The Angband Ladder: Aias, Hobbit Priest by rdermyer

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Aias                                     Self  RB  CB  EB   Best
 Sex    Male         Age             33   Str:  18/37  -2  -1  +0  18/07     18
 Race   Hobbit       Height          31   INT:     12  +2  -3  +3     14
 Class  Priest       Weight          60   Wis:     17  +1  +3  +4  18/70  18/60
 Title  Curate       Social       Liked   DEX:     11  +3  -1  +0     13
 HP     -71/203      Maximize         Y   CON:  18/47  +2  +0  +0  18/67
 SP     31/64                             CHR:     11  +1  +2  +0     14


 Level               28   Armor    [20,+57]     Saving Throw         87%
 Cur Exp          51439   Fight     (+5,+3)     Stealth           Superb
 Max Exp          51439   Melee   (+19,+19)     Fighting       Excellent
 Adv Exp          65000   Shoot    (+11,+9)     Shooting          Superb
 MaxDepth   2500' (L50)   Blows      1/turn     Disarming            56%
 Turns           253561   Shots      1/turn     Magic Device      Superb
 Gold             27862   Infra       40 ft     Perception       1 in 27
 Burden       152.2 lbs   Speed          -2     Searching            28%

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have brown eyes, curly brown hair, and
 a dark complexion.


rAcid:+.......+.... rConf:......+......
rElec:........+.... Sound:.............
rFire:+.......+.... Shard:.............
rCold:.....+..+.... Nexus:...........+.
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:...........+.

PLite:............. Aggrv:.............
Regen:.........+... Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:...+......... Infra:............+
FrAct:..+.......... Tunn.:.............
HLife:............+ Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You are surrounded by a white light.
> You sense the presence of doors and stairs!
> You enter a maze of up staircases.
> Looks like any other level.
> You enter a maze of down staircases.
> Looks like any other level.
> You are surrounded by a white light.
> You enter a maze of up staircases.
> Looks like any other level.
> You enter a maze of down staircases.
> Looks like any other level.
> You are surrounded by a white light.
> Gorlim, Betrayer of Barahir wakes up.
> Gorlim, Betrayer of Barahir casts a mana bolt.
> You die.

Killed by Gorlim, Betrayer of Barahir.

  [Character Equipment]

a) The Lead-Filled Mace of Quath (4d3) (+14,+16) [+1] (+3)
     +3 intelligence.
     Slays orcs.
     *Slays* dragons.
     Branded with lightning.
     Provides resistance to acid, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 46.3 vs. orcs, 46.3 vs. creatures not
     resistant to electricity, 63.6 vs. dragons, and 29 vs. others.
     
b) a Long Bow (x3) (+6,+9)
c) a Ring of Free Action
     Prevents paralysis.  
     
d) a Ring of See Invisible
     Grants the ability to see invisible things.  
     
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) The Phial 'Umingon'
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Soft Leather Armour of Harwe [4,+8]
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Findi [1,+17] (+3)
     +3 stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Resistance [2,+11]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Steel Helm of Regeneration [6,+7]
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Slaying (+4,+1) [1,+7]
l) a Pair of Steel Shod Boots of Stability [6,+6]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1 @G1 @b1}
b) a Holy Book of Prayers [Words of Wisdom] {@m2 @G2 @b2}
c) a Holy Book of Prayers [Chants and Blessings] {@m3 @G3 @b3}
d) 21 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) 2 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
f) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
g) 19 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
h) 4 Scrolls of Word of Recall {!*}
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
i) 2 Rods of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 40 turns to recharge at your current speed.
     
j) a Rod of Acid Bolts
     When aimed, it creates an acid bolt with damage 12d8.
     Takes 9 turns to recharge at your current speed.
     
k) 4 Rods of Light
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 7 turns to recharge at your current speed.
     
l) 2 Rods of Sleep Monster
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     Takes 14 turns to recharge at your current speed.
     
m) a Wand of Lightning Balls (8 charges)
     Cannot be harmed by electricity.
     
     When aimed, it creates a lightning ball with damage 64.
     
n) a Wand of Stone to Mud (3 charges)
     
     When aimed, it turns rock into mud.
     
o) a Staff of Confuse Monsters (9 charges)
     
     When activated, it confuses all non-unique creatures within line o
     f sight.
     
p) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
q) The Zweihander of Turil (3d6) (+21,+14) (+2)
     +2 intelligence, charisma.
     Slays undead.
     *Slays* dragons.
     Branded with acid, frost.
     Provides resistance to acid, lightning, fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Prevents paralysis.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 50.7 vs. undead, 50.7 vs. creatures not
     resistant to acid, 50.7 vs. creatures not resistant to cold, 73.6
     vs. dragons, and 27.9 vs. others.
     
     Radius 1 light.
r) a Flail of *Slay Dragon* (2d6) (+9,+12) (+2)
     +2 constitution.
     *Slays* dragons.
     Provides resistance to fear.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 53.4 vs. dragons, and 23.4 vs. others.
     
s) 11 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 53.
     35% chance of breaking upon contact.
     
t) 9 Arrows of Flame (2d4) (+10,+5)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 174.4 vs. creatures not resistant to fire, and 
     58.1 vs. others.
     35% chance of breaking upon contact.
     
u) 61 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 34.8.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2258    200'    2   Reached level 2
      2258    200'    3   Reached level 3
      6828    300'    4   Reached level 4
      6858    300'    5   Reached level 5
      9009    400'    6   Reached level 6
     11267    400'    6   Killed Fang, Farmer Maggot's dog
     33643    650'    6   Potion of Brawn sapped INT. Score!
     35410    750'    6   Found The Phial 'Umingon'
     35665    750'    7   Reached level 7
     35665    750'    8   Reached level 8
     36750    800'    9   Reached level 9
     36750    800'   10   Reached level 10
     36750    800'   11   Reached level 11
     40970      0'   12   Reached level 12
     48232    800'   12   Killed Brodda, the Easterling
     48232    800'   13   Reached level 13
     51625    850'   14   Reached level 14
     63670   1050'   15   Reached level 15
     64351   1050'   16   Reached level 16
     64953   1050'   16   Killed Grip, Farmer Maggot's dog
     78232   1250'   17   Reached level 17
     89997   1350'   18   Reached level 18
     96260   1450'   19   Reached level 19
    102409   1450'   20   Reached level 20
    105334   1500'   21   Reached level 21
    112077   1450'   21   Killed Golfimbul, the Hill Orc Chief
    133640   1500'   22   Reached level 22
    139729   1500'   22   Killed Ulfast, Son of Ulfang
    150506   1650'   23   Reached level 23
    161443   1700'   24   Reached level 24
    169787   1800'   24   Found The Soft Leather Armour of Harwe
    175643   1800'   25   Reached level 25
    189031   1800'   26   Reached level 26
    222328   2000'   27   Reached level 27
    222368   2000'   27   Found The Cloak of Findi
    226864   2050'   27   Killed Boldor, King of the Yeeks
    226914   2050'   27   Found The Lead-Filled Mace of Quath
    237821   2350'   27   Found The Zweihander of Turil
    245090   2450'   28   Reached level 28


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.11.2009 06:55

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13338. on the Ladder (of 18973)
5121. on the Angband Ladder (of 6502)
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