The Angband Ladder: Stupidnnnnce, Wood-Elf Sorceror by <orgaborga@hotmail.com>

  [ToME 2.2.5 Character Dump]

 Name  : Stupidnnnnce           Age                112       Str:      3     10
 Sex   : Female                 Height              50       INT:  18/10       
 Race  : Wood-Elf               Weight              82       Wis:      3      9
 Class : Sorceror               Social Class        84       DEX:     17       
 Body  : Player                                              Con:      4      9
 God   : Nobody                                              CHR:     12       
                                                                               
 + To Melee Hit         -46 Level             29    Max Hit Points        75   
 + To Melee Damage      -45 Experience    105763    Cur Hit Points        -2   
 + To Ranged Hit        -49 Max Exp       112813    Max SP (Mana)        245   
 + To Ranged Damage       0 Exp to Adv.   120000    Cur SP (Mana)        245   
   AC                 17+70 Gold           63370                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Heroic       Disarming   : Very Good    Mel.dmg/Rnd:  1d5-45    
 Stealth     : Superb       Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You have come from beyond the void to escape from the drear          
          y experiences of your home.                                          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')

 Your body was a Player.
 You have defeated 1789 enemies.
 The sword that was broken is now reforged.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 Your adventure lasted 8 days.

     Your Attributes:
You are dead, killed by a Cave spider in the town of Bree.
Your position is very uncertain.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You are lucky.
You have a firm hold on your life force.
You are surrounded by an anti-magic shell.
You are completely immune to acid.
You are resistant to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nether forces.
You are completely fearless.
Your intelligence is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.

Skills (points left: 0)
          . Archery                              00.000 [0.200]
 . Sneakiness                                    17.200 [0.900]
 - Magic                                         36.510 [1.000]
          . Magic-Device                         14.000 [1.000]
          . Spell-power                          30.000 [0.600]
          . Sorcery                              31.100 [0.700]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting
 * Tree walking


  [Character Equipment]

a) a Main Gauche of Life (1d5) (+3,+4)(20%)
d) (nothing)
e) a Ring of Levitation
f) a Ring of Protection [+17]
k) an Amulet of Slow Digestion
m) a Brass Lantern (with 7534 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed
    by fire.  
n) The Hard Leather Armour 'Lacir' (-1 to accuracy) [6,+6]
    It sustains your intelligence.  It provides immunity to acid
     and fire.  It provides resistance to electricity and light.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 14 of Orc Cave.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It
    can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) a Small Leather Shield of Resist Lightning [2,+3]
s) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear
    in every direction if it is being worn. It decreases your intelligence
    , wisdom and searching by 5.  It provides immunity to cold.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid, fire, poison and disenchantment.  It
    allows you to see invisible monsters.  It produces an anti-magic
    shell.  It drains life.  It induces random teleportation.  It is
    heavily cursed.  It carries an ancient foul curse.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sangahyando of Umbar on level 25 of The Old
    Forest.
u) (nothing)
x) The Pair of Hard Leather Boots of Morgin [3,+14]
    It sustains your intelligence, dexterity and charisma.  It
    provides resistance to acid, nether, chaos and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Shovel (+1 to damage) (+1)
    It increases your ability to
    tunnel by 1.  


  [Character Inventory]

a) a Tome of the Eternal Flame
    It cannot be harmed by fire.  
b) a Book of Beginner Cantrips
    
c) a Spellbook of Identify
    
d) a Spellbook of Noxious Cloud {50% off}
    
e) 2 Mushrooms of Cure Blindness
f) a Flask of oil
    
g) 2 Scrolls of Teleport Level
h) 3 Scrolls of Word of Recall {25% off}
    
i) a Ring of Nexus Resistance
j) a Ring of Spell
k) an Indestructible Amulet of Spell
l) an Amulet of Spell
m) a Hard Leather Cap of the Noldor [2,+2] (+2)
    It can be activated for 
    detect treasure every 10+d20 turns if it is being worn. It increases 
    your dexterity by 2.  It sustains your dexterity.  It allows you to
    sense the presence of orcs.  
    It was given to you as a reward.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Scrolls of Reset Recall
b) a Wand of Fireflash[2|15] (10 charges)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
d) The Set of Leather Gloves 'Cammithrim' [1,+10]
e) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
f) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6)
g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
h) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)



Posted on 24.1.2004 21:14

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12627. on the Ladder (of 19090)
2205. on the ToME Ladder (of 3155)

Comments

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On 24.1.2004 21:14 orgaborga@hotmail.com wrote:
Hint: When you play a sorceror, dont put on The Iron Helm of Gorlim without having a *Remove Curse* nearby. I found Narsil, btw! And an Armour with Fire and Acid Immunity on lvl 16! *Me cries*

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