The Angband Ladder: Hieronymus Gaylord, Dwarf Paladin by <sptramer@gmail.com>

  [Angband 3.1.1 dev Character Dump]

 Name   Hieronymus Gaylord                       Self  RB  CB  EB   Best
 Sex    Male         Age             44   STR:  18/19  +2  +3 +10 18/169
 Race   Dwarf        Height          48   INT:     18  -3  -3  +2     14
 Class  Paladin      Weight         140   WIS:  18/60  +2  +1  +5 18/140
 Title  Guardian     Social   Respected   DEX! 18/100  -2  +0  +9 18/170
 HP     -13/363      Maximize         Y   CON:     18  +2  +2  +0  18/40
 SP     201/202                           CHR:     15  -3  +2  +0     14


 Level               34   Armor    [46,+77]     Saving Throw         82%
 Cur Exp         426252   Fight   (+21,+12)     Stealth              Bad
 Max Exp         426252   Melee   (+31,+27)     Fighting          Heroic
 Adv Exp         542500   Shoot   (+34,+12)     Shooting          Superb
 MaxDepth   1950' (L39)   Blows      5/turn     Disarming            50%
 Turns          2034065   Shots      1/turn     Magic Device      Superb
 Gold            207091   Infra       50 ft     Perception       1 in 28
 Burden       213.7 lbs   Speed           3     Searching            29%

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:.......+..... rConf:.........+...
rElec:.......++.... Sound:......+......
rFire:+......+..... Shard:.............
rCold:.......+..... Nexus:.............
rPois:.......+..... Nethr:.............
rFear:+............ Chaos:.............
rLite:............. Disen:+............
rDark:............. S.Dig:.............
rBlnd:.........+..+ Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:............+
FrAct:+............ Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The Inertia hound breathes inertia.
> The Inertia hound resists.
> The Inertia hound breathes inertia.
> The Inertia hound resists.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> The Inertia hound resists.
> *** LOW HITPOINT WARNING! ***
> You have 31 charges remaining.
> You have 30 charges remaining.
> The Inertia hound breathes inertia.
> *** LOW HITPOINT WARNING! ***
> It breathes inertia.
> You die.

Killed by an Inertia hound.

  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w0@A2}
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 47.8 vs. evil creatures, 57.5 vs. undead, 57.5
     vs. orcs, 57.5 vs. trolls, 57.5 vs. creatures not resistant to
     fire, and 38 vs. others.
     
b) a Heavy Crossbow of Extra Might (x4) (+13,+12) (+1)
     +1 shooting power.
     
c) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom (+3)
     +3 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel {@A0}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Gold Dragon Scale Mail (-2) [30,+13] {@A1}
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it allows you to breathe sound for 130 damage.
     Takes 225 to 450 turns to recharge at your current speed.
     
h) The Cloak 'Colluin' [1,+15] {@A3}
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Resist Lightning [6,+3]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) {@A4}
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Agility [1,+8] (+5)
     +5 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [3,+6] (+5)
     +5 speed.
     


  [Character Inventory]

a) 4 Holy Books of Prayers [Words of Wisdom] {@m2}
b) 3 Holy Books of Prayers [Chants and Blessings] {@m3}
c) a Holy Book of Prayers [Ethereal Openings] {@m4}
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 20 Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
e) 10 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) 5 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) 2 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
h) a Potion of Enlightenment
     When drunk, it completely lights up and magically maps the level.
     
i) 9 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
j) 10 Scrolls of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
k) 5 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) 2 Rods of Slow Monster {@z2}
     When aimed, it attempts to magically slow a single monster.
     Takes 10 turns to recharge at your current speed.
     
m) 2 Rods of Sleep Monster {@z1}
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     Takes 9 turns to recharge at your current speed.
     
n) a Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 50 turns to recharge at your current speed.
     
o) 2 Rods of Polymorph
     When aimed, it polymorphs a monster into another kind of creature.
     Takes 12 turns to recharge at your current speed.
     
p) a Wand of Acid Balls (5 charges)
     Cannot be harmed by acid.
     
