The Angband Ladder: Sexy Reaper, Archon Warrior by <dzhang@its.caltech.edu>

  [Hengband 1.7.2 Character Dump]

                          Name  : Sexy Reaper

 Sex      : Female           Age               273   Str!:  18/*** 18/***
 Race     : Archon           Height             73   Int!:  18/136 18/180
 Class    : Warrior          Weight            164   Wis :  18/168 18/179
                             Social Class       94   Dex!:  18/*** 18/***
                             Align          Lawful   Con!:  18/207 18/***
                                                     Chr :  18/158 18/169

 Right hand    (+127,+129)   Hit point   -230/1113   Fighting   : Legendary[77]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[72]
 Blows/Round           6+0                           SavingThrow: Legendary[7]
 AverageDmg/Rnd     1177+0   Level              50   Stealth    : Very Bad
                             Experience   12013184
 Shooting       (+106,+20)   Max Exp      13191467   Perception : Very Bad
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Bad
 Shots/Round          1.00   Gold          1053034   Disarming  : Heroic
                                                     MagicDevice: Superb
 AC               [40,+96]   Time     Day 90 18:55
 Speed               (+24)   Play time    14:10:32   Infra-Vision: 60 feet


                         (Character Background)
          Hey, it's a job.  How else is a girl angel like you
          supposed to afford things like Golden Apples and Plain Gold
          Rings?


          ...You were killed by Death scythe on level 91 of Angband.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Archon        Str!: 18/100  2  4  1  9 18/*** 18/***  ...5...2..2..
 Class : Warrior       Int!: 18/110  0 -2  1  8 18/180 18/136  .3.5.23..1...
 Level : 50            Wis :  18/69  4 -2  1  8 18/179 18/168  .3.5.23..1...
 Hits  : -230/1113     Dex!: 18/130  1  2  1  9 18/*** 18/***  ...5.......4.
 Mana  : 0/0           Con!:  18/80  2  2  1  9 18/*** 18/207  ...5...2..2..
                       Chr :  18/69  3 -1  3  5 18/169 18/158  ...5.2.2.....
         /*}=="*[(]]]             /*}=="*[(]]]                 /*}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ...*...+.+..#    Sound : ..+....+.....    Speed     : ..+++++....+.
 Elec  : ...*...+....#    Nether: ..+..+.......    FreeAction: .........+++.
 Fire  : ...*........#    Nexus : ...........+.    SeeInvisi.: .+.+.++..+..+
 Cold  : ...*...+.+..#    Chaos : ......+......    Hold Life : .+....+......
 Poison: .........+..#    Disnch: .......+.+...    Warning   : .............
 Light : ........+....    Fear  : .......+.+..#    SlowDigest: .........+...
 Dark  : .....+..+....    Reflct: .+...........    Regene.   : ...+........+
 Shard : ...+.........    AuFire: .............    Levitation: ...........++
 Blind : .......+.....    AuElec: .............    Perm Lite : .++..........
 Conf  : ......+......    AuCold: .............    Cursed    : ...*.........

             /*                 /*}=="*[(]]]                   /*}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .+...........    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: +..    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: ...+.+.......    Add Stealth : ..+..+.......
 Slay Anim.: +..    ESP Demon : ...+.........    Add Search  : .........+...
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .............    Blessed     : .............
 Elec Brand: +..    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: +..                                 Econom. Mana: .............
 Poison Brd: +..    Sust Str  : ...+.........
 Sharpness : +..    Sust Int  : ...+.........    Drain Exp   : ...+.........
 Quake     : ...    Sust Wis  : ...+.........    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : ...+.......+.    Aggravate   : ...+.+......+
 Chaotic   : ...    Sust Con  : ...+.........    TY Curse    : ...+.........
 Force Wep.: ...    Sust Chr  : ...+.........

