The Angband Ladder: Thulb'rr, Zombie Chaos-Warrior by <shawn.osullivan@gmail.com>
[Z+Angband 0.3.2 Character Dump] Name : Thulb'rr Age 15 STR: 36.0 Sex : Male Height 75 INT: 36.0 Race : Zombie Weight 115 WIS: 25.0 Class : Chaos-Warrior Social Class 36 DEX: 35.0 Magic : Chaos CON: 34.5 Patron : Arioch CHR: 21.0 + Skill 43 Level 39 Max Hit Points 636 % Deadliness 345 Experience 1518683 Cur Hit Points 636 + To AC 153 Max Exp 1518683 Max SP (Mana) 203 Base AC 61 Exp to Adv. 181317 Cur SP (Mana) 203 Gold 525187 (Miscellaneous Abilities) Fighting : Chaos Rank Perception : Superb Blows/Round : 7+1 Bows/Throw : Excellent Sensing : Superb Shots/Round : 2.0 Saving Throw: Amber [5] Disarming : Excellent Avg.Dam./Rnd: 379 Stealth : Fair Magic Device: Superb Infra-Vision: 20' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 72 (3600') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 28.0 2 2 4 36.0 .......s4s... Int: 28.0 -6 1 13 36.0 3..5...1....4 Wis: 28.0 -6 0 3 25.0 ............3 Dex: 28.0 1 1 5 35.0 .3.......s4.1 Con: 27.5 4 2 1 34.5 .......14...3 Chr: 28.0 -5 -2 0 21.0 .........2..2 Skill abcdefghijkl@ BonusSP: ............. Stealth: .3.....1....1 Search : ...5...1....3 Infra : ............. Tunnel : ............. Speed : .....1.1.2.93 Blows : ..2.......... abcdefghijkl@ Acid : ......++*++.. Elec : ......+.....v Fire : ......+.....v Cold : ......++....+ Poison: ......++.+..* Fear : ............+ Light : ......++.+... Dark : ......+..+... Shard : ......+...... Blind : ............. Conf : ......+..+... Sound : ......+++.... Nether: ......+.+...+ Nexus : ......+...... Chaos : ......+.++..+ Disnch: ......+..+... abcdefghijkl@ Reflect : ....+........ Aura Acid: .......+..... Aura Fire: .......+....+ Aura Elec: .......+....+ Aura Cold: ............. No Magic : ............. Free Actn: .+.....++.+.. SeeInvis.: ...+.+...+..+ Hold Life: .....+......+ Telepathy: +......+..... SlwDigstn: ............+ Regen. : .........+..+ Levitate : +............ PermLite : .....+......+ Mutate : ............+ Patron : ............+ Good Luck: .......+..... WeirdLuck: .........+... Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : .......+..... Pr Undead: +............ Pr Demon : ............. Pr Orc : +............ Pr Troll : +......+..... Pr Giant : ............. Pr Dragon: ............. Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............+ EvilCurse: ............. You have defeated 12222 enemies. [Top 10 deepest kills] 1 Gulgal, the Robber Level 76 (3800') 1 Storm of unmagic Level 76 (3800') 1 Osyluth Level 75 (3750') 1 Goat of Mendes Level 75 (3750') 1 Akbund, the Dark Elven Shade Level 74 (3700') 1 Balrog Level 73 (3650') 1 Ent Level 71 (3550') 1 Smaug the Golden Level 70 (3500') 2 Dreadmaster Level 70 (3500') 1 Hand druj Level 69 (3450') [Mutations] You can spit acid. You can breathe fire. Your gaze is hypnotic (-1 WIS). You can teleport at will. You can smell nearby monsters. You can teleport yourself short distances. You can emit bright light (-2 stealth). You can feel the danger of evil magic. You can polymorph yourself at will. You can feel the strength of the magics affecting you. You can travel between town and the depths. You have a beak (dam. 2d4). You fade in and out of physical reality (-3 CON). Your brain is a living computer (+4 INT/WIS). Your face is featureless (-1 CHR). You have an extra pair of eyes (+3 sensing, -1 CHR). You are resistant to magic. You have an extra pair of legs (+3 speed, -1 DEX). Electricity is running through your veins (-1 CON). Your body is enveloped in flames (-1 DEX). You are completely fearless. You are regenerating. [Character Equipment] a) The Scythe 'Peldraug' (5d6) (+21,+95%) (+3) You have full knowledge of this item. It increases your intelligence by +3. It does extra damage from electricity and frost. It is especially deadly against orcs, trolls and the undead. It allows you to levitate and gives telepathic powers. It provides protection from the undead, orcs and trolls. It cannot be harmed by the elements. It was dropped by a Death drake on dungeon level 64. b) a Sling of Lothlorien (x3) (+13,+100%) (+3) It increases your dexterity and stealth by +3. It provides immunity to paralysis. Its shots are not hindered by trees. It fires missiles with extra might. You bought it in a Arcane Fletcher in Gulthal Watch. c) a Peridot Ring of Extra Attacks (+2 attacks) It provides 2 extra blows per turn. You bought it in a Rare Jeweler in Gulthal Watch. d) an Olivine Ring of Knowledge [+6] (+5) It can be activated for restore intelligence every 100-200 turns if it is being worn. It increases your intelligence and perception by +5. It sustains your intelligence. