The Angband Ladder: Lucas XXI, the Wizard, Dunadan (Chee Mage by thorgot

  [Unangband 0.6.2 Character Dump]

 Name   Lucas XXI, the Wizard                    Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       66  STR:      14  +0  +2  +0     16
 Race   Dunadan (Cheetah)  Height  7' 4  INT:   18/26  +0  +7  +0  18/96
 Class  Mage               Status    43  WIS:      14  +0  +0  +0     14
 Style  Wizardry                         DEX:   18/49  +0  +0  +0  18/49
 Title  Spellbinder                      CON:      11  +0  +3  +0     14
 Home   Bilbo's House in Rivendell       CHR:   18/77  +0  +0  +0  18/77
 Target the tower of Weathertop          AGI:      14  +2  +0  +0     16
                                         SIZ:      13  +0  +2  +0     15
 Level           25  HP       -290/207  Fight    (+10,+1)  Fighting   Very Good
 Curr Exp     31277  Spell-Pts   33/33  WShld   (+21,+12)  Shooting        Fair
 Max Exp      31277  Hit die        13  Bash       [4,+7]  Throwing   Excellent
 Adv Exp       7223  Armor    [17,+27]  Blows  1/turn(x2)  Stealth         Good
 Depth      Lev  19  Infravis    20 ft  Shoot    (+10,+0)  Save Throw Excellent
 MaxDepth   Lev  19  Gold       131019  Shots  1/turn(x0)  Disarming  Excellent
 Game Turn  2970049  Burden    124 lbs  Throw    (+10,+0)  Devices       Superb
 Plr Turn    151157  % Burden      69%  Hurls  2/turn(x1)  Searching       Good
 Act Turn     48389  Speed          +8  Weight    136 lbs  Digging         Iffy

 You are one of several children of a Townsman.  You are a credit to the
 family.  You have brown eyes, wavy brown hair, and an average complexion.

 This is 27th Tuile of the 2890th year of the third age.
 You are on level 2 of the tower of Weathertop.

  [Last Messages]

> Trapped door (explosive trap) explodes.
> It cries out feebly.
> The Old Mine-dog dies.
> There is a trapped door (explosive trap) in the way.
> You failed to disarm the trapped door (explosive trap).
> You failed to disarm the trapped door (explosive trap).
> You failed to disarm the trapped door (explosive trap).
> You have disarmed the trapped door (explosive trap).
> The Giant Rotten icky thing explodes.
> The Mine-dog Corpse burns up!
> The Pearl-grey Potion of Detonations shatters!
> The Giant Rotten icky thing is destroyed.
> The Flask of Light explodes.
> The Pearl-grey Potion of Detonations explodes.
> You die.

  [Character Equipment]

a) a Morning Star of Trollslaying (3d6) (+11,+11) (+2)
   It is a useful ego item.  
b) a Mandolin of Intelligence (+7)
   It increases your intelligence by 7.  It sustains intelligence.  It is
   a useful ego item.  
c) an Aluminium Ring of Free Action
d) a Gold Ring of See Invisible
e) a Driftwood Amulet of Slow Digestion
f) a Wizard Light
g) Hard Studded Leather of Constitution (-1) [7,+8] (+3)
   It increases your constitution by 3.  It sustains constitution.  It is
   a useful ego item.  
h) a Cloak of Sense Nature [1,+2]
   It senses natural creatures.  It is a useful ego item.  
i) a Large Leather Shield of Sustain Charisma [4,+7]
   It sustains charisma.  It is a useful ego item.  
j) an Iron Helm of Sustain Wisdom [5,+8]
   It sustains wisdom.  It is a useful ego item.  
k) (nothing)
l) a Hunter's Stride (+8)

  [Character Inventory]

a) a Magic Book of Shapechanging {!m}
b) 2 Magic Books of Cantrips {@m1@b1, 40% off}
c) 2 Magic Books of Conjuring {@m2@b2}
d) 2 Magic Books of Incantations {@m3@b3, 40% off}
e) 2 Magic Books of Wizardry {@m4@b4, 40% off}
f) a Magical Bag of Scrying
   with a) 8 Scrolls titled "khobat plu ag" of Identify
        b) a Scroll titled "odfu paysan" of Read Magic
        d) 9 Scrolls titled "ishtab nis bie" of Magic Mapping
        f) 11 Scrolls titled "rhovnag see er" of Object Detection
        n) a Scroll titled "oxha arzefid" of Detection
g) 5 Rotting Mushrooms of Unhealth
h) a Dark Green Mushroom of Cure Serious Wounds
i) 5 Rations of Food
j) 9 Boiling Potions of Slow Poison
k) 9 Indigo Potions of Cure Light Wounds
l) 4 Metallic Purple Potions of Cure Mortal Wounds
m) 5 Scrolls titled "whon lakho ing" of Word of Recall {@r1!*=g}
n) a Locust Staff of Teleportation (1d6) (+0,+1) (5 charges)
   It is of good quality, but with no additional powers.  
o) a Blue Ring of Searching (-3)
   It is broken, having been blasted by powerful magic.  
p) a Driftwood Amulet of Slow Digestion
q) Riveted Leather Coat (-2) [8,+9]
   It is of very good quality, but with no additional powers.  

