The Angband Ladder: Temenno, High-Elf Loremaster by ThunderToads
[ToME 2.3.4 Character Sheet] Name : Temenno Age 101 STR! 40 Sex : Male Height 78 INT! 40 Race : High-Elf Weight 199 WIS! 40 Class : Loremaster Social Class 32 DEX! 40 Body : Ancalagon the Black CON! 40 God : Tulkas CHR! 40 + To Melee Hit 68 Level 50 Hit Points 6495/ 6495 + To Melee Damage 68 Experience 50536744 Spell Points 18/ 18 + To Ranged Hit 68 Max Exp 50536744 Sanity 930/ 930 + To Ranged Damage 0 Exp to Adv. ***** Piety 299999 AC 184+102Gold 2714794 Speed Fast (+54) (Miscellaneous Abilities) Fighting : Legendary[50]Perception : Poor Blows/Round: 24 Bows/Throw : Legendary[17]Searching : Poor Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 1680-7392 Stealth : Superb Magic Device: Legendary[5] Infra-Vision: 1290 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Noldorin Smith. You have light blue eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 111 (5550') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 35 (1750') Orc Cave: Level 22 (1100') Moria: Level 44 (2200') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 49 (2450') A lost temple: Level 30 (1500') Your body is Ancalagon the Black. You are currently in the town of Gondolin. You have defeated 20053 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 98 princesses. You saved Arda and became a famed Queen. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 29th Quelle of the 2890th year of the third age. You have been adventuring for 43 days. efghijkmnosz{@ Add Str : ...3124...*..+ Add Int : ....12....*... Add Wis : ....124...*... Add Dex : ....12....*... Add Con : ...312....*..+ Add Chr : ...3124...*... Add Stea. : .....2........ Add Sear. : ...3.......... Add Infra : ..........*... Add Speed : *...1241...... Add Blows : *32........... Sust Str : ....+......... Sust Int : .....+...+.... Sust Wis : ....++........ Sust Dex : +........+.... Sust Con : ....+...+..... Sust Chr : +...++........ Invisible : .............. Mul life : .............+ Sens Fire : .............. Reflect : .............. Free Act : ....++...+...+ Hold Life : .....+.+.+.... Imm Acid : ........*.+..+ Res Elec : .........++..+ Imm Fire : ...**.+...+..+ Imm Cold : .....*....+..+ Res Pois : ......+...+..+ Res Fear : ....+.+..+.... Res Light : +.......+.+... Res Dark : ..........+... Res Blind : .....+........ Res Conf : ........+++..+ Res Sound : .............. Res Shard : .............. Res Neth : ....+.....+... Res Nexus : ........+.+... Res Chaos : ........+..... Res Disen : ......+....... Levitate : .............+ Lite : .......+..+... See Invis : +..+++.+..+... Digestion : +............. Regen : ....+......... Activate : ...+++++...... Cursed : +.........+... Hvy Curse : +.........+... Prm Curse : ..........+... Fly : ...+.......... TLord.ESP : ...+.......... Full ESP : .....+....+... Skills (points left: 0) - Combat 50.000 [0.700] . Weaponmastery 02.000 [0.700] . Archery 03.500 [0.700] . Barehand-combat 50.000 [0.700] - Sneakiness 01.300 [0.700] . Stealth 13.400 [0.700] . Disarming 01.400 [0.700] - Magic 04.524 [0.600] . Magic-Device 34.000 [1.000] - Spirituality 22.200 [0.700] . Prayer 15.000 [0.500] . Mindcraft 01.000 [0.300] . Music 00.000 [0.300] - Monster-lore 42.470 [1.100] . Summoning 01.500 [0.500] . Corpse-preservation 50.000 [0.700] . Possession 50.000 [0.500] . Symbiosis 11.000 [0.500] . Mimicry 00.000 [0.500] One of your companion(s) has been killed. [Fates] You are fated to meet a Village idiot on level 5. You are fated to meet a Blue ooze on level 1. You may meet a Random Number Generator on level 27. You may find a Bolt on level 1. [Character Equipment] e) The Bronze Ring of Laian (+11) {cursed} It increases your speed and attack speed by 11. It sustains your dexterity and charisma. It provides resistance to light. It allows you to see invisible monsters. It slows your metabolism. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 85 of Angband. f) a Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. You bought it from the Rare Jewelry Shop. g) a Ring of Extra Attacks (+2 attacks) It increases your attack speed by 2. You bought it from the Rare Jewelry Shop. h) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 61 of Mordor. i) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Angband. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vecna, the Emperor Lich on level 99 of Mount Doom. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. n) The Metal Scale Mail 'Halas' (-2 to accuracy) [13,+11] It sustains your constitution. It provides immunity to acid. It provides resistance to light, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 93 of Angband. o) The Cloak of Silon [1,+10] It sustains your intelligence and dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, electricity and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 37 of Mordor. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 102 of Angband. z) a Death mold (1462 hp) {) (nothing) [Character Inventory] a) The Bag of Tricks {Satisfy Hunger} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 26 of Mirkwood. b) The Clay Tablets of Antiquity {Teleport} It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 1 of Barrow-Downs. c) Tenser's Torch of Spontaneous Combustion {Teleport} It can be activated for teleport (range 100) every 100 turns. You found it lying in a vault on level 93 of Angband. d) Mordenkainen's Mysterious Mind-Masher (charging) {Mass Genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven sorcerer on level 94 of Angband. e) Tenser's Top-Heavy Teaspoon {Mass Genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Monastic lich on level 103 of Angband. f) 6 Pink Potions of *Healing* g) a Wooden Rod of Trap Location (10/10) h) a Copper Rod of Illumination (20/20) i) a Silver Rod of the Istari of Disarming (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Demilich on level 46 of Mordor. j) a Silver Rod of Recall (100/100) k) a Golden Rod of Charging of Home Summoning (125/125) It regenerates its mana faster. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. l) an Adamantite Rod of Charging of Restoration (200/200) It regenerates its mana faster. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. m) an Adamantite Rod of Perception (200/200) n) an Adamantite Rod of Simplicity of Detection (200/200) You found it in the remains of a Demilich on level 46 of Mordor. o) The Wand of Digging of Thrain (4 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. p) The Golden Horn of the Thunderlords (6 charges) {100% off} It was given to you as a reward. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 5 Cloudy Potions of Healing c) a Blue Speckled Potion of Restore Mana d) a Scroll titled "gop ypri" of *Destruction* e) a Scroll titled "zunyerg turs" of Mass Genocide [Home Inventory - Gondolin ] a) The Tome of Eowiramos It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) The Gem of Ghosts {Heal 700} It can be activated for heal 700 hit points every 100 turns. You found it in the remains of an Imp on level 96 of Angband. c) The Crystal Ball of Godly Sights (charging) {Cure Insanity} It can be activated for cure insanity every 200 turns. You found it in the remains of a Nether wraith on level 76 of Angband. d) Raal's Tormented Spirits {Cure Insanity} It can be activated for cure insanity every 200 turns. You found it lying on the ground on level 1 of Barrow-Downs. e) 5 Ivory White Potions of Life f) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nycadaemon on level 51 of Mordor. g) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 80 of Angband. h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ice troll on level 78 of Angband. i) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nether and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nexus. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 82 of Angband. k) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Minas Anor ] a) a War Tome of Tulkas b) a Golden Rod of Healing (125/125) c) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 99 of Mount Doom. d) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. e) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 67 of Angband. f) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 51 of Mordor. g) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, blindness and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 81 of Angband. j) The Shield of Deflection of Gil-galad [10,+20] (+5) k) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a Fireproof Scroll titled "gopsta glenip" of *Remove Curse* It cannot be harmed by fire. You found it in the remains of a Dreadlord on level 88 of Mount Doom. b) a Mithril Rod of the Istari of Nothing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. It was given to you as a reward. c) a Rusty Rod Tip of Detection (80 Mana to cast) d) The Ring of Durin (+2) {cursed} It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. e) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 70 of Angband. f) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 47 of The Sacred Land Of Mountains. g) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+17] (+3 to stealth) h) The Multi-Hued Dragon Scale Mail 'Razorback' (-4 to accuracy) [30,+25] It can be activated for star ball (150) every 1000 turns if it is being worn. It provides light (radius 1) forever. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to fire, cold, poison, light and dark. It allows you to see invisible monsters. It allows you to sense the presence of dragons. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Partial Plate Armour of Lariach (-3 to accuracy) [22,+20] It sustains your wisdom, dexterity and charisma. It provides immunity to acid and cold. It provides resistance to poison, light, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 90 of Angband. j) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to stealth) ( It can be activated for heal (777), curing and heroism every 300 turns if it is being worn. It increases your intelligence, wisdom and stealth by 4. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) a Player corpse o) Huan, Wolfhound of the Valar's corpse p) Fundin Bluecloak's corpse [The Mathom-house Inventory - Bree ] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. b) Bullroarer the Hobbit's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bullroarer the Hobbit on level 10 of Barrow-Downs. |
Posted on 1.5.2009 16:39
394. on the Ladder (of 19090)
Comments Related dumps: Llearath, L50 High-Elf Loremaster winner 650th in ToME (2.1.0(CVS)) by <lemming030@ntlworld.com> (95%) Glareder, L50 High-Elf Loremaster winner 34th in ToME (2.3.4) by <moordwoord@hotmail.com> (95%) Volker, L50 DeathMold Loremaster 139th in ToME (2.2.3) by <azriel@nexgo.de> (71%) Utumno, L50 Beorning Loremaster winner 11th in ToME (2.2.5) by <wacko_chipmunk@hotmail.com> (71%) Eloenn, L50 Ent Loremaster 836th in ToME (2.2.4) by <spitfyr@gmx.net> (71%) Ceylia, L50 Dunadan Loremaster 526th in ToME (2.2.6) by <PrinceOfNumenor@Arcor.de> (71%) Dwaledan, L50 Ent Loremaster winner 308th in ToME (2.2.5) by <spitfyr@gmx.net> (71%) Elaewyn, L50 Dunadan Loremaster winner 415th in ToME (2.2.6) by <evilmrhenry@yahoo.com> (71%) Eruwyth, L50 Ent Loremaster winner 143rd in ToME (2.2.6) by <limered@yahoo.com> (71%) Ash, L50 Human Loremaster 673rd in ToME (2.2.7) by <TheKnightofMirrors@hotmail.com> (71%) Ash, L50 Human Loremaster 1010th in ToME (2.2.7) by <TheKnightofMirrors> (71%) Seen 1220 times. |