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by Khazthar, the Water Troll on dungeon level 53. e) a Crystal Amulet of Reflection It reflects bolts and arrows. It cannot be harmed by the elements. You bought it in a Rare Jeweler in Gulthal Watch. f) The Star of Elendil (+1 to speed) You have full knowledge of this item. It can be activated for magic mapping and illumination every 50-100 turns if it is being worn. It provides light (radius 3). It increases your speed by +1. It provides resistance to life draining. It provides permanent light and allows you to see invisible monsters. It cannot be harmed by the elements. You found it in a vault on dungeon level 56. g) a Power Dragon Scale Mail (-3) [40,+15] {50% off} It can be activated for breathe the elements (1000) every 30-60 turns if it is being worn. It provides resistance to acid, electricity, fire, cold, poison, bright light, magical darkness, confusion, sound, shards, nether, nexus, chaos and disenchantment. It cannot be harmed by the elements. You bought it in a Heavy Armoury in Enlonde Town. h) The Elven Cloak 'Elite' [4,+36] (+1 to speed) You have full knowledge of this item. It can be activated for explosive rune every 50-100 turns if it is being worn. It increases your saving throws by +10. It increases your intelligence, constitution, speed, stealth and perception by +1. It sustains your strength. It provides immunity to paralysis. It provides resistance to acid, cold, poison, bright light and sound. It gives telepathic powers. It produces an aura of fear, a fiery sheath, an electric sheath and an acidic sheath. It provides protection from evil monsters and trolls. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. i) The Small Shield of Thorin [5,+25] (+4) You have full knowledge of this item. It increases your strength and constitution by +4. It provides immunity to acid and paralysis. It provides resistance to sound, nether and chaos. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. j) The Jingasa of Malachite [4,+29] (+2 to speed) You have full knowledge of this item. It increases your charisma and speed by +2. It sustains your strength and dexterity. It provides resistance to acid, poison, bright light, magical darkness, confusion, chaos and disenchantment. It allows you to see invisible monsters, speeds your regenerative powers and warps fate around you. It cannot be harmed by the elements. It was dropped by a Carrion on dungeon level 49. k) The Set of Cesti of Fingolfin (+10,+50%) [5,+20] (+4) You have full knowledge of this item. It can be activated for a magical arrow (250) every 90-180 turns if it is being worn. It increases your dexterity by +4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by the elements. You found it in a vault on dungeon level 60. l) a Pair of Hard Leather Boots of Speed [3,+10] (+9) It increases your speed by +9. It was given to you as a reward for killing a local enemy in Bragthol Watch. [Character Inventory] a) a Chaos Spellbook [Sign of Chaos] b) 4 Chaos Spellbooks [Chaos Mastery] c) a Chaos Spellbook [Chaos Channels] It cannot be harmed by the elements. It was dropped by a Imp in a quest (level 29). d) 3 Chaos Spellbooks [Armageddon Tome] It cannot be harmed by the elements. You bought them in a Magic Wares in Onwath Watch. e) 8 Orange Mushrooms of Energy f) a Viscous Pink Potion of Invulnerability g) 8 Metallic Green Potions of Healing {5% off} h) 8 Scrolls titled "roit tuei a" of Teleportation i) 25 Scrolls titled "mikdok gopple" of Satisfy Hunger j) 2 Magnesium Rods of Perception k) 4 Adamantite Rods of Enlightenment l) 3 Tungsten-Plated Rods of Detection m) 3 Titanium Rods of Curing n) a Gem-Studded Rod of Havoc o) 3 Zinc-Plated Rods of Alchemy