[Angband 3.1.1 dev Character Dump] Name Hieronymus Gaylord Self RB CB EB Best Sex Male Age 44 STR: 18/19 +2 +3 +10 18/169 Race Dwarf Height 48 INT: 18 -3 -3 +2 14 Class Paladin Weight 140 WIS: 18/60 +2 +1 +5 18/140 Title Guardian Social Respected DEX! 18/100 -2 +0 +9 18/170 HP -13/363 Maximize Y CON: 18 +2 +2 +0 18/40 SP 201/202 CHR: 15 -3 +2 +0 14 Level 34 Armor [46,+77] Saving Throw 82% Cur Exp 426252 Fight (+21,+12) Stealth Bad Max Exp 426252 Melee (+31,+27) Fighting Heroic Adv Exp 542500 Shoot (+34,+12) Shooting Superb MaxDepth 1950' (L39) Blows 5/turn Disarming 50% Turns 2034065 Shots 1/turn Magic Device Superb Gold 207091 Infra 50 ft Perception 1 in 28 Burden 213.7 lbs Speed 3 Searching 29% You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:.......+..... rConf:.........+... rElec:.......++.... Sound:......+...... rFire:+......+..... Shard:............. rCold:.......+..... Nexus:............. rPois:.......+..... Nethr:............. rFear:+............ Chaos:............. rLite:............. Disen:+............ rDark:............. S.Dig:............. rBlnd:.........+..+ Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:.........+... Invis:+........+... Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > The Inertia hound breathes inertia. > The Inertia hound resists. > The Inertia hound breathes inertia. > The Inertia hound resists. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Inertia hound breathes inertia. > The Inertia hound resists. > *** LOW HITPOINT WARNING! *** > You have 31 charges remaining. > You have 30 charges remaining. > The Inertia hound breathes inertia. > *** LOW HITPOINT WARNING! *** > It breathes inertia. > You die. Killed by an Inertia hound. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w0@A2} +4 strength, dexterity. Slays evil creatures, undead, orcs, trolls. Branded with flames. Provides resistance to fire, fear, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 47.8 vs. evil creatures, 57.5 vs. undead, 57.5 vs. orcs, 57.5 vs. trolls, 57.5 vs. creatures not resistant to fire, and 38 vs. others. b) a Heavy Crossbow of Extra Might (x4) (+13,+12) (+1) +1 shooting power. c) a Ring of Strength (+3) +3 strength. Sustains strength. d) a Ring of Strength (+3) +3 strength. Sustains strength. e) an Amulet of Wisdom (+3) +3 wisdom. Sustains wisdom. f) The Phial of Galadriel {@A0} Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) Gold Dragon Scale Mail (-2) [30,+13] {@A1} Provides resistance to sound. Cannot be harmed by acid, electricity, fire, cold. When aimed, it allows you to breathe sound for 130 damage. Takes 225 to 450 turns to recharge at your current speed. h) The Cloak 'Colluin' [1,+15] {@A3} Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. i) a Leather Shield of Resist Lightning [6,+3] Provides resistance to lightning. Cannot be harmed by electricity. j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) {@A4} +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. k) a Set of Leather Gloves of Agility [1,+8] (+5) +5 dexterity. l) a Pair of Iron Shod Boots of Speed [3,+6] (+5) +5 speed. [Character Inventory] a) 4 Holy Books of Prayers [Words of Wisdom] {@m2} b) 3 Holy Books of Prayers [Chants and Blessings] {@m3} c) a Holy Book of Prayers [Ethereal Openings] {@m4} Cannot be harmed by acid, electricity, fire, cold. d) 20 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. e) 10 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) 5 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. g) 2 Potions of Restore Mana When drunk, it restores your mana points to maximum. h) a Potion of Enlightenment When drunk, it completely lights up and magically maps the level. i) 9 Potions of Speed When drunk, it hastens you for 2d10+20 turns. j) 10 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. k) 5 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. l) 2 Rods of