The Angband Ladder: Cele, Dunadan Priest by myshkin

  [Angband 3.1.1 dev Character Dump]

 Name   Cele                                     Self  RB  CB  EB   Best
 Sex    Male         Age             56   Str:     11  +1  -1  +0     11     10
 Race   Dunadan      Height          76   INT:     10  +2  -3  +0      9
 Class  Priest       Weight         213   WIS:     18  +2  +3  +0  18/50
 Title  Adept        Social       Known   Dex:     11  +2  -1  +0     12     11
 HP     -2/120       Maximize         Y   CON:     15  +3  +0  +0     18
 SP     25/29                             CHR:     10  +2  +2  +0     14


 Level               14   Armor      [8,+5]     Saving Throw         57%
 Cur Exp           2421   Fight     (+0,+0)     Stealth             Good
 Max Exp           2421   Melee     (+1,+4)     Fighting       Excellent
 Adv Exp           2800   Shoot    (+11,+9)     Shooting       Very Good
 MaxDepth   1150' (L23)   Blows      1/turn     Disarming            34%
 Turns           104128   Shots      1/turn     Magic Device   Excellent
 Gold              1804   Infra        0 ft     Perception       1 in 29
 Burden        89.7 lbs   Speed      Normal     Searching            19%

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, and an
 average complexion.


 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:..+.......... Infra:.............
FrAct:............. Tunn.:+............
HLife:............. Speed:...+.........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> It bites you.
> *** LOW HITPOINT WARNING! ***
> It breathes.
> It grunts with pain.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> It breathes.
> It cries out in pain.
> It screams in pain.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> It makes a high pitched shriek.
> It claws you.
> You die.

Killed by a Light hound.

  [Character Equipment]

a) a Shovel (1d2) (+1,+4) (+1)
     +1 tunneling.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 5.6.
     
b) a Short Bow of Accuracy (x2) (+11,+9)
c) a Ring of See Invisible
     Grants the ability to see invisible things.
     
d) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch (2479 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
g) a Robe [2,+0]
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Boots [2,+0]


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@G1@b1@m1!d!k!v}
b) a Holy Book of Prayers [Words of Wisdom] {@G2@b2@m2!d!k!v}
c) a Holy Book of Prayers [Chants and Blessings] {@G3@b3@m3!d!k!v}
d) 3 Potions of Cure Critical Wounds {@q1}
     
e) 8 Potions of Heroism {@q3}
f) a Potion of Resist Heat
g) 6 Scrolls of Phase Door {@r1}
h) 8 Scrolls of Identify {@r3}
i) 3 Scrolls of Word of Recall {@r2!r}
j) 2 Scrolls of Deep Descent {@r6!r}
k) a Scroll of Blessing
l) a Rod of Treasure Location {@z3!!}
m) 2 Rods of Trap Location (1 charging) {@z1!!}
n) a Wooden Torch (5000 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
o) a Dagger (1d4) (+3,+5)
     Combat info:
     1 blow/round.
     Average damage/hit: 5.5.
     
p) a Lance (2d8) (+4,+5)
     Combat info:
     You are too weak to use this weapon.
     1 blow/round.
     Average damage/hit: 12.8.
     
q) a Sling (x2) (-3,-5) {squelch}
r) 38 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 23.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ration of Food
     
b) a Flask of oil
     It brands your melee attacks with flames.
     
c) a Ring of Strength (+2) {Str}
     +2 strength.
     Sustains strength.
     
d) 2 Wooden Torches (5000 turns)
     It brands your melee attacks with flames.
     
     Radius 2 light, reduced when running out of fuel.
e) a Morning Star (2d6) (+6,+4)
     Combat info:
     You are too weak to use this weapon.
     1 blow/round.
     Average damage/hit: 11.5.
     
f) a Sling (x2) (+1,+5)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2905     50'    2   Reached level 2
     13466     50'    3   Reached level 3
     22576    200'    4   Reached level 4
     27249    200'    4   Killed Grip, Farmer Maggot's dog
     34338    150'    5   Reached level 5
     39237    250'    6   Reached level 6
     39970    250'    6   Killed Fang, Farmer Maggot's dog
     48124    450'    7   Reached level 7
     57666    550'    8   Reached level 8
     62962    650'    9   Reached level 9
     65470    800'   10   Reached level 10
     66160      0'   10   Recall #2
     72031    900'   11   Reached level 11
     78896      0'   11   Killed Farmer Maggot
     80551      0'   12   Reached level 12
     87245    900'   13   Reached level 13
    101574   1100'   14   Reached level 14


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.7.2009 08:05
Last updated on 16.7.2009 08:27

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17377. on the Ladder (of 18973)
6070. on the Angband Ladder (of 6502)
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Comments

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On 16.7.2009 08:05 myshkin wrote:
I've been meaning to try out 3.1.x, and the recent priest AARs pushed me to try out this character. It's not a superfast dive, but I'm definitely not in a comfortable place. The rod of Treasure Location, the bow, and escapes are my main assets. Time to dive more before lack of FA or any number of things comes back to bite me.

On 16.7.2009 08:27 myshkin wrote:
Oops, not much to be done there...randomly teleported into a bunch of light hounds.

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