p) 2 Palladium Rods of Drain Life q) a Fur Cloak of Ether [3,+8] It allows you to pass through solid rock. It cannot be harmed by the elements. It was dropped by a Ethereal dragon in a quest (level 59). r) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) You have full knowledge of this item. It increases your strength and constitution by +2. It drains life from your foes. It provides immunity to paralysis. It provides resistance to confusion, nether, nexus, chaos and life draining. It prevents teleportation. It produces an aura of fear. It drains your experience. It cannot be harmed by the elements. It was dropped by The Stormbringer on dungeon level 55. [Home Inventory - Dueith Watch] a) 2 Chromium-Plated Rods of Teleport Other b) an Emerald Ring of Wizardry (+2) It increases your maximum sp by 2 per level. You bought it in a Rare Jeweler in Gulthal Watch. c) an Onyx Ring of Might [+4] (+6) It can be activated for restore strength every 100-200 turns if it is being worn. It increases your strength and ability to dig by +6. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. It was dropped by a Cave troll on dungeon level 58. d) an Adamant Amulet of Resistance You have full knowledge of this item. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. It was dropped by a Young red dragon on dungeon level 54. e) an Obsidian Amulet of Luck You have full knowledge of this item. It increases your saving throws by +10. It gives telepathic powers. You bought it in a Silver Jeweler in Annathar. f) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for powerful illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. It was dropped by Altum, the Guardian Naga in a quest (level 21). g) a Multi-Hued Dragon Scale Mail (-2) [30,+9] (charging) {75% off} It can be activated for breathe multi-hued (840) every 25-50 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Heavy Armoury in Dushduk. h) a Balance Dragon Scale Mail (-2) [30,+10] It can be activated for breathe balance (840) every 30-60 turns if it is being worn. It provides resistance to sound, shards, chaos and disenchantment. It cannot be harmed by the elements. You bought it in a Heavy Armoury in Bragthol Watch. i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) You have full knowledge of this item. It can be activated for trap and door destruction every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by +3. It provides resistance to acid, poison and confusion. It cannot be harmed by the elements. You found it in a vault on dungeon level 56. j) The Hagaromo 'Tenyo's Despair' [2,+20] (+4) You have full knowledge of this item. It can be activated for heavenly blessing and heal (500) every 1000 turns if it is being worn. It increases your stealth by +4. It sustains all your stats. It provides resistance to acid, electricity, fire, cold, magical darkness and nether. It allows you to levitate. It cannot be harmed by the elements. It was dropped by a Algroth in a quest (level 50). k) a Shadow Cloak of Aman [6,+22] (+2) You have full knowledge of this item. It increases your stealth by +2. It provides resistance to bright light, magical darkness and disenchantment. It cannot be harmed by the elements. It was created by reading a Scroll of Acquirement. l) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+10] (+5) You have full knowledge of this item. It increases your strength and constitution by +5. It is easy to enchant. It cannot be harmed by the elements. It was dropped by a Shadow demon on dungeon level 60. m) The Set of Gauntlets of Lifeforce [2,+26] (+3) You have full knowledge of this item. It increases your strength, dexterity and charisma by +3. