The Angband Ladder: JD, Human Warrior by JDTAY

  [Angband 3.0.9b Character Dump]

 Name   JD                                       Self  RB  CB  EB   Best
 Sex    Male              Age        20   STR:     15  +0  +5  +0  18/20
 Race   Human             Height     72   INT:     10  +0  -2  +0      8
 Class  Warrior           Weight    170   WIS:     15  +0  -2  +0     13
 Title  Soldier           Status     19   DEX:     15  +0  +2  +0     17
 HP     54/97             Maximize    Y   Con:     10  +0  +2  +0     12     11
 SP     0/0                               CHR:     10  +0  -1  +0      9

 Level           10       Armor    [14,+10]     Saving Throw        Fair
 Cur Exp        498       Fight    (+15,+3)     Stealth             Poor
 Max Exp        498       Melee    (+15,+3)     Fighting          Superb
 Adv Exp        500       Shoot    (+15,+0)     Shooting       Excellent
 MaxDepth     Lev 7       Blows      2/turn     Disarming           Fair
 Turns        84094       Shots      1/turn     Magic Device        Fair
 Gold          2268       Infra        0 ft     Perception          Poor
 Burden    94.0 lbs       Speed      Normal     Searching           Poor

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, wavy black hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Sabre (1d7) (+0,+0)
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (972 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
g) a Robe [2,+5]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+0]
j) an Iron Helm [5,+0]
k) a Set of Leather Gloves [1,+4]
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) 5 Rations of Food
b) a Violet Mushroom
c) a Red Mushroom
d) a Dark Green Mushroom
e) a Flask of oil
f) a Light Green Potion of Speed
g) a White Potion of Cure Light Wounds
h) 2 Crimson Potions
i) a Brown Speckled Potion
j) a Smoky Potion
k) a Grey Potion
l) a Steel Wand {tried}
m) an Ivory Staff of Light
n) an Oak Staff {tried}
o) an Aquamarine Ring
p) a Quartz Ring
q) 2 Wooden Torches (3000 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
r) a Lantern (788 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
s) a Trident (1d8)
t) a Shovel (1d2)
u) a Sling (x2)
v) 27 Arrows (1d4) (+0,+0)
w) 29 Mithril Shots (2d4)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.3.2010 17:12

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18166. on the Ladder (of 19090)
6301. on the Angband Ladder (of 6561)

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On 3.3.2010 17:12 JDTAY wrote:
Yo.

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