannot be harmed by acid, fire.
                       
                  
                  
                  
                  
                    [Character Inventory]
                  
                  a) 23 Potions of Cure Serious Wounds
                  b) 32 Potions of Cure Critical Wounds
                  c) 3 Potions of Restore Life Levels
                  d) a Potion of Speed
                  e) 20 Scrolls of Phase Door
                  f) 3 Scrolls of Teleportation
                  g) 4 Rods of Detection
                       Cannot be harmed by lightning.
                       
                  h) 7 Rods of Frost Bolts
                  i) a Rod of Cold Balls
                  j) 2 Rods of Restoration (1 charging)
                       Cannot be harmed by lightning.
                       
                  k) a Rod of Drain Life
                  l) 8 Rods of Teleport Other
                  m) 2 Rods of Recall
                       Cannot be harmed by lightning.
                       
                  n) 8 Wands of Teleport Other (43 charges)
                  o) 5 Wands of Drain Life (20 charges)
                  p) a Staff of Teleportation (3 charges)
                  q) 3 Staves of Speed (18 charges)
                  r) a Ring of Damage (+0,+13)
                       Found lying on the floor at 2750 feet (level 55)
                       
                  s) the Hard Leather Cap of Thranduil [2,+10] <+2>
                       Dropped by The Balrog of Moria at 2700 feet (level 54)
                       
                       +2 intelligence.
                       +2 wisdom.
                       Provides protection from blindness.
                       Cannot be harmed by acid.
                       Grants telepathy.  
                       
                  t) a Pair of Mithril Shod Boots of Stability [8,+13]
                       Bought from a store
                       
                       Provides resistance to nexus.
                       Cannot be harmed by acid, fire.
                       Feather Falling.  
                       
                  
                  
                  
                  
                    [Character Quiver]
                  
                  0) 10 Seeker Bolts (4d5) (+3,+5)
                       Combat info:
                       Hits targets up to 120 feet away.
                       Average damage/round: 193.4 vs. creatures not resistant to fire,
                       and 96.7 vs. others.
                       25% chance of breaking upon contact.
                       
                  1) 3 Mithril Bolts (3d5) (+2,+7)
                       Cannot be harmed by acid.
                       
                       Combat info:
                       Hits targets up to 120 feet away.
                       Average damage/round: 187.2 vs. creatures not resistant to fire,
                       and 93.6 vs. others.
                       25% chance of breaking upon contact.
                       
                  2) 18 Mithril Bolts of Lightning (3d5) (+12,+8)
                       Branded with lightning.
                       Cannot be harmed by acid.
                       
                       Combat info:
                       Hits targets up to 120 feet away.
                       Average damage/round: 195.3 vs. creatures not resistant to fire,
                       195.3 vs. creatures not resistant to lightning, and 97.6 vs.
                       others.
                       25% chance of breaking upon contact.
                       
                  
                  
                    [Home Inventory]
                  
                  a) 7 Potions of *Healing*
                       It can be thrown at creatures with damaging effect.
                       
                  b) 7 Scrolls of Banishment
                  c) 2 Scrolls of Mass Banishment
                  d) 4 Scrolls of *Destruction*
                  e) a Staff of *Destruction* (2 charges)
                  f) 7 Staves of Teleportation (49 charges)
                  g) the Amulet of Carlammas <+1, +3>
                       Dropped by Scatha the Worm at 2350 feet (level 47)
                       
                       +1 strength.
                       +3 constitution.
                       Provides resistance to fire.
                       
                       When activated, it grants you protection from evil for 1d25 plus 3
                       times your character level turns.
                       Takes 858 to 1710 turns to recharge at your current speed.
                       Your chance of success is 82.7%
                       
                  h) Augmented Chain Mail of Elvenkind (-2) [42,+18] <+1>
                       Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
                       
                       +1 stealth.
                       Provides resistance to acid, lightning, fire, cold, chaos.
                       Cannot be harmed by acid.
                       
                  i) the Iron Helm of Dor-L&#195;&#179;min [7,+20] <+4, +2, -1>
                       Dropped by a young black dragon at 2450 feet (level 49)
                       
                       +4 strength.
                       +2 dexterity.
                       +4 constitution.
                       -1 stealth.
                       Provides resistance to acid, lightning, fire, cold.
                       Provides protection from fear.
                       Cannot be harmed by acid.
                       Grants telepathy.  Grants the ability to see invisible things.  
                       
                  j) the Steel Helm of Hammerhand [9,+20] <+3>
                       Dropped by a ninja at 2800 feet (level 56)
                       
                       +3 strength.
                       +3 dexterity.
                       +3 constitution.
                       Provides resistance to acid, cold, dark, nexus.
                       Cannot be harmed by acid.
                       Prevents paralysis.  
                       
                  k) the Set of Gauntlets of E&#195;&#182;l [3,+14] <+3>
                       Found lying on the floor at 2650 feet (level 53)
                       
                       +3 intelligence.
                       Provides immunity to fire.
                       Provides resistance to lightning, poison, dark.
                       Cannot be harmed by acid, fire.
                       Feather Falling.  Prevents paralysis.  Aggravates creatures
                       nearby.  
                       
                       When activated, it fires a mana bolt with damage 12d8.
                       Takes 117 to 228 turns to recharge at your current speed.
                       Your chance of success is 80.9%
                       
                  l) the Dagger of Rilia (2d4) (+14,+13)
                       Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
                       
                       Slays trolls, orcs.
                       Branded with poison.
                       Provides resistance to poison, disenchantment.
                       Cannot be harmed by acid.
                       
                       When activated, it fires a stinking cloud with damage 12.
                       Takes 19 to 30 turns to recharge at your current speed.
                       Your chance of success is 92.2%
                       
                       Combat info:
                       5.5 blows/round.
                       With +0 STR and +2 DEX you would get 5.8 blows
                       Average damage/round: 333 vs. creatures not resistant to poison,
                       333 vs. trolls, 333 vs. orcs, and 273.6 vs. others.
                       
                  m) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
                       Found lying on the floor in a vault at 2300 feet (level 46)
                       
                       +2 strength.
                       +2 dexterity.
                       +2 constitution.
                       +1 attack speed.
                       Slays dragons, giants, trolls, orcs, animals.
                       Cannot be harmed by acid.
                       
                       Combat info:
                       6.5 blows/round.
                       With +0 STR and +2 DEX you would get 6.8 blows
                       Average damage/round: 430.3 vs. dragons, 430.3 vs. giants, 430.3
                       vs. trolls, 430.3 vs. orcs, 381.2 vs. animals, and 331.4 vs.
                       others.
                       
                  n) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
                       Dropped by a death knight at 1950 feet (level 39)
                       
                       +2 attack speed.
                       Slays animals.
                       Branded with poison.
                       Cannot be harmed by acid.
                       Slows your metabolism.  Speeds regeneration.  
                       
                       Combat info:
                       7.5 blows/round.
                       With +0 STR and +2 DEX you would get 7.8 blows
                       Average damage/round: 416.7 vs. creatures not resistant to poison,
                       383.5 vs. animals, and 351 vs. others.
                       
                  o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
                       Dropped by Bullroarer the Hobbit at 550 feet (level 11)
                       
                       +2 dexterity.
                       +2 stealth.
                       Slays trolls, orcs.
                       Cannot be harmed by acid.
                       Feather Falling.  Grants the ability to see invisible things.  
                       
                       Combat info:
                       5.2 blows/round.
                       With +0 STR and +2 DEX you would get 5.5 blows
                       Average damage/round: 332.4 vs. trolls, 332.4 vs. orcs, and 263
                       vs. others.
                       
                  p) the Bastard Sword 'Calris' (5d4) (+1,+20) <+5>
                       Dropped by Harowen the Black Hand at 2900 feet (level 58)
                       
                       +5 constitution.
                       Slays dragons (powerfully), demons, trolls, evil creatures.
                       Provides resistance to disenchantment.
                       Cannot be harmed by acid.
                       Aggravates creatures nearby.  
                       
                       Combat info:
                       5.0 blows/round.
                       With +0 STR and +2 DEX you would get 5.2 blows
                       Average damage/round: 604.5 vs. dragons, 467 vs. demons, 467 vs.
                       trolls, 398 vs. evil creatures, and 329.5 vs. others.
                       
                  q) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
                       Dropped by a young black dragon at 2500 feet (level 50)
                       
                       +2 strength.
                       Slays dragons (powerfully).
                       Branded with poison, fire.
                       Provides resistance to fire, poison.
                       Cannot be harmed by acid.
                       Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                       
                       
                       Combat info:
                       4.7 blows/round.
                       With +0 STR and +2 DEX you would get 5.0 blows
                       Average damage/round: 404.6 vs. creatures not resistant to poison,
                       404.6 vs. creatures not resistant to fire, 517.8 vs. dragons, and
                       291.7 vs. others.
                       
                  r) the Zweihander 'Mormegil' (3d6) (-15,-14) [-10] <-10>
                       Dropped by Uvatha the Horseman at 2100 feet (level 42)
                       
                       -10 speed.
                       Slays dragons (powerfully), undead.
                       Branded with poison.
                       Cannot be harmed by acid.
                       Grants the ability to see invisible things.  Sustains your life
                       force.  Aggravates creatures nearby.  Drains experience.  
                       
                       Combat info:
                       4.3 blows/round.
                       With +0 STR and +2 DEX you would get 4.7 blows
                       Average damage/round: 216.1 vs. creatures not resistant to poison,
                       318.1 vs. dragons, 216.1 vs. undead, and 114.5 vs. others.
                       
                  s) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
                       Found lying on the floor at 2350 feet (level 47)
                       
                       +3 dexterity.
                       +3 speed.
                       +1 light.
                       Branded with cold, fire.
                       Provides resistance to fire, cold, light.
                       Cannot be harmed by acid, fire.
                       Grants the ability to see invisible things.  Prevents paralysis.  
                       
                       When activated, it returns you from the dungeon or takes you to
                       the dungeon after a short delay.
                       Takes 760 turns to recharge at your current speed.
                       Your chance of success is 85.6%
                       
                       Combat info:
                       4.7 blows/round.
                       With +0 STR and +2 DEX you would get 5.0 blows
                       Average damage/round: 369.8 vs. creatures not resistant to cold,
                       369.8 vs. creatures not resistant to fire, and 262.2 vs. others.
                       
                  t) the Flail 'Totila' (3d6) (+16,+12) <+2>
                       Dropped by Ulfang the Black at 2000 feet (level 40)
                       
                       +2 stealth.
                       +2 speed.
                       Slays evil creatures.
                       Branded with fire.
                       Provides resistance to fire.
                       Provides protection from confusion.
                       Cannot be harmed by acid, fire.
                       
