The Angband Ladder: Grirbag II, Beastman Warrior by Roch

[Gumband 2.3.1 Character Dump]

 Name        : Grirbag II       Age                 18       Str:  18/50  18/70
 Sex         : Male             Height              57       INT:  18/77       
 Race        : Beastman         Weight             149       WIS:     15       
 Class       : Warrior          Social Class         1       DEX: 18/111       
                                Score           382870       CON: 18/200       
                                                             CHR:     15       
                                                                               
 + To Hit           51      Level             33    Max HP       761           
 + To Damage        31      Experience    379470    Cur HP       -13           
 + To AC            96      Max Exp       379470    Max SP         0           
   Base AC          21      Exp to Adv.   385000    Cur SP         0           
   Speed             6      Gold           19603    Max Dlv     1700           
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Divine   383 Perception  : Bad      7   Blows/Round:  6         
 Bows/Throw  : Divine   364 Searching   : Great    48  Shots/Round:  2         
 Saving Throw: Champion 95  Disarming   : Heroic   74  Wpn.dmg/Rnd:  12d6+186  
 Stealth     : Bad      1   Magic Device: Great    45  Infravision:  40'       
 Tunneling   : Poor     34                                                     
                                                                               
                         (Character Background)                                
          You are the blasphemous crossbreed of unspeakable creatures          
          of Chaos.  You have green reptilian eyes, oily albino fur,           
          and feline feet.                                                     
                                                                               

[Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       OFF
 Recall Depth:       Level 34 (1700')

 You have defeated 5046 enemies.

 Your opponents are behaving stupidly.


[Mutations]

 You can summon ants.
 You can travel between town and the depths.
 Your body produces alcohol.
 You have a hallucinatory insanity.
 You sometimes feed on the light around you.
 You are puny (-4 STR).
 Your eyes are on stalks (+10 +lvl/5 to hit).
 You have an extra eyelid (resist blind).
 You distort space.


[Last Messages]

> (41 dam)
> You hit the Killer stag beetle.
> (42 dam)
> You have slain the Killer stag beetle.
> The 11-headed hydra breathes fire.
> You die.
> Screen dump saved.
> Your Scroll of *Remove Curse* (i) was destroyed!
> Your Heavy Crossbow (x4) {good} (m) was destroyed!
> Goodbye, Grirbag II!

 You were killed by a 11-headed hydra.


[Known Resistances and Abilities]

       /}=="!(()]]]           /}=="!(()]]]                  /}=="!(()]]]       
       abcdefghijkl@          abcdefghijkl@                 abcdefghijkl@      
Acid : ....+......+.  Sound : .......+....+  Speed        : ..+...+......      
Elec : .............  Nether: .............  Free Action  : ...+.........      
Fire : .............  Nexus : .......++..+.  See Invisible: ..+...+..+...      
Cold : ...........+.  Chaos : .......+.....  Hold Life    : .............      
Poisn: ..........+..  Disnch: .............  Telepathy    : +.+..........      
Light: .......+.....  Fear  : ......+.....+  Slow Digest  : +.......+....      
Dark : .............  Reflct: .............  Regeneration : .......+.....      
Shard: .............  AuFire: .............  Levitation   : .............      
Blind: .........++.+  AuElec: .......+.....  Perm Lite    : .............      
Conf : .......+....+  Spines: .............  MasterDevices: .............      


[Character Equipment]

a) The Beaked Axe of Theoden (2d6) (+9,+12) (+3)
b) a Light Crossbow of Might (x3) (+10,+16)
c) The Ring of See Invisible 'Galedh' [+7] (+4)
     It affects your speed.
     It allows you to see invisible monsters.
     It gives telepathic powers.
     It cannot be harmed by the elements.
d) a Ring of Free Action
e) an Amulet of Resist Acid
f) The Phial of Galadriel (+1 search) {uncursed}
g) The Robe of Victory (+10,+10) [2,+25] (+2 speed)
     It can be activated for...
     fire ball (3*level) every 80+d80 turns
     ...if it is being worn.
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It affects your speed.
     It makes you completely fearless.
     It allows you to see invisible monsters.
     It cannot be harmed by the elements.
h) The Cloak of Invincibility [1,+10] (+4)
     It can be activated for...
     fire bolt (14d8) every 8+d8 turns
     ...if it is being worn.
     It affects your intelligence.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It sustains your charisma.
     It provides resistance to light.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
     It provides resistance to chaos.
     It speeds your regenerative powers.
     It produces an electric sheath.
     It produces an anti-magic shell.
     It cannot be harmed by the elements.
i) The Iron Shield 'Echannia' [4,+14] (+2)
     It can be activated for...
     light (dam 3d15) & map area every 50+d50 turns
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your dexterity.
     It affects your searching.
     It sustains your dexterity.
     It provides resistance to nexus.
     It slows your metabolism.
     It cannot be harmed by the elements.
j) The Iron Helm 'Holhenneth' [5,+8] (+2)
k) The Set of Leather Gloves 'Babel' [1,+16] (+2)
     It affects your searching.
     It provides resistance to poison.
     It provides resistance to blindness.
     It cannot be harmed by the elements.
l) The Pair of Soft Leather Boots 'Iron Maiden' [2,+7] (+3)
     It affects your wisdom.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to cold.
     It provides resistance to nexus.
     It cannot be harmed by the elements.


