The Angband Ladder: Nimble VanillaManilli, Human Monk by kingvictory2003

  [Hengband 1.7.0 Character Dump]

                          Name  : Nimble VanillaManilli

 Sex      : Female           Age                18   STR!:  18/200
 Race     : Human            Height             66   INT :  18/115
 Class    : Monk             Weight            147   WIS!:  18/150
 Magic    : Nature           Social Class       31   DEX :  18/219
                             Align            Good   Con :  18/*** 18/***
                                                     Chr :   18/45  18/65

 Bare hand       (+84,+43)   Hit point    940/1089   Fighting   : Legendary[25]
 Posture              none   SP (Mana)    275/ 305   Bows/Throw : Legendary[35]
 Blows/Round           8+0                           SavingThrow: Superb
 AverageDmg/Rnd      702+0   Level              50   Stealth    : Superb
                             Experience    8663159
 Shooting        (+77,+14)   Max Exp       8663159   Perception : Very Good
 Multiplier          x4.64   Exp to Adv      *****   Searching  : Very Good
 Shots/Round          0.83   Gold         12288169   Disarming  : Legendary[5]
                                                     MagicDevice: Heroic
 AC              [31,+130]   Time     Day 12  7:27
 Speed            (+24+10)   Play time    12:47:25   Infra-Vision: 0 feet


                         (Character Background)
          You are one of several children of a Yeoman.  You are a
          credit to the family.  You have brown eyes, straight black
          hair, and a dark complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Human         STR!:  18/80  0  2 -1 11 18/200         ...21....323.
 Class : Monk          INT :  18/95  0 -1  1  2 18/115         ...21.3.....4
 Level : 50            WIS!: 18/130  0  1 -1  2 18/150         ...21.3.....4
 Hits  : 940/1089      DEX :  18/79  0  3  2  9 18/219         ...21..3.3...
 Mana  : 275/305       Con : 18/129  0  2 -1 11 18/*** 18/***  ...21....323.
                       Chr :  18/35  0  1 -1  3  18/65  18/45  ...21........
          )}=="*((]]]              )}=="*((]]]                  )}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+++..#    Sound : .............    Speed     : ..+++.+....+#
 Elec  : .+...........    Nether: .............    FreeAction: ..+++.....+.+
 Fire  : .++.*.......#    Nexus : .........+...    SeeInvisi.: ...++.+......
 Cold  : .+.*.........    Chaos : ......+......    Hold Life : ...+..+......
 Poison: .+...........    Disnch: ...........+.    Warning   : .............
 Light : .+...........    Fear  : .............    SlowDigest: ....+........
 Dark  : .+...........    Reflct: .............    Regene.   : ...++........
 Shard : .......+.....    AuFire: .............    Levitation: ...+.........
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : ......++.....    AuCold: .............    Cursed    : ........+....

              )                  )}=="*((]]]                    )}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .....+.......    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ....+........
 Sharpness : ...    Sust Int  : ...+.........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+.........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ....+........    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [*Winning* Message]

  Messy, but hey I did it :D


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Vanilla Town:       ON
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 100


  [Quest Information]

< Completed Quest >
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 13
  The Ghost 'Q'                            (Dungeon level:  12) - level 17
  Gachapin                                 (Dungeon level:  24) - level 25
  Ubbo-Sathla, the Unbegotten Source       (Dungeon level:  38) - level 31
  Fafner the Dragon                        (Dungeon level:  44) - level 34
  The King in Yellow                       (Dungeon level:  50) - level 35
  Druaga                                   (Dungeon level:  56) - level 41
  Rhan-Tegoth                              (Dungeon level:  62) - level 43
  Loki the Trickster                       (Dungeon level:  76) - level 45
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Unicorn of Order                     (Dungeon level:  88) - level 50


  [Defeated Monsters]

You have defeated 8691 enemies including 174 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Fenris Wolf                              (level  90)
  Loki the Trickster                       (level  85)
  Surtur the Giant Fire Demon              (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)


  [Virtues]

Your alighnment : Good

You are the living embodiment of Faith.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.
You are a bitter enemy of Patience.
You are an enemy of Individualism.
You have strayed from the path of Nature.
You are a bitter enemy of Sacrifice.
You are virtuous in Justice.