                       When activated, it confuses a target monster.
                       Takes 57 turns to recharge at your current speed.
                       Your chance of success is 89.9%
                       
                       Combat info:
                       5.0 blows/round.
                       With +0 STR and +2 DEX you would get 5.2 blows
                       Average damage/round: 394.5 vs. creatures not resistant to fire,
                       336 vs. evil creatures, and 277 vs. others.
                       
                  u) 26 Mithril Bolts of Wounding (3d5) (+11,+15)
                       Cannot be harmed by acid.
                       
                       Combat info:
                       Hits targets up to 120 feet away.
                       Average damage/round: 239.4 vs. creatures not resistant to fire,
                       and 119.7 vs. others.
                       25% chance of breaking upon contact.
                       
                  v) 34 Arrows of Venom (1d4) (+7,+8)
                       Branded with poison.
                       
                  w) 21 Seeker Arrows (4d4) (+0,+0) {ignore}
                  x) 18 Seeker Arrows (4d4) (+6,+6)
                  
                  
                  [Player history]
                        Turn   Depth  Note
                           0      0'  Began the quest to destroy Morgoth.
                         151     50'  Reached level 2
                        1383    100'  Killed Grip, Farmer Maggot's Dog
                        1383    100'  Reached level 3
                        1383    100'  Reached level 4
                        1724    150'  Reached level 5
                        2352    150'  Reached level 6
                        2732    150'  Killed Fang, Farmer Maggot's Dog
                        3602    150'  Killed Sm&#195;&#169;agol
                        3602    150'  Reached level 7
                        4484    300'  Reached level 8
                        5322    350'  Reached level 9
                        5850    350'  Reached level 10
                        5999    400'  Found the Phial of Galadriel (LOST)
                        6536    400'  Reached level 11
                        7957    400'  Reached level 12
                        8889    450'  Reached level 13
                       10655    500'  Killed Grishn&#195;&#161;kh, the Hill Orc
                       10655    500'  Reached level 14
                       10969    550'  Reached level 15
                       11111    550'  Killed Bullroarer the Hobbit
                       11111    550'  Found the Long Sword 'Elvagil'
                       12364    550'  Reached level 16
                       14130    550'  Killed Wormtongue, Agent of Saruman
                       14297    800'  Reached level 17
                       14981    800'  Reached level 18
                       15165    800'  Killed Golfimbul, the Hill Orc Chief
                       15447    800'  Reached level 19
                       15809    800'  Killed Ufthak of Cirith Ungol
                       16886    850'  Reached level 20
                       18666    950'  Killed Orfax, Son of Boldor
                       18666    950'  Reached level 21
                       20234    950'  Reached level 22
                       21039   1000'  Killed Lagduf, the Snaga
                       21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
                       22138   1000'  Reached level 23
                       23417   1050'  Reached level 24
                       24836   1050'  Killed N&#195;&#161;r, the Dwarf
                       24837   1050'  Found the Spear 'Nimloth'
                       26096   1100'  Reached level 25
                       27856   1100'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                       27874   1100'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
                       28399   1100'  Killed Boldor, King of the Yeeks
                       29431   1150'  Killed Gorbag, the Orc Captain
                       29501   1150'  Killed Lokkak, the Ogre Chieftain
                       29501   1150'  Reached level 26
                       31545   1200'  Killed Azog, King of the Uruk-Hai
                       31629   1200'  Killed Bolg, Son of Azog
                       32224   1200'  Killed Brodda, the Easterling
                       34482   1200'  Killed Shagrat, the Orc Captain
                       34794   1200'  Killed Lugdush, the Uruk
                       34809   1200'  Killed Ugl&#195;&#186;k, the Uruk
                       34914   1200'  Reached level 27
                       37469   1200'  Killed Ibun, Son of M&#195;&#174;m
                       38162   1200'  Killed Sangahyando of Umbar
                       38360   1200'  Reached level 28
                       38360   1200'  Reached level 29
                       38360   1200'  Reached level 30
                       38360   1200'  Reached level 31
                       39658   1200'  Killed Angamait&#195;&#171; of Umbar
                       47984   1550'  Reached level 32
                       47984   1550'  Reached level 33
                       49220   1600'  Killed Mughash the Kobold Lord
                       49220   1600'  Found the Katana 'Aglarang'
                       56318   1700'  Found the Dagger 'Narthanc' (LOST)
                       57141   1700'  Reached level 33
                       63947   1800'  Found the Iron Helm 'Holhenneth' (LOST)
                       64889   1800'  Killed Bill the Stone Troll
                       64895   1800'  Killed Tom the Stone Troll
                       65015   1800'  Killed Bert the Stone Troll
                       68998   1950'  Reached level 34
                       68998   1950'  Reached level 35
                       69800   1950'  Killed Beorn, the Shape-Changer
                       70023   1950'  Found the Short Sword 'Dagmor'
                       72057   2000'  Killed Ulfast, Son of Ulfang
                       72249   2000'  Found the Cloak 'Holcolleth'
                       72460   2000'  Killed The Queen Ant
                       73279   2000'  Reached level 35
                       73496   2000'  Reached level 35
                       76019   2000'  Killed Ulwarth, Son of Ulfang
                       76096   2000'  Killed Ulfang the Black
                       76115   2000'  Found the Flail 'Totila'
                       76428   2000'  Killed Kavlax the Many-Headed
                       76428   2000'  Found the Dagger of Rilia
                       77768   2000'  Reached level 35
                       77806   2000'  Killed Medusa, the Gorgon
                       78346   2000'  Reached level 35
                       80782   2100'  Killed Adunaphel the Quiet
                       80784   2100'  Found the Pair of Leather Boots of Radagast (LOST)
                       81013   2100'  Killed Uvatha the Horseman
                       81013   2100'  Found the Zweihander 'Mormegil'
                       81014   2100'  Killed E&#195;&#182;l, the Dark Elf
                       81124   2100'  Killed Lorgan, Chief of the Easterlings
                       82347   2100'  Killed Vargo, Tyrant of Fire
                       82567   2100'  Reached level 36
                       82717   2100'  Killed Draebor, the Imp
                       83487   2100'  Reached level 36
                       83685   2100'  Reached level 36
                       85890   2150'  Killed Ren the Unclean
                       85890   2150'  Reached level 36
                       90348   2200'  Killed Gorlim, Betrayer of Barahir
                       93001   2250'  Killed Itangast the Fire Drake
                       94177   2300'  Reached level 37
                       95964   2300'  Found the Rapier 'Careth Asdriag'
                       98080   2350'  Killed Scatha the Worm
                       98080   2350'  Reached level 38
                       98080   2350'  Found the Amulet of Carlammas
                       98104   2350'  Found the Golden Crown of Gondor
                       98452   2350'  Found the Scythe 'Avavir'
                       99769   2350'  Killed Akhorahil the Blind
                      101745   2400'  Killed Waldern, King of Water
                      103799   2450'  Killed Ar-Pharaz&#195;´n the Golden
                      105084   2450'  Found the Iron Helm of Dor-L&#195;&#179;min
                      105348   2450'  Reached level 39
                      105828   2500'  Found the Zweihander 'Gurthang'
                      105853   2500'  Reached level 39
                      105882   2500'  Killed M&#195;&#174;m, Betrayer of Turin
                      105905   2500'  Killed Smaug the Golden
                      107324   2500'  Reached level 39
                      107541   2500'  Found the Leather Shield of Celegorm
                      108420   2550'  Killed Quaker, Master of Earth
                      110347   2600'  Reached level 40
                      111056   2600'  Found the Lucerne Hammer 'Turmil' (LOST)
                      111842   2650'  Found the Set of Gauntlets of E&#195;&#182;l
                      114358   2700'  Killed The Balrog of Moria
                      114358   2700'  Found the Hard Leather Cap of Thranduil
                      114367   2700'  Found the Set of Gauntlets 'Paurnen' (LOST)
                      114475   2700'  Reached level 40
                      117829   2700'  Reached level 40
                      124469   2800'  Found the Steel Helm of Hammerhand
                      124759   2800'  Reached level 40
                      124943   2800'  Found the Dagger 'Belangil' (LOST)
                      130335   2900'  Found the Set of Leather Gloves 'Cambeleg'
                      132073   2900'  Reached level 41
                      132389   2900'  Killed Harowen the Black Hand
                      132391   2900'  Found the Bastard Sword 'Calris'
                      132828   2900'  Killed The Lernaean Hydra
                      133582   2900'  Killed Ariel, Queen of Air
                      138540   3050'  Killed Ji Indur Dawndeath
                      138976   3050'  Killed Fundin Bluecloak
                      139160   3050'  Reached level 42
                      139292   3050'  Reached level 42
                      142257   3100'  Killed Dwar, Dog Lord of Waw
                      142443   3100'  Found the Star of Elendil
                      143493   3150'  Killed Saruman of Many Colours
                      143496   3150'  Found the Light Crossbow 'Cubragol'
                      144567   3150'  Reached level 43
                      145857   3100'  Found the Pick of Erebor (LOST)
                      148472   3100'  Reached level 44
                      148772   3100'  Reached level 44
                      149730   3150'  Reached level 44
                  
                  
                    [Options]
                  
                    [User interface]
                  
                  Use the roguelike command keyset             : no  (rogue_like_commands)
                  Use sound                                    : no  (use_sound)
                  Show damage player deals to monsters         : no  (show_damage)
                  Use old target by default                    : yes (use_old_target)
                  Always pickup items                          : yes (pickup_always)
                  Always pickup items matching inventory       : yes (pickup_inven)
                  Show flavors in object descriptions          : no  (show_flavors)
                  Highlight target with cursor                 : yes (show_target)
                  Highlight player with cursor between turns   : yes (highlight_player)
                  Disturb whenever viewable monster moves      : yes (disturb_near)
                  Show walls as solid blocks                   : no  (solid_walls)
                  Show walls with shaded background            : no  (hybrid_walls)
                  Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                  Color: Shimmer multi-colored things          : yes (animate_flicker)
                  Center map continuously                      : no  (center_player)
                  Color: Show unique monsters in purple        : yes (purple_uniques)
                  Automatically clear '-more-' prompts         : no  (auto_more)
                  Color: Player color indicates % hit points   : yes (hp_changes_color)
                  Allow mouse clicks to move the player        : yes (mouse_movement)
                  Notify on object recharge                    : yes (notify_recharge)
                  Show effective speed as multiplier           : yes (effective_speed)
                  
