The Angband Ladder: Qualth Fildrinn, Dark-Elf Sorceror by new.ideas

  [ToME 2.3.5 Character Sheet]

 Name  : Qualth Fildrinn        Age                101       STR:     11       
 Sex   : Female                 Height              55       INT: 18/180       
 Race  : Vampire Dark-Elf       Weight              68       WIS:  18/50       
 Class : Sorceror               Social Class        24       DEX:     13       
 Body  : Player                                              CON:     14       
 God   : Eru Iluvatar                                        CHR:     14       
                                                                               
 + To Melee Hit         -14 Level             29    Hit Points      102/   102 
 + To Melee Damage      -17 Experience    155911    Spell Points    415/   415 
 + To Ranged Hit         -8 Max Exp       155911    Sanity          222/   222 
 + To Ranged Damage       9 Exp to Adv.   210000    Piety                 5468 
   AC                 11+48 Gold           20377    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  1d4-17    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Dark Elven Warlock.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 9 (450')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1865 enemies.
 You have completed eight princess quests.
 You have completed eight lost sword quests.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Int   : ..4...6.........            
        Add Wis   : ..4.6...........            
        Add Chr   : .........4......            
        Mul Mana  : ...............+            
        Mul SPower: ......+.........            
        Add Sear. : ......6.........            
        Add Tun.. : ..............1.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ....+...........            
        Sust Dex  : ................            
        Sust Con  : ..+.......+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : ................            
        Res Elec  : ..+.............            
        Res Fire  : ..++............            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ...........+....            
        Res Light : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : ......+.........            
        Res Conf  : ..+...+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ...........+....            
        Lite      : .....+....+....+            
        See Invis : ......+........+            
        Activate  : ..........+.....            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 56)
          . Archery                              01.000 [0.000]
 - Sneakiness                                    01.800 [0.900]
          . Stealth                              03.000 [0.400]
          . Disarming                            00.500 [0.000]
 - Magic                                         36.520 [1.200]
          . Magic-Device                         02.500 [1.000]
          . Spell-power                          33.600 [0.600]
          . Sorcery                              33.900 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  12.650 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Spell (1d4) (+3,+1)
d) a Long Bow of Power (x3) (+8,+9)
e) The Ring of Elduin (+4)
    It increases your intelligence and wisdom by 4.  It sustains your 
    constitution.  It provides resistance to electricity, fire and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) a Ring of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
k) an Amulet of Wisdom (+6)
m) an Everburning Torch
n) The Filthy Rag of the Wight [1,+8] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) a Cloak [1,+2]
p) a Small Leather Shield [2,+0]
s) a Metal Cap of Beauty [3,+5] (+4)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Levitation [3,+8]
    It makes you completely fearless.  It allows you to levitate.  
    You bought it from the Footwear Shop.
z) a Green jelly (98 hp)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You bought it from the Library.
b) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) a Book of Teleportation
d) a Spellbook of Essence of Speed
e) a Spellbook of Noxious Cloud
f) a Spellbook of Disarm
g) a Fireproof Spellbook of Stone Skin
    It cannot be harmed by fire.  
    You bought it from the Book Store.
h) 9 Potions of Cure Critical Wounds
i) 8 Scrolls of Word of Recall
j) The Wand of Digging of Thrain (20 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
k) a Ring of Free Action
    It provides immunity to paralysis.  
    You bought it from the Black Market.
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of the Tree
b) a Tome of the Mind
c) a Spellbook of Disruption Shield
d) a Spellbook of Healing
e) Gruumsh's Bottle of Death
    It can be activated for paralyze.  
    You found it in the remains of an Emperor wight in the town of Bree .
f) Lloth's Ceremonial Dagger
    It can be activated for heal 700 hit points every 100 turns.  
    You found it in the remains of a Priest on level 12 of Orc Cave.
g) a Green jelly (95 hp)
h) a Rot jelly (91 hp)
i) a Green jelly (91 hp)
j) a Mushroom of Restoring
k) a Potion of Speed
l) a Potion of Healing
m) a Wand of Poison Blood[5|43] (16 charges)
n) a Ring of Shard Resistance
o) a Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  
    You bought it from the Jewelry Shop.
p) an Indestructible Amulet of the Serpents [+4] (+4) {75% off}
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 4.  It provides resistance 
    to poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
q) an Elven Hard Studded Leather of Resist Acid (-1 to accuracy) [7,+6] (+1 to
ste
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It makes you completely
    fearless.  It provides resistance to acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) an Elven Leather Scale Mail (-1 to accuracy) [11,+15] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold and sound.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Ufthak of Cirith Ungol on level 18 of Orc
    Cave.
t) a Small Leather Shield of Reflection [2,+14]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 10 of Orc Cave.



Posted on 16.2.2009 00:09

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