The Angband Ladder: Mirest 2, the Master, Shadow Fairy Mage by baddog73
[Unangband 0.6.4 Character Dump]
Name Mirest 2, the Master Self SB EB TB Best Curr
Sex Male Age 221 STR: 11 +0 +0 +0 11
Race Shadow Fairy Height 5' 6 INT: 18/27 +0 +0 +0 18/27
Class Mage Status 34 WIS: 18/49 +0 +0 +0 18/49
Style Curses DEX: 18/16 +0 +0 +0 18/16
Title Spellbinder CON: 16 +0 +0 +0 16
Home at the Prancing Pony in Bree CHR: 13 +0 +0 +0 13
Target the town of Bree AGI: 18/11 +0 +0 +0 18/11
SIZ: 10 +0 +0 +0 10
Level 25 HP 113/181 Fight (+5,+0) Fighting Awful
Curr Exp 29683 Spell-Pts 54/54 1Hand (+5,+0) Shooting Poor
Max Exp 29683 Hit die 10 Free Throwing Good
Adv Exp 31500 Armor [8,+29] Blows 1/turn(x1) Stealth Superb
Curr Danger Benign Infravis 60 ft Shoot (+5,+0) Save Throw Excellent
Max Dungeon Lev 30 Gold 13865 Shots 0/turn(x0) Disarming Superb
Game Turn 1114371 Burden 77 lbs Throw (+5,+0) Devices Heroic
Plr Turn 43769 % Burden 59% Hurls 2/turn(x1) Searching Iffy
Act Turn 39305 Speed +3 Weight 63 lbs Digging Bad
You are the only child of a Shadow-Fairy Scribe. You have blue-gray eyes, str
and a pale complexion.
This is 10th Tuile of the 2890th year of the third age.
You are in the town of Bree.
[Last Messages]
> The Chicken is nearly awake.
> You light your Brass Lantern .
> In your pack: a Cloak of Sense Orcs [1,+4] (p).
> You have 3 Scrolls titled "stamung igre" of Identify (q).
> You combine some items in your pack.
> The Blubbering idiot drools on you.
> The Blubbering idiot drools on you.
> The Blubbering idiot drools on you.
> Taken!
> You sold a Cloak of Sense Orcs [1,+4] (p) for 868 gold.
> You have no more Cloaks of Sense Orcs [1,+4] (p).
> The Blubbering idiot drools on you.
> You failed to cast the spell!
> The Blubbering idiot drools on you.
> The Blubbering idiot dies.
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-)
_|== ~( ] _|== ~( ]
abcdefghijkl@ abcdefghijkl@
Str:............. sStr:..s..........
Int:............. sInt:.............
Wis:............. sWis:.............
Dex:............. sDex:.............
Con:............. sCon:..s..........
Chr:............. sChr:..s..........
Agi:............. sAgi:.............
Siz:............. sSiz:..s..........
Acid:............. Disea:.............
Elec:............. Blind:.............
Fire:............. Confu:.............
Cold:............. Sound:.............
Pois:............. Shard:.............
Fear:............. Nexus:.............
Lite:............. Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.1....1......
Feath:............. Devic:.............
Glow:1............ Steal:.........1...
Regen:............. Sear:.............
Telep:............. Infra:.............
Invis:............. Tunn:.............
FrAct:............. Speed:.............
HLife:............. Blows:.............
Activ:............. Shots:.............
Throw:............. Might:.............
Undea:............. Healt:.............
Demon:............+ Mana:............*
Orc:............. Exper:.............
Troll:............. Telep:.............
Giant:............. Spell:.............
Dragn:............. Evil:.............
