The Angband Ladder: Umharnel, the Warrior, Man of Bree Warrior by <andrewdoull@gmail.com>

  [Unangband 0.6.2 Character Dump]

 Name   Umharnel, the Warrior                        Self  EB  TB   Best   Curr
 Sex    Female                  Age       16  Str:  18/49  +1  +0  18/59  18/40
 Race   Man of Bree             Height    66  INT:      8  +0  +0      8
 Class  Warrior                 Status    17  WIS:      6  +0  +0      6
 Style  None                                  Dex:  18/45  +0  +0  18/45  18/03
 Title  Soldier                               Con:  18/41  +0  +0  18/41  18/01
 Home   Your home in Angband                  Chr:     11  +0  +0     11      3
 Target Angband                               Agi:  18/15  +0  +0  18/15     13
                                              Siz!  18/97  +1  +0 18/107  18/94
 Level           10  HP         -3/126  Fight    (+38,+3)  Fighting      Superb
 Curr Exp       438  Spell-Pts     0/0  1Hand    (+42,+5)  Shooting      Superb
 Max Exp        438  Hit die        20  Free               Throwing      Superb
 Adv Exp         62  Armor    [10,-18]  Blows  2/turn(x4)  Stealth         Poor
 Depth      Lev   8  Infravis     0 ft  Sling    (+38,+0)  Save Throw      Fair
 MaxDepth   Lev   8  Gold         1645  Shots  1/turn(x2)  Disarming       Fair
 Game Turn   112071  Burden    130 lbs  Throw    (+38,+0)  Devices         Fair
 Plr Turn     12045  % Burden      46%  Hurls  1/turn(x1)  Searching       Poor
 Act Turn     10165  Speed      Normal  Weight    162 lbs  Digging         Good

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight brown hair, and a fair complexion.

 This is 2nd Tuile of the 2890th year of the third age.  You are on level
8 of Angband.

  [Last Messages]

> You hit it.
> It hits you.
> It hits you.
> It hits you.
> It hits you.
> You have killed it.
> It barks something.
> You miss it.
> You miss it.
> It hits you.
> It hits you.
> It hits you.
> You are no longer stunned.
> It hits you!
> You die.

  [Character Equipment]

a) a Broad Sword of Trollslaying (2d5) (+4,+2) (+1)
b) a Sling (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 1544 turns of light left)
g) Hard Studded Leather (-1) [7,-3]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Hard Leather Boots [3,-2]


  [Character Equipment -- Quiver]

n) 23 Bolts (1d7) (+0,+0)
o) 37 Arrows (1d6) (+0,+0)
p) 5 Arrows (1d6) (+0,+0) <Flame>
   It is not damaged by fire.  
q) 27 Arrows (1d6) (+0,+0)
r) 11 Darts of Slay Demon (1d4) (+4,+4)
   It does x3 damage against demons.  
s) a Harpoon (1d8) (+11,+4)


  [Character Inventory]

a) 8 Green Mushrooms of Naivety
b) 4 Yellow Mushrooms of Paranoia
c) 3 Silver Mushrooms of Blindness
d) 2 Light Brown Potions of Apple Juice
e) 5 Auburn Potions of Slowness
f) 14 Rainbow Potions of Sleep
g) 2 Green Potions of Infra-vision
h) 2 Sparkling Potions of See Invisible
i) 8 Gold Speckled Potions of Resist Cold
j) 7 Briny Potions of Heroism
k) 3 Magenta Potions of Berserk Strength
l) 41 Muddy Potions of Cure Light Wounds
m) 6 Cobalt Potions of Resist Heat & Cold
n) 3 Light Green Potions of Neutralize Poison
o) 11 Curdled Potions of Boldness
p) 3 Gloopy Green Potions of Slow Poison
q) 4 Scrolls titled "wahplu hetem" of Detect Magic
r) 5 Scrolls titled "odeng so fidiv" of Sense Magic
s) a Rosewood Wand of Stinking Cloud (9 charges)
t) 3 Wooden Torches (with 3036 turns of light)

  [Dungeons Explored]

You have reached level 8 of Angband.

  [Self-Knowledge]

You suffer from no afflictions.  You feel heroic.  You are in a battle
rage.  You are protected from fear.  

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +           
      |}   ~(    ]               |}   ~(    ]
      abcdefghijkl@              abcdefghijkl@
 Str: 1............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  .............
 Siz: 1............        Siz:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:+............        Sear.:.............
Telep:.............        Infra:.............
Invis:.............        Tunn.:.............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:1............ 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              |}   ~(    ]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      |}   ~(    ]                             


  [Your Home Is Empty]

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : no  (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 21.4.2007 20:07

Download this dump

18174. on the Ladder (of 19090)
145. on the Unangband Ladder (of 189)
Second best for this player (

Comments

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On 21.4.2007 20:07 andrewdoull@gmail.com wrote:
I think laboratories might be too common... other than that, got horribly confused by fighting two groups of grey orcs - one visible and one invisible. Giving them an invisibility spell might make them a bit tough. Or infravision could have helped out.

On 24.9.2007 17:34 wrote:
Sex: Female
Race: Man of Bree

I'm confused??

On 25.9.2007 09:42 andrewdoull wrote:
Of the race of man...

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