The Angband Ladder: SirridanB, Dunadan Ranger by Sirridan

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             53   STR:     18  +1  +2  +0  18/30
 Race   Dunadan      Height          84   INT:     14  +2  +2  +0     18
 Class  Ranger       Weight         193   WIS:     10  +2  +0  +0     12
 Title  Courser      Social  Role model   DEX:     17  +2  +1  +0  18/20
 HP     124/124      Maximize         Y   CON:     10  +3  +1  +0     14
 SP     22/22                             CHR:     10  +2  +1  +0     13


 Level               16   Armor    [44,+27]     Saving Throw         50%
 Cur Exp           4329   Fight     (+2,+3)     Stealth        Very Good
 Max Exp           4329   Melee     (+8,+7)     Fighting          Superb
 Adv Exp           4830   Shoot    (+10,+9)     Shooting          Superb
 MaxDepth    600' (L12)   Blows      3/turn     Disarming            48%
 Turns           222884   Shots      1/turn     Magic Device      Superb
 Gold              2354   Infra        0 ft     Perception       1 in 21
 Burden       109.7 lbs   Speed      Normal     Searching            27%

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have dark brown eyes, straight brown hair, and an average
 complexion.


 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:...+......... Shard:.......+.....
 Cold:........+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:......+...... Disen:.............
 Dark:......+...... S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+6,+4)
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 10 against normal creatures.
b) a Long Bow (x3) (+8,+9)
c) (nothing)
d) a Beryl Ring of Resist Fire {uncursed}
     Provides resistance to fire.
     Cannot be harmed by fire.
e) an Obsidian Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
g) Pseudo-Dragon Scale Mail (-2) [30,+10]
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it allows you to breathe light or darkness for 200 
     damage.
     It takes d300+300 turns to recharge after use.
h) a Cloak of Protection [1,+9]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
i) a Leather Shield of Resist Cold [6,+2]
     Provides resistance to cold.
     Cannot be harmed by cold.
j) an Iron Helm [5,-1]
k) (nothing)
l) a Pair of Leather Boots [2,+5]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 16 Rations of Food
d) 10 Red Speckled Potions of Cure Serious Wounds
e) 5 Tangerine Potions of Cure Critical Wounds
f) 4 Pink Speckled Potions of Speed
g) 2 Scrolls titled "divendus luco" of Magic Mapping
h) 3 Scrolls titled "viortus nam" of Word of Recall
i) an Ivory Staff of Curing (6 charges)
j) 99 Arrows (1d4) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 34.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) 2 Scrolls titled "pa venscio mor" of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
b) an Ironwood Staff of Identify (15 charges)
     When used, it reveals to you the extent of an item's magical power
     s.
c) a Dagger of Acid (1d4) (+1,+1)
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 11.5 against acid-vulnerable
     creatures, and 6.5 against normal creatures.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.5.2009 21:21

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17064. on the Ladder (of 19090)
6022. on the Angband Ladder (of 6561)
49. for this player (

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On 5.5.2009 21:21 Sirridan wrote:
Tried a few incarnations of the same ranger last night at home, died a few times and went to bed. Remade him again today, died to a mage. Remade once more and the result is what you see here. Picked up an unenchanted Pseudodragon mail really early, the level feeling was boring too... heh. Cloak off the next level. Had a close call from a DE mage, was confused, hallucinated, poisoned, and blind for a while, was able to deep descent out of it and cure the poison. Forgot I had a staff of curing in inventory... but hey I lived right? Going to wait for free action and to round off my resists before I dive to 30 and start stat gain farming.

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