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, fear and chaos. It allows you to levitate. It induces random teleportation. It provides protection from demons. It cannot be harmed by the elements. It was dropped by a Cherub on dungeon level 61. n) The Dagger 'Narthanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It increases your strength by +3. It does extra damage from fire. It returns when thrown. It provides resistance to fire and sound. It is perfectly balanced for throwing. It provides permanent light. It cannot be harmed by the elements. It was dropped by a Archon on dungeon level 61. o) The Elfblade 'Mundwine' (4d4) (+11,+55%) You have full knowledge of this item. It does extra damage from fire and frost. It poisons your foes. It produces chaotic effects. It is very sharp and can cut your foes. It is especially deadly against orcs, demons and natural creatures. It sustains your constitution and charisma. It provides immunity to acid. It provides resistance to fire and sound. It speeds your regenerative powers. It provides protection from natural creatures, demons and orcs. It cannot be harmed by the elements. It was dropped by a Greater titan on dungeon level 60. p) The Two-Handed Mace 'Kemenereg' (3d5) (+24,+125%) [+3] (+2) You have full knowledge of this item. It can be activated for slow monster every 10-20 turns if it is being worn. It increases your constitution, charisma, stealth, perception and ability to dig by +2. It does extra damage from acid. It is especially deadly against giants, demons, the undead and evil monsters. It sustains your dexterity and charisma. It provides resistance to acid, cold, poison and shards. It allows you to levitate. It produces a fiery sheath. It provides protection from evil monsters, the undead, demons and giants. It cannot be harmed by the elements. It was dropped by a Emperor wight on dungeon level 56. q) a Mace of Disruption (Holy Avenger) (5d8) (+15,+45%) [+2] (+3) You have full knowledge of this item. It increases your wisdom by +3. It is especially deadly against demons, the undead and evil monsters. It sustains your wisdom. It provides resistance to fear. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from evil monsters, the undead and demons. You found it in a vault on dungeon level 60. [Home Inventory - Enlonde Town] a) a Jet Ring of Flight (+2) It increases your speed by +2. It allows you to levitate. It was dropped by a Snaga in the wilderness. b) a Star Sapphire Ring of Slaying (+10,+45%) c) a Gold Ring of Augmentation (+2) It increases all your stats by +2. You bought it in a Rare Jeweler in Gulthal Watch. d) a Silver Ring of Agility [+3] (+5) It can be activated for restore dexterity every 100-200 turns if it is being worn. It increases your dexterity and stealth by +5. It sustains your dexterity. It allows you to levitate. It cannot be harmed by the elements. You bought it in a Jeweler in Annathar. e) The Incandescent Globe of Sawall (+3) You have full knowledge of this item. It provides light (radius 3). It increases your infravision by 30 feet. It provides permanent light. It produces a fiery sheath and an electric sheath. It cannot be harmed by the elements. It was dropped by a Mature red dragon on dungeon level 51. f) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It can be activated for mass charm every 600 turns if it is being worn. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, magical darkness and disenchantment. It cannot be harmed by the elements. It was dropped by Anncor, the Ancient Gold Dragon in a quest (level 59). g) a Double Chain Mail (Dwarven) (-2) [16,+16] (+2) It increases your strength and constitution by +2. It increases your infravision by 20 feet. It provides immunity to paralysis. It cannot be harmed by acid or fire. It was given to you as a reward for killing a local enemy in Enlonde Town. h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides resistance to acid, confusion and shards. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. i) an Elven Cloak [4,+4] (+3) {25% off} It increases your stealth and perception by +3. It cannot be harmed by the elements. You bought it in a Deep Armoury in Dueith Watch. j) The Shield of Celegorm [6,+20] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold, poison, bright light and magical darkness. It cannot be harmed by the elements. It was dropped by a Halfling slinger on dungeon level 49. k) a Tower Shield of Reflection [8,+9] You have full knowledge of this item. It provides resistance to electricity. It reflects bolts and arrows. It cannot be harmed by the elements. You bought it in a Expert Armoury in Enlonde Town. l) a Tower Shield of Force [8,+13] (+2) It can be activated