Man:............. abcdefghijkl@
Dwarf:............. _|== ~( ]
Elf:............+
Natur:.............
abcdefghijkl@
_|== ~( ]
[Character Equipment]
a) a Willow Staff of Teleportation (Glowing) (1d6) (+0,+0) (11 charges) (+1)
b) a Mouth Organ of Spell Resistance (+1)
c) a Jasper Ring of Sustain Body
d) a Brass Ring of Protection [+10]
e) (nothing)
f) a Brass Lantern (with 1336 turns of light left)
g) Soft Studded Leather of Spell Resistance [5,+5] (+1)
h) (nothing)
i) (nothing)
j) a Metal Cap of Stealth [3,+4] (+1)
k) (nothing)
l) (nothing)
[Character inventory]
a) a Magic Book of Curses {@m1}
b) a Magic Book of Summoning {@m2}
c) a Magic Book of Invocations {@m3}
d) a Magic Bag of Scrying
It was lying on the floor on dungeon level 28. with a) 3 Scrolls titled
"stamung igre" of Identify
m) 6 Scrolls titled "kho haval" of Legend Lore
e) 10 Rations of Food
f) 3 Pieces of Elvish Waybread
g) 2 Light Blue Mushrooms of Mana
h) 8 Orange Capped Mushrooms of Haste
i) 3 Flasks of Oil
j) 5 Puce Potions of Remove Fear & Poison
k) 7 Scrolls titled "miankh nepner" of Word of Recall {10% off}
l) 2 Bronze Rods of Object Location <Arrow>
m) 2 Switch Rods of Door/Stair Location
n) 2 Cast Iron Wands of Magic Missile
o) 4 Smoking Wands of Lightning Beams
[Home inventory]
a) a Map to the door to Moria
[Dungeons Explored]
You opened the passage through the East Road.
You emerged victorious from cellars' back exit in the Maggot's farm (2-6).
You emerged victorious from a willow clearing in the Old Forest (6-10).
You emerged victorious from the basement under Tom Bombadil's house (11-12).
You emerged victorious from Barrow-downs (4-17).
You emerged victorious from the dump outside Bree (0-4).
You fought through to the other side of the Troll Cave in Trollshaws Forest
(4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You fought through to the other side of the crown of Weathertop (17-30).
You have visited the town of Hobbiton.
You have visited the Brandywine Ferry.
You have visited Bucklebury town in Buckland.
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
[Self-Knowledge]
You suffer from no afflictions. You are sneaking to avoid disturbing sleeping
monsters. You can learn some spells/prayers. You are carrying equipment that
you have not fully identified. It modifies your infravision.
[Game Statistics]
Total monsters killed: 1187
Total uniques killed: 10
Deepest unique killed: Angamaite of Umbar (normally at 27)
Total uniques left alive: 126
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
a Shimmering vortex
a Shantak
a Thunder drake
an Ogre priest
2 Variag raiders
Top 5 monsters killed (by number, excluding uniques):
51 Wild dogs
34 Fruit bats
32 Jackals
21 Phase cats
17 Water hounds
[Spells Learnt]
Shadowstep Sting Detect Evil
Detect Traps Find Familiar Blood Binding
Stinking Cloud Change into Bat Poison Missile
Fire Spirit Darkness Bolt Create Golem
Animate Dead Earth Spirit Vampiric Drain
Water Spirit Wizard Eye
[Familiar]
Your familiar is a wolverine.
While serving you it has gained the following abilities:
wear armour to protect against arrows and acid
climb walls and ceilings
resist blindness and see invisible monsters
gain an additional attack
go berserk
become harder to hit
gain an additional attack
increase size
bless itself
make attack poisonous
magically shield itself
increase hit points
[Options]
Randomize all of the artifacts, even fixed : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Don't generate connected stairs : no (adult_no_stairs)
Play in Lord of the Rings campaign : yes (adult_campaign)
Haggle in stores : no (adult_haggle)
Start the game with almost no birth choices : no (adult_beginner)
Reduce the number of birth choices : no (adult_intermediate)
Ask all birth setup question at start : no (adult_first_time)
Reseed random artifacts on death : yes (adult_reseed_artifacts)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
Score: Show false colours for walls : no (score_wall)
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Posted on 5.2.2010 04:45
4. on the Competition No.81 Ladder (of 19)
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