The Angband Ladder: Aargh I, Half-Troll Warrior by Slin Slinius
[Angband 3.1.0 beta Character Dump]
Sex Male Age 29 STR: 15 +4 +5 +0 18/60
Race Half-Troll Height 111 INT: 12 -4 -2 +0 6
Class Warrior Weight 197 WIS: 12 -2 -2 +0 8
Title Soldier Social Pariah DEX: 17 -4 +2 +0 15
HP -2/173 Maximize Y CON: 14 +3 +2 +0 18/10
SP 0/0 CHR: 13 -6 -1 +0 6
Level 10 Armor [17,-2] Saving Throw 21%
Cur Exp 519 Fight (+11,+3) Stealth Bad
Max Exp 519 Melee (+14,+5) Fighting Superb
Adv Exp 600 Shoot (+11,+0) Shooting Excellent
MaxDepth 400' (L8) Blows 2/turn Disarming 26%
Turns 113020 Shots 0/turn Magic Device Poor
Gold 349 Infra 80 ft Perception 1 in 43
Burden 152.9 lbs Speed Normal Searching 13%
Your father was a Cave-Troll Warrior. You have slime-green eyes,
mangy sea-weed green hair, and green ulcerous skin.
Acid:............. Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............+ Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> The air about you becomes charged...
> You have a Scroll of Word of Recall (g).
> Your eyes begin to tingle!
> You have no more Potions of Infravision (d).
> You feel better.
> You feel more like a hero!
> You have no more Potions of Heroism (c).
> You faint from the lack of food.
> You are paralysed!
> In your pack: a Short Bow (x2) (+0,+0) (r).
> You can move again.
> You faint from the lack of food.
> You are paralysed!
> You can move again.
> You die.
Killed by starvation.
[Character Equipment]
a) a Tulwar (2d4) (+3,+2)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 10 against normal creatures.
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (2582 turns)
Radius 2 light, reduced when running out of fuel.
g) Chain Mail (-2) [14,-1]
h) (nothing)
i) a Wicker Shield [2,-2]
j) (nothing)
k) (nothing)
l) a Pair of Leather Sandals [1,+0]
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
b) 5 Flasks of oil
c) 2 Scrolls of Trap Detection
d) 2 Scrolls of Light
e) a Scroll of Word of Recall
f) a Scroll of Darkness (squelch)
g) a Wand of Confuse Monster (11 charges)
h) a Wand of Light (8 charges)
i) a Wand of Wonder (21 charges)
Cannot be harmed by acid, electricity, fire, cold.
j) a Ring of Slow Digestion
Slows your metabolism.
k) 3 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
l) Soft Leather Armour [4,+0]
m) a Wicker Shield [2,-2]
n) a Cutlass (1d8) (+2,+1)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 8.5 against normal creatures.
o) a Tulwar (2d4) (+0,+0)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 8 against normal creatures.
p) a Broad Sword (2d5) (+0,+0)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 9 against normal creatures.
q) a Maul (4d4) (+0,+0)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 13 against normal creatures.
r) a Short Bow (x2) (+0,+0)
s) 25 Arrows (1d4) (+0,+0)
t) 56 Rounded Pebbles (1d2) (+0,+0)
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 14.1.2009 21:52
18388. on the Ladder (of 19323)
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