     When aimed, it creates an acid ball with damage 125.
     
q) a Staff of Confuse Monsters (10 charges)
     
     When activated, it confuses all non-unique creatures within line o
     f sight.
     
r) 4 Staves of Teleportation (30 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
s) a Set of Gauntlets of Agility [3,+3] (+5)
     +5 dexterity.
     
t) a Cutlass of Westernesse (1d8) (+11,+10) (+1)
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 34.2 vs. orcs, 34.2 vs. trolls, 34.2 vs.
     giants, and 24.6 vs. others.
     
u) a Katana of Slay Evil (3d5) (+8,+11)
     Slays evil creatures.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 39.1 vs. evil creatures, and 29.5 vs. others.
     
v) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 61.3 vs. trolls, 61.3 vs. dragons, 61.3 vs.
     creatures not resistant to acid, 84.4 vs. demons, and 38.2 vs.
     others.
     
     Radius 1 light.
w) 19 Bolts (1d5) (+2,+7) {@f0}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 113.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m3}
d) 6 Mushrooms of Fast Recovery
     
     When eaten, it heals cut damage, and cures stunning, poison and bl
     indness.
     
e) a Mushroom of Vigor
     
     When eaten, it restores all your stats.
     
f) 2 Mushrooms of Clear Mind
     
     When eaten, it cures confusion and hallucination, removes fear and 
     grants you temporary resistance to confusion.
     
g) a Scroll of *Remove Curse*
     When read, it removes all curses from all equipped items.
     
h) 7 Scrolls of Deep Descent
     When read, it transports you two or three levels below your maximu
     m dungeon depth.
     
i) a Rod of Detection {@z0}
     Cannot be harmed by electricity.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 50 turns to recharge at your current speed.
     
j) a Rod of Curing {@z3}
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 50 turns to recharge at your current speed.
     
k) 2 Staves of Confuse Monsters (20 charges)
     
     When activated, it confuses all non-unique creatures within line o
     f sight.
     
l) 2 Staves of Slow Monsters (16 charges)
     
     When activated, it slows all non-unique monsters within line of si
     ght.
     
m) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
o) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
q) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
r) a Pair of Leather Boots of Stability [2,+8]
     Provides resistance to nexus.
     Feather Falling.  
     
s) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 51 vs. animals, 58.6 vs. orcs, 58.6 vs.
     trolls, 58.6 vs. creatures not resistant to poison, and 43.4 vs.
     others.
     
t) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) {@w0@A0}
     +2 stealth.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 39.4 vs. evil creatures, 50.8 vs. creatures
     not resistant to fire, and 28.1 vs. others.
     
u) 26 Bolts of Slay Demon (1d5) (+11,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 370.8 vs. demons, and 123.6 vs. others.
     25% chance of breaking upon contact.
     
v) 27 Bolts of Wounding (1d5) (+7,+11) {@f1}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 133.9.
     25% chance of breaking upon contact.
     