       
  [Last Messages]

> The Ethereal dragon hisses in pain.
> The Ancient bronze dragon roars with pain.
> The Ancient gold dragon hisses in pain.
> Caldarm the Third concentrates on his wounds.
> Caldarm the Third looks completely healed!
> The Sky Drake claws you.
> *** LOW HITPOINT WARNING! ***
> The Sky Drake misses you.
> The Sky Drake claws you.
> *** LOW HITPOINT WARNING! ***
> The Sky Drake bites you.
> You are struck by electricity!
> You miss the Sky Drake.
> Your scythe returns to you!
> It was a superb hit!
> *** LOW HITPOINT WARNING! ***
> You hit the Sky Drake.
> Your weapon drains life from the Sky Drake!
> You feel better.
> You hit the Sky Drake.
> You feel better.
> You miss the Sky Drake.
> Your scythe returns to you!
> *** LOW HITPOINT WARNING! ***
> You miss the Sky Drake.
> Your scythe returns to you!
> Your weapon cuts deep into yourself!
> Screen dump saved.
> She who lives by the Death Scythe...
> The Sky Drake seems weakened.
> Goodbye, Reaper!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  91
    Yeek cave       : level   5
   !Dragon's lair   : level  72
    R'lyeh          : level  80


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 11
  The Sewer                                (Danger  level:  15) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 19
  The Vault                                (Danger  level:  30) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Tower                                (Danger  level:  30) - level 31
  Vapor Quest                              (Danger  level:  25) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 33
  Grendel                                  (Dungeon level:  24) - level 35
  Strygalldwir                             (Dungeon level:  38) - level 35
  Dionysus, the Munchkin of Chaos          (Dungeon level:  44) - level 35
  The Old Castle                           (Danger  level:  50) - level 35
  Brand, Mad Visionary of Amber            (Dungeon level:  50) - level 36
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 47
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 47
  Combat-Echizen "Because it's time"       (Dungeon level:  76) - level 49
  Sauron, the Sorcerer                     (Dungeon level:  88) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 16
  Killing Fields                           (Danger  level:  50) - level 32


 Arena: Champion


  [Defeated Monsters]

You have defeated 22109 enemies including 189 unique monsters in total.

< Unique monsters top 10 >
  Sauron, the Sorcerer                     (level  98)
  The Destroyer                            (level  94)
  Fenris Wolf                              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Raphael, the Messenger                   (level  89)
  Tulzscha, the Green Flame                (level  89)
  Shuma-Gorath                             (level  88)
  Loki the Trickster                       (level  85)
  Abhoth, Source of Uncleanness            (level  85)
  Wahha-Man the Golden                     (level  85)


  [Virtues]

Your alighnment : Lawful

You are a great champion of Valour.
You are somewhat virtuous in Honour.
You are very virtuous in Justice.
You are the living embodiment of Harmony.
You are an enemy of Sacrifice.
You are an enemy of Compassion.
You are an enemy of Diligence.
You are the living embodiment of Temperance.


  [Mutations]

 You can teleport at will.
 You can drive yourself into a berserk frenzy.
 You can harden yourself to the ravages of the elements.
 You can run for your life after hitting something.
 You can send evil creatures directly to Hell.
 Your blood sometimes rushes to your head.
 There is a white aura surrounding you.


  [Character Equipment]