[Character Inventory]

a) 5 Rations of Food
b) 12 Potions of Speed
c) a Potion of Cure Critical Wounds {25% off}
d) a Potion of Healing
e) 7 Scrolls of Phase Door
f) a Scroll of Teleportation
g) a Scroll of Word of Recall
h) a Scroll of Identify
i) a Rod of Trap Location
j) a Rod of Door/Stair Location
k) a Rod of Illumination
l) a Rod of Disarming
m) 19 Bolts of Ice (1d5) (+6,+4)


[Home Inventory]

a) 8 Potions of Healing
b) 2 Potions of Restore Life Levels {25% off}
c) a Potion of Resistance
d) 6 Scrolls of Teleport Level
e) a Scroll of *Destruction*
f) a Scroll of Genocide
g) a Wand of Teleport Other (10 charges)
h) a Wand of Teleport Other (8 charges)
i) a Wand of Teleport Other (0 charges)
j) a Wand of Stone to Mud (0 charges)
k) a Wand of Rockets (3 charges)
l) a Staff of Teleportation (0 charges)
a) a Staff of Object Location (13 charges)
b) a Ring of Slaying (+17,+15) {25% off}
c) The Full Plate Armour 'Protection of Ramses' (+10,+11) [25,+19] (+3)
     It affects your speed.
     It provides resistance to fire.
     It provides resistance to poison.
     It provides resistance to dark.
     It provides resistance to nether.
     It cannot be harmed by the elements.
d) The Vadhagh Robe of Corum (+3,+3) [4,+20] (+3)
e) a Poniard of Extra Attacks (1d5) (+6,+5) (+3 attacks) {uncursed}
f) a Long Sword (Vampiric) (2d6) (+10,+12) {!k}
     It is worthless in the eyes of shopkeepers.
     It poisons your foes.
     It drains life from your foes.
     It provides resistance to life draining.
g) a Broad Axe (Pattern) (2d7) (+8,+5) (+2)
     It affects your strength.
     It affects your constitution.
     It strikes at demons with holy wrath.
     It strikes at undead with holy wrath.
     It fights against evil with holy fury.
     It provides immunity to paralysis.
     It provides resistance to nether.
     It allows you to see invisible monsters.
h) The Whip of Entanglement (1d5) (+5,+8) [+4] (+2)
i) The Mace 'Taratol' (3d5) (+12,+12)
j) a Ball-and-Chain of Westernesse (2d4) (+9,+6) (+1)
k) The Flail 'Totila' (3d6) (+10,+12) (+2 stealth)
l) 26 Bolts of Slay Undead (1d5) (+3,+6)


Posted on 18.5.2009 08:16
Last updated on 21.5.2009 23:36

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10. on the Competition No.69 Ladder (of 13)

Comments

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On 18.5.2009 08:16 Roch wrote:
Grir is now an acid-breathing abomination.

On 18.5.2009 20:28 rdanhenry wrote:
Nice randart ring!

On 18.5.2009 23:08 Donald Jonker wrote:
Looks like some pretty sweet gear all around for your clvl.

On 19.5.2009 00:07 Roch wrote:
Yep, not bad, though just trying to keep up with the kit of no. 2 on the ladder. I too am unfamiliar with how the scoring works in this one. Anyone?

On 19.5.2009 09:43 Roch wrote:
Loot from a vault allowed me to buy a nifty cloak from the Antiques shop.

On 21.5.2009 23:36 Roch wrote:
Stupidest death in quite a while -- fighting 11-headed hydras w/o fire res. Enjoying the variant though - love the Moorcock mythos. Thanks Dan!

On 23.5.2009 07:25 rdanhenry wrote:
Pretty good. And yes, that was YASD. Your mutation collection was not so great at this point. Other than lack of two basic resists, it was a good kit, though. I'm trying yet another Grirbag and trying to find Free Action before taking on the Gorgimeras.

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