  [Mutations]

 You can consume solid rock.
 You are subject to cowardice.
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) (nothing)
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoPoLiDk}
c) The Light Crossbow of Brand (x4) (+11,+14) (+10 to speed) {Sp;Fi;FaXm}
d) The Ring of Power (Nenya) (+11,+11) (+2)
{SpStInWiDxCnCh;*Co;FaSiHlRgLv(InWi}
e) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
f) a Jade Amulet of Telepathy {~Tele}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCf}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {cursed, Sl;Ac}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di}


  [Character Inventory]

a) 3 Books of Nature Magic [Call of the Wild]
b) 3 Books of Nature Magic [Nature Mastery]
c) 2 Books of Nature Magic [Nature's Gifts]
d) a Book of Nature Magic [Nature's Wrath]
e) 8 Clotted Red Potions of Speed
f) 2 Silver Speckled Potions of Heroism {25% off}
g) an Ivory White Potion of Healing {!k}
h) 9 Scrolls titled "umgar danri" of Phase Door
i) 26 Scrolls titled "blaata arze" of Teleportation {90% off}
j) 3 Lead-Plated Rods of Perception (1 charging) {@z0}
k) 3 Mithril Rods of Recall
l) 7 Zirconium Rods of Probing
m) 6 Tin Rods of Teleport Other
n) 6 Titanium Rods of Disarming
o) a Brass Ring of Sound Resistance
p) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}


  [Home Inventory]

 ( page 1 )
a) 11 Books of Nature Magic [Call of the Wild]
b) a Book of Nature Magic [Nature's Gifts]
c) 3 Books of Nature Magic [Nature's Wrath]
d) 6 Copper Speckled Potions of Restore Life Levels {25% off}
e) 4 White Potions of Restore Strength {25% off}
f) 3 Smoky Potions of Restore Intelligence
g) 7 Yellow Speckled Potions of Restore Dexterity
h) 7 Brown Speckled Potions of Restore Constitution
i) 5 Silver Potions of Restore Charisma
j) a Gray Speckled Potion of New Life
k) 2 Green Speckled Potions of Polymorph
l) 89 Scrolls titled "blaata arze" of Teleportation {90% off}

 ( page 2 )
a) 78 Scrolls titled "rea fri elip" of Identify {@r0}
b) 4 Scrolls titled "bluju wex blu" of *Remove Curse*
c) 10 Scrolls titled "fapay doea" of Recharging
d) a Scroll titled "klis glenash" of Logrus
e) a Chromium Rod of Detection
f) 2 Lead Rods of Havoc
g) an Ivory Wand of Disintegrate (4 charges)
h) 2 Mithril Wands of Rockets (7 charges)
i) a Copper Wand of Striking (5 charges)
j) an Ashen Staff of Remove Curse (2 charges)
k) an Oak Staff of Healing (2 charges)
l) an Ironwood Staff of Speed (4 charges) {@u1}

 ( page 3 )
a) an Ironwood Staff of Speed (2 charges) {@u1}
b) an Ironwood Staff of Speed (1 charge) {@u1}
c) a Mahogany Staff of Power (2 charges)
d) a Mahogany Staff of Power (1 charge)
e) a Bamboo Staff of *Destruction* (1 charge)
f) a Calcite Ring of Speed (+11)
g) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
h) an Alexandrite Ring of Light and Darkness Resistance
i) 2 Corundum Rings of Nether Resistance {Nt;Hl}
j) a Carnelian Ring of Shard Resistance
k) a Nephrite Ring of Blindness Resistance
l) a Dilithium Ring of Extra Shots

