The Angband Ladder: Aliant, Dwarf Priest by wobbly

  [Angband 4.2.0 Character Dump]

 Name   Aliant       Age             36          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'5"   STR:     16  +2  -1  +0     17
 Class  Priest       Weight   12st 10lb   INT:     10  -3  -3  +0      4
 Title  Devotee      Turns used:          WIS:     16  +2  +3  +0  18/30
 HP     -2/116       Game         58783   Dex:     14  -2  -1  +1     12     11
 SP     5/26         Standard      5845   CON:     14  +2  +1  +0     17
                     Resting        131

 Level                 14    Armor       [19,+5]    Saving Throw     60%
 Cur Exp             1433                           Stealth         Fair
 Max Exp             1433    Melee        3d3,-7    Disarm - phys.   41%
 Adv Exp             1680    To-hit        29,+6    Disarm - magic   40%
                             Blows      1.0/turn    Magic Devices     51
 Gold                 637                           Searching        31%
 Burden          103.4 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -10.5 lb    To-hit        21,+0    Speed      -9 (0.5x)
 Max Depth     850' (L17)    Shots      0.0/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:....+........ pBlnd:............+
 Fire:..+.....+.... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:...+.........
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The white wolf bites you.
> *** LOW HITPOINT WARNING! ***
> The white wolf bites you.
> *** LOW HITPOINT WARNING! ***
> The white wolf bites you.
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have 1 charge remaining.
> *** LOW HITPOINT WARNING! ***
> The baby green dragon breathes poison.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The white wolf bites you.
> You die.

Killed by a white wolf.

  [Character Equipment]

a) a War Hammer (3d3) (+6,+2)
     Dropped by Farmer Maggot in town
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +3 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 0.
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to fire, cold.
     
d) a Ring of the Mouse (+0,-11) <+1, +3> {@w1 @t1}
     Found lying on the floor at 400 feet (level 8)
     
     +1 dexterity.
     +3 stealth.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
f) a Wooden Torch (4383 turns)
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield of Resist Fire [2,+0]
     Bought from a store
     
     Provides resistance to fire.
     
j) a Metal Cap [3,+0]
     Bought from a store
     
k) a Set of Leather Gloves of Free Action [1,+5]
     Dropped by an unknown monster at 400 feet (level 8)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots [4,+0]
     Dropped by an ogre at 600 feet (level 12)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Cleansing Power] {@m2}
     
     You can read this book.
     
c) 15 Rations of Food
d) a Flask of oil
e) a Potion of Neutralize Poison
f) a Potion of True Seeing
g) 2 Scrolls of Magic Mapping
h) a Scroll of Identify Rune
i) 8 Scrolls of Remove Hunger
j) a Scroll of Word of Recall
k) a Rod of Illumination
l) a Staff of Mapping (0 charges)
m) a Staff of Cure Light Wounds (1 charge)
n) 2 Staves of Light (45 charges)
o) a Ring of Searching <+4> {@w1 @t1}
     Found lying on the floor at 800 feet (level 16)
     
     +4 searching skill.
     
p) 3 Wooden Torches (5000 turns)
     Intensity 2 light.
     
q) a Shovel (1d2) (+0,+0)
     Found lying on the floor at 550 feet (level 11)
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +1 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 0.
     




  [Character Quiver]

0) 19 Rounded Pebbles (1d2) (+4,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        62     50'  Reached level 2
       271     50'  Reached level 3
       644    100'  Reached level 4
       830    350'  Reached level 5
       890      0'  Reached level 6
      1034    350'  Reached level 7
      1396    400'  Reached level 8
      1974    400'  Reached level 9
      2530    450'  Reached level 10
      2887    500'  Reached level 11
      3058      0'  Killed Farmer Maggot
      3715    600'  Reached level 12
      3926    700'  Reached level 13
      5607    700'  Reached level 14


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.9.2019 07:28
Last updated on 18.9.2019 08:29

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18. on the Competition No.223 Ladder (of 20)

Comments

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On 18.9.2019 15:36 ShadowTechnology wrote:
"Average damage/round: 0."
What's up with your War Hammer's damage? Were you starving during your fight with the white wolves? Or can poison also reduce your damage/round?

On 18.9.2019 17:03 wobbly wrote:
Mouse ring. Was waiting on recall

On 19.9.2019 02:55 ShadowTechnology wrote:
Oh. That makes sense. Thanks.

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