a) a Death Scythe  (10d10) (+14,+30)
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Lu dlvl 64
itangast}
d) The Ring of Power (The One Ring) (+15,+15) (+5) {cursed,
SpStInWiDxCnCh;*AcElFiCo;Sh;SiRgAgTy~UL(StInWiDxCnCh dlvl 88 sauron}
e) a Ring of Speed and Acid bolt (+10)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L
dlvl 64 great hell wyrm}
g) The Jewel of Judgement (+3 to speed) (charging) {SpInWi;CfCa;SiHl dlvl 72
fiona}
h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlSoDiFe
cloning pits}
i) a Shadow Cloak of Protection [6,+16] {LiDk}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiSdTe[M dlvl 62 bleys .}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa cloning
pits gachapin}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 28 Pieces of Elvish Waybread {25% off}
b) 13 Potions of Speed {!*}
c) 11 Potions of Heroism {25% off}
d) 27 Potions of Cure Critical Wounds {75% off}
e) 8 Potions of Healing {!*}
f) 5 Potions of Restore Life Levels
g) a Potion of Intelligence {!k}
h) 22 Scrolls of Teleportation {!*}
i) 7 Scrolls of Teleport Level {!*!*}
j) 4 Rods of Perception {!!}
k) 3 Rods of Recall {!*!*}
l) 4 Rods of Enlightenment (1 charging) {!k!d !!}
m) 3 Rods of Detection {!!}
n) 3 Rods of Healing {!* !!}
o) a Rod of Restoration {!*}
p) 2 Rods of Speed {!* !!}
q) 7 Rods of Teleport Other {!*}
r) 9 Rods of Disarming {!k!d}
s) 10 Rods of Stone to Mud (2 charging) {!k!d}
t) The Glaive of Pain (9d6) (+10,+30)


  [Home Inventory]

 ( page 1 )
a) a Craft Spellbook [Note of Acting Master]
b) 17 Mushrooms of Restoring {!E}
c) 50 Pieces of Elvish Waybread {25% off}
d) 37 Potions of Speed {!*}
e) 13 Potions of Resist Heat
f) 99 Potions of Heroism {25% off}
g) 99 Potions of Heroism {25% off}
h) 40 Potions of Heroism {25% off}
i) 99 Potions of Cure Critical Wounds {75% off}
j) 99 Potions of Cure Critical Wounds {75% off}
k) 99 Potions of Cure Critical Wounds {75% off}
l) 15 Potions of Cure Critical Wounds {75% off}

 ( page 2 )
a) 23 Potions of Healing {!*}
b) 19 Potions of *Healing* {!*}
c) 4 Potions of Life {!*!*}
d) 20 Potions of Restore Life Levels
e) 2 Potions of Self Knowledge
f) 16 Potions of Resistance {!*}
g) a Potion of New Life
h) a Potion of Polymorph
i) 99 Scrolls of Phase Door
j) 99 Scrolls of Phase Door {!*}
k) 99 Scrolls of Teleportation {!*}
l) 99 Scrolls of Teleportation {!*}

 ( page 3 )
a) 99 Scrolls of Teleportation {!*}
b) 50 Scrolls of Teleportation {!*}
c) 74 Scrolls of Teleport Level {!*!*}
d) 3 Scrolls of *Identify*
e) 16 Scrolls of Remove Curse
f) 7 Scrolls of *Remove Curse*
g) 10 Scrolls of Recharging
h) a Scroll of Mundanity
i) 15 Scrolls of *Destruction* {!*!*}
j) 8 Scrolls of Genocide {!*}
k) 4 Scrolls of Mass Genocide {!*}
l) a Scroll of *Acquirement* {!*}

 ( page 4 )
a) 4 Rods of Trap Location {!k!d}
b) 6 Rods of Door/Stair Location
c) 3 Rods of Illumination
d) 4 Rods of Enlightenment {!k!d !!}
e) 6 Rods of Teleport Other {!k!d}
f) 16 Rods of Disarming {!k!d}
g) a Wand of Teleport Other (7 charges)
h) a Staff of Teleportation (9 charges) {!*}
i) 2 Staffs of Perception (2x 19 charges)
j) a Staff of Perception (9 charges)
k) a Staff of Curing (5 charges)
l) a Staff of Healing (4 charges)

 ( page 5 )
a) a Staff of Healing (3 charges)
b) a Staff of Speed (0 charges) {!*}
c) a Staff of *Destruction* (5 charges) {!*}
d) 2 Staffs of *Destruction* (2x 4 charges) {!*}
e) 2 Staffs of *Destruction* (2x 3 charges) {!*}
f) a Staff of *Destruction* (5 charges) {!*}
g) a Staff of *Destruction* (3 charges) {!*}
h) a Staff of *Destruction* (3 charges) {!*}
i) a Staff of *Destruction* (0 charges) {!*}
j) a Staff of *Destruction* (0 charges) {!*}
k) a Ring of Damage (+19)
l) a Ring of Damage (+14)