Slow Monster {@z2} When aimed, it attempts to magically slow a single monster. Takes 10 turns to recharge at your current speed. m) 2 Rods of Sleep Monster {@z1} When aimed, it attempts to induce magical sleep in a single monste r. Takes 9 turns to recharge at your current speed. n) a Rod of Curing Cannot be harmed by electricity. When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. Takes 50 turns to recharge at your current speed. o) 2 Rods of Polymorph When aimed, it polymorphs a monster into another kind of creature. Takes 12 turns to recharge at your current speed. p) a Wand of Acid Balls (5 charges) Cannot be harmed by acid. When aimed, it creates an acid ball with damage 125. q) a Staff of Confuse Monsters (10 charges) When activated, it confuses all non-unique creatures within line o f sight. r) 4 Staves of Teleportation (30 charges) When activated, it teleports you randomly up to 100 squares away. s) a Set of Gauntlets of Agility [3,+3] (+5) +5 dexterity. t) a Cutlass of Westernesse (1d8) (+11,+10) (+1) +1 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 34.2 vs. orcs, 34.2 vs. trolls, 34.2 vs. giants, and 24.6 vs. others. u) a Katana of Slay Evil (3d5) (+8,+11) Slays evil creatures. Combat info: 5 blows/round. Average damage/hit: 39.1 vs. evil creatures, and 29.5 vs. others. v) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) +2 strength, constitution. Slays trolls, dragons. *Slays* demons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 61.3 vs. trolls, 61.3 vs. dragons, 61.3 vs. creatures not resistant to acid, 84.4 vs. demons, and 38.2 vs. others. Radius 1 light. w) 19 Bolts (1d5) (+2,+7) {@f0} Combat info: Hits targets up to 160 feet away. Average damage/hit: 113.3. 25% chance of breaking upon contact. [Home Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@m1} b) 2 Holy Books of Prayers [Words of Wisdom] {@m2} c) 3 Holy Books of Prayers [Chants and Blessings] {@m3} d) 6 Mushrooms of Fast Recovery When eaten, it heals cut damage, and cures stunning, poison and bl indness. e) a Mushroom of Vigor When eaten, it restores all your stats. f) 2 Mushrooms of Clear Mind When eaten, it cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. g) a Scroll of *Remove Curse* When read, it removes all curses from all equipped items. h) 7 Scrolls of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. i) a Rod of Detection {@z0} Cannot be harmed by electricity. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 50 turns to recharge at your current speed. j) a Rod of Curing {@z3} Cannot be harmed by electricity. When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. Takes 50 turns to recharge at your current speed. k) 2 Staves of Confuse Monsters (20 charges) When activated, it confuses all non-unique creatures within line o f sight. l) 2 Staves of Slow Monsters (16 charges) When activated, it slows all non-unique monsters within line of si ght. m) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3) +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. n) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. o) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. p) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. q) The Set of Gauntlets 'Paurhach' [3,+14] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. r) a Pair of Leather Boots of Stability [2,+8] Provides resistance to nexus. Feather Falling. s) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) +4 strength. Slays animals, orcs, trolls. Branded with venom. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 51 vs. animals, 58.6 vs. orcs, 58.6 vs. trolls, 58.6 vs. creatures not resistant to poison, and 43.4 vs. others. t) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) {@w0@A0} +2 stealth. