The Angband Ladder: Mirest II, the Master, Shadow Fairy Mage by konijn_

  [Unangband 0.6.3 Character Dump]

 Name   Mirest II, the Master                    Self  SB  EB  TB   Best   Curr
 Sex    Male               Age      219  STR:       5  +0  +0  +0      5
 Race   Shadow Fairy       Height  5' 6  INT:   18/16  +0  +0  +0  18/16
 Class  Mage               Status    34  WIS:   18/49  +0  +0  +0  18/49
 Style  Curses                           DEX:      18  +0  +0  +0     18
 Title  Apprentice                       CON:      13  +0  +0  +0     13
 Home   at the Prancing Pony in Bree     CHR:      13  +0  +0  +0     13
 Target a hill in Trollshaws Forest      AGI:      17  +0  +0  +0     17
                                         SIZ:       3  +0  +0  +0      3
 Level            8  HP          -1/28  Fight     (+4,-1)  Fighting       Awful
 Curr Exp       443  Spell-Pts   19/21  1Hand     (+4,-1)  Shooting         Bad
 Max Exp        443  Hit die         4  Free               Throwing        Iffy
 Adv Exp        504  Armor     [6,+15]  Blows  1/turn(x0)  Stealth    Excellent
 Curr Danger Lev  4  Infravis    60 ft  Shoot     (+4,+0)  Save Throw Excellent
 Max Dungeon Lev  4  Gold         3034  Shots  0/turn(x0)  Disarming  Excellent
 Game Turn   214129  Burden     53 lbs  Throw     (+4,+0)  Devices       Superb
 Plr Turn     17637  % Burden      76%  Hurls  1/turn(x1)  Searching       Iffy
 Act Turn     12428  Speed         -15  Weight     61 lbs  Digging          Bad

 You are the only child of a Shadow-Fairy Scribe.  You have blue-gray eyes,
 straight grey hair that reaches to your arms, and a pale complexion.

 This is 3rd Tuile of the 2890th year of the third age.
 You are in a hill in Trollshaws Forest.

  [Last Messages]

> The Fruit bat nips you.
> The Large Fruit bat nips you.
> The Fruit bat misses you.
> The Large Fruit bat misses you.
> The Fruit bat nips you.
> The Large Fruit bat is afraid.
> The Large Fruit bat flees in terror!
> The Large Fruit bat screeches something.
> The Large Fruit bat is dazed.
> The Fruit bat nips you.
> The Fruit bat nips you.
> The Fruit bat nips you.
> The Fruit bat nips you.
> You die.
> You were killed by a Fruit bat.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       _    ~(( ] ]               _    ~(( ] ]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:...........+. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:1............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:............+         Mana:............* 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:...........x. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              _    ~(( ] ]  
   Elf:............+                            
 Natur:.............                            
       abcdefghijkl@                            
       _    ~(( ] ]                             

  [Character Equipment]

a) an Applewood Staff of Light (1d6) (+0,+0) (9 charges) (+1)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 9458 turns of light)
g) a Robe [2,+0]
h) a Cloak [1,+5]
i) (nothing)
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Leather Sandals of Stability [1,+1]

  [Character inventory]

a) a Magic Book of Curses
b) a Magic Book of Summoning
c) a Magic Book of Invocations
d) 4 Hard Biscuits
e) 10 Rations of Food
f) 10 Orange Capped Mushrooms of Haste
g) 2 Flasks of Oil
h) a Shimmering Potion of Cure Light Wounds
i) 3 Clear Potions of Water
j) 3 Scrolls titled "sunso buu" of Phase Door
k) a Scroll titled "miankh nepner" of Word of Recall
l) 4 Scrolls titled "compsun ypdoe" of Blessing
m) 4 Scrolls titled "ski ernag" of Sense Magic
n) a Gnarled Wand of Spark (1 charge)
o) a Dagger (1d4) (+2,+0)

  [Home inventory]

a) 9 Flasks of Oil
b) 4 Flasks of Blood
c) 2 Flasks of a White icky thing Slime
d) 2 Flasks of Web
e) a Set of Leather Gloves [1,-3]
f) 2 large a Brown mushroom patch Spores
g) 3 handfuls of dusty Fur
h) a handful of a Brown faerie Fur
i) a set of broken Teeth

  [Dungeons Explored]

You emerged victorious from the dump outside Bree (0-4).
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited a hill in Trollshaws Forest (4-6).

  [Self-Knowledge]

You are bleeding.  You are climbing over an obstacle.  
  [Game Statistics]

Total monsters killed: 235
Total uniques killed: 1
Deepest unique killed: Bill Ferny, Agent of Saruman
Total uniques left alive: 135
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 4 Brown oozes
 5 Giant grubs
 a Brown mushroom patch
 5 Spikey mushroom patches
 3 Cave lizards
Top 5 monsters killed (by number, excluding uniques):
 64 Fruit bats
 21 Jackals
 14 Metallic green centipedes
 14 Shrieker mushroom patches
 12 Giant white centipedes

  [Spells Learnt]

Chill                    Sting                    Shadowstep
Stinking Cloud           Detect Traps             Find Familiar
Blood Binding            Animate Dead             Sticks to Snakes
Air Spirit               

  [Familiar]

Your familiar was a toad.

While serving you it gained the following abilities:
  dig through dirt and rubble


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 16.1.2010 04:09
Last updated on 16.1.2010 14:50

Download this dump

16. on the Competition No.81 Ladder (of 19)

Comments

Jump to latest

On 16.1.2010 04:09 konijn_ wrote:
Shops dont seem to refresh that often, spark wands appear to be not so common after all.

On 16.1.2010 04:45 konijn_ wrote:
Gahhhhh !

So I travel to a hill since the level requirements are good ( low ). There is no way to avoid the water, my light is out because of the water, and now there is no indication whether I need to light my Lantern and if so, how..

Bats found me and are nipping me to death..

How do I turn on my lantern now, or am I dead anyway ?

On 16.1.2010 05:20 andrewdoull wrote:
Use the '|' command - light/douse. It's the same as Sangband...

On 16.1.2010 05:22 andrewdoull wrote:
And water should allow you to Sticks to Snakes...

On 16.1.2010 05:32 andrewdoull wrote:
Or you could wield your staff of light... that'll give you a light radius of 1 permanently.

On 16.1.2010 14:45 konijn_ wrote:
Thanks,

Given the current population of bats, I will wear the staff.

T.

On 16.1.2010 14:49 konijn_ wrote:
Wot ??

My Sandals of Stability gave the inability to teleport..
Death to bat nibbling.

On 16.1.2010 23:59 andrewdoull wrote:
I don't remember adding that... it makes sense though. With the lesser magic items in Unangband allowing any possible single flag to be added to an item, any ego item that just provided a single flag got an upgrade. I should have changed the name to avoid confusion...

Just finding new ways to kill people.

On 17.1.2010 04:12 konijn_ wrote:
'upgrade' ;)

On 17.1.2010 04:39 andrewdoull wrote:
It's useful if you're fighting anything which can teleport you around or teleport level. And it's not cursed so you can take it off in a partial turn (50 energy used instead of 100).

On 17.1.2010 16:12 konijn_ wrote:
I know, I know,
since I play carefully ( read 'paranoid' ) I' havent had to teleport before. I guess the lesson learned is that I need to use a scroll of phase door each time I wear a new item.

T.

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