 ( page 4 )
a) a Ruby Amulet of the Magi of High Rank [+8] (+9 to searching)
{SrIf;BlCf;FaSiWr~Good}
b) a Swastika Amulet of Reflection
c) The Amulet of Carlammas (+2) {Cn;Fi}
d) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
e) a Brass Amulet of Anti-Teleportation
f) a Garnet Amulet of Resistance {AcElFiCoPoDi}
g) The Torque of Boromir (+0,+8) {%all}
h) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
i) The Inro of Mito Koumon (+2) {%all}
j) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
k) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
l) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}

 ( page 5 )
a) The Phial of Galadriel (+1 to searching) {Sr}
b) The Star of Elendil (+1 to speed) {Sp;SiHl}
c) The Stone of Lore
d) The Palantir of Westernesse (+3) {WiCh~Tele}
e) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
f) The Metal Scale Mail 'Chastity Belt' (-2) [13,-15] (-5 to stealth) {cursed,
DxSl[M}
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {%all}
h) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
i) The Full Plate Armour of Isildur [25,+25] (+2) {%all}
j) The O-yoroi 'Ooxpay' (+4,+4) [24,+11] (+2) {Wi;FiDi;Lu[F}
k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
l) The Hard Leather Armour of Himring [6,+15] {%all}

 ( page 6 )
a) Sexy Swimsuit [0,+8] {Ag}
b) The Cloak 'dimeithel' (+3,+7) [1,+16] {FiPo[T}
c) The Cloak of Thorongil [1,+10] {Ac;FaSi}
d) an Elven Cloak [4,+10] (+4 to stealth)
e) an Elven Cloak of Protection [4,+20] (+3 to stealth)
f) a Shadow Cloak [6,+8]
g) a Shadow Cloak of Protection [6,+27] {LiDk}
h) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCaFe;Fa}
i) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
j) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
l) a Jewel Encrusted Crown of Might [0,+12] (+3) {StDxCn;Dk;Fa(StDxCn}

 ( page 7 )
a) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
b) The Hard Leather Cap 'Sshmung' [2,+12] (+3 to speed) {SpSl;AcFiBlCf}
c) The Hard Leather Cap 'Mercury' [2,+16] (+4) {Dx;CfSoCa(Dx}
d) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;Bl~Tele}
e) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, %all}
g) a Set of Leather Gloves of Power (+4,+3) [1,+4] (+4) {St;Dk}
h) a Set of Dragon Gloves [4,+14] {ElCoPoBlNt}
i) a Set of Dragon Gloves [4,+13] {CoFe}
j) a Set of Cesti of Magic Mastery [5,+10] (+4)
k) a Pair of Dragon Boots of Jumping [5,+17] {FiBlDi}
l) The Dagger 'Demonbane' (2d4) (+20,+12) {Nt;Bs|ECa/L}

 ( page 8 )
a) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
b) The Dagger 'Nimthanc' (1d4) (+4,+6) {%all}
c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {%all}
d) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
e) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
f) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {%all}
g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) {%all}
h) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {%all}
i) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {%all}
j) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
k) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL}
l) 2 Poison Needles (1d1) (+0,+0)

 ( page 9 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) The Trident 'Muscle' (2d8) (+18,+7) (+2) {%all}
c) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3)
{StDxSr;AcElFiCoFe;Fa/poTPZ}
d) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {%all}
e) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {%all}
f) The Halberd 'Orchast' (3d5) (+14,+19) (+2 attacks) {%all}
g) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {%all}
h) The Fishingpole of Taikobo (1d1) (+0,+0) {%all}
i) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {%all}
j) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {%all}
k) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
l) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F}

 ( page 10 )
a) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {%all}
b) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
c) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St;Fe}
d) The Mattock 'novkhelek' (1d8) (+11,+17) (+3) {%all}
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching) {%all}
f) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
g) The Long Bow of Yoichi (x4) (+40,+13) (+4) {%all}
h) a Light Crossbow of Extra Might (x4) (+8,+13) {Di;Xm}
i) 12 Bolts of Holy Might (1d5) (+8,+4) (97/80)
j) 28 Steel Bolts of Frost (3d5) (+8,+7) (139/115)
k) 27 Steel Bolts of Shocking (3d5) (+7,+10) (153/127)
l) 14 Steel Bolts of Wounding (3d5) (+14,+13) (167/139) {@f0}