                    [Birth]
                  
                  Generate a new, random artifact set          : no  (birth_randarts)
                  Generate connected stairs                    : yes (birth_connect_stairs)
                  Force player descent (never make up stairs)  : no  (birth_force_descend)
                  Word of Recall has no effect                 : no  (birth_no_recall)
                  Restrict creation of artifacts               : no  (birth_no_artifacts)
                  Stack objects on the floor                   : yes (birth_stacking)
                  Lose artifacts when leaving level            : no  (birth_lose_arts)
                  Show level feelings                          : yes (birth_feelings)
                  Increase gold drops but disable selling      : yes (birth_no_selling)
                  Start with a kit of useful gear              : yes (birth_start_kit)
                  Monsters learn from their mistakes           : no  (birth_ai_learn)
                  Know all runes on birth                      : no  (birth_know_runes)
                  Know all flavors on birth                    : no  (birth_know_flavors)
                  Persistent levels (experimental)             : no  (birth_levels_persist)

                  Comment

                  • geoff_tewierik
                    Adept
                    • Mar 2009
                    • 140

                    #99
                    I just wanted to dig through the wall and walk over to the down stair case. Should have just walked over to the up staircase, or _teleported and found a staircase. But now I see why, the unid'd armour was a teleport curse. And I was wearing the wrong hat at the time.

                    Oh well, didn't expect that kind of reaction from a graveyard. Something called me in to stand next to them and I was smashed.

                    Code:
                      [Angband 4.1.2 Character Dump]
                    
                     Name   Pike         Age             25          Self  RB  CB  EB   Best
                     Race   Half-Troll   Height       7'11"   STR! 18/100  +4  +3  +6 18/***
                     Class  Warrior      Weight    18st 6lb   INT! 18/100  -4  -2  +4  18/80
                     Title  Hero         Turns used:          WIS:  18/62  -2  -2  +4  18/62
                     HP     -116/985     Game       1040869   DEX! 18/100  -4  +2  +2 18/100
                     SP     0/0          Standard    154991   CON! 18/100  +3  +2  +4 18/190
                                         Resting       6061
                    
                     Level                 44    Armor      [78,+92]    Saving Throw     58%
                     Cur Exp          2575376                           Stealth          Bad
                     Max Exp          2681976    Melee       2d6,+37    Disarm - phys.   84%
                     Adv Exp          2880000    To-hit       96,+40    Disarm - magic   55%
                                                 Blows      6.2/turn    Magic Devices     41
                     Gold              878116                           Searching        53%
                     Burden          212.7 lb    Shoot to-dam    +14    Infravision    30 ft
                     Overweight       32.8 lb    To-hit       81,+34    Speed      x3.4 (24)
                     Max Depth    3200' (L64)    Shots        1/turn
                    
                     Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
                     dirty bright red hair, and blue leprous skin.
                    
                    
                    
                    rAcid:......+++.... Nexus:.............
                    rElec:......+.+.... Nethr:.............
                    rFire:.+....+.+.... Chaos:.............
                    rCold:......+.+.... Disen:....+........
                    rPois:...+......... pFear:....+.......+
                    rLite:........+.... pBlnd:........++...
                    rDark:........+.... pConf:.............
                    Sound:............. pStun:.............
                    Shard:............. HLife:.............
                    
                    Regen:............+ Stea.:.......+.....
                      ESP:.........+... Sear.:.............
                    Invis:.....+....... Infra:............+
                    FrAct:....+.....+.. Tunn.:.............
                    Feath:............. Speed:.++........+.
                    S.Dig:............. Blows:+............
                    ImpHP:............. Shots:.............
                     Fear:............. Might:.............
                    Aggrv:............. Light:.....+.......
                    
                    
                      [Last Messages]
                    
                    > You are more confused!
                    > You have been stunned.
                    > The vampire conjures up scary horrors.
                    > You fight off a sense of dread.
                    > You resist the effect!
                    > The vampire screams in pain.
                    > 2 dreadlords shrug off the attack.
                    > The nightcrawler shrugs off the attack.
                    > 2 black wraiths grunt with pain.
                    > The hand druj jerks.
                    > The white wraith is destroyed.
                    > The skeleton kobold is destroyed.
                    > The nightcrawler breathes nether.
                    > You die.
                    > The dreadlord is immune.
                    
                    Killed by a nightcrawler.
                    
                      [Character Equipment]
                    
                    a) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
                         Found lying on the floor in a vault at 2300 feet (level 46)
                         
                         +2 strength.
                         +2 dexterity.
                         +2 constitution.
                         +1 attack speed.
                         Slays dragons, giants, trolls, orcs, animals.
                         Cannot be harmed by acid.
                         
                         Combat info:
                         6.2 blows/round.
                         With +0 STR and +2 DEX you would get 6.5 blows
                         Average damage/round: 378.1 vs. dragons, 378.1 vs. giants, 378.1
                         vs. trolls, 378.1 vs. orcs, 331.1 vs. animals, and 284.2 vs.
                         others.
                         
                    b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
                         Dropped by Saruman of Many Colours at 3150 feet (level 63)
                         
                         +10 speed.
                         Branded with fire.
                         Provides resistance to fire.
                         Cannot be harmed by acid, fire.
                         
                    c) a Ring of Speed <+10>
                         Dropped by Dwar, Dog Lord of Waw at 3100 feet (level 62)
                         
                         +10 speed.
                         
                    d) a Ring of Resist Poison
                         Dropped by a vampire lord at 2000 feet (level 40)
                         
                         Provides resistance to poison.
                         
                    e) an Amulet of Weaponmastery (+3,+2) <+2>
                         Found lying on the floor of a cavern at 1450 feet (level 29)
                         
                         +2 strength.
                         Provides resistance to disenchantment.
                         Provides protection from fear.
                         Sustains strength, constitution.
                         Prevents paralysis.  
                         
                    f) the Star of Elendil <+3> (charging)
                         Dropped by Dwar, Dog Lord of Waw at 3100 feet (level 62)
                         
                         +3 light.
                         Cannot be harmed by fire.
                         Grants the ability to see invisible things.  
                         Radius 3 light.
                         
                         When activated, it maps the area around you.
                         Takes 173 to 340 turns to recharge at your current speed.
                         Your chance of success is 87.3%
                         
                    g) Metal Lamellar Armour of Resistance (-3) [58,+19] {cursed}
                         Conjured forth by magic at 3150 feet (level 63)
                         
                         It prevents you from teleporting.
                         Provides resistance to acid, lightning, fire, cold.
                         Cannot be harmed by acid.
                         
                    h) the Cloak 'Holcolleth' [1,+11] <+2, +3>
                         Dropped by a chaos drake at 2000 feet (level 40)
                         
                         +2 intelligence.
                         +2 wisdom.
                         +3 stealth.
                         Provides resistance to acid.
                         Cannot be harmed by acid, fire.
                         
                         When activated, it puts to sleep the monsters around you.
                         Takes 187 turns to recharge at your current speed.
                         Your chance of success is 91.8%
                         
                    i) the Leather Shield of Celegorm [8,+20]
                         Found lying on the floor in a vault at 2500 feet (level 50)
                         
                         Provides resistance to acid, lightning, fire, cold, light, dark.
                         Provides protection from blindness.
                         Cannot be harmed by acid.
                         
                    j) the Hard Leather Cap of Thranduil [2,+10] <+2>
                         Dropped by The Balrog of Moria at 2700 feet (level 54)
                         
                         +2 intelligence.
                         +2 wisdom.
                         Provides protection from blindness.
                         Cannot be harmed by acid.
                         Grants telepathy.  
                         
                    k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
                         Dropped by an ethereal dragon at 2900 feet (level 58)
                         
                         +2 strength.
                         +2 constitution.
                         Cannot be harmed by acid, fire.
                         Prevents paralysis.  
                         
                    l) a Pair of Mithril Shod Boots of Speed [8,+11] <+6>
                         Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
                         
                         +6 speed.
                         Cannot be harmed by acid, fire.
                         
                    
                    
                    
                    
                      [Character Inventory]
                    
                    a) 28 Potions of Cure Serious Wounds
                    b) 35 Potions of Cure Critical Wounds
                    c) a Potion of Healing
                    d) 3 Potions of Restore Life Levels
                    e) a Potion of Speed
                    f) 21 Scrolls of Phase Door
                    g) 3 Scrolls of Teleportation
                    h) a Scroll of *Destruction*
                    i) 4 Rods of Detection
                         Cannot be harmed by lightning.
                         
                    j) 7 Rods of Frost Bolts
                    k) 2 Rods of Restoration (1 charging)
                         Cannot be harmed by lightning.
                         
                    l) a Rod of Drain Life
                    m) 8 Rods of Teleport Other
                    n) 2 Rods of Recall
                         Cannot be harmed by lightning.
                         
                    o) 8 Wands of Teleport Other (43 charges)
                    p) 5 Wands of Drain Life (20 charges)
                    q) 2 Staves of Teleportation (10 charges)
                    r) 3 Staves of Speed (18 charges)
                    s) a Ring of Damage (+0,+13)
                         Found lying on the floor at 2750 feet (level 55)
                         
                    t) Law Dragon Scale Mail (-2) [36,+16]
                         Found lying on the floor at 2000 feet (level 40)
                         
                         Provides resistance to sound, shards.
                         
                    u) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
                         Dropped by Scatha the Worm at 2350 feet (level 47)
                         
                         +3 strength.
                         +2 wisdom.
                         +3 constitution.
                         +1 light.
                         Provides resistance to fire, cold, light.
                         Provides protection from blindness, confusion, stunning.
                         Cannot be harmed by acid.
                         Speeds regeneration.  Grants the ability to see invisible things. 
                         
                         
                         When activated, it heals 500 hit points.
                         Takes 850 turns to recharge at your current speed.
                         Your chance of success is 84.8%
                         
                    v) a Pair of Mithril Shod Boots of Stability [8,+13]
                         Bought from a store
                         
                         Provides resistance to nexus.
                         Cannot be harmed by acid, fire.
                         Feather Falling.  
                         
