The Angband Ladder: Mirest, the Master, Shadow Fairy Mage by Roch

  [Unangband 0.6.4 Character Dump]

 Name   Mirest, the Master                       Self  SB  EB  TB   Best   Curr
 Sex    Male               Age      220  STR:       5  +0  +1  +0      6
 Race   Shadow Fairy       Height  5' 6  INT:   18/29  +0  +0  +0  18/29
 Class  Mage               Status    34  WIS:   18/55  +0  +3  +0  18/85
 Style  Curses                           DEX:      18  +0  +0  +0     18
 Title  Journeyman                       CON:      14  +0  +0  +0     14
 Home   at the Prancing Pony in Bree     Chr:      13  +0  +0  +0     13     10
 Target  Barrow-downs                    AGI:      18  +0  +0  +0     18
                                         SIZ:       4  +0  +1  +0      5
 Level           11  HP          -7/53  Fight     (+4,-1)  Fighting       Awful
 Curr Exp       954  Spell-Pts   24/34  WShld     (+7,-1)  Shooting         Bad
 Max Exp        954  Hit die         6  Bash       [2,+2]  Throwing        Iffy
 Adv Exp       1170  Armor    [10,+46]  Blows  1/turn(x0)  Stealth    Excellent
 Curr Danger Lev  6  Infravis    60 ft  Shoot     (+4,+0)  Save Throw Excellent
 Max Dungeon Lev  6  Gold         2647  Shots  0/turn(x0)  Disarming  Excellent
 Game Turn  1223699  Burden     94 lbs  Throw     (+4,+0)  Devices       Superb
 Plr Turn     43911  % Burden     118%  Hurls  1/turn(x1)  Searching       Good
 Act Turn     39972  Speed          -3  Weight     61 lbs  Digging     Very Bad

 You are the only child of a Shadow-Fairy Scribe.  You have blue-gray eyes, str


 This is 11th Tuile of the 2890th year of the third age.
 You are on level 6 of  Barrow-downs.

  [Last Messages]

> There is a granite wall in the way.
> You have no room for a Gnome mage Corpse.
> You have no room for a Gnome mage Head.
> There is a granite wall in the way.
> The Giant green frog is nearly awake.
> The Giant green frog dies.
> You have no room for Soft Studded Leather [5] {unusual}.
> On the ground: Soft Studded Leather [5] {magic item}.
> You have no room for Soft Studded Leather [5] {magic item}.
> You've released a rock fall.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> *** LOW HITPOINT WARNING! ***
> You die.
> You were killed by a deadfall.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +     +   
       | =="~(()] ]               | =="~(()] ]
       abcdefghijkl@              abcdefghijkl@
   Str:..1..........         sStr:..s..........
   Int:.............         sInt:.............
   Wis:........3....         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:..1..........         sSiz:..s..........
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.....1.......
 Telep:.............        Infra:.............
 Invis:...+.........         Tunn:.............
 FrAct:.............        Speed:1............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:............+         Mana:............* 
   Orc:.............        Exper:............. 
 Troll:....s........        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              | =="~(()] ]  
   Elf:............+                            
 Natur:.............                            
       abcdefghijkl@                            
       | =="~(()] ]                             

  [Character Equipment]

a) a Broken Sword of Speed (1d2) (+3,+0) (+1) {40% off}
b) (nothing)
c) a Steel-Plated Ring of Strength and Size (+1)
d) a Beryl Ring of See Invisible
e) a Starstone Amulet of Sense Trolls
f) a Brass Lantern of Searching (with 12204 turns of light left) (+1)
g) a Robe [2,+6]
h) a Cloak (Spiderthread) [1,+6]
i) a Buckler of Wisdom [2,+2] (+3)
j) a Hard Leather Cap [2,+7]
k) (nothing)
l) a Pair of Iron Shod Boots [3,+11]

