[Unangband 0.6.3 Character Dump] Name Mirest II, the Master Self SB EB TB Best Curr Sex Male Age 219 STR: 5 +0 +0 +0 5 Race Shadow Fairy Height 5' 6 INT: 18/16 +0 +0 +0 18/16 Class Mage Status 34 WIS: 18/49 +0 +0 +0 18/49 Style Curses DEX: 18 +0 +0 +0 18 Title Apprentice CON: 13 +0 +0 +0 13 Home at the Prancing Pony in Bree CHR: 13 +0 +0 +0 13 Target a hill in Trollshaws Forest AGI: 17 +0 +0 +0 17 SIZ: 3 +0 +0 +0 3 Level 8 HP -1/28 Fight (+4,-1) Fighting Awful Curr Exp 443 Spell-Pts 19/21 1Hand (+4,-1) Shooting Bad Max Exp 443 Hit die 4 Free Throwing Iffy Adv Exp 504 Armor [6,+15] Blows 1/turn(x0) Stealth Excellent Curr Danger Lev 4 Infravis 60 ft Shoot (+4,+0) Save Throw Excellent Max Dungeon Lev 4 Gold 3034 Shots 0/turn(x0) Disarming Excellent Game Turn 214129 Burden 53 lbs Throw (+4,+0) Devices Superb Plr Turn 17637 % Burden 76% Hurls 1/turn(x1) Searching Iffy Act Turn 12428 Speed -15 Weight 61 lbs Digging Bad You are the only child of a Shadow-Fairy Scribe. You have blue-gray eyes, straight grey hair that reaches to your arms, and a pale complexion. This is 3rd Tuile of the 2890th year of the third age. You are in a hill in Trollshaws Forest. [Last Messages] > The Fruit bat nips you. > The Large Fruit bat nips you. > The Fruit bat misses you. > The Large Fruit bat misses you. > The Fruit bat nips you. > The Large Fruit bat is afraid. > The Large Fruit bat flees in terror! > The Large Fruit bat screeches something. > The Large Fruit bat is dazed. > The Fruit bat nips you. > The Fruit bat nips you. > The Fruit bat nips you. > The Fruit bat nips you. > You die. > You were killed by a Fruit bat. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) _ ~(( ] ] _ ~(( ] ] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:...........+. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:1............ Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............+ Mana:............* Orc:............. Exper:............. Troll:............. Telep:...........x. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. _ ~(( ] ] Elf:............+ Natur:............. abcdefghijkl@ _ ~(( ] ] [Character Equipment] a) an Applewood Staff of Light (1d6) (+0,+0) (9 charges) (+1) b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (with 9458 turns of light) g) a Robe [2,+0] h) a Cloak [1,+5] i) (nothing) j) a Hard Leather Cap [2,+0] k) (nothing) l) a Pair of Leather Sandals of Stability [1,+1] [Character inventory] a) a Magic Book of Curses b) a Magic Book of Summoning c) a Magic Book of Invocations d) 4 Hard Biscuits e) 10 Rations of Food f) 10 Orange Capped Mushrooms of Haste g) 2 Flasks of Oil h) a Shimmering Potion of Cure Light Wounds i) 3 Clear Potions of Water j) 3 Scrolls titled "sunso buu" of Phase Door k) a Scroll titled "miankh nepner" of Word of Recall l) 4 Scrolls titled "compsun ypdoe" of Blessing m) 4 Scrolls titled "ski ernag" of Sense Magic n) a Gnarled Wand of Spark (1 charge) o) a Dagger (1d4) (+2,+0) [Home inventory] a) 9 Flasks of Oil b) 4 Flasks of Blood c) 2 Flasks of a White icky thing Slime d) 2 Flasks of Web e) a Set of Leather Gloves [1,-3] f) 2 large a Brown mushroom patch Spores g) 3 handfuls of dusty Fur h) a handful of a Brown faerie Fur i) a set of broken Teeth [Dungeons Explored] You emerged victorious from the dump outside Bree (0-4). You have visited the town of Hobbiton. You have visited the East Road. You have visited a hill in Trollshaws Forest (4-6). [Self-Knowledge] You are bleeding. You are climbing over an obstacle. [Game Statistics] Total monsters killed: 235 Total uniques killed: 1 Deepest unique killed: Bill Ferny, Agent of Saruman Total uniques left alive: 135 Top 5 monsters killed (by depth, excluding uniques and townsfolk): 4 Brown oozes 5 Giant grubs a Brown mushroom patch 5 Spikey mushroom patches 3 Cave lizards Top 5 monsters killed (by number, excluding uniques): 64 Fruit bats 21 Jackals 14 Metallic green centipedes 14 Shrieker mushroom patches 12 Giant white centipedes [Spells Learnt] Chill Sting Shadowstep Stinking Cloud Detect Traps Find Familiar Blood Binding Animate Dead Sticks to Snakes Air Spirit [Familiar] Your familiar was a toad. While serving you it gained the following abilities: dig through dirt and rubble [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)