for stone skin (dur 30-50) every 100-200 turns if it is being worn. It increases your strength by +2. It cannot be harmed by the elements. You bought it in a Expert Shieldsman in Esgir. m) a Golden Crown of the Magi [0,+8] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It increases your maximum sp by 2 per level. It sustains your intelligence and wisdom. It provides resistance to electricity. It allows you to see invisible monsters. It cannot be harmed by acid. You bought it in a Unique Milliner in Bragthol Watch. n) a Mithril Crown of the Magi [0,+14] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It increases your maximum sp by 2 per level. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to cold. It cannot be harmed by acid. You found it in a vault on dungeon level 51. o) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness and chaos. It gives telepathic powers. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. p) The Iron Helm 'Terror Mask' (+25,+125%) [5,+10] (-1) {cursed} You have full knowledge of this item. It can be activated for turn monsters every 33-180 turns if it is being worn. It increases your strength by +2. It decreases your intelligence, wisdom and perception by -1. It provides immunity to cold and paralysis. It provides resistance to acid, poison, fear and disenchantment. It is easy to enchant. It allows you to see invisible monsters. It produces an aura of fear and an anti-magic shell. It induces random teleportation and aggravates nearby creatures. It is heavily cursed. It carries an ancient and foul curse. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. q) The Steel Helm of Hammerhand [6,+20] (+3) You have full knowledge of this item. It increases your strength, dexterity and constitution by +3. It provides resistance to acid and nexus. It cannot be harmed by the elements. You found it in a vault on dungeon level 51. r) The Set of Leather Gloves 'Cammithrim' [1,+10] You have full knowledge of this item. It can be activated for magic missile (3d6) every 2 turns if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to bright light. It provides permanent light. It cannot be harmed by the elements. It was dropped by Tholluin, the Mind Flayer Mage in a quest (level 39). s) a Set of Cesti of Power (+1,+10%) [5,+3] (+4) You have full knowledge of this item. It increases your strength by +4. It provides resistance to nether. It was dropped by a Young multi-hued dragon on dungeon level 54. t) a Short Sword of Extra Attacks (1d7) (+10,+70%) (+2 attacks) It provides 2 extra blows per turn. It was dropped by a Great crystal drake on dungeon level 54. u) a Flail (Pattern Weapon) (2d6) (+11,+65%) (+1) You have full knowledge of this item. It increases your strength, dexterity and constitution by +1. It is especially deadly against demons, the undead and evil monsters. It provides immunity to paralysis. It provides resistance to bright light and fear. It allows you to see invisible monsters. It provides protection from evil monsters, the undead and demons. It was dropped by a Young white dragon in a quest (level 41). v) a Two-Handed Mace of Slay Demon (3d10) (+9,+35%) It is especially deadly against demons. It provides protection from demons. It was dropped by a Ancient white dragon on dungeon level 50. [Spells] You have learned 15 spells and/or improvements. You have 3 tier-1 slots (levels 2-11) remaining. You have 1 tier-2 slot (levels 2-21) remaining. You have 3 tier-3 slots (levels 2-31) remaining. You have 3 tier-4 slots (levels 2-41) remaining. You have 5 tier-5 slots (levels 2-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Magic Missile 1 5% 0% Blink 2 5% 0% Static Field 4 5% 0% Mana Burst 5 4% +10% improved Fire Bolt 8 5% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Fist of Force 9 5% 0% Teleport Self 9 5% 0% Beam of Energy 16 5% 0% Fire Ball 18 5% 0% Teleport Other 20 5% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Dispel Traps 14 5% 0% Finger of Chaos 17 5% 0% Book 4: Cost Fail% Power% -------------------------------------------------------- Ice Storm 31 17% 0% Meteor Swarm 34 31% 0% [Quests] ====Active quests==== From a Castle in Orizar View (Danger level 12): Kill