The Angband Ladder: Inyare, the Tribesman, Forge Giant Warrior by brokenstep

  [Unangband 0.6.3 Character Dump]

 Name   Inyare, the Tribesman                    Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       22  STR:   18/79  +0  +0  +0  18/79
 Race   Forge Giant        Height 13' 9  Int:      10  +0  +0  +0     10      9
 Class  Warrior            Status     1  WIS:       5  +0  +0  +0      5
 Style  Thrown weapons                   DEX:      12  +0  +0  +0     12
 Title  Soldier                          CON:   18/39  +0  +0  +0  18/39
 Home   at the Prancing Pony in Bree     Chr:       7  +0  +0  +0      7      3
 Target  Barrow-downs                    AGI:      11  -1  +0  +0     10
                                         SIZ!   18/90  +0  +0  +0  18/90
 Level            9  HP        177/177  Fight     (-1,+4)  Fighting   Excellent
 Curr Exp       489  Spell-Pts     0/0  WShld    (+10,+8)  Shooting       Awful
 Max Exp        489  Hit die        24  Bash       [2,+7]  Throwing   Excellent
 Adv Exp        494  Armor    [17,+22]  Blows  2/turn(x3)  Stealth     Very Bad
 Curr Danger Lev  6  Infravis    30 ft  Shoot     (-1,+0)  Save Throw       Bad
 Max Dungeon Lev  6  Gold          459  Shots  0/turn(x0)  Disarming       Fair
 Game Turn   263777  Burden    190 lbs  Throw     (+1,+0)  Devices         Fair
 Plr Turn     18128  % Burden      63%  Hurls  3/turn(x1)  Searching       Poor
 Act Turn     18015  Speed          -2  Weight    534 lbs  Digging    Excellent

 You are one of several children of a Giant Warrior.  You have dark brown eyes,


 This is 3rd Tuile of the 2890th year of the third age.
 You are on level 6 of  Barrow-downs.

  [Last Messages]

> Vines grow on the east wall.   The air here is freezing cold. You hear
 nothing. 
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> There is a granite wall in the way.
> There is a granite wall in the way.
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> You have entered a damp orchard.
> An apple tree in the centre of the room is littered with broken bones.  The
 air here is cool and damp. 
> You have entered a damp orchard.
> This seems a quiet, peaceful place.
> Character dump failed!

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       \  =~~(()]]]               \  =~~(()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:............*        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:............+        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              \  =~~(()]]]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       \  =~~(()]]]                             

  [Character Equipment]

a) a Spiked Club (1d7) (+11,+4)
b) (nothing)
c) (nothing)
d) an Agate Ring
e) intricate Woading <Cure Paranoia-coated> {coated}
f) a Wooden Torch (with 4094 turns of light left)
g) Leather Scale Mail (-1) [10,+0] {50% off}
h) a Cloak [1,+5]
i) a Buckler [2,+7] <Disease-coated>
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves [1,+4]
l) a Pair of Leather Sandals [1,+6]

  [Character Equipment -- Quiver]

n) 27 Rounded Pebbles of Slay Nature (1d2) (+12,+1)
o) 13 Flasks of Oil
p) a Dagger (1d4) (+0,+0) <Disease-coated>
q) a Dart (1d3) (+0,+0) <Disease-coated>
r) 3 large Yellow mushroom patch Spores
s) 4 large Silver mushroom patch Spores
t) 4 large White mushroom patch Spores
u) 2 large Red mushroom patch Spores

  [Character inventory]

a) 10 Strips of Beef Jerky
b) 5 Rations of Food
c) 5 Wrinkled Mushrooms of Cure Paranoia
d) 10 Furry Mushrooms of Haste
e) 2 Orange Potions of Resist Cold
f) 7 Green Speckled Potions of Heroism {50% off}
g) 3 Shining Potions of Berserk Strength
h) 4 White Potions of Cure Light Wounds
i) 8 Scrolls titled "nesarg nepit" of Phase Door {40% off}
j) a Scroll titled "triu ala" of Escape
k) a Scroll titled "ion petplu" of Word of Recall
l) 4 Scrolls titled "ashdan ypun ti" of Detect Life
m) 22 Wooden Torches (with 1927 turns of light)
n) a Buckler [2] {unusual}
o) a Buckler [2] {unusual}
p) a Buckler [2] {unusual}
q) a Hatchet (1d6) {unusual}
r) a Mace (2d4) {unusual}
s) a Gnomish Shovel (1d2) (+3,+3) (+2)
t) a Sling (x2) (+0,+0)
u) 20 feet of Rope

  [Dungeons Explored]

You emerged victorious from the dump outside Bree (0-4).
You have visited the town of Hobbiton.
You have visited the East Road.
You reached level 6 in  Barrow-downs (4-17).

  [Self-Knowledge]

You are afflicted with warts and black eye.  It must be treated by the
 appropriate remedy, or you can treat the symptoms to cure the disease.  
  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 24.6.2009 03:49

Download this dump

20. on the Competition No.70 Ladder (of 23)

Comments

Jump to latest

On 24.6.2009 03:49 brokenstep wrote:
Seems to be doing well although i've chosen an easy route so far. Very early yet.

On 24.6.2009 10:09 Bandobras wrote:
Wow:

e) intricate Woading {coated}

You mean you believe that would protect you from fear?
Does it?

BTW, that {coated} is probably spurious.

Oh, and here:

i) a Buckler [2,+7]

I wonder what it does?

On 25.6.2009 09:52 andrewdoull wrote:
Sadly, the woading won't work in the current implementation...

On 25.6.2009 09:52 andrewdoull wrote:
(To clarify: Woading yourself with Cure Paranoia won't do anything. The buckler on the other hand should work fine).

On 25.6.2009 17:45 Bandobras wrote:
Oh, smearing yourself with random potions and mushrooms is fun in itself. :D

I meant Buckler [2,+7] Disease-coated. You mean it works as a weapon or as a resistance?


On 27.6.2009 02:55 brokenstep wrote:
How do i animate a completely assembled golem?

On 27.6.2009 14:23 Bandobras wrote:
In my times we were content to just watch it standing there, menacingly. I mean, it didn't work for some time and I have no clue if it does now and how. A quick look at the code doesn't shown anything related. Perhaps the art is forgotten until some wizards can bring it back...

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