                    
                    
                    
                    
                      [Character Quiver]
                    
                    0) 8 Seeker Bolts (4d5) (+3,+5)
                         Combat info:
                         Hits targets up to 120 feet away.
                         Average damage/round: 191.6 vs. creatures not resistant to fire,
                         and 95.8 vs. others.
                         25% chance of breaking upon contact.
                         
                    1) 3 Mithril Bolts (3d5) (+2,+7)
                         Cannot be harmed by acid.
                         
                         Combat info:
                         Hits targets up to 120 feet away.
                         Average damage/round: 185.4 vs. creatures not resistant to fire,
                         and 92.7 vs. others.
                         25% chance of breaking upon contact.
                         
                    2) 18 Mithril Bolts of Lightning (3d5) (+12,+9)
                         Branded with lightning.
                         Cannot be harmed by acid.
                         
                         Combat info:
                         Hits targets up to 120 feet away.
                         Average damage/round: 199.7 vs. creatures not resistant to fire,
                         199.7 vs. creatures not resistant to lightning, and 99.8 vs.
                         others.
                         25% chance of breaking upon contact.
                         
                    
                    
                      [Home Inventory]
                    
                    a) 7 Potions of *Healing*
                         It can be thrown at creatures with damaging effect.
                         
                    b) 7 Scrolls of Banishment
                    c) 2 Scrolls of Mass Banishment
                    d) 4 Scrolls of *Destruction*
                    e) a Staff of *Destruction* (2 charges)
                    f) 7 Staves of Teleportation (49 charges)
                    g) the Amulet of Carlammas <+1, +3>
                         Dropped by Scatha the Worm at 2350 feet (level 47)
                         
                         +1 strength.
                         +3 constitution.
                         Provides resistance to fire.
                         
                         When activated, it grants you protection from evil for 1d25 plus 3
                         times your character level turns.
                         Takes 768 to 1530 turns to recharge at your current speed.
                         Your chance of success is 81.7%
                         
                    h) Augmented Chain Mail of Elvenkind (-2) [42,+18] <+1>
                         Dropped by Ar-Pharazôn the Golden at 2450 feet (level 49)
                         
                         +1 stealth.
                         Provides resistance to acid, lightning, fire, cold, chaos.
                         Cannot be harmed by acid.
                         
                    i) the Iron Helm of Dor-L&#195;&#179;min [7,+20] <+4, +2, -1>
                         Dropped by a young black dragon at 2450 feet (level 49)
                         
                         +4 strength.
                         +2 dexterity.
                         +4 constitution.
                         -1 stealth.
                         Provides resistance to acid, lightning, fire, cold.
                         Provides protection from fear.
                         Cannot be harmed by acid.
                         Grants telepathy.  Grants the ability to see invisible things.  
                         
                    j) the Steel Helm of Hammerhand [9,+20] <+3>
                         Dropped by a ninja at 2800 feet (level 56)
                         
                         +3 strength.
                         +3 dexterity.
                         +3 constitution.
                         Provides resistance to acid, cold, dark, nexus.
                         Cannot be harmed by acid.
                         Prevents paralysis.  
                         
                    k) the Set of Gauntlets of E&#195;&#182;l [3,+14] <+3>
                         Found lying on the floor at 2650 feet (level 53)
                         
                         +3 intelligence.
                         Provides immunity to fire.
                         Provides resistance to lightning, poison, dark.
                         Cannot be harmed by acid, fire.
                         Feather Falling.  Prevents paralysis.  Aggravates creatures
                         nearby.  
                         
                         When activated, it fires a mana bolt with damage 12d8.
                         Takes 105 to 204 turns to recharge at your current speed.
                         Your chance of success is 79.8%
                         
                    l) the Dagger of Rilia (2d4) (+14,+13)
                         Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
                         
                         Slays trolls, orcs.
                         Branded with poison.
                         Provides resistance to poison, disenchantment.
                         Cannot be harmed by acid.
                         
                         When activated, it fires a stinking cloud with damage 12.
                         Takes 17 to 27 turns to recharge at your current speed.
                         Your chance of success is 91.8%
                         
                         Combat info:
                         5.2 blows/round.
                         With +0 STR and +2 DEX you would get 5.5 blows
                         Average damage/round: 288.2 vs. creatures not resistant to poison,
                         288.2 vs. trolls, 288.2 vs. orcs, and 232.4 vs. others.
                         
                    m) the Bastard Sword 'Calris' (5d4) (+1,+20) <+5>
                         Dropped by Harowen the Black Hand at 2900 feet (level 58)
                         
                         +5 constitution.
                         Slays dragons (powerfully), demons, trolls, evil creatures.
                         Provides resistance to disenchantment.
                         Cannot be harmed by acid.
                         Aggravates creatures nearby.  
                         
                         Combat info:
                         4.7 blows/round.
                         With +0 STR and +2 DEX you would get 5.0 blows
                         Average damage/round: 547.8 vs. dragons, 417.9 vs. demons, 417.9
                         vs. trolls, 353.1 vs. evil creatures, and 288.4 vs. others.
                         
                    n) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1>
                         Dropped by Mughash the Kobold Lord at 1600 feet (level 32)
                         
                         +5 dexterity.
                         +5 speed.
                         +1 attack speed.
                         Cannot be harmed by acid.
                         Sustains dexterity.
                         
                         Combat info:
                         6.2 blows/round.
                         With +0 STR and +2 DEX you would get 6.5 blows
                         Average damage/round: 351.1.
                         
                    o) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
                         Dropped by a young black dragon at 2500 feet (level 50)
                         
                         +2 strength.
                         Slays dragons (powerfully).
                         Branded with poison, fire.
                         Provides resistance to fire, poison.
                         Cannot be harmed by acid.
                         Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                         
                         
                         Combat info:
                         4.3 blows/round.
                         With +0 STR and +2 DEX you would get 4.7 blows
                         Average damage/round: 345 vs. creatures not resistant to poison,
                         345 vs. creatures not resistant to fire, 447 vs. dragons, and 243
                         vs. others.
                         
                    p) the Zweihander 'Mormegil' (3d6) (-15,-14) [-10] <-10>
                         Dropped by Uvatha the Horseman at 2100 feet (level 42)
                         
                         -10 speed.
                         Slays dragons (powerfully), undead.
                         Branded with poison.
                         Cannot be harmed by acid.
                         Grants the ability to see invisible things.  Sustains your life
                         force.  Aggravates creatures nearby.  Drains experience.  
                         
                         Combat info:
                         4.0 blows/round.
                         With +0 STR and +2 DEX you would get 4.3 blows
                         Average damage/round: 178.4 vs. creatures not resistant to poison,
                         271.6 vs. dragons, 178.4 vs. undead, and 85.6 vs. others.
                         
                    q) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
                         Found lying on the floor at 2350 feet (level 47)
                         
                         +3 dexterity.
                         +3 speed.
                         +1 light.
                         Branded with cold, fire.
                         Provides resistance to fire, cold, light.
                         Cannot be harmed by acid, fire.
                         Grants the ability to see invisible things.  Prevents paralysis.  
                         
                         When activated, it returns you from the dungeon or takes you to
                         the dungeon after a short delay.
                         Takes 680 turns to recharge at your current speed.
                         Your chance of success is 84.8%
                         
                         Combat info:
                         4.3 blows/round.
                         With +0 STR and +2 DEX you would get 4.7 blows
                         Average damage/round: 313.3 vs. creatures not resistant to cold,
                         313.3 vs. creatures not resistant to fire, and 216.1 vs. others.
                         
                    r) the Flail 'Totila' (3d6) (+16,+12) <+2>
                         Dropped by Ulfang the Black at 2000 feet (level 40)
                         
                         +2 stealth.
                         +2 speed.
                         Slays evil creatures.
                         Branded with fire.
                         Provides resistance to fire.
                         Provides protection from confusion.
                         Cannot be harmed by acid, fire.
                         
                         When activated, it confuses a target monster.
                         Takes 51 turns to recharge at your current speed.
                         Your chance of success is 89.3%
                         
                         Combat info:
                         4.7 blows/round.
                         With +0 STR and +2 DEX you would get 5.0 blows
                         Average damage/round: 349.8 vs. creatures not resistant to fire,
                         294.1 vs. evil creatures, and 238.4 vs. others.
                         
                    s) 26 Mithril Bolts of Wounding (3d5) (+11,+15)
                         Cannot be harmed by acid.
                         
                         Combat info:
                         Hits targets up to 120 feet away.
                         Average damage/round: 237.1 vs. creatures not resistant to fire,
                         and 118.5 vs. others.
                         25% chance of breaking upon contact.
                         
                    t) 34 Arrows of Venom (1d4) (+7,+8)
                         Branded with poison.
                         
                    u) 21 Seeker Arrows (4d4) (+0,+0) {ignore}
                    v) 18 Seeker Arrows (4d4) (+6,+6)
                    