Brodda, the Easterling, who is guarding dungeon level 12. From a Keep in Glinsir Town (Danger level 14): Kill the 2 Panthers that are guarding dungeon level 14. You have killed 0. From a Warriors' Guild in Galfea (Danger level 26): Kill Shagrat, the Orc Captain. From a Keep in Bragthol Watch (Danger level 40): Kill the 5 Killer red beetles that are guarding dungeon level 40. You have killed 0. From a Keep in Barel (Danger level 69): Kill the 2 Greater earth elementals that are guarding dungeon level 69. You have killed 0. From a Keep in Morbel (Danger level 75): Kill one Beholder hive-mother, who is guarding dungeon level 75. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== Defeat the orc camp south-east of Glishkhi. (Defeated) Defeat the troll camp east of Esgir. (Defeated) Defeat the troll camp north of Esgir. (Defeated) Defeat the undead camp east of Onwath Watch. (Defeated) Defeat the orc camp near Glinsir Town. (Defeated) Defeat the troll camp south-west of Dueith Watch. (Defeated) From a Courier in Enlonde Town (Danger level 0): Carry a message to Myrildric the Holy in Gulthal Watch. (Delivered) ====Finished quests==== Defeat the orc camp south-east of Pelath Town. (Finished) Defeat the undead camp east of Bragthol Watch. (Finished) Defeat the giant camp east of Esgir. (Finished) Defeat the troll camp south of Dushduk. (Finished) Defeat the troll camp south of Dushduk. (Finished) Defeat the troll camp south-east of Dushduk. (Finished) Defeat the troll camp north-west of Glishkhi. (Finished) Defeat the troll camp north-east of Esgir. (Finished) Defeat the orc camp north-east of Morbel. (Finished) Defeat the orc camp south of Barori Town. (Finished) Defeat the troll camp south of Dueith Watch. (Finished) Defeat the orc camp north of Barori Town. (Finished) Defeat the giant camp south-west of Orizar View. (Finished) Defeat the troll camp south-east of Gulthal Watch. (Finished) Carry a message to Felorfiliand the Learned in Barel. (Finished) Carry a message to Anastasia the Youthfull in The Thirsty Yeek. (Finished) (Danger level 1): Fang, Farmer Maggot's dog has been lurking in the area north-west of Daibad Town. Track it to its lair and slay it. (Finished, Failed) (Danger level 11): Lagduf, the Snaga and his followers have been rampaging the area south-east of Galfea. Find his den and destroy him. (Finished) (Danger level 12): The Borshin has been lurking in the area near Galfea. Track it to its abode and slay it. (Finished) (Danger level 12): Robin Hood, the Outlaw and his minions have been killing people in the area north-east of Orizar View. Find his den and exterminate him. (Finished) (Danger level 14): A Brown yeek has been troubling the area south of Galfea. Track it to its home and kill it. (Finished) (Danger level 16): It seems that some orcs have been lurking in the area south-east of Farech View. Discover their hole and exterminate them all. (Finished) (Danger level 17): Clear 1 level of a certain sewer north-west of Farech View. (Finished) (Danger level 17): A Tengu has been spotted in the area south-west of Glinsir Town. Track it to its hideout and kill it. (Finished) (Danger level 19): Clear 1 level of a certain lair south-east of Galfea. (Finished) (Danger level 20): We have heard that a number of demons have been spotted in the area near Annathar. Discover their den and terminate them all. (Finished) (Danger level 21): A Novice paladin and his followers have been terrorizing the area north-east of Annathar. Find their abode and destroy them. (Finished) (Danger level 21): A Guardian naga has been lurking in the area east of Barel. Track her to her stronghold and kill her. (Finished) (Danger level 22): A Zombie and its followers have been rampaging the area north-east of Dueith Watch. Find their hole and destroy them. (Finished) (Danger level 24): A Master yeek and its minions have been spotted in the area south of Annathar. Find their hole and slay them. (Finished) (Danger level 24): Too many demons have been rampaging the area east of Onwath Watch. Discover their den and destroy them all. (2 levels) (Finished) (Danger level 25): Kill one Gelatinous cube, who is guarding dungeon level 25. (Finished) (Danger