 ( page 6 )
a) a Ring of Damage (+10)
b) a Ring of Slaying (+8,+17)
c) a Ring of Slaying (+10,+13)
d) a Ring of Speed (+7)
e) The Ring of Tulkas (+4)
f) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx
dlvl 72 GWoChaos}
g) a Ring of Fear Resistance
h) a Ring of Light and Darkness Resistance
i) a Ring of Nether Resistance
j) a Ring of Nexus Resistance
k) a Ring of Sound Resistance {25% off}
l) a Ring of Confusion Resistance

 ( page 7 )
a) a Ring of Shard Resistance and Damage (+0,+2)
b) a Ring of Blindness Resistance
c) a Ring of Extra Attacks and Wizardry (+1 attack)
d) a Ring of Extra Attacks and Random Teleportation (+1 attack)
e) a Ring of Sustaining
f) The Amulet of Carlammas (+2)
g) The Amulet of Ingwe (+3)
h) an Amulet of Anti-Magic {cursed}
i) 3 Amulets of Resistance {AcElFiCoPo}
j) 4 Amulets of Resistance {AcElFiCo}
k) an Amulet of Telepathy {~Tele}
l) The Torque of Boromir (+0,+8)

 ( page 8 )
a) The Bead 'Yasaka-no-Magatama' (+3)
b) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
c) an Amulet of Intelligence and Hold Life (+3)
d) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
e) The Amulet of Sacred Knights [+10] (+2)
f) The Charmed Pendant [+5] (+2)
g) The Pendant of Gogo (+4) {InWiDx;SiLu}
h) The Phial of Galadriel (+1 to searching)
i) The Star of Elendil (+1 to speed)
j) The Palantir of Westernesse (+3) {WiCh~Tele}
k) The Levitation Stone of Laputa (+2 to speed) (charging)
l) The White Dragon Scale Mail of Boldor (-2) [40,+20] (+3 to speed)
{SpWiCh;AcCoCf;Rg~Tele dlvl 64 Ancient Gold (pit)}

 ( page 9 )
a) Balance Dragon Scale Mail (-2) [40,+15] {ShSoCaDi}
b) The Ring Mail 'Uurgor' (-2) [12,+20] (+3) {InDx;CfSoCaDi;Rf}
c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoLiShNx}
e) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfFe}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSo
tower gachapin}
g) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
h) The Full Plate Armour of Isildur [25,+25] (+2)
i) The Ribbed Plate Armour 'novmereth' (-3) [28,+12] (+2 to stealth) {CnChSl}
j) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
k) The Mithril Plate Mail of Zeus (-3) [35,+14] (+4 to speed) {Sp;*El;FiPoNt[E}
l) The Robe of Incanus [2,+20] (+3)

 ( page 10 )
a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkDi
cloning pits}
b) The Hard Studded Leather 'Love of Demeter' (-1) [7,+20] (+4)
{St;PoLiDkNt;FaLu}
c) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
d) The Leather Scale Mail 'Firewall' (-1) [11,+6] (+4) {Wi;*Fi;El[F}
e) The Leather Scale Mail of Balo (+2,+5) [11,+19] (+4 to searching)
{SrIf;CfNxCaDi;Te}
f) The Leather Scale Mail of Hyper Nature (-1) [11,+19] (+2) {StCnCh;ShDi}
g) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
h) The Elven Cloak of the Valkyrie [4,+17] (+4 to stealth)
{StWiSlSrIf;Ac;LvLuWr(St}
i) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv tower gachapin}
j) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoDi;FaSiRgLv}
k) a Shadow Cloak [6,+12]
l) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;DkSoCa;Fa}