                    
                    [Player history]
                          Turn   Depth  Note
                             0      0'  Began the quest to destroy Morgoth.
                           151     50'  Reached level 2
                          1383    100'  Killed Grip, Farmer Maggot's Dog
                          1383    100'  Reached level 3
                          1383    100'  Reached level 4
                          1724    150'  Reached level 5
                          2352    150'  Reached level 6
                          2732    150'  Killed Fang, Farmer Maggot's Dog
                          3602    150'  Killed Sm&#195;&#169;agol
                          3602    150'  Reached level 7
                          4484    300'  Reached level 8
                          5322    350'  Reached level 9
                          5850    350'  Reached level 10
                          5999    400'  Found the Phial of Galadriel (LOST)
                          6536    400'  Reached level 11
                          7957    400'  Reached level 12
                          8889    450'  Reached level 13
                         10655    500'  Killed Grishn&#195;&#161;kh, the Hill Orc
                         10655    500'  Reached level 14
                         10969    550'  Reached level 15
                         11111    550'  Killed Bullroarer the Hobbit
                         11111    550'  Found the Long Sword 'Elvagil' (LOST)
                         12364    550'  Reached level 16
                         14130    550'  Killed Wormtongue, Agent of Saruman
                         14297    800'  Reached level 17
                         14981    800'  Reached level 18
                         15165    800'  Killed Golfimbul, the Hill Orc Chief
                         15447    800'  Reached level 19
                         15809    800'  Killed Ufthak of Cirith Ungol
                         16886    850'  Reached level 20
                         18666    950'  Killed Orfax, Son of Boldor
                         18666    950'  Reached level 21
                         20234    950'  Reached level 22
                         21039   1000'  Killed Lagduf, the Snaga
                         21478   1000'  Found the Set of Gauntlets 'Paurhach' (LOST)
                         22138   1000'  Reached level 23
                         23417   1050'  Reached level 24
                         24836   1050'  Killed N&#195;&#161;r, the Dwarf
                         24837   1050'  Found the Spear 'Nimloth' (LOST)
                         26096   1100'  Reached level 25
                         27856   1100'  Killed Kh&#195;&#174;m, Son of M&#195;&#174;m
                         27874   1100'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
                         28399   1100'  Killed Boldor, King of the Yeeks
                         29431   1150'  Killed Gorbag, the Orc Captain
                         29501   1150'  Killed Lokkak, the Ogre Chieftain
                         29501   1150'  Reached level 26
                         31545   1200'  Killed Azog, King of the Uruk-Hai
                         31629   1200'  Killed Bolg, Son of Azog
                         32224   1200'  Killed Brodda, the Easterling
                         34482   1200'  Killed Shagrat, the Orc Captain
                         34794   1200'  Killed Lugdush, the Uruk
                         34809   1200'  Killed Ugl&#195;&#186;k, the Uruk
                         34914   1200'  Reached level 27
                         37469   1200'  Killed Ibun, Son of M&#195;&#174;m
                         38162   1200'  Killed Sangahyando of Umbar
                         38360   1200'  Reached level 28
                         38360   1200'  Reached level 29
                         38360   1200'  Reached level 30
                         38360   1200'  Reached level 31
                         39658   1200'  Killed Angamait&#195;&#171; of Umbar
                         47984   1550'  Reached level 32
                         47984   1550'  Reached level 33
                         49220   1600'  Killed Mughash the Kobold Lord
                         49220   1600'  Found the Katana 'Aglarang'
                         56318   1700'  Found the Dagger 'Narthanc' (LOST)
                         57141   1700'  Reached level 33
                         63947   1800'  Found the Iron Helm 'Holhenneth' (LOST)
                         64889   1800'  Killed Bill the Stone Troll
                         64895   1800'  Killed Tom the Stone Troll
                         65015   1800'  Killed Bert the Stone Troll
                         68998   1950'  Reached level 34
                         68998   1950'  Reached level 35
                         69800   1950'  Killed Beorn, the Shape-Changer
                         70023   1950'  Found the Short Sword 'Dagmor' (LOST)
                         72057   2000'  Killed Ulfast, Son of Ulfang
                         72249   2000'  Found the Cloak 'Holcolleth'
                         72460   2000'  Killed The Queen Ant
                         73279   2000'  Reached level 35
                         73496   2000'  Reached level 35
                         76019   2000'  Killed Ulwarth, Son of Ulfang
                         76096   2000'  Killed Ulfang the Black
                         76115   2000'  Found the Flail 'Totila'
                         76428   2000'  Killed Kavlax the Many-Headed
                         76428   2000'  Found the Dagger of Rilia
                         77768   2000'  Reached level 35
                         77806   2000'  Killed Medusa, the Gorgon
                         78346   2000'  Reached level 35
                         80782   2100'  Killed Adunaphel the Quiet
                         80784   2100'  Found the Pair of Leather Boots of Radagast (LOST)
                         81013   2100'  Killed Uvatha the Horseman
                         81013   2100'  Found the Zweihander 'Mormegil'
                         81014   2100'  Killed E&#195;&#182;l, the Dark Elf
                         81124   2100'  Killed Lorgan, Chief of the Easterlings
                         82347   2100'  Killed Vargo, Tyrant of Fire
                         82567   2100'  Reached level 36
                         82717   2100'  Killed Draebor, the Imp
                         83487   2100'  Reached level 36
                         83685   2100'  Reached level 36
                         85890   2150'  Killed Ren the Unclean
                         85890   2150'  Reached level 36
                         90348   2200'  Killed Gorlim, Betrayer of Barahir
                         93001   2250'  Killed Itangast the Fire Drake
                         94177   2300'  Reached level 37
                         95964   2300'  Found the Rapier 'Careth Asdriag'
                         98080   2350'  Killed Scatha the Worm
                         98080   2350'  Reached level 38
                         98080   2350'  Found the Amulet of Carlammas
                         98104   2350'  Found the Golden Crown of Gondor
                         98452   2350'  Found the Scythe 'Avavir'
                         99769   2350'  Killed Akhorahil the Blind
                        101745   2400'  Killed Waldern, King of Water
                        103799   2450'  Killed Ar-Pharaz&#195;´n the Golden
                        105084   2450'  Found the Iron Helm of Dor-L&#195;&#179;min
                        105348   2450'  Reached level 39
                        105828   2500'  Found the Zweihander 'Gurthang'
                        105853   2500'  Reached level 39
                        105882   2500'  Killed M&#195;&#174;m, Betrayer of Turin
                        105905   2500'  Killed Smaug the Golden
                        107324   2500'  Reached level 39
                        107541   2500'  Found the Leather Shield of Celegorm
                        108420   2550'  Killed Quaker, Master of Earth
                        110347   2600'  Reached level 40
                        111056   2600'  Found the Lucerne Hammer 'Turmil' (LOST)
                        111842   2650'  Found the Set of Gauntlets of E&#195;&#182;l
                        114358   2700'  Killed The Balrog of Moria
                        114358   2700'  Found the Hard Leather Cap of Thranduil
                        114367   2700'  Found the Set of Gauntlets 'Paurnen' (LOST)
                        114475   2700'  Reached level 40
                        117829   2700'  Reached level 40
                        124469   2800'  Found the Steel Helm of Hammerhand
                        124759   2800'  Reached level 40
                        124943   2800'  Found the Dagger 'Belangil' (LOST)
                        130335   2900'  Found the Set of Leather Gloves 'Cambeleg'
                        132073   2900'  Reached level 41
                        132389   2900'  Killed Harowen the Black Hand
                        132391   2900'  Found the Bastard Sword 'Calris'
                        132828   2900'  Killed The Lernaean Hydra
                        133582   2900'  Killed Ariel, Queen of Air
                        138540   3050'  Killed Ji Indur Dawndeath
                        138976   3050'  Killed Fundin Bluecloak
                        139160   3050'  Reached level 42
                        139292   3050'  Reached level 42
                        142257   3100'  Killed Dwar, Dog Lord of Waw
                        142443   3100'  Found the Star of Elendil
                        143493   3150'  Killed Saruman of Many Colours
                        143496   3150'  Found the Light Crossbow 'Cubragol'
                        144567   3150'  Reached level 43
                        145857   3100'  Found the Pick of Erebor (LOST)
                        148472   3100'  Reached level 44
                        148772   3100'  Reached level 44
                        149730   3150'  Reached level 44
                    
                    
                      [Options]
                    
                      [User interface]
                    
                    Use the roguelike command keyset             : no  (rogue_like_commands)
                    Use sound                                    : no  (use_sound)
                    Show damage player deals to monsters         : no  (show_damage)
                    Use old target by default                    : yes (use_old_target)
                    Always pickup items                          : yes (pickup_always)
                    Always pickup items matching inventory       : yes (pickup_inven)
                    Show flavors in object descriptions          : no  (show_flavors)
                    Highlight target with cursor                 : yes (show_target)
                    Highlight player with cursor between turns   : yes (highlight_player)
                    Disturb whenever viewable monster moves      : yes (disturb_near)
                    Show walls as solid blocks                   : no  (solid_walls)
                    Show walls with shaded background            : no  (hybrid_walls)
                    Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                    Color: Shimmer multi-colored things          : yes (animate_flicker)
                    Center map continuously                      : no  (center_player)
                    Color: Show unique monsters in purple        : yes (purple_uniques)
                    Automatically clear '-more-' prompts         : no  (auto_more)
                    Color: Player color indicates % hit points   : yes (hp_changes_color)
                    Allow mouse clicks to move the player        : yes (mouse_movement)
                    Notify on object recharge                    : yes (notify_recharge)
                    Show effective speed as multiplier           : yes (effective_speed)
                    
                      [Birth]
                    
                    Generate a new, random artifact set          : no  (birth_randarts)
                    Generate connected stairs                    : yes (birth_connect_stairs)
                    Force player descent (never make up stairs)  : no  (birth_force_descend)
                    Word of Recall has no effect                 : no  (birth_no_recall)
                    Restrict creation of artifacts               : no  (birth_no_artifacts)
                    Stack objects on the floor                   : yes (birth_stacking)
                    Lose artifacts when leaving level            : no  (birth_lose_arts)
                    Show level feelings                          : yes (birth_feelings)
                    Increase gold drops but disable selling      : yes (birth_no_selling)
                    Start with a kit of useful gear              : yes (birth_start_kit)
                    Monsters learn from their mistakes           : no  (birth_ai_learn)
                    Know all runes on birth                      : no  (birth_know_runes)
                    Know all flavors on birth                    : no  (birth_know_flavors)
                    Persistent levels (experimental)             : no  (birth_levels_persist)

                    Comment

                    • geoff_tewierik
                      Adept
                      • Mar 2009
                      • 140

                      Had a very productive trip on my last dive into the dungeon. Lots of Uniques met their maker and now I have all these new toys to play with.

                      Rohirrim over LawSM due to extra Dex, but leaves a hole for Shards.

                      Still using Orome as its one of my only sources of speed, would prefer Wrath.

                      Prefer Colluin for its activation, haven't see the other two before IIRC.

                      Evenstar over the others due to Hold Life and its activation.

                      Had two Trickery in one dive, kept the better, hoping for a Weaponmastery.

                      And Buckland doesn't feel like it's doing as much damage as Amras, so may switch back, I have two piles of Mithril Arrows on the ground at my feet. Had seen a Light Crossbow of Harradrim and a Heavy Crossbow of Power x5 while down there and didn't pick them up.

                      Would Gorlim and Calris combine for double aggravate, or is that not done? Gorlim and Wrath gives me over 1000 vs Undead and I'm not yet maxed in stats.