 ( page 11 )
a) 27 Seeker Bolts (6d5) (+4,+6) (176/146)
b) 31 Seeker Arrows of Hurt Evil (6d4) (+7,+7)
c) The Black Arrow of Bard (8d4) (+30,+19) {%all}
d) The Skeleton of Freesia
e) The Corpse of Farmer Maggot
f) The Corpse of Lion Heart
g) The Corpse of Grip, Farmer Maggot's dog
h) The Corpse of Wolf, Farmer Maggot's dog
i) The Corpse of Fang, Farmer Maggot's dog
j) The Corpse of Wormtongue, Agent of Saruman
k) The Corpse of Lagduf, the Snaga
l) The Corpse of Nami, the Mate

 ( page 12 )
a) The Corpse of Lousy, the King of Louses
b) The Corpse of The Borshin
c) The Corpse of Orfax, Son of Boldor
d) The Corpse of Grishnakh, the Hill Orc
e) The Corpse of Hobbes the Tiger
f) The Corpse of Meng Huo, the King of Southerings
g) The Corpse of Ulfast, Son of Ulfang
h) The Corpse of Nar, the Dwarf
i) The Corpse of Shagrat, the Orc Captain
j) The Corpse of Gorbag, the Orc Captain
k) The Corpse of Bolg, Son of Azog
l) The Corpse of Ugluk, the Uruk

 ( page 13 )
a) The Corpse of The Icky Queen
b) The Corpse of Angamaite of Umbar
c) The Corpse of Mime, the Nibelung
d) The Corpse of Hagen, Son of Alberich
e) The Corpse of Sangahyando of Umbar
f) The Corpse of It
g) The Corpse of Poor, the Thief
h) The Corpse of Alberich the Nibelung King
i) The Corpse of Grendel
j) The Corpse of Gachapin
k) The Corpse of Rich, the Thief
l) The Corpse of Jaian, the Boss of the Kids

 ( page 14 )
a) The Corpse of Bert the Stone Troll
b) The Corpse of Ishikawa Goemon
c) The Corpse of Fasolt the Giant
d) The Corpse of King Koopa
e) The Corpse of Ulfang the Black
f) The Corpse of Rogrog the Black Troll
g) The Corpse of Lord Borel of Hendrake
h) The Corpse of Botei-Building, the Emperor
i) The Corpse of The Queen Ant
j) The Corpse of Father Dagon
k) The Corpse of Mother Hydra
l) The Corpse of Mandor, Master of the Logrus

 ( page 15 )
a) The Corpse of Giganto the Gargantuan
b) The Corpse of Ar-Pharazon the Golden
c) The Corpse of Rolento
d) The Corpse of Kavlax the Many-Headed
e) The Corpse of Morgenstern, Julian's Steed
f) The Corpse of Jasra, Brand's Mistress
g) The Corpse of Ashram, the Ebony Knight
h) The Corpse of Eol, the Dark Elven Smith
i) The Corpse of M. Bison
j) The Corpse of Kokuo, Raou's Steed
k) The Corpse of Rinaldo, Son of Brand
l) The Corpse of Jack of Shadows

 ( page 16 )
a) The Corpse of Utgard-Loke
b) The Corpse of Scatha the Worm
c) The Corpse of Smaug the Golden
d) The Corpse of Itangast the Fire Drake
e) The Corpse of Fafner the Dragon
f) The Corpse of Glaurung, Father of the Dragons
g) The Corpse of Charybdis
h) The Corpse of Garm, Guardian of Hel
i) The Corpse of Nappa the Saiyan
j) The Corpse of Ulik the Troll
k) The Corpse of Baphomet the Minotaur Lord
l) The Corpse of Sleipnir, the Odin's Steed