  [Character inventory]

a) a Magic Book of Psychic Magic
b) a Magic Book of Curses
c) a Magic Book of Summoning
d) a Magic Book of Invocations
e) 4 Rations of Food
f) 7 Orange Capped Mushrooms of Haste
g) a Briny Potion of Speed
h) 5 Rainbow Potions of Cure Moderate Wounds
i) 2 Tawny Potions of Neutralize Poison
j) 3 Silver Speckled Potions of Resist Acid
k) 7 Scrolls titled "sunso buu" of Phase Door {40% off}
l) 2 Scrolls titled "miankh nepner" of Word of Recall
m) 3 Scrolls titled "stamung igre" of Identify
n) a Bronze Rod of Object Location
o) a Zirconium Rod of Detect Life
p) a Switch Rod of Door/Stair Location
q) 3 Cast Iron Wands of Magic Missile (9 charges)
r) a Willow Staff of Teleportation (1d6) (+0,+0) (7 charges)
s) a Hard Leather Cap [2,+5]
t) a Pair of Iron Shod Boots of Stability [3,+6]
u) a Hand Crossbow (x2) (+4,+5)
v) 25 Arrows of Slay Demon (1d6) (+3,+3)
w) 24 Lead Shots (Theft proof) (1d4) (+4,+5)

  [Home inventory]

a) 20 Rations of Food {40% off}
b) 16 Orange Capped Mushrooms of Haste
c) a Rainbow Potion of Cure Moderate Wounds
d) 10 Scrolls titled "sunso buu" of Phase Door
e) a Lead-Plated Rod of Dowsing
f) a Buckler [2,+4]
g) a Buckler [2,+5]
h) a Buckler [2,+6]
i) a Pair of Leather Boots [2,+8]
j) a Pair of Leather Boots  [2,-9] {cursed}
k) a Pair of Iron Shod Boots [3,+8]
l) a Lochaber Axe (3d4) (+3,+3)
m) a Trident (3d3) (+2,+3) [4,+8]
n) a Spiked Club (1d7) (+2,+4)
o) a Spiked Club (1d7) (+3,+3)

  [Dungeons Explored]

You opened the passage through the East Road.
You emerged victorious from cellars' back exit in the Maggot's farm (2-6).
You emerged victorious from the dump outside Bree (0-4).
You fought through to the other side of the Troll Cave in Trollshaws Forest
 (4-6).
You have visited the town of Hobbiton.
You have visited the Brandywine Ferry.
You reached level 6 in  Barrow-downs (4-17).

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  You are
 carrying equipment that you have not fully identified.  It protects you from 
 involuntary teleporation.  It causes you to fall like a feather.  It burdens
 you with inability to teleport.  


  [Game Statistics]

Total monsters killed: 436
Total uniques killed: 5
Deepest unique killed: Your Familiar (normally at 10)
Total uniques left alive: 132
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 2 Apprentice shamans
 an Orange icky thing
 a Copper mushroom patch
 6 Snagas
 2 Mummified cats
Top 5 monsters killed (by number, excluding uniques):
 52 Jackals
 48 Fruit bats
 25 Shrieker mushroom patches
 23 Wild dogs
 22 White snakes

  [Spells Learnt]

Sting                    Chill                    Detect Traps
Find Familiar            Stinking Cloud           Poison Missile
Sense Magic              Detect Evil              Change into Bat
Fire Spirit              Darkness Bolt            Blood Binding
Temporary Displacement   Probability Travel       

  [Familiar]

Your familiar was a mole.

While serving you it gained the following abilities:
  wear armour to protect against arrows and acid
  increase range of senses
  communicate with you silently
  gain an additional attack
  tunnel through walls


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 15.1.2010 06:14
Last updated on 2.2.2010 06:03

Download this dump

7. on the Competition No.81 Ladder (of 19)

Comments

Jump to latest

On 15.1.2010 06:14 Roch wrote:
This learning curve is (literally) killing me. Held the button down to go back to a place I'd been and ran into some ants. Curses!

On 2.2.2010 06:03 Roch wrote:
I nursed this guy past the Dunlending agent, which in some ways was like beating Morgoth with this character. His death from an undetected deadfall trap happened when he got a new spell book and got distracted with the new keystroke combinations. So long Un, I barely knew ye.

On 2.2.2010 11:24 andrewdoull wrote:
Come back for a try when I release 0.6.4 final. The Dunlending's spells will be toned down and deadfalls should be less... deadly. It wouldn't have been fair on the early entries to have fixed them this late in the competition.

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