                      Code:
                        [Angband 4.1.2 Character Dump]
                      
                      
                       Name   Pike         Age             30          Self  RB  CB  EB   Best
                       Race   Half-Troll   Height        7'3"   STR! 18/100  +4  +3  +2 18/190
                       Class  Warrior      Weight    17st 3lb   INT:  18/68  -4  -2  +6  18/68
                       Title  Hero         Turns used:          WIS:  18/53  -2  -2  +4  18/53
                       HP     757/757      Game        631477   DEX! 18/100  -4  +2 +10 18/180
                       SP     0/0          Standard     86054   CON:  18/78  +3  +2  +0 18/128
                                           Resting       2021
                      
                       Level                 42    Armor      [82,+99]    Saving Throw     56%
                       Cur Exp          2139469                           Stealth          Bad
                       Max Exp          2139469    Melee       4d6,+65    Disarm - phys.  100%
                       Adv Exp          2160000    To-hit       93,+52    Disarm - magic   63%
                                                   Blows      6.0/turn    Magic Devices     43
                       Gold              177033                           Searching        61%
                       Burden          221.8 lb    Shoot to-dam    +12    Infravision    70 ft
                       Overweight       41.9 lb    To-hit       78,+54    Speed       x1.2 (2)
                       Max Depth    2850' (L57)    Shots        2/turn
                      
                       Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
                       dirty bright red hair, and blue leprous skin.
                      
                      
                      
                      rAcid:......+++.+.. Nexus:...........+.
                      rElec:......+++.... Nethr:....+........
                      rFire:+.....+++.... Chaos:.............
                      rCold:....+.+++.... Disen:........+....
                      rPois:.......+..... pFear:......+.....+
                      rLite:+............ pBlnd:.........+...
                      rDark:....+........ pConf:......+..+...
                      Sound:......+...... pStun:.............
                      Shard:............. HLife:....+........
                      
                      Regen:....+.......+ Stea.:........+....
                        ESP:............. Sear.:.........+...
                      Invis:+........+... Infra:+...........+
                      FrAct:..........+.. Tunn.:.............
                      Feath:+..........+. Speed:+............
                      S.Dig:............. Blows:.............
                      ImpHP:............. Shots:.+...........
                       Fear:............. Might:.+...........
                      Aggrv:............. Light:+....+.......
                      
                      
                        [Character Equipment]
                      
                      a) the Spear of Orom�« (4d6) (+15,+15) <+4, +1>
                           Dropped by Sméagol at 800 feet (level 16)
                           
                           +4 intelligence.
                           +4 infravision.
                           +4 speed.
                           +1 light.
                           Slays giants, animals.
                           Branded with fire.
                           Provides resistance to fire, light.
                           Cannot be harmed by acid, fire.
                           Feather Falling.  Grants the ability to see invisible things. 
                           Blessed by the gods.  
                           
                           When activated, it turns rock into mud.
                           Takes 6 turns to recharge at your current speed.
                           Your chance of success is 90.6%
                           
                           Combat info:
                           6.0 blows/round.
                           Average damage/round: 670.2 vs. creatures not resistant to fire,
                           670.2 vs. giants, 579.6 vs. animals, and 488.4 vs. others.
                           
                      b) a Sling of Buckland (x4) (+17,+12) <+4, +1, +2>
                           Found lying on the floor in a vault at 1900 feet (level 38)
                           
                           +4 dexterity.
                           +1 shooting speed.
                           +2 shooting power.
                           Cannot be harmed by acid, fire.
                           
                      c) a Ring of Damage (+0,+15)
                           Found lying on the floor at 2250 feet (level 45)
                           
                      d) a Ring of Damage (+0,+10)
                           Dropped by an apprentice at 2100 feet (level 42)
                           
                      e) the Jewel 'Evenstar' <+2>
                           Dropped by a kobold archer at 1800 feet (level 36)
                           
                           +2 wisdom.
                           Provides resistance to cold, dark, nether.
                           Sustains wisdom, constitution.
                           Speeds regeneration.  Sustains your life force.  
                           
                           When activated, it restores your experience to full.
                           Takes 180 turns to recharge at your current speed.
                           Your chance of success is 85.3%
                           
                      f) the Phial of Galadriel <+3>
                           Found lying on the floor in a vault at 1400 feet (level 28)
                           
                           +3 light.
                           Cannot be harmed by fire.
                           Radius 3 light.
                           
                           When activated, it lights up the surrounding area, hurting
                           light-sensitive creatures.
                           Takes 13 to 24 turns to recharge at your current speed.
                           Your chance of success is 92.1%
                           
                      g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
                           Dropped by Dwar, Dog Lord of Waw at 2800 feet (level 56)
                           
                           +2 strength.
                           +2 dexterity.
                           Provides resistance to acid, lightning, fire, cold, sound.
                           Provides protection from fear, confusion.
                           Cannot be harmed by acid.
                           
                      h) the Cloak 'Colluin' [1,+15]
                           Dropped by a great crystal drake at 2300 feet (level 46)
                           
                           Provides resistance to acid, lightning, fire, cold, poison.
                           Cannot be harmed by acid, fire.
                           
                           When activated, it grants temporary resistance to acid,
                           electricity, fire, cold and poison for 1d20+20 turns.
                           Takes 133 turns to recharge at your current speed.
                           Your chance of success is 92.1%
                           
                      i) a Large Metal Shield of Elvenkind [12,+14] <+2>
                           Dropped by a ranger at 2350 feet (level 47)
                           
                           +2 stealth.
                           Provides resistance to acid, lightning, fire, cold,
                           disenchantment.
                           Cannot be harmed by acid.
                           
                      j) the Iron Helm 'Holhenneth' [7,+10] <+2>
                           Found lying on the floor at 1750 feet (level 35)
                           
                           +2 intelligence.
                           +2 wisdom.
                           +2 searching skill.
                           Provides protection from blindness, confusion.
                           Cannot be harmed by acid.
                           Grants the ability to see invisible things.  
                           
                           When activated, it detects treasure and all creatures and maps an
                           area nearby.
                           Takes 67 to 132 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                      k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
                           Taken from a chest found at 2100 feet (level 42)
                           
                           +4 dexterity.
                           Provides resistance to acid.
                           Cannot be harmed by acid, fire.
                           Prevents paralysis.  
                           
                           When activated, it fires a magical arrow with damage 150.
                           Takes 37 to 72 turns to recharge at your current speed.
                           Your chance of success is 85.3%
                           
                      l) a Pair of Steel Shod Boots of Stability [7,+12]
                           Found lying on the floor at 2650 feet (level 53)
                           
                           Provides resistance to nexus.
                           Cannot be harmed by fire.
                           Feather Falling.  
                           
                      
                      
                      
                      
                        [Character Inventory]
                      
                      a) 19 Potions of Cure Serious Wounds
                      b) 23 Potions of Cure Critical Wounds
                      c) 2 Potions of Enlightenment
                      d) 15 Scrolls of Phase Door
                      e) 5 Scrolls of Satisfy Hunger
                      f) 2 Rods of Detection
                           Cannot be harmed by lightning.
                           
                      g) 3 Rods of Magic Mapping
                      h) a Rod of Teleport Other
                      i) a Rod of Recall
                           Cannot be harmed by lightning.
                           
                      j) a Wand of Teleport Other (2 charges)
                      k) 3 Staves of Mapping (17 charges)
                      l) a Staff of Teleportation (8 charges)
                      m) Law Dragon Scale Mail of Resistance (-2) [36,+26]
                           Found lying on the floor at 2550 feet (level 51)
                           
                           Provides resistance to acid, lightning, fire, cold, sound, shards.
                           
                      n) the Cloak of Thingol [1,+18] <+3>
                           Found lying on the floor in a vault at 2850 feet (level 57)
                           
                           +3 dexterity.
                           Provides resistance to acid, fire, cold.
                           Cannot be harmed by acid, fire.
                           Prevents paralysis.  
                           
                           When activated, it tries to recharge a wand or staff, destroying
                           the wand or staff on failure.
                           Takes 84 turns to recharge at your current speed.
                           Your chance of success is 92.1%
                           
                      o) the Cloak of Thorongil [1,+10]
                           Found lying on the floor in a vault at 2750 feet (level 55)
                           
                           Provides resistance to acid.
                           Provides protection from fear.
                           Cannot be harmed by acid, fire.
                           Grants the ability to see invisible things.  Prevents paralysis.  
                           
                      p) the Metal Cap of Thengel [3,+12] <+3>
                           Dropped by Polyphemus, the Blind Cyclops at 2850 feet (level 57)
                           
                           +3 wisdom.
                           Provides protection from confusion.
                           Cannot be harmed by acid.
                           
                      q) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5>
                           Dropped by a dracolich at 2750 feet (level 55)
                           
                           -3 intelligence.
                           -3 wisdom.
                           -5 searching skill.
                           Provides protection from fear.
                           Cannot be harmed by acid.
                           Grants the ability to see invisible things.  Prevents paralysis. 
                           Aggravates creatures nearby.  
                           
                      r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
                           Dropped by a priest at 1850 feet (level 37)
                           
                           +2 dexterity.
                           +2 stealth.
                           Slays trolls, orcs.
                           Cannot be harmed by acid.
                           Feather Falling.  Grants the ability to see invisible things.  
                           
                           Combat info:
                           5.8 blows/round.
                           With +0 STR and +2 DEX you would get 6.0 blows
                           Average damage/round: 490.9 vs. trolls, 490.9 vs. orcs, and 412.7
                           vs. others.
                           
                      s) the Beaked Axe of HĂ?Âşrin (3d6) (+12,+15) <+2, +1>
                           Found lying on the floor in a vault at 2850 feet (level 57)
                           
                           +2 strength.
                           +2 constitution.
                           +1 light.
                           Slays demons (powerfully), dragons, trolls.
                           Branded with acid.
                           Provides resistance to acid, fire, dark.
                           Cannot be harmed by acid, fire.
                           
                           When activated, it puts you in a berserker rage for d50+50 turns.
                           Takes 97 to 192 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                           Combat info:
                           5.2 blows/round.
                           With +1 STR and +0 DEX you would get 5.5 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 540.7 vs. creatures not resistant to acid,
                           665.3 vs. demons, 540.7 vs. dragons, 540.7 vs. trolls, and 415.5
                           vs. others.
                           
                      t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
                           Found lying on the floor in a vault at 2850 feet (level 57)
                           
                           +4 wisdom.
                           +4 infravision.
                           +1 light.
                           Slays orcs.
                           Branded with cold.
                           Provides immunity to cold.
                           Provides resistance to light.
                           Cannot be harmed by acid, fire.
                           Speeds regeneration.  Blessed by the gods.  
                           