 ( page 17 )
a) The Corpse of Madame Debby
b) The Corpse of Bull Gates
c) The Corpse of Shudde M'ell
d) The Corpse of Petshop
e) The Corpse of The Lernean Hydra
f) The Corpse of Dworkin Barimen
g) The Corpse of Maeglin, Betrayer of Gondolin
h) The Corpse of The Defiler
i) The Corpse of Habu the Champion of Chaos
j) The Corpse of Saruman of Many Colours
k) The Corpse of Brand, Mad Visionary of Amber
l) The Corpse of Eibra the Water Dragon

 ( page 18 )
a) The Corpse of Narse the Black Dragon
b) The Corpse of Lems the Cyborg
c) The Corpse of Kenshirou the Fist of the North Star
d) The Corpse of Raou the Conqueror
e) The Corpse of The Yamata-no-Orochi
f) The Corpse of Hypnos, Lord of Sleep
g) The Corpse of Bleys, Master of Manipulation
h) The Corpse of Fiona the Sorceress
i) The Corpse of Julian, Master of Arden Forest
j) The Corpse of Caine, the Conspirator
k) The Corpse of Banor the Prince Regent
l) The Corpse of Rupart the General

 ( page 19 )
a) The Corpse of Gerard, Strongman of Amber
b) The Corpse of Eric the Usurper
c) The Corpse of Atlas, the Titan
d) The Corpse of Corwin, Lord of Avalon
e) The Corpse of The Emperor Quylthulg
f) The Corpse of Benedict, the Ideal Warrior
g) The Corpse of Richard Wong, Master of Time
h) The Corpse of Godzilla
i) The Corpse of Loki the Trickster
j) The Corpse of Combat-Echizen "Because it's time"
k) The Corpse of Wahha-Man the Golden
l) The Corpse of Oberon, King of Amber

 ( page 20 )
a) The Corpse of Smeagol
b) The Corpse of Jurt the Living Trump
c) The Corpse of The Tarrasque
d) The Corpse of Fenris Wolf
e) The Corpse of Walken
f) The Corpse of The Norsa
g) a Can of Toys 1, Garbage (empty)


  [Check Sum: "0744641889424e05ec"]


Posted on 14.10.2009 03:37
Last updated on 16.10.2009 06:17

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4450. on the Ladder (of 19090)
200. on the Hengband Ladder (of 698)
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Comments

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On 14.10.2009 03:37 kingvictory2003 wrote:
OK, here's my go at a vanilla town Heng character, with Always Small Levels activated as well.

Naturally, I picked a Nature Monk, as it is to me the most successful combination I've ever had, with the exception of a Craft Monk (but Nature starts a lot faster with Nature Awareness).

What I can say so far is how much I took guaranteed recharge for granted :D I'm actually having to buy a lot more identify stuff, and hasting is definitely an issue, but partially mitigated by the intrinsic monk speed combined with stunning attacks.

The only pain so far was Gachapin as my 1200' boss, but I was fortunate in that my armor class was already 100, but two of his toxic waste breaths (I didn't have any resistance) forced me to use 2 of my 3 pots of healing at the time. Even with a piddly 90 dmg/round at the time, I was fortunate in that he didn't teleport after attempting to steal from me. Nothing good from him afterwards, of course.

Got some lucky finds later though--Nami the Mate dropped Thranduil around the 1400' depth, and having just killed Ubbo-Saltha [sic] as the 1900' boss, I get Celegorm!

So things seem to be shaping up relatively nicely. Hopefully this one sees her old age, but I'm speaking way too early now aren't I? :D

On 14.10.2009 06:39 chriskousky@hotmail.com wrote:
Nature is the best monk choice for this build, I think. You'd have to be a masochist to put up with Craft's utter lack of detection until finding the 3rd book. Being able to detect monsters? Pure pleasure!

Good Luck! (Nice name, btw :)

On 15.10.2009 09:24 kingvictory2003 wrote:
*Quite* a bump up in power level since my last post of clvl in the mid 30s.

I was stuck for a good period of time in the shallow 2000' range, mainly due to a lack of speed. This all changed when I killed Brand at around 2700' and he dropped his namesake crossbow. With good constitution, I was able to pummel near anything that got near me in the 3000' range.

