The Angband Ladder: Mirest X, the Master, Shadow Fairy Mage by VRBones

  [Unangband 0.6.3 Character Dump]

 Name   Mirest X, the Master                     Self  SB  EB  TB   Best   Curr
 Sex    Male               Age      219  STR:       5  +0  +0  +0      5
 Race   Shadow Fairy       Height  5' 6  INT:   18/16  +0  +0  +0  18/16
 Class  Mage               Status    34  WIS:   18/49  +0  +0  +0  18/49
 Style  Curses                           DEX:      18  +0  +0  +0     18
 Title  Apprentice                       CON:      12  +0  +0  +0     12
 Home   'Bag End' in Hobbiton            CHR:      13  +0  +0  +0     13
 Target Maggot's farm                    AGI:      17  +0  +0  +0     17
                                         SIZ:       4  +0  +0  +0      4
 Level            7  HP         -31/24  Fight     (+4,-1)  Fighting       Awful
 Curr Exp       259  Spell-Pts   14/18  Unarm     (+4,-1)  Shooting         Bad
 Max Exp        259  Hit die         5  Free               Throwing        Poor
 Adv Exp        360  Armor     [5,+23]  Blows  1/turn(x0)  Stealth    Excellent
 Curr Danger Lev  6  Infravis    60 ft  Bow       (+2,-4)  Save Throw Excellent
 Max Dungeon Lev  6  Gold         1606  Shots  1/turn(x2)  Disarming  Excellent
 Game Turn   224141  Burden     54 lbs  Throw     (+4,+0)  Devices       Superb
 Plr Turn     11122  % Burden      77%  Hurls  1/turn(x1)  Searching       Iffy
 Act Turn      9249  Speed      Normal  Weight     61 lbs  Digging     Very Bad

 You are the only child of a Shadow-Fairy Scribe.  You have blue-gray eyes, str
 your arms, and a pale complexion.

 This is 3rd Tuile of the 2890th year of the third age.
 You are on level 6 of cellars' back exit in the Maggot's farm.

  [Last Messages]

> You failed to cast the spell!
> You have entered a tree hatchery.
> You enter a maze of up staircases.
> This place seems reasonably safe.
> You enter a maze of down staircases.
> You have a faint uneasy feeling.
> Illegal aim direction!
> The Giant white mouse dies.
> There is earth wall blocking your way.
> Illegal aim direction!
> The Dunlending Agent of the Nazgul is poisoned.
> The Dunlending Agent of the Nazgul casts a cold bolt at you.
> You are covered in frost!
> You die.
> You were killed by the Dunlending Agent of the Nazgul.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
        } = ~ ( ] ]                } = ~ ( ] ]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:...+.........         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:............+         Mana:............* 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............               } = ~ ( ] ]  
   Elf:............+                            
 Natur:.............                            
       abcdefghijkl@                            
        } = ~ ( ] ]                             

  [Character Equipment]

a) (nothing)
b) a Short Bow (x2) (-2,-4)
c) (nothing)
d) a Garnet Ring of Slow Digestion
e) (nothing)
f) a Wooden Torch (with 194 turns of light left)
g) (nothing)
h) a Cloak [1,+4]
i) (nothing)
j) a Hard Leather Cap [2,+5]
k) (nothing)
l) a Pair of Leather Boots [2,+5]

  [Character Equipment -- Quiver]

n) 22 Arrows of Slay Giant (1d6) (+4,+5)
o) 18 Arrows (1d6) (+3,+5)

  [Character inventory]

a) a Magic Book of Curses
b) a Magic Book of Summoning
c) 4 Rations of Food
d) 2 Slime Molds
e) a Spotted Mushroom of Poison
f) 2 Brown Mushrooms of Disease
g) 4 Violet Mushrooms of Bloating
h) 9 Orange Capped Mushrooms of Haste
i) 3 Flasks of Oil
j) a Chartreuse Potion of Berserk Strength
k) 2 Shimmering Potions of Cure Light Wounds
l) 2 Cobalt Potions of Cure Serious Wounds
m) a Tawny Potion of Neutralize Poison
n) 3 Carnation Potions of Heroism
o) 3 Scrolls titled "sunso buu" of Phase Door
p) a Smoking Wand of Lightning Beams (7 charges)
q) 2 Gnarled Wands of Spark (16 charges) {10% off}
r) an Elm Wand of Light (12 charges)
s) an Aluminium Wand of Confuse Monster (7 charges)
t) an Adamantium Wand of Trap/Door Destruction (9 charges)
u) a Nickel-Plated Ring of Resist Cold
v) a Buckler  [2,-6] {cursed}

  [Home inventory]

a) a Magic Book of Summoning
b) 6 Slime Molds
c) 11 Spotted Mushrooms of Poison
d) a Yellow Mushroom of Paranoia
e) 2 Grey Mushrooms of Confusion
f) a Black Spotted Mushroom of Restore Strength and Size
g) 2 Blue Mushrooms of Restore Constitution and Charisma {10% off}
h) 5 Flasks of Oil
i) a Scroll titled "ski ernag" of Sense Magic
j) 2 Cobalt Wands of Heal Monster (10 charges)
k) an Applewood Staff of Light (1d6) (+0,+0) (10 charges) (+1)
l) 7 Wooden Torches (with 2813 turns of light)
m) a Trident (3d3) (+0,+0) [4,+0]

  [Dungeons Explored]

You fought through to the other side of cellars' back exit in the Maggot's farm
 (2-6).
You have visited the town of Hobbiton.

  [Self-Knowledge]

You suffer from no afflictions.  
  [Spells Learnt]

Darkness                 Chill                    Shadowstep
Stinking Cloud           Blood Binding            Poison Missile
Detect Traps             Slip into Shadows        Sense Magic


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 19.1.2010 13:30
Last updated on 20.1.2010 10:30

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11. on the Competition No.81 Ladder (of 19)

Comments

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On 19.1.2010 13:30 VRBones wrote:
Came to the realisation that I didn't need the staff of light at the start. That gave a lot more space for haulage and improved play quite a bit. Also found out the virtues of Stinking Cloud to get rid of bat clusters that I used to run aay from.

Feeling pretty solid this time ...

On 20.1.2010 10:30 VRBones wrote:
First incarnation to reach the agent and he one-shotted me to -31 ... Might have to seek fame through other ways.

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