                           When activated, it drains up to 90 hit points of life from a
                           target creature.  Does not affect undead, demons, golems,
                           elementals or vortices.
                           Takes 48 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                           Combat info:
                           5.8 blows/round.
                           With +0 STR and +2 DEX you would get 6.0 blows
                           Average damage/round: 482.7 vs. creatures not resistant to cold,
                           482.7 vs. orcs, and 405.1 vs. others.
                           
                      u) the Flail 'Totila' (3d6) (+16,+12) <+2>
                           Found under some rubble at 2850 feet (level 57)
                           
                           +2 stealth.
                           +2 speed.
                           Slays evil creatures.
                           Branded with fire.
                           Provides resistance to fire.
                           Provides protection from confusion.
                           Cannot be harmed by acid, fire.
                           
                           When activated, it confuses a target monster.
                           Takes 18 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                           Combat info:
                           5.5 blows/round.
                           With +3 STR and +0 DEX you would get 5.8 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 548.8 vs. creatures not resistant to fire,
                           483.9 vs. evil creatures, and 418.4 vs. others.
                           
                      
                      
                      
                      
                        [Character Quiver]
                      
                      0) 2 Rounded Pebbles (1d2) (+5,+6)
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 163.8.
                           25% chance of breaking upon contact.
                           
                      1) 19 Rounded Pebbles of Slay Dragon (1d2) (+4,+11)
                           Slays dragons.
                           
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 360.2 vs. dragons, and 205.8 vs. others.
                           25% chance of breaking upon contact.
                           
                      2) a Mithril Shot (2d4) (+5,+7)
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 201.6.
                           25% chance of breaking upon contact.
                           
                      3) 18 Mithril Shots (2d4) (+7,+9)
                           Combat info:
                           Hits targets up to 140 feet away.
                           Average damage/round: 218.4.
                           25% chance of breaking upon contact.
                           
                      
                      
                        [Home Inventory]
                      
                      a) 2 Potions of *Healing*
                           It can be thrown at creatures with damaging effect.
                           
                      b) 7 Potions of Speed
                      c) a Scroll of *Destruction*
                      d) 3 Wands of Teleport Other (24 charges)
                      e) an Amulet of Trickery <+3, +2, +6, +5>
                           Found lying on the floor in a vault at 2650 feet (level 53)
                           
                           +3 dexterity.
                           +2 stealth.
                           +6 searching skill.
                           +5 infravision.
                           +2 speed.
                           Provides resistance to poison, nexus.
                           Sustains dexterity.
                           
                      f) the Amulet of Carlammas <+1, +3>
                           Dropped by Harowen the Black Hand at 2700 feet (level 54)
                           
                           +1 strength.
                           +3 constitution.
                           Provides resistance to fire.
                           
                           When activated, it grants you protection from evil for 1d25 plus 3
                           times your character level turns.
                           Takes 271 to 540 turns to recharge at your current speed.
                           Your chance of success is 82.3%
                           
                      g) the Hard Leather Armour of Himring [20,+15]
                           Dropped by Smaug the Golden at 2450 feet (level 49)
                           
                           Provides resistance to poison, nether, chaos.
                           Cannot be harmed by acid, fire.
                           
                           When activated, it grants you protection from evil for 1d25 plus 3
                           times your character level turns.
                           Takes 121 to 240 turns to recharge at your current speed.
                           Your chance of success is 82.3%
                           
                      h) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
                           Found lying on the floor in a pit at 1850 feet (level 37)
                           
                           +2 strength.
                           +2 constitution.
                           Provides resistance to poison.
                           Provides protection from fear, blindness.
                           Cannot be harmed by acid.
                           Sustains strength, constitution.
                           
                           When activated, it puts you in a berserker rage for d50+50 turns.
                           Takes 60 turns to recharge at your current speed.
                           Your chance of success is 86.6%
                           
                      i) a Leather Shield of Elvenkind [8,+11] <+1>
                           Dropped by a half-troll at 1650 feet (level 33)
                           
                           +1 stealth.
                           Provides resistance to acid, lightning, fire, cold, sound.
                           Cannot be harmed by acid.
                           
                      j) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+2] <+2, +3>
                           Found lying on the floor in a vault at 2000 feet (level 40)
                           
                           +2 intelligence.
                           +2 dexterity.
                           +2 stealth.
                           +3 speed.
                           Cannot be harmed by acid, fire.
                           Feather Falling.  
                           
                           When activated, it teleports you randomly up to 10 squares away.
                           Takes 24 turns to recharge at your current speed.
                           Your chance of success is 91.4%
                           
                      k) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
                           Found lying on the floor at 1600 feet (level 32)
                           
                           +2 dexterity.
                           +2 attack speed.
                           Slays undead, animals, evil creatures.
                           Cannot be harmed by acid.
                           Grants the ability to see invisible things.  
                           
                           Combat info:
                           7.8 blows/round.
                           With +0 STR and +2 DEX you would get 8.0 blows
                           Average damage/round: 646.9 vs. undead, 594.9 vs. animals, 594.9
                           vs. evil creatures, and 542.9 vs. others.
                           
                      l) the Broad Sword 'AranrĂ?Âşth' (3d5) (+20,+12) <+4>
                           Dropped by a ghost at 1650 feet (level 33)
                           
                           +4 dexterity.
                           Slays demons, orcs.
                           Provides resistance to cold.
                           Cannot be harmed by acid.
                           Slows your metabolism.  Feather Falling.  Prevents paralysis.  
                           
                           When activated, it creates a frost bolt with damage 12d8.
                           Takes 60 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                           Combat info:
                           5.5 blows/round.
                           With +3 STR and +0 DEX you would get 5.8 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 521.1 vs. demons, 521.1 vs. orcs, and 409
                           vs. others.
                           
                      m) the Bastard Sword of �‰owyn (4d4) (+12,+16) <+4, +2>
                           Dropped by a spirit naga at 1800 feet (level 36)
                           
                           +4 strength.
                           +2 stealth.
                           Slays undead (powerfully), giants, animals, evil creatures.
                           Provides resistance to cold, dark, nether.
                           Provides protection from fear.
                           Cannot be harmed by acid.
                           
                           Combat info:
                           5.5 blows/round.
                           With +2 STR and +0 DEX you would get 5.8 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 684.8 vs. undead, 561.6 vs. giants, 500 vs.
                           animals, 500 vs. evil creatures, and 438.4 vs. others.
                           
                      n) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5> {cursed}
                           Dropped by Lorgan, Chief of the Easterlings at 1650 feet (level
                           33)
                           
                           It makes it hard to hit anything.
                           +5 constitution.
                           Slays dragons (powerfully), demons, trolls, evil creatures.
                           Provides resistance to disenchantment.
                           Cannot be harmed by acid.
                           Aggravates creatures nearby.  
                           
                           Combat info:
                           5.5 blows/round.
                           With +2 STR and +0 DEX you would get 5.8 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 781.9 vs. dragons, 629.3 vs. demons, 629.3
                           vs. trolls, 553.3 vs. evil creatures, and 476.7 vs. others.
                           
                      o) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
                           Found lying on the floor at 1850 feet (level 37)
                           
                           +5 dexterity.
                           +5 speed.
                           +1 attack speed.
                           Cannot be harmed by acid.
                           Sustains dexterity.
                           
                           Combat info:
                           7.0 blows/round.
                           Average damage/round: 562.1.
                           
                      p) the Trident of Wrath (3d10) (+16,+18) <+2>
                           Dropped by a dreadmaster at 1900 feet (level 38)
                           
                           +2 strength.
                           +2 dexterity.
                           Slays undead (powerfully), evil creatures.
                           Branded with poison.
                           Provides resistance to light, dark.
                           Cannot be harmed by acid, fire.
                           Grants the ability to see invisible things.  Blessed by the gods. 
                           
                           
                           Combat info:
                           6.0 blows/round.
                           Average damage/round: 742.2 vs. creatures not resistant to poison,
                           958.2 vs. undead, 634.2 vs. evil creatures, and 526.2 vs. others.
                           
                      q) the Beaked Axe of Th�©oden (2d6) (+8,+10) <+3>
                           Dropped by Bolg, Son of Azog at 1700 feet (level 34)
                           
                           +3 wisdom.
                           +3 constitution.
                           Slays dragons.
                           Cannot be harmed by acid, fire.
                           Slows your metabolism.  Grants telepathy.  
                           
                           When activated, it drains up to 120 hit points of life from a
                           target creature.  Does not affect undead, demons, golems,
                           elementals or vortices.
                           Takes 48 turns to recharge at your current speed.
                           Your chance of success is 89.7%
                           
                           Combat info:
                           5.2 blows/round.
                           With +1 STR and +0 DEX you would get 5.5 blows
                           With +0 STR and +2 DEX you would get 5.8 blows
                           Average damage/round: 446.5 vs. dragons, and 363.9 vs. others.
                           
                      r) the Lochaber Axe 'Mundwine' (3d8) (+12,+17)
                           Dropped by The Queen Ant at 1850 feet (level 37)
                           
                           Slays demons, animals, evil creatures.
                           Provides resistance to acid, lightning, fire, cold.
                           Cannot be harmed by acid, fire.
                           
                           Combat info:
                           5.2 blows/round.
                           With +0 STR and +2 DEX you would get 5.5 blows
                           Average damage/round: 612.2 vs. demons, 530.7 vs. animals, 530.7
                           vs. evil creatures, and 449.2 vs. others.
                           
                      s) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
                           Dropped by Wormtongue, Agent of Saruman at 1650 feet (level 33)
                           
                           +2 intelligence.
                           +2 wisdom.
                           +2 dexterity.
                           +1 speed.
                           +1 shooting speed.
                           +1 shooting power.
                           Provides resistance to lightning, fire, cold.
                           Cannot be harmed by acid, fire.
                           Slows your metabolism.  
                           
                      t) 12 Seeker Bolts (4d5) (+8,+4)
                      u) 16 Mithril Bolts of Acid (3d5) (+7,+9)
                           Branded with acid.
                           Cannot be harmed by acid.
                           
                      v) 14 Seeker Arrows (4d4) (+2,+6)
                      w) 5 Seeker Arrows of Frost (4d4) (+11,+9)
                           Branded with cold.
                           