 ( page 11 )
a) The Large Leather Shield 'Shadow' [6,+12] (+4) {WiDx;Ca;Wr[M(Dx}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx old castle}
c) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNt(StInWiDxCnCh}
d) a Dragon Shield [8,+15] {PoLiSoNtFe}
e) a Dragon Shield [8,+14] {PoNtDi}
f) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
g) The Iron Crown 'Aalcullaure' [0,+13] (+2) {WiDx;ElNt}
h) The Iron Crown of Beruthiel [0,+25] (-25) {cursed, StDxCn;MaFaSiLu~Tele}
i) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLu~Good}
j) a Hard Leather Cap of Seeing [2,+1] (+4 to searching)
k) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
l) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;Bl~Tele dlvl 44
strawygdyr}

 ( page 12 )
a) The Iron Helm of Lungorthin [5,+18] {FiLiShCf}
b) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
c) a Dragon Helm [8,+14] {AcDkSoCaDiFe}
d) a Dragon Helm [8,+16] {Po}
e) a Set of Leather Gloves of Magic Mastery [1,+3] (+4)
f) The Set of Gauntlets of Corwin [2,+15] (+4)
g) The Set of Cesti 'ladenohtar' (+2,+6) [5,+17] (+2) {StWi;NxCaDi(Wi}
h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaWr}
i) a Pair of Dragon Boots [5,+15] {PoDi}
j) a Pair of Dragon Boots [5,+17] {CfDi}
k) a Pair of Dragon Boots [5,+15] {AcFiPo}
l) The Pair of Metal Shod Boots of Avoidance [6,+12] (+3) (charging) {Dx;Po;Si}

 ( page 13 )
a) The Dagger of Fiona (2d4) (+6,+9) (+2)
b) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
c) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
d) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiBl;FaSiLu/*oL~oTP}
e) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
f) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4)
g) The Bastard Sword 'Calris' (5d4) (+8,+20) (+5) {Cn;Di;Ag/XD/*pTU}
h) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
i) a Poison Needle (1d1) (+0,+0)
j) a Poison Needle (1d1) (+0,+0)
k) a Poison Needle (1d1) (+0,+0)
l) The Trident of *Slay Bear* (1d8) (+19,+21) (+4 to searching)
{Sr;Cf;FaTe~L(Cn}

 ( page 14 )
a) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
b) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
c) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
d) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
e) The Ball-and-Chain 'Hellwind' (2d4) (+20,+20) {Dk|APV/o}
f) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4)
g) a Short Bow of Extra Might (x3) (+10,+10) {So;Xm }
h) The Short Bow 'Freezing' (x3) (+20,+17) (+3 to stealth)
i) The Long Bow 'Uurumith' (x3) (+17,+16) (+4 to stealth) {DxSl;FiNxCa;Xs}
j) The Long Bow of Bard (x4) (+17,+19) (+3)
k) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4)
l) The Heavy Crossbow 'Dread of Night' (x4) (+20,+10) (+4 to infravision)
{If;PoNt;Sd}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 31.12.2009 01:41
Last updated on 2.1.2010 10:13

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3062. on the Ladder (of 18973)
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Comments

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On 31.12.2009 01:46 dzhang@its.caltech.edu wrote:
[Dlvl 64] [Clvl 40] 7:30

Ok, the plan is to go for a Death Scythe in the end, and take as many boosts to +tohit as necessary not to kill myself. Stockpiled 150 ?oEnchantWeapon for the extra +tohit.

Reaper scored a number of good mutations in the Vapor Quest, but unfortunately also picked up Vulnerable to Elements. Going to Zul to purge removed Limber Muscles, Extra Resilient, Steel Skin, and Elephantine Trunk before it finally removed Vulnerable to Elements. Fortunately, the big 4 remained: White Aura, Berserk Self, Harden to Elements, and Panic Hit.

This gameplay has been kind of strange... +16 speed without finding a single =oSpeed. I can take down most things without too much trouble, but Biketal was out of my league.