I decided to go for the 3800' boss, and it turned to be Loki. Pulse rate went a bit up, but I managed him with nearly all my healing supplies, which amounted to 5 pots of *healing* and about 8 or so regular healing pots.

Then came the slim, tall swirly checker vault at 4200'. Wow, I mean *WOW* did it contain some sweet loot. Narya, the Jewel, the Palantir, Thorin, Thror, (Boots of Shiva's Avatar which I had run out of resources by then, so left there), among others. Of course, the level HAD to be generated by one of those stupid Lovecraft pits, complete with NINE Star Spawns of Cthulu. It was rough going early with insane amounts of high-power summons, so I ended up using my 4 scrolls of *destruction*, and also killing 4 or 5 of the star spawns in melee. The Destroyer made an appearance in the vault, but fortunately he was teleported away. Unfortunately, that tells me that the possibility of the 4400' boss is just a bit more likely to be the Unicorn.

I've got a good feeling about this one--hopefully I can continue to appease the RNG this round, whatever I've been doing right!

On 15.10.2009 10:18 dzhang@its.caltech.edu wrote:
What? You're not opening your Can of Toys (tm)!? Or are you waiting to get deeper before opening it?

On 15.10.2009 10:39 kingvictory2003 wrote:
I opened it actually...and garbage came out. Oh well, until the next golden angel (or 5 silvers)!

On 15.10.2009 15:18 chriskousky@hotmail.com wrote:
Wow, that's some awesome improvement. I think you were 5 attacks for 150 last dump :)

Why is it that monks always have trouble covering sound resistance? Mine always seem to have this issue. With the stun effect totally biffing them, it seems sometimes that the RNG is just cruel ...

On 16.10.2009 00:26 kingvictory2003 wrote:
OK, level 50, and playing the inventory gathering game.

I haven't gone down to 4400' yet, but I may lose patience, and just take a pass if the Unicorn shows up.

Lack of sound resist is indeed a pain itemization-wise, because it seems most armors that have the resist intrinsically are the heavier ones that monk's can't wear (e.g. Rohirrim and Isildur). Thorin covers it nicely, but right now Celegorm is providing all the rbase plus light/dark, so I can't give it up just yet. I'm not hurting too bad, as my con is actually already maxxed out though.

On 16.10.2009 06:15 kingvictory2003 wrote:
Like the winning message says, messy, but I did it!

Sure enough, the 4400' boss was none other than the absolutely hated Unicorn--the scene quickly became insanely out of control when an Unmaker multiplied exponentially, resulting in a ridiculous pack that turned the whole level into an arena.

That being the case, I brought my whopping 4 pots of healing, 5 of *healing* and 3 of life to 5000', where I used them all up, including 6 of my 7 pots of restore mana to cast herbal healing multiple times.

Playing vanilla town in Hengband definitely exposed a few things I took for granted in regular mode:

1) Guaranteed recharge. This was difficult with staves of speed and destruction, and made the appeal of wands of rockets/disintegrate considerably less.

2) Mutation Curing. Once moronic hit, I realized, whoa, I'm kinda stuck with it huh? :D I had a few new life pots and polymorph, but with the awesome intrinsic constitution of 18/130 and the good life rating, I decided to just deal with it.

3) Serpent always has access to summoning the dungeon uniques, especially Great Cthulu. Cthulu really isn't too bad on his own, but add him to Morgoth, the Unicorn, Nodens, etc, and you get the idea.

This wraps VanillaManilli's story up, and may he live the rest of his days in peace now that Hengband is a quieter place :)

On 16.10.2009 08:19 Djabanete wrote:
Wow dude.... congratulations!!!

On 16.10.2009 14:56 chriskousky@hotmail.com wrote:
Awesome! You are too darn fast :D

On 16.10.2009 15:00 chriskousky@hotmail.com wrote:
Oh, as winner of the challenge, I hereby pass the "challenge torch" on to you. You may name the next challenge!

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