w) 46 Bolts (1d5) (+5,+5)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 103.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1036      0'    1   Killed Farmer Maggot
      2747     50'    2   Reached level 2
     14228     50'    3   Reached level 3
     21268     50'    3   Killed Grip, Farmer Maggot's dog
     21268     50'    4   Reached level 4
     34649    100'    5   Reached level 5
     38040    100'    6   Reached level 6
     50113    100'    7   Reached level 7
     55368    100'    7   Killed Fang, Farmer Maggot's dog
     74133    150'    8   Reached level 8
    124754    150'    9   Reached level 9
    171987    250'   10   Reached level 10
    200599    300'   11   Reached level 11
    227345    300'   12   Reached level 12
    246433    350'   13   Reached level 13
    253568    350'   13   Killed Smeagol
    282764    350'   14   Reached level 14
    299909    500'   15   Reached level 15
    307416    500'   15   Killed Orfax, Son of Boldor
    318170    500'   16   Reached level 16
    369450    500'   17   Reached level 17
    401341    500'   17   Killed Brodda, the Easterling
    401341    500'   18   Reached level 18
    417159    500'   18   Killed Bullroarer the Hobbit
    439328    500'   18   Killed Mughash the Kobold Lord
    449758    500'   18   Killed Grishnakh, the Hill Orc
    456700    500'   19   Reached level 19
    487124    500'   19   Killed Lagduf, the Snaga
    500550    500'   20   Reached level 20
    576103    550'   20   Killed Wormtongue, Agent of Saruman
    576123    550'   20   Found The Phial of Galadriel
    586131    600'   21   Reached level 21
    664886    650'   22   Reached level 22
    697584    650'   22   Killed Boldor, King of the Yeeks
    725669    650'   23   Reached level 23
    800770    700'   23   Killed Golfimbul, the Hill Orc Chief
    825565    700'   24   Reached level 24
    862071    700'   24   Killed Ufthak of Cirith Ungol
    915043    800'   25   Reached level 25
    933331    800'   25   Killed Ulfast, Son of Ulfang
   1025152   1000'   25   Killed Bolg, Son of Azog
   1025152   1000'   26   Reached level 26
   1045734   1000'   26   Killed Nar, the Dwarf
   1083129   1050'   26   Killed Gorbag, the Orc Captain
   1109114   1050'   27   Reached level 27
   1174533   1050'   28   Reached level 28
   1176656   1050'   28   Found The Long Sword 'Anduril'
   1184246   1050'   28   Killed Shagrat, the Orc Captain
   1210631   1050'   28   Found The Set of Leather Gloves 'Cambeleg'
   1271649   1150'   28   Found The Flail 'Totila'
   1300921   1150'   29   Reached level 29
   1313056   1250'   29   Found The Dagger 'Dethanc' (LOST)
   1318049   1250'   29   Found The Soft Leather Armour 'Hithlomir'
   1325407   1250'   29   Killed Lugdush, the Uruk
   1328278   1250'   29   Killed Mim, Betrayer of Turin
   1329633   1250'   29   Found The Cloak 'Colluin'
   1333665   1250'   29   Killed Angamaite of Umbar
   1337480   1250'   29   Killed Ibun, Son of Mim
   1373662   1250'   29   Killed Azog, King of the Uruk-Hai
   1373708   1250'   29   Found The Hard Leather Cap of Thranduil
   1387073   1250'   29   Killed Ugluk, the Uruk
   1437578   1350'   29   Killed Sangahyando of Umbar
   1445373   1400'   30   Reached level 30
   1459397   1400'   30   Killed Khim, Son of Mim
   1463463   1400'   30   Killed Ulwarth, Son of Ulfang
   1529301   1450'   30   Found The Leather Scale Mail 'Thalkettoth'
   1551464   1450'   31   Reached level 31
   1570785   1450'   31   Killed Beorn, the Shape-Changer
   1570801   1450'   31   Found The Metal Cap of Thengel
   1655182   1500'   31   Killed Lokkak, the Ogre Chieftain
   1691963   1550'   31   Killed Uldor the Accursed
   1697748   1550'   32   Reached level 32
   1742997   1550'   32   Found The Dagger 'Narthanc' (LOST)
   1796796   1550'   32   Found The Iron Helm 'Holhenneth'
   1862756   1650'   32   Found The Morning Star 'Bloodspike'
   1869713   1650'   33   Reached level 33
   1929645   1800'   33   Found The Set of Gauntlets 'Paurhach'
   1975666   1800'   33   Found The Katana 'Aglarang'
   1975821   1800'   33   Killed Ulfang the Black
   1980086   1800'   33   Found The Cloak 'Holcolleth' (LOST)
   2032760   1950'   33   Found The Beaked Axe of Hurin
   2033973   1950'   34   Reached level 34


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.1.2010 09:49

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10163. on the Ladder (of 19090)
4192. on the Angband Ladder (of 6561)

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On 21.1.2010 09:49 sptramer@gmail.com wrote:
The final character run in the Angband let's play for the Talking Time forums of the internet. Godspeed you, Hieronymus Gaylord. You were pretty bitchin'.

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