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 39.4 vs. evil creatures, 50.8 vs. creatures not resistant to fire, and 28.1 vs. others. u) 26 Bolts of Slay Demon (1d5) (+11,+9) Slays demons. Combat info: Hits targets up to 160 feet away. Average damage/hit: 370.8 vs. demons, and 123.6 vs. others. 25% chance of breaking upon contact. v) 27 Bolts of Wounding (1d5) (+7,+11) {@f1} Combat info: Hits targets up to 160 feet away. Average damage/hit: 133.9. 25% chance of breaking upon contact. w) 46 Bolts (1d5) (+5,+5) Combat info: Hits targets up to 160 feet away. Average damage/hit: 103. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1036 0' 1 Killed Farmer Maggot 2747 50' 2 Reached level 2 14228 50' 3 Reached level 3 21268 50' 3 Killed Grip, Farmer Maggot's dog 21268 50' 4 Reached level 4 34649 100' 5 Reached level 5 38040 100' 6 Reached level 6 50113 100' 7 Reached level 7 55368 100' 7 Killed Fang, Farmer Maggot's dog 74133 150' 8 Reached level 8 124754 150' 9 Reached level 9 171987 250' 10 Reached level 10 200599 300' 11 Reached level 11 227345 300' 12 Reached level 12 246433 350' 13 Reached level 13 253568 350' 13 Killed Smeagol 282764 350' 14 Reached level 14 299909 500' 15 Reached level 15 307416 500' 15 Killed Orfax, Son of Boldor 318170 500' 16 Reached level 16 369450 500' 17 Reached level 17 401341 500' 17 Killed Brodda, the Easterling 401341 500' 18 Reached level 18 417159 500' 18 Killed Bullroarer the Hobbit 439328 500' 18 Killed Mughash the Kobold Lord 449758 500' 18 Killed Grishnakh, the Hill Orc 456700 500' 19 Reached level 19 487124 500' 19 Killed Lagduf, the Snaga 500550 500' 20 Reached level 20 576103 550' 20 Killed Wormtongue, Agent of Saruman 576123 550' 20 Found The Phial of Galadriel 586131 600' 21 Reached level 21 664886 650' 22 Reached level 22 697584 650' 22 Killed Boldor, King of the Yeeks 725669 650' 23 Reached level 23 800770 700' 23 Killed Golfimbul, the Hill Orc Chief 825565 700' 24 Reached level 24 862071 700' 24 Killed Ufthak of Cirith Ungol 915043 800' 25 Reached level 25 933331 800' 25 Killed Ulfast, Son of Ulfang 1025152 1000' 25 Killed Bolg, Son of Azog 1025152 1000' 26 Reached level 26 1045734 1000' 26 Killed Nar, the Dwarf 1083129 1050' 26 Killed Gorbag, the Orc Captain 1109114 1050' 27 Reached level 27 1174533 1050' 28 Reached level 28 1176656 1050' 28 Found The Long Sword 'Anduril' 1184246 1050' 28 Killed Shagrat, the Orc Captain 1210631 1050' 28 Found The Set of Leather Gloves 'Cambeleg' 1271649 1150' 28 Found The Flail 'Totila' 1300921 1150' 29 Reached level 29 1313056 1250' 29 Found The Dagger 'Dethanc' (LOST) 1318049 1250' 29 Found The Soft Leather Armour 'Hithlomir' 1325407 1250' 29 Killed Lugdush, the Uruk 1328278 1250' 29 Killed Mim, Betrayer of Turin 1329633 1250' 29 Found The Cloak 'Colluin' 1333665 1250' 29 Killed Angamaite of Umbar 1337480 1250' 29 Killed Ibun, Son of Mim 1373662 1250' 29 Killed Azog, King of the Uruk-Hai 1373708 1250' 29 Found The Hard Leather Cap of Thranduil 1387073 1250' 29 Killed Ugluk, the Uruk 1437578 1350' 29 Killed Sangahyando of Umbar 1445373 1400' 30 Reached level 30 1459397 1400' 30 Killed Khim, Son of Mim 1463463 1400' 30 Killed Ulwarth, Son of Ulfang 1529301 1450' 30 Found The Leather Scale Mail 'Thalkettoth' 1551464 1450' 31 Reached level 31 1570785 1450' 31 Killed Beorn, the Shape-Changer 1570801 1450' 31 Found The Metal Cap of Thengel 1655182 1500' 31 Killed Lokkak, the Ogre Chieftain 1691963 1550' 31 Killed Uldor the Accursed 1697748 1550' 32 Reached level 32 1742997 1550' 32 Found The Dagger 'Narthanc' (LOST) 1796796 1550' 32 Found The Iron Helm 'Holhenneth' 1862756 1650' 32 Found The Morning Star 'Bloodspike' 1869713 1650' 33 Reached level 33 1929645 1800' 33 Found The Set of Gauntlets 'Paurhach' 1975666 1800' 33 Found The Katana 'Aglarang' 1975821 1800' 33 Killed Ulfang the Black 1980086 1800' 33 Found The Cloak 'Holcolleth' (LOST) 2032760 1950' 33 Found The Beaked Axe of Hurin 2033973 1950' 34 Reached level 34 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)