The Angband Ladder: Midna, the Magician, Shadow Fairy Mage by Matthias

  [Unangband 0.6.2 Character Dump]

 Name   Midna, the Magician                      Self  SB  EB  TB   Best   Curr
 Sex    Female             Age      245  STR:       7  +0  +0  +0      7
 Race   Shadow Fairy       Height  5' 5  INT:      18  +0  +0  +0     18
 Class  Mage               Status     7  WIS:   18/39  +0  +0  +0  18/39
 Style  Wands/Rods                       DEX:      17  +0  +0  +0     17
 Title  Apprentice                       CON:      12  +0  +0  +0     12
 Home   'Bag End' in Hobbiton            CHR:      11  +0  +0  +0     11
 Target Farmer Maggot's farm             AGI:      16  +0  +0  +0     16
                                         SIZ:       6  +0  +0  +0      6
 Level            6  HP         -88/25  Fight     (+3,+0)  Fighting       Awful
 Curr Exp       218  Spell-Pts   15/15  Unarm     (+3,+0)  Shooting         Bad
 Max Exp        218  Hit die         7  Free               Throwing        Iffy
 Adv Exp         34  Armor     [4,+12]  Blows  1/turn(x0)  Stealth    Excellent
 Depth       300 ft  Infravis    60 ft  Shoot     (+3,+0)  Save Throw Excellent
 MaxDepth    300 ft  Gold          505  Shots  0/turn(x0)  Disarming       Good
 Game Turn    43111  Burden     64 lbs  Throw     (+3,+0)  Devices       Superb
 Plr Turn      2774  % Burden      71%  Hurls  1/turn(x1)  Searching       Fair
 Act Turn      2239  Speed          -1  Weight     54 lbs  Digging     Very Bad

 You are the only child of a Shadow-Fairy Fighter.  You have hazel eyes,
 straight grey hair that barely covers your shoulders, and a pale
 complexion.
 This is 1st Tuile of the 2890th year of the third age.
 You are 200 ft deep in Farmer Maggot's farm.

  [Last Messages]

> You are no longer tired.
> You find nothing.
> There is a granite wall in the way.
> There is a granite wall in the way.
> The Blinking eye writhes in agony.
> The Blinking eye dies.
> You are getting short of breath.
> You were wielding a Mace (Blessed?) (2d4) {excellent} (t).
> You feel relieved to put down your heavy weapon.
> You drop a Mace (Blessed?) (2d4) {excellent} (t).
> You have no more Maces (Blessed?) (2d4) {excellent} (t).
> You are no longer tired.
> You are covered in frost!
> One of your Amber Potions (h) was destroyed!
> You die.

  [Character Equipment]

a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 2479 turns of light left)
g) (nothing)
h) a Cloak [1,+0]
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Hard Leather Boots [3,+4]
   It is of good quality, but with no additional powers.  

  [Character Equipment -- Quiver]

n) 3 large Noxious mold Spores
   It is broken, having been blasted by powerful magic.  

  [Character Inventory]

a) a Magic Book of Cantrips
b) 5 Slime Molds
c) a Piece of Elvish Waybread
d) a handful of Berries
e) a Metallic Red Potion of Neutralize Poison
f) 4 Icky Green Potions of Slime Mold Juice
g) 3 Amber Potions of Resist Heat
h) a Gold Speckled Potion of Free Action
i) an Auburn Potion of See Invisible
j) 7 Scrolls titled "sna esh tab" of Phase Door
k) 4 Scrolls titled "ausviv mik" of Treasure Detection
l) an Ivory Rod of Trap Location
m) a Rosewood Wand of Light (12 charges)
n) a Hemlock Wand of Sleep Monster (11 charges)
o) 3 Blue Wands of Spark (9 charges)
p) an Aquamarine Ring of Feather Falling
q) 5 Wooden Torches (with 2690 turns of light)
r) a Lute (Theft proof)
   It cannot be stolen from your inventory.  It is a useful ego item.  
s) a Spiked Club (1d7) (-4,-1) {cursed}
   It is cursed, with negative effects if you attempt to use it.  
t) a Sling (x2) (+4,+6)
   It is of very good quality, but with no additional powers.  

  [Dungeons Explored]

You have reached 200 foot depth in Farmer Maggot's farm.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  

  [Spells Learnt]

Torch                    Detect Monsters          

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
           � �   �                    � �   �
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  .............
 Siz: .............        Siz:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:.............        Tunn.:.............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:............+         Mana:............* 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:.............                            
  Elf:............+                            
Natur:.............                            
      abcdefghijkl@                            
                                               


  [Your Home Is Empty]

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : no  (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : yes (show_tips)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : no  (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 31.8.2007 22:53

Download this dump

18541. on the Ladder (of 19090)
168. on the Unangband Ladder (of 189)
66. for this player (

Related screenshot:
Oh look more traps

Comments

Jump to latest

On 31.8.2007 22:53 Matthias wrote:
Yeah never underestimate those Puce Potions. But... wands of spark are cheap AND powerful. 115 gravity damage beam about 1/2 the time kills the agent really fast...

On 31.8.2007 23:07 Bandobras wrote:
I was wandering what is that fancy black-grey beam... I figured it must be either a critical activation of critical failure to activate. Gravity beam. Heh. :)

On 1.9.2007 00:18 Matthias wrote:
Midna 2 returned retured to Maggot's in a weak state after a ghost stole all the food. Farm was closed thanks to night, but opened after I killed FM with gravity beams. I happily returned to Hobbiton where I drowned in the river o_0

On 1.9.2007 00:45 Matthias wrote:
Midna 3 got +4 int boots for killing the agent, then got toasted by red bats.

On 1.9.2007 00:55 Bandobras wrote:
I always knew the river must serve some game-play purpose...

Yeah, the bats are nasty in Un. But Detect Monsters would save you, wouldn't it?

On 1.9.2007 00:57 Matthias wrote:
I detected them, they were rowed up nicely, but just behind a corner, so there was no room between me and them when I hoped for gravity beam and got lightning spark :)

On 1.9.2007 11:37 andrewdoull wrote:
Oops. Looks like I didn't successfully squash that bug... should only be sparks there (no gravity beams).

On 1.9.2007 12:09 Matthias wrote:
Damn :=)

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