                      
                      
                      [Player history]
                            Turn   Depth  Note
                               0      0'  Began the quest to destroy Morgoth.
                             377     50'  Reached level 2
                            1169    100'  Reached level 3
                            1458    150'  Reached level 4
                            1561    150'  Reached level 5
                            1958    150'  Reached level 6
                            2175    250'  Reached level 7
                            2720    250'  Reached level 8
                            3425    350'  Reached level 9
                            3858    350'  Reached level 10
                            4417    400'  Reached level 11
                            5175    400'  Killed Mughash the Kobold Lord
                            5242    400'  Reached level 12
                            6042    450'  Killed Bullroarer the Hobbit
                            6675    500'  Reached level 13
                            7008    550'  Reached level 14
                            7509    800'  Killed Grip, Farmer Maggot's Dog
                            7580    800'  Reached level 15
                            8198    800'  Killed Ulfast, Son of Ulfang
                            8198    800'  Reached level 16
                            8644    800'  Reached level 17
                            9286    800'  Reached level 18
                            9639    800'  Killed Fang, Farmer Maggot's Dog
                            9862    800'  Killed Sm�©agol
                            9865    800'  Found the Spear of Orom�«
                           10136    800'  Reached level 19
                           11551    950'  Reached level 20
                           11823   1000'  Reached level 21
                           12688   1000'  Reached level 22
                           14231   1200'  Killed Gorbag, the Orc Captain
                           14250   1200'  Reached level 23
                           16125   1250'  Reached level 24
                           17439   1350'  Reached level 25
                           18259   1350'  Reached level 26
                           20392   1400'  Found the Phial of Galadriel
                           20416   1400'  Reached level 27
                           21824   1650'  Found the Broad Sword 'AranrĂ?Âşth'
                           21921   1650'  Killed Orfax, Son of Boldor
                           22011   1650'  Killed Rogrog the Black Troll
                           22011   1650'  Reached level 28
                           22205   1650'  Reached level 29
                           22373   1650'  Killed Boldor, King of the Yeeks
                           22404   1650'  Found the Dagger 'Belangil' (LOST)
                           22584   1650'  Killed Wormtongue, Agent of Saruman
                           22585   1650'  Found the Short Bow of Amras
                           22826   1650'  Killed Lorgan, Chief of the Easterlings
                           22849   1650'  Found the Bastard Sword 'Calris'
                           24297   1600'  Found the Scimitar 'Haradekket'
                           24429   1600'  Reached level 30
                           25674   1700'  Killed Bolg, Son of Azog
                           25674   1700'  Found the Beaked Axe of Th�©oden
                           26306   1700'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
                           26356   1700'  Killed Beorn, the Shape-Changer
                           26510   1700'  Killed Ufthak of Cirith Ungol
                           26944   1750'  Reached level 31
                           27435   1750'  Killed Ibun, Son of M�®m
                           28133   1750'  Found the Set of Gauntlets 'Paurhach' (LOST)
                           29705   1750'  Found the Iron Helm 'Holhenneth'
                           31319   1800'  Found the Jewel 'Evenstar'
                           32144   1850'  Killed The Queen Ant
                           32147   1850'  Found the Lochaber Axe 'Mundwine'
                           32254   1850'  Killed Adunaphel the Quiet
                           32254   1850'  Reached level 32
                           34286   1850'  Killed Uvatha the Horseman
                           35807   1850'  Found the Katana 'Aglarang'
                           36109   1850'  Found the Long Sword 'Elvagil'
                           37524   1850'  Killed Brodda, the Easterling
                           37719   1850'  Killed Golfimbul, the Hill Orc Chief
                           37721   1850'  Killed Grishn�¡kh, the Hill Orc
                           38348   1800'  Killed UglĂ?Âşk, the Uruk
                           38353   1800'  Killed Lugdush, the Uruk
                           38490   1800'  Found the Bastard Sword of �‰owyn
                           39296   1800'  Reached level 33
                           40309   1850'  Found the Leather Shield of the Haradrim
                           41814   1850'  Killed Kh�®m, Son of M�®m
                           41822   1850'  Killed M�®m, Betrayer of Turin
                           41822   1850'  Found the Set of Gauntlets 'Pauraegen' (LOST)
                           41823   1850'  Found the Set of Gauntlets 'Paurnen' (LOST)
                           42904   1900'  Found the Trident of Wrath
                           43010   1900'  Killed Lokkak, the Ogre Chieftain
                           43408   1900'  Killed Angamait�« of Umbar
                           43413   1900'  Killed Sangahyando of Umbar
                           44644   1900'  Killed Castamir the Usurper
                           44762   1900'  Killed Ulwarth, Son of Ulfang
                           45564   1900'  Killed N�¡r, the Dwarf
                           47332   1950'  Reached level 34
                           47906   1950'  Killed Bert the Stone Troll
                           47916   1950'  Killed Bill the Stone Troll
                           47934   1950'  Killed Tom the Stone Troll
                           51166   2000'  Found the Pair of Leather Boots of Wormtongue
                           51259   2000'  Reached level 35
                           51335   2000'  Killed Vargo, Tyrant of Fire
                           53683   2100'  Found the Set of Caestus of Fingolfin
                           55698   2200'  Reached level 36
                           58104   2250'  Reached level 37
                           58638   2250'  Killed Quaker, Master of Earth
                           59258   2300'  Found the Cloak 'Colluin'
                           60825   2350'  Killed Medusa, the Gorgon
                           61092   2350'  Reached level 38
                           61100   2350'  Killed Ariel, Queen of Air
                           62130   2400'  Killed Akhorahil the Blind
                           62146   2400'  Found the Iron Crown of BerĂ?Âşthiel (LOST)
                           62935   2400'  Killed Kavlax the Many-Headed
                           63797   2450'  Killed Smaug the Golden
                           63799   2450'  Found the Hard Leather Armour of Himring
                           64013   2450'  Reached level 39
                           67113   2550'  Killed Ren the Unclean
                           68072   2550'  Killed Scatha the Worm
                           68100   2550'  Reached level 40
                           70559   2600'  Killed Waldern, King of Water
                           74227   2650'  Killed Ji Indur Dawndeath
                           75490   2650'  Killed Draebor, the Imp
                           76382   2700'  Killed Harowen the Black Hand
                           76394   2700'  Found the Amulet of Carlammas
                           77906   2700'  Reached level 41
                           78471   2750'  Killed Ar-PharazĂ?´n the Golden
                           78992   2750'  Found the Cloak of Thorongil
                           79777   2750'  Found the Iron Helm of Gorlim
                           80114   2750'  Killed The Phoenix
                           80198   2750'  Reached level 42
                           83146   2800'  Killed Dwar, Dog Lord of Waw
                           83166   2800'  Found the Short Sword 'Dagmor' (LOST)
                           83217   2800'  Found the Metal Brigandine Armour of the Rohirrim
                           84572   2850'  Killed Polyphemus, the Blind Cyclops
                           84572   2850'  Found the Metal Cap of Thengel
                           84753   2850'  Found the Beaked Axe of HĂ?Âşrin
                           84899   2850'  Found the Lucerne Hammer 'Turmil'
                           84951   2850'  Found the Cloak of Thingol
                           85066   2850'  Found the Flail 'Totila'
                      
                      
                        [Options]
                      
                        [User interface]
                      
                      Use the roguelike command keyset             : no  (rogue_like_commands)
                      Use sound                                    : no  (use_sound)
                      Show damage player deals to monsters         : yes (show_damage)
                      Use old target by default                    : yes (use_old_target)
                      Always pickup items                          : yes (pickup_always)
                      Always pickup items matching inventory       : yes (pickup_inven)
                      Show flavors in object descriptions          : no  (show_flavors)
                      Highlight target with cursor                 : yes (show_target)
                      Highlight player with cursor between turns   : yes (highlight_player)
                      Disturb whenever viewable monster moves      : yes (disturb_near)
                      Show walls as solid blocks                   : no  (solid_walls)
                      Show walls with shaded background            : no  (hybrid_walls)
                      Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
                      Color: Shimmer multi-colored things          : yes (animate_flicker)
                      Center map continuously                      : no  (center_player)
                      Color: Show unique monsters in purple        : yes (purple_uniques)
                      Automatically clear '-more-' prompts         : no  (auto_more)
                      Color: Player color indicates % hit points   : yes (hp_changes_color)
                      Allow mouse clicks to move the player        : yes (mouse_movement)
                      Notify on object recharge                    : yes (notify_recharge)
                      Show effective speed as multiplier           : yes (effective_speed)
                      
                        [Birth]
                      
                      Generate a new, random artifact set          : no  (birth_randarts)
                      Generate connected stairs                    : yes (birth_connect_stairs)
                      Force player descent (never make up stairs)  : no  (birth_force_descend)
                      Word of Recall has no effect                 : no  (birth_no_recall)
                      Restrict creation of artifacts               : no  (birth_no_artifacts)
                      Stack objects on the floor                   : yes (birth_stacking)
                      Lose artifacts when leaving level            : no  (birth_lose_arts)
                      Show level feelings                          : yes (birth_feelings)
                      Increase gold drops but disable selling      : yes (birth_no_selling)
                      Start with a kit of useful gear              : yes (birth_start_kit)
                      Monsters learn from their mistakes           : no  (birth_ai_learn)
                      Know all runes on birth                      : no  (birth_know_runes)
                      Know all flavors on birth                    : no  (birth_know_flavors)
                      Persistent levels (experimental)             : no  (birth_levels_persist)

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        Like all flags, aggravate is either on or off.

                        Comment

                        • Estie
                          Veteran
                          • Apr 2008
                          • 2347

                          Originally posted by Pete Mack
                          Like all flags, aggravate is either on or off.
                          Except during official mourning periods.

                          Comment

                          • geoff_tewierik
                            Adept
                            • Mar 2009
                            • 140

                            Originally posted by Estie
                            Except during official mourning periods.
                            Which would be for Pike if I chose to use that combo.

                            Comment

                            • geoff_tewierik
                              Adept
                              • Mar 2009
                              • 140

                              Damn eye druj, that's twice now. A lvl 43 and that lvl 44. Have yet to make it past CL44 in 4.1.2.

                              A 9-8 level, which had been Enlightened.

                              Saruman spat me out of a big spiral (open centre - hadn't got into the centre yet, Balrog and Lungorthin were there too) vault into the path of the Mouth who I'd TO'd earlier, he summoned stuff, I got smashed, ?Phase away into the waiting arms of s

                              Comment

                              • Estie
                                Veteran
                                • Apr 2008
                                • 2347

                                condolences

                                Comment

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