level 27): A Frost giant and his minions have been discovered in the area south-west of Glishkhi. Find their den and destroy them. (Finished) (Danger level 27): A Plaguebearer of Nurgle has been spreading evil in the area south of Glinsir Town. Track it to its stronghold and destroy it. (Finished) (Danger level 29): Some mysterious things have been killing people in the area north-west of Dueith Watch. Discover their hideout and destroy them all. (Finished) (Danger level 29): Clear 2 levels of a certain sewer north-west of Annathar. (Finished) (Danger level 29): Bolg, Son of Azog and his minions have been spotted in the area near Pelath Town. Find his den and kill him. (Finished) (Danger level 30): Clear 2 levels of a certain ruin south of Esgir. (Finished) (Danger level 31): A Chimera and its followers have been troubling the area near Esgir. Find their lair and slay them. (Finished) (Danger level 31): Kill Sangahyando of Umbar, who is guarding dungeon level 31. (Finished) (Danger level 32): Clear 2 levels of a certain crypt east of Bragthol Watch. (Finished) (Danger level 32): Recently, living dead have been running amok in the area near Barel. Discover their stronghold and destroy them all. (Finished) (Danger level 33): A Daemonette of Slaanesh and her gang have been troubling the area west of Bragthol Watch. Find their abode and kill them. (Finished) (Danger level 34): Mime, the Nibelung and his legion have been spotted in the area near Dushduk. Find his den and destroy him. (Finished) (Danger level 34): Kill 2 Xiclotlans. (Finished) (Danger level 37): A Mummy and its followers have been hiding in the area south-east of Pelath Town. Find their hole and kill them. (Finished) (Danger level 38): A Dark elven druid and his gang have been terrorizing the area south-east of Onwath Watch. Find their hideout and slay them. (Finished) (Danger level 38): A Cave ogre and its followers have been killing people in the area south-east of Dueith Watch. Find their den and kill them. (Finished) (Danger level 38): A Phantom beast has been terrorizing the area east of Dushduk. Track it to its home and slay it. (Finished) (Danger level 38): Angamaite of Umbar and his followers have been discovered in the area near Esgir. Find his abode and slay him. (Finished) (Danger level 38): An Arch-vile and its minions have been discovered in the area north of Glishkhi. Find their lair and slay them. (Finished) (Danger level 39): A Cave ogre and its minions have been discovered in the area east of Glishkhi. Find their hideout and kill them. (Finished) (Danger level 42): Some demons have been discovered in the area near Onwath Watch. Discover their lair and destroy them all. (Finished) (Danger level 42): A White wraith and its gang have been rampaging the area west of Dushduk. Find their den and kill them. (Finished) (Danger level 43): A Mind flayer and its legion have been rampaging the area south-east of Enlonde Town. Find their den and terminate them. (Finished) (Danger level 44): A Young blue dragon and its minions have been hiding in the area near Barel. Find their hideout and slay them. (Finished) (Danger level 46): An Ivory monk and his legion have been seen in the area north-east of Pelath Town. Find their hideout and destroy them. (Finished) (Danger level 47): A Mage and his minions have been lurking in the area west of Onwath Watch. Find their hole and terminate them. (Finished) (Danger level 48): An Ivory monk and his followers have been killing people in the area west of Barel. Find their den and kill them. (Finished) (Danger level 48): A Cyclops and its minions have been hiding in the area east of Enlonde Town. Find their hole and destroy them. (Finished) (Danger level 49): An Angel has been killing people in the area near Barori Town. Track it to its lair and kill it. (Finished) (Danger level 50): An Ogre mage and its gang have been hiding in the area south-west of Onwath Watch. Find their abode and destroy them. (Finished) (Danger level 51): A Ninja and his followers have been hiding in the area north-west of Onwath Watch. Find their abode and destroy them. (Finished) (Danger level 53): A Water troll and his minions have been rampaging the