  [Home Inventory]

a) a Magical Bag of Supplies
b) a Blood Rune stone
c) a Door Rune stone
d) 2 Flame Rune stones
e) 3 Frost Rune stones
f) a Storm Rune stone
g) an Earth Rune stone
h) 14 Light Blue Mushrooms of Mana worth 75 gold pieces {mana}
i) a sprig of Athelas worth 1000 gold pieces
j) 5 Vermilion Potions of Cure Critical Wounds
k) a Bubbling Potion of Healing
l) a Light Green Potion of Dragonbreath
m) a map to the ruins of Angmar
n) a map to the temple of Elemental Evil
o) 44 Scrolls titled "ition roplu" of Legend Lore
p) a Golden Staff of Light (1d6) (+1,+2) (7 charges)
   It is of good quality, but with no additional powers.  
q) a Garnet Ring of Resist Fire
r) a Bronze Ring of Resist Cold
s) a Large Leather Shield [4,+7] <Explosive>
   It is a useful ego item.  
t) a Pair of Leather Sandals [1,+7]
   It is of very good quality, but with no additional powers.  
u) a Pair of Leather Sandals [1,+5]
   It is of good quality, but with no additional powers.  
v) a Pair of Hard Leather Boots of Execute Undead [3,+4]
   It does x5 damage against undead.  It is a useful ego item.  
w) a Javelin of Sense Nature (1d6) (+5,+6)
   It senses natural creatures.  It is a useful ego item.  
x) a Light Crossbow of Sense Nature (x3) (+1,+4)
   It senses natural creatures.  It is a useful ego item.  

  [Dungeons Explored]

You have emerged victorious from the dump outside Bree (0-4).
You have reached level 19 in the tower of Weathertop (17-31).
You have emerged victorious from Barrow-downs (4-23).
You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You have emerged victorious from the Midgewater Marshes (10-17).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited the Ford to Rivendell.
You have visited the East Road.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It modifies
your infravision.  

  [Spells Learnt]

Detect Monsters          Magic Missile            Cure Light Wounds
Wizard Light             Teleport Self            Frost Bolt
Detect Power             Gauge Magic              Phase Door
Find Hidden Traps/Doors  Stinking Cloud           Light Area
Cure Poison              Lightning Beam           Fire Bolt
Minor Lightning Ball     Torch                    Concentration
Spear of Light           Acid Bolt                Teleport Other
Haste Self               Frost Ball               Lightning Beam II
Frost Bolt II            Cone of Cold             Chain Lightning
Recharge Item I          Trap/Door Destruction    End Shapechange
Change into Cheetah      Polymorph Other          Identify


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++    +     
      \|=="~(()] "               \|=="~(()] "
      abcdefghijkl@              abcdefghijkl@
 Str: 2............        Str:  .............
 Int: .7...........        Int:  .............
 Wis: .............        Wis:  .........s...
 Dex: .............        Dex:  .............
 Con: ......3......        Con:  ............s
 Chr: .............        Chr:  ........s....
 Agi: .............        Agi:  .............
 Siz: 2............        Siz:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:.........+... 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:....+........         Save:.............
Feath:.............        Devic:.............
 Glow:.....6.......        Steal:.............
Regen:+............        Sear.:.............
Telep:.............        Infra:.............
Invis:...+.........        Tunn.:.............
FrAct:..+..........        Speed:...........8.
HLife:.............        Blows:.............
Activ:............+        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:2............ 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:s............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              \|=="~(()] "  
  Elf:.............                            
Natur:.......s....+                            
      abcdefghijkl@                            
      \|=="~(()] "                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       &??????,,!!!???_==)]]]/}        &??????,,!!!???_==)]]]/}
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Agi:  ........................  Agi:  ........................
 Siz:  ........................  Siz:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ................+....... Confu: ........................
 Cold: .................+...... Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
 Glow: ...............+........ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................        abcdefghijklmnopqrstuvwx
Dwarf: ........................
  Elf: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : no  (show_tips)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : yes (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : yes (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 27.12.2007 02:03
Last updated on 30.12.2007 00:16

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14783. on the Ladder (of 19090)
81. on the Unangband Ladder (of 189)
21. for this player (

Comments

Jump to latest

On 27.12.2007 02:03 thorgot wrote:
Services of Cure Disease and Healing didn't cure the disease I got by eating a mushroom. Which means I wasted 1200 gold, and I still have no idea how to cure it.

On 27.12.2007 08:57 Bandobras wrote:
Sounds bad. What mushroom was that?

On 27.12.2007 12:38 GCD wrote:
You have the plague, which can only be treated by cure plague.

On 27.12.2007 17:28 thorgot wrote:
I didn't realize "or you can treat the symptoms" meant the disease would be cured if I treated all the symptoms.

On 27.12.2007 23:26 thorgot wrote:
I love nexus. It's not like I needed the mana, anyways.

On 28.12.2007 00:38 Bandobras wrote:
One handsome wizard!

On 28.12.2007 02:46 andrewdoull wrote:
>I didn't realize "or you can treat the symptoms" meant the disease would be cured if I treated all the symptoms.

Any suggestions to make this clearer?

On 30.12.2007 00:16 thorgot wrote:
Future note: never go near potions of detonations.

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