The Angband Ladder: Grirbag, Beastman Warrior by drchung
[Gumband 2.3.1 Character Dump] Name : Grirbag Age 18 STR: 18/140 Sex : Male Height 57 INT: 3 Race : Beastman Weight 149 WIS: 7 Class : Warrior Social Class 1 DEX: 18/38 Score 145236 Con: 17 18 CHR: 4 + To Hit 51 Level 31 Max HP 355 + To Damage 44 Experience 141936 Cur HP -19 + To AC 73 Max Exp 141936 Max SP 0 Base AC 29 Exp to Adv. 210000 Cur SP 0 Speed 0 Gold 6487 Max Dlv 1650 (Miscellaneous Abilities) Fighting : Divine 374 Perception : Bad 7 Blows/Round: 6+2 Bows/Throw : Divine 322 Searching : Fair 28 Shots/Round: 2 Saving Throw: Great 48 Disarming : Great 61 Wpn.dmg/Rnd: 18d6+264 Stealth : Fair 4 Magic Device: Better 37 Infravision: 0' Tunneling : Great 125 (Character Background) You are the blasphemous crossbreed of unspeakable creatures of Chaos. You have green reptilian eyes, oily albino fur, and feline feet. [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: OFF Recall Depth: Level 33 (1650') You have defeated 2554 enemies. Your opponents are behaving stupidly. [Mutations] You can teleport objects. You can teleport at will. You can emit bright light. You can feel the danger of evil magic. You can emit confusing, blinding radiation. You can travel between town and the depths. You are producing magical energy uncontrollably. Your blood sometimes rushes to your muscles. You occasionally polymorph monsters. You are moronic (-4 INT/WIS). Your flesh is rotting (-2 CON, -1 CHR). Electricity is running through your veins. Your skin is covered in scales (+12 AC). Your eyes are on stalks (+10 +lvl/5 to hit). You are telepathic. Your body is glowing brightly. You have groping tentacles. You have a long, venomous tongue. Your body is twisted into an unnatural shape. [Last Messages] > The Chaos Spellbook [Armageddon Tome] casts a nether ball. > The Creeping gold coins screams in agony. > You keep hold of your life force! > *** LOW HITPOINT WARNING! *** > The Chaos Spellbook [Armageddon Tome] breathes gas. > The Creeping gold coins dies. > O murderous slave! O villain! > Screen dump saved. > You are poisoned! > Goodbye, Grirbag! You were killed by a Chaos Spellbook [Armageddon Tome]. [Known Resistances and Abilities] \}=="!(()]]] \}=="!(()]]] \}=="!(()]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : ......++..... Sound : ............+ Speed : ............. Elec : ......+.+...+ Nether: ............. Free Action : ..+.......... Fire : ......+...... Nexus : ............. See Invisible: +............ Cold : ......+...... Chaos : ............. Hold Life : .+........... Poisn: ............. Disnch: ...........+. Telepathy : ............+ Light: ............+ Fear : +...........+ Slow Digest : ............. Dark : ............+ Reflct: ............. Regeneration : ....+........ Shard: ............. AuFire: ............. Levitation : ...........+. Blind: ............. AuElec: ............+ Perm Lite : ............+ Conf : ......+.....+ Spines: ............. MasterDevices: ............. [Character Equipment] a) a Two-Handed Flail (Holy Avenger) (3d6) (+17,+11) [+3] (+2 attacks) {!k} It is worthless in the eyes of shopkeepers. It affects your wisdom. It affects your attack speed. It poisons your foes. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It has been blessed by the gods. b) The Long Bow 'Galmenear' (x4) (+7,+3) [+11] (+2) It can be activated for... ball of lightning (375) every 425+d425 turns ...if it is being worn. It affects your searching. It affects your ability to tunnel. It provides resistance to life draining. It fires missiles with extra might. It cannot be harmed by the elements. c) a Ring of Free Action d) a Ring of Damage (+15) {uncursed} e) an Amulet of Regeneration f) The Phial of Galadriel (+1 search) g) a Soft Studded Leather of Resistance [5,+6] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to confusion. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3 stealth) i) a Crab Shell Shield of Resist Lightning [5,+15] j) a Metal Cap [3,+5] k) a Set of Leather Gloves [1,+3] l) a Pair of Metal Shod Boots of Levitation [6,+1] It provides resistance to disenchantment. It allows you to levitate. [Character Inventory] a) 4 Rations of Food b) 2 Potions of Speed c) 16 Potions of Cure Critical Wounds {50% off} d) 10 Scrolls of Phase Door e) 2 Scrolls of Teleport Level f) 9 Scrolls of Word of Recall {25% off} g) 14 Scrolls of Identify h) 2 Scrolls of Magic Mapping {25% off} i) 2 Rods of Trap Location j) a Rod of Door/Stair Location k) 3 Rods of Frost Bolts l) a Wand of Teleport Other (9 charges) m) a Wand of Stone to Mud (3 charges) n) a Staff of Teleportation (6 charges) o) a Staff of Probing (0 charges) p) a Ring of Constitution (+1) q) a Ring of Accuracy (+16) r) a Ring of Confusion Resistance s) a Ring of Shard Resistance t) The Metal Cap of Thengel [3,+12] (+3) It affects your wisdom. It affects your charisma. It sustains your wisdom. It sustains your charisma. It provides resistance to nether. It provides permanent light. It cannot be harmed by the elements. u) The Harpoon 'Osondir' (3d4) (+16,+19) [+5] (+3) v) 18 Bolts of Slay Animal (1d5) (+7,+9) [Home Inventory] a) 4 Potions of Speed b) a Potion of Berserk Strength c) 6 Potions of Cure Critical Wounds {50% off} d) 4 Potions of Healing e) a Potion of Self Knowledge f) 2 Potions of Resistance g) 4 Potions of Curing h) a Scroll of Teleportation i) 9 Scrolls of Word of Recall {50% off} j) 43 Scrolls of Identify k) 14 Scrolls of Recharging l) 2 Scrolls of *Destruction* a) a Rod of Teleport Other b) a Rod of Lightning Bolts c) a Rod of Acid Balls d) a Wand of Teleport Other (8 charges) e) a Wand of Stone to Mud (7 charges) f) a Wand of Stone to Mud (4 charges) g) a Staff of Teleportation (6 charges) h) a Staff of Perception (3 charges) i) a Staff of Perception (0 charges) j) a Staff of Enlightenment (10 charges) k) a Staff of Enlightenment (7 charges) l) a Staff of Object Location (1 charge) a) a Staff of Curing (5 charges) b) a Staff of Speed (4 charges) c) a Ring of Damage (+13) d) a Ring of Light and Darkness Resistance e) a Broad Sword of Westernesse (2d5) (+7,+11) (+2) It can be activated for... detect orcs every 10 turns ...if it is being worn. It affects your strength. It affects your dexterity. It affects your constitution. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. f) The Light War Axe 'Lotharang' (3d5) (+12,+9) (+2) g) a Beaked Axe of Extra Attacks (3d6) (+8,+6) (+3 attacks) h) The Flail 'Totila' (3d6) (+10,+12) (+2 stealth) i) 15 Arrows of Slay Evil (1d4) (+10,+9) |
Posted on 31.5.2009 16:44
2. on the Competition No.69 Ladder (of 13)
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