[Angband 3.0.9b Character Dump] Name JD Self RB CB EB Best Sex Male Age 20 STR: 15 +0 +5 +0 18/20 Race Human Height 72 INT: 10 +0 -2 +0 8 Class Warrior Weight 170 WIS: 15 +0 -2 +0 13 Title Soldier Status 19 DEX: 15 +0 +2 +0 17 HP 54/97 Maximize Y Con: 10 +0 +2 +0 12 11 SP 0/0 CHR: 10 +0 -1 +0 9 Level 10 Armor [14,+10] Saving Throw Fair Cur Exp 498 Fight (+15,+3) Stealth Poor Max Exp 498 Melee (+15,+3) Fighting Superb Adv Exp 500 Shoot (+15,+0) Shooting Excellent MaxDepth Lev 7 Blows 2/turn Disarming Fair Turns 84094 Shots 1/turn Magic Device Fair Gold 2268 Infra 0 ft Perception Poor Burden 94.0 lbs Speed Normal Searching Poor You are one of several children of a Serf. You are a credit to the family. You have brown eyes, wavy black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Sabre (1d7) (+0,+0) b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (972 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) a Robe [2,+5] h) a Cloak [1,+0] i) a Small Leather Shield [2,+0] j) an Iron Helm [5,+0] k) a Set of Leather Gloves [1,+4] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 5 Rations of Food b) a Violet Mushroom c) a Red Mushroom d) a Dark Green Mushroom e) a Flask of oil f) a Light Green Potion of Speed g) a White Potion of Cure Light Wounds h) 2 Crimson Potions i) a Brown Speckled Potion j) a Smoky Potion k) a Grey Potion l) a Steel Wand {tried} m) an Ivory Staff of Light n) an Oak Staff {tried} o) an Aquamarine Ring p) a Quartz Ring q) 2 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. r) a Lantern (788 turns) It usually provides light of radius 2. It cannot be harmed by fire. s) a Trident (1d8) t) a Shovel (1d2) u) a Sling (x2) v) 27 Arrows (1d4) (+0,+0) w) 29 Mithril Shots (2d4) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)