The Angband Ladder: hchu2, Dwarf Priest by dummy

  [Angband 4.2.0 Character Dump]

 Name   hchu2        Age             43          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'9"   STR:     17  +2  -1  +0     18
 Class  Priest       Weight    9st 13lb   INT:      9  -3  -3  +0      3
 Title  Priest       Turns used:          WIS:     17  +2  +3  +5  18/90
 HP     -2/238       Game        226381   DEX:     11  -2  -1  +5     13
 SP     6/95         Standard     21607   CON:     17  +2  +1  +0  18/20
                     Resting       1056

 Level                 27    Armor      [36,+87]    Saving Throw     79%
 Cur Exp            30956                           Stealth          Bad
 Max Exp            30956    Melee        3d6,+8    Disarm - phys.   54%
 Adv Exp            42000    To-hit       38,+11    Disarm - magic   53%
                             Blows      1.0/turn    Magic Devices     66
 Gold               24763                           Searching        49%
 Burden          142.7 lb    Shoot to-dam    +11    Infravision    50 ft
 Overweight       22.8 lb    To-hit       29,+11    Speed      -2 (0.8x)
 Max Depth    1500' (L30)    Shots      1.9/turn

 You are the only child of a Dwarven Thief.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.......+..... pFear:.............
 Elec:....+........ pBlnd:............+
 Fire:+......+..+.. pConf:.........+...
 Cold:.......+..... pStun:.............
 Pois:......+...... HLife:.............
Light:............. Regen:..........+..
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.......+...+.
Nexus:............. Feath:.............
Nethr:......+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The basilisk rears up in anger.
> The basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The basilisk bites you.
> You die.
> You have a Two-Handed Great Flail of *Slay Undead* (3d6) (+10,+6) <+2> (a).
> You have a Ring of Soulkeeping (c).

Killed by a basilisk.

  [Character Equipment]

a) a Two-Handed Great Flail of *Slay Undead* (3d6) (+10,+6) <+2>
     Dropped by Draebor, the Imp at 1500 feet (level 30)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to fire.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +8 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 67.1 vs. undead, and 20.5 vs. others.
     
b) a Sling of Buckland (x4) (+10,+11) <+2, +9>
     Found lying on the floor at 350 feet (level 7)
     
     +2 dexterity.
     +9 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Soulkeeping
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     Sustains strength, intelligence, wisdom.
     
d) a Ring of Protection [+11]
     Found lying on the floor of a special room at 1500 feet (level 30)
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 1200 feet (level 24)
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Orfax, Son of Boldor at 600 feet (level 12)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 8 to 16 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Draebor, the Imp at 1500 feet (level 30)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 80 to 160 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by Ugl�k, the Uruk at 1250 feet (level 25)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 56 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
i) a Small Metal Shield [5,+6]
     Found lying on the floor at 1500 feet (level 30)
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Shagrat, the Orc Captain at 1250 feet (level 25)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
l) a Pair of Iron Shod Boots of Free Action [4,+11]
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 18 Potions of Cure Light Wounds
d) 11 Potions of Cure Serious Wounds
e) a Potion of Enlightenment
f) 13 Scrolls of Phase Door
g) a Scroll of Treasure Detection
h) 3 Scrolls of Remove Hunger
i) 2 Scrolls of Word of Recall
j) a Wand of Cold Balls (5 charges)
k) a Wand of Stone to Mud (7 charges)
l) a Staff of Mapping (0 charges)
m) a Staff of Curing (4 charges)
n) a Staff of Teleportation (8 charges)




  [Character Quiver]

0) 40 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 103.5.
     25% chance of breaking upon contact.
     
1) 34 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 103.5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 15 Potions of Cure Light Wounds
d) 6 Potions of Cure Critical Wounds
e) 3 Potions of Restore Mana
f) 7 Scrolls of Word of Recall
g) a Rod of Frost Bolts
h) a Wand of Teleport Other (8 charges)
i) a Ring of Escaping <+2>
     Dropped by a black ogre at 1150 feet (level 23)
     
     +2 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
j) a Ring of the Mouse (+0,-13) <+3, +1>
     Found lying on the floor at 600 feet (level 12)
     
     +3 dexterity.
     +1 stealth.
     
k) a Steel Helm of Seeing [9,+6] <+2>
     Dropped by Bullroarer the Hobbit at 600 feet (level 12)
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       379     50'  Reached level 2
       937     50'  Reached level 3
      2389    100'  Reached level 4
      2831    100'  Reached level 5
      3029    100'  Killed Fang, Farmer Maggot's Dog
      3488    150'  Reached level 6
      4495    250'  Reached level 7
      5561    250'  Reached level 8
      6022    250'  Reached level 9
      6428    300'  Reached level 10
      6601    300'  Reached level 11
      6945    300'  Reached level 12
      7855    350'  Reached level 13
      8864      0'  Killed Farmer Maggot
     11078    400'  Killed Grip, Farmer Maggot's Dog
     11087    400'  Reached level 14
     11090    400'  Killed Mughash the Kobold Lord
     11203    400'  Reached level 15
     11211    400'  Reached level 16
     11229    400'  Reached level 17
     11354    400'  Reached level 18
     12167    600'  Killed Orfax, Son of Boldor
     12170    600'  Found the Phial of Galadriel
     12500    600'  Killed Golfimbul, the Hill Orc Chief
     12500    600'  Killed Grishnákh, the Hill Orc
     12501    600'  Killed Bullroarer the Hobbit
     12511    600'  Reached level 19
     13294    900'  Killed Azog, Enemy of the Dwarves
     13294    900'  Reached level 20
     13396    900'  Reached level 21
     13400    900'  Killed Bolg, Son of Azog
     13895   1150'  Reached level 22
     14641   1150'  Reached level 23
     15817   1200'  Killed Khîm, Son of Mîm
     16478   1250'  Killed Shagrat, the Orc Captain
     16478   1250'  Reached level 24
     16481   1250'  Found the Metal Cap of Thengel
     17122   1250'  Found the Set of Gauntlets 'Paurhach'
     17455   1250'  Killed Uglúk, the Uruk
     17460   1250'  Found the Cloak of Thingol
     17563   1250'  Killed Lugdush, the Uruk
     18032   1250'  Killed Ibun, Son of Mîm
     19181   1500'  Reached level 25
     19557   1500'  Killed Boldor, King of the Yeeks
     20125   1500'  Reached level 26
     20362   1500'  Killed Draebor, the Imp
     20364   1500'  Found the Hard Leather Armour of Himring
     21499   1500'  Reached level 27


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.9.2019 14:29

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15. on the Competition No.223 Ladder (of 20)

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