area north-east of Glishkhi. Find their lair and slay them. (Finished) (Danger level 55): A Logrus master and his followers have been hiding in the area west of Dueith Watch. Find their stronghold and kill them. (Finished) (Danger level 58): A Ranger chieftain and his gang have been troubling the area near Morbel. Find their den and terminate them. (Finished) (Danger level 58): A Grey wraith and its minions have been seen in the area near Daibad Town. Find their lair and exterminate them. (Finished) (Danger level 59): Kill 1 Ettin. (Finished) (Danger level 60): A Death knight has been rampaging the area south-east of Dinkhaz. Track it to its home and kill it. (Finished) (Danger level 60): Kill Malekith the Accursed, who is guarding dungeon level 60. (Finished) (Danger level 61): A Demonologist and his gang have been running amok in the area near Morbel. Find their hole and kill them. (Finished) (Danger level 61): An Archpriest has been lurking in the area north of Dinkhaz. Track him to his hole and terminate him. (Finished) (Danger level 63): An Ancient gold dragon and its followers have been discovered in the area south-east of Barori Town. Find their stronghold and kill them. (Finished) (Danger level 63): A Clubber demon and its followers have been spreading evil in the area north-east of Daibad Town. Find their hideout and kill them. (Finished) (Danger level 66): A High priest and his followers have been terrorizing the area north-east of Dinkhaz. Find their hole and slay them. (Finished) (Danger level 67): A Hunting horror and its followers have been troubling the area east of Dinkhaz. Find their abode and destroy them. (Finished) (Danger level 74): A Dark elven shade and his gang have been spreading evil in the area south-east of Gulthal Watch. Find their hideout and destroy them. (Finished) [Message Log (last 50 messages)] Cancelled. <4x> The Huorn tries to cast a spell, but fails. Cancelled. The Huorn blinks away. <2x> The Novice priest concentrates on his wounds. The Novice priest looks completely healed! Cancelled. <5x> The door is unlocked. There is a wall blocking your way. <2x> You drop The Set of Leather Gloves of the Ogre (+6,+30%) [1,+10] (+5). There are no more Sets of Leather Gloves of the Ogre (+6,+30%) [1,+10] (+5). You drop The Set of Gauntlets of Lifeforce [2,+26] (+3). There are no more Sets of Gauntlets of Lifeforce [2,+26] (+3). You drop The Dagger 'Narthanc' (1d6) (+4,+30%). There are no more Daggers 'Narthanc' (1d6) (+4,+30%). You have The Halberd 'Osondir' (3d5) (+6,+45%) (+3) (t). You have a Flail (Pattern Weapon) (2d6) (+11,+90%) (+2) (u). You have a Mace of Disruption (Holy Avenger) (5d8) (+15,+45%) [+2] (+3) (w). There is a wall blocking your way. Okay. You sold The Halberd 'Osondir' (3d5) (+6,+45%) (+3) for 8963 gold. There are no more Halberds 'Osondir' (3d5) (+6,+45%) (+3). Taken! You sold a Flail (Pattern Weapon) (2d6) (+11,+90%) (+2) for 7667 gold. There are no more Flails (Pattern Weapon) (2d6) (+11,+90%) (+2). There is a wall blocking your way. <2x> Illegal object choice (bounds)! You drop a Mace of Disruption (Holy Avenger) (5d8) (+15,+45%) [+2] (+3). There are no more Maces of Disruption (Holy Avenger) (5d8) (+15,+45%) [+2] (+3). You have a Set of Gauntlets of Power (+5,+15%) [2,+12] (+4) (s). You have a Naginata (Holy Avenger) (2d6) (+11,+30%) [+2] (+1 attack) (u). There is a wall blocking your way. <5x> Taken! You sold a Naginata (Holy Avenger) (2d6) (+11,+30%) [+2] (+1 attack) for 6462 gold. There are no more Naginatas (Holy Avenger) (2d6) (+11,+30%) [+2] (+1 attack). There is a wall blocking your way. You drop The Two-Handed Mace 'Kemenereg' (3d5) (+24,+125%) [+3] (+2). There are no more Two-Handed Maces 'Kemenereg' (3d5) (+24,+125%) [+3] (+2). There is a wall blocking your way. Taken! You sold a Set of Gauntlets of Power (+5,+15%) [2,+12] (+4) for 4103 gold. There are no more Sets of Gauntlets of Power (+5,+15%) [2,+12] (+4). There is a wall blocking your way. <11x> You drop 2 Chromium-Plated Rods of Teleport Other. There are no more Chromium-Plated Rods of Teleport Other. |
Posted on 10.2.2009 06:11
8604. on the Ladder (of 19092)
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