On 31.12.2009 14:22 chris wrote:
I recommend a ring of extra attacks -3 for the Death Scythe :)

On 1.1.2010 00:37 dzhang@its.caltech.edu wrote:
Bad intrinsic CON and low life rating means that I'm still not to 1000 HP yet. AC also a bit low because Arvedui is my only body armor that covers both Acid and Shard (Shiva's Jacket, of course, could change that quite nicely). Right now, I'm swinging a 68% to hit against AC 200. Terror Mask and Shiva's Jacket would be good for another +21, and a Ring of Power could provide another +11 or so. Add in the extra +12 from Heroism, and that's an additional +44 to hit over what I have currently. CLvl 50 will provide another +30 to fighting skill. Hoping those will be good enough to push me to 80% to hit against AC 175, means which I'd be looking at 1 return blow every 15 swings. As a good/neutral Archon, I think none of the slays/brands will apply to me, so a return swing will "only" deal about 160 damage.

On 1.1.2010 21:55 dzhang@its.caltech.edu wrote:
[Dlvl 85] [Clvl 50] 12:45

Shards continues to be a problem, and I'm stuck with Arvedui for now. Managed to take down the Destroyer with a lot of Panic Hits and Berserk heals. Dual wielding Calris and Sting for the +7 to CON, which is needed for to put me up to 18/220.

No Death Scythes sighted yet. Good news is that I'm only 4 wanted corpses away from ?oArtCreation, being Wounded Bear, Mahur Orc, Eol, and Eric the Usurper. Only the last will be any challenge at all (I'm hoping to find him in the dungeons rather than having to do the quest though).


On 2.1.2010 06:21 dzhang@its.caltech.edu wrote:
So Sauron, my lvl 88 quest, dropped the One Ring. I was initially hesitant to use it, but when it *ID*ed for RShards, that made up my mind.

On 2.1.2010 06:22 dzhang@its.caltech.edu wrote:
Oh! And now I'm swinging 80% to hit AC 175! :-D

On 2.1.2010 10:13 dzhang@its.caltech.edu wrote:
Sigh... probably should have expected a death like this...

On 2.1.2010 10:17 dzhang@its.caltech.edu wrote:
Ouch. That was 3 return blows in a single round. 1 Superb Hit, 1 normal hit, and 1 "Cuts deep into yourself." I was swinging 77% hit against AC 200. With 6 blows per round, that's an expected 0.46 return blows per round. 3 hits is pretty far above norm, and the 2 crits definitely didn't help.

Started the round with ~500 HP, and was trying to Hit and Away. Well, the Death Scythe had other plans when it for 730 damage on a single round.

On 2.1.2010 14:26 chris wrote:
Ouch ... eventually you will always get a 3x critical coupled with a 5x vorpal coupled with 10d10 ... or something equally sinister. Not even 2100hp 'zerkers are completely safe from single round massacres by the scythe, especially not if a 3x slay gets added to boot. Though, Elliott managed to do it.

Darn, I was rooting for you, as I thought I might like to try it myself if it worked out :)

On 2.1.2010 15:08 dzhang@its.caltech.edu wrote:
Yeah, I was hoping all the various +tohit from equipment and warrior class would give me a high enough hit rate that I'd never skewer myself more than once per round. I intentionally picked archon so none of the slays would kick in, so that a standard return hit would be about 180 damage. A "good" or better hit would have doubled it to 360. Consequently, I thought I would be pretty safe doing a Hit and Away at >500 HP.

I have to say though, killing stuff with the Death Scythe is *really* fast. Even though I was nominally getting the same damage from the Glaive of Pain (because it gets 7 blows compared to the Death Scythe's 6), the 3x slay is an extra 660 damage per round, and that's not including all the various crits and vorpals. I took down a GWoSpaceTime in 2 rounds, and I laugh at Solars who cast GoI.

Hrm. I've still not completely given up on the Death Scythe. Maybe a Munchkin Archon Samurai? Lightning Eagle on a Death Scythe would be a 7x Lightning brand on the 10d10 base.. But Samurai lack healing.. maybe Ranger would be better. Imagine Cyclone with the Death Scythe!

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