The Angband Ladder: Kix, Half-Giant Chaos-Warrior by Jungle_Boy

  [Z+Angband 0.3.2pre1 Character Dump]

Name     : Kix                  Age             21     STR:   37.8
Sex      : Female               Height          66     INT:   25.7
Race     : Half-Giant           Weight         244     WIS:   21.4
Class    : Chaos-Warrior        Social Class     5     DEX:   34.9
Magic    : Chaos                                       CON:   28.9
Patron   : Xiombarg                                    CHR:   16.3

+ Skill         29     Level                31     Max Hit Points     455
% Deadliness   310     Experience       220734     Cur Hit Points     455
+ To AC        119     Max Exp          223792     Max SP (Mana)       81
  Base AC       44     Exp to Adv.       56766     Cur SP (Mana)       81
                       Gold              39380

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Good           Blows/Round : 6+1
Bows/Throw  : Very Good      Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Superb         Disarming   : Very Good      Avg.Dam./Rnd: 99
Stealth     : Excellent      Magic Device: Superb         Infra-Vision: 30'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    73 (3650')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   27.8   4   2   4   37.8         4...3...1...4
Int:   21.7  -2   1   5   25.7         ........1...4
Wis:   20.4  -2   0   3   21.4         ........1...2
Dex:   26.9  -2   1   9   34.9         s4......s.3.2
Con:   22.9   3   2   1   28.9         ....s...1....
Chr:   20.3  -3  -2   1   16.3         ........1....

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ...........8. 
Search :  ..........3.. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ...2......... 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .+......*....
Elec  : ........+...v
Fire  : +.......+....
Cold  : ........+....
Poison: ........+....
Fear  : ....+........
Light : .+......+....
Dark  : ........+....
Shard : ............+
Blind : ..+..........
Conf  : ........+....
Sound : +.....+.+....
Nether: ........+....
Nexus : .............
Chaos : ........+...+
Disnch: ....+........

           abcdefghijkl@
Reflect  : ........+....
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: +...+.....+..
SeeInvis.: +.......+....
Hold Life: .............
Telepathy: .........+...
SlwDigstn: ........+....
Regen.   : .............
Levitate : ...+......+..
PermLite : +....+..+....
Mutate   : .............
Patron   : ............+
Good Luck: .............
 eirdLuck: ........+....
 ass Wall: .............
 hulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +............
Pr Undead: .............
Pr Demon : .............
Pr Orc   : +.......+....
Pr Troll : +............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .....*.......
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: ........+....
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 12209 enemies.


  [Top 10 deepest kills]

 1 Rassarn, the Law Drake               Level 59 (2950')
 1 Wyrd sister                          Level 57 (2850')
 1 Dubnar, the Mature Black Dragon      Level 57 (2850')
 1 Mature gold dragon                   Level 57 (2850')
22 Aranea                               Level 57 (2850')
 1 Strygalldwir                         Level 56 (2800')
 1 Hezrou                               Level 56 (2800')
 1 Demonologist                         Level 56 (2800')
 1 Troll chieftain                      Level 55 (2750')
 1 Ebony monk                           Level 55 (2750')


  [Mutations]

You have horns (dam. 2d6).
You occasionally feel invincible (-2 WIS).
You are puny (+2 DEX, -4 STR).
Your brain is a living computer (+4 INT/WIS).


  [Character Equipment]

a) The Long Sword 'Anduril' (2d5) (+10,+75%) [+5] (+4)
   You have full knowledge of this item.  It can be activated for fire ball
   (150) every 400 turns if it is being worn.  It increases your strength by
   +4.  It does extra damage from fire.  It is especially deadly against
   orcs, trolls and evil monsters.  It sustains your dexterity.  It provides
   immunity to paralysis.  It provides resistance to fire and sound.  It
   provides permanent light and allows you to see invisible monsters.  It
   provides protection from evil monsters, orcs and trolls.  It cannot be
   harmed by the elements.  You found it on the floor at 1800'.  
b) The Long Bow 'Fade-to-Black' (x3) (+16,+65%) [+3] (+4)
   You have full knowledge of this item.  It can be activated for satisfy
   hunger every 350-700 turns if it is being worn.  It increases your
   dexterity by +4.  It does extra damage from fire and frost.  It sustains
   your dexterity.  It provides resistance to acid and bright light.  It
   allows you to walk the wild unhindered.  It cannot be harmed by the
   elements.  It was dropped by a Ogre at 950'.  
c) a Ring of Blindness Resistance
   It provides resistance to blindness.  You bought it in a Jeweler in Narkek
   City.  
d) a Ring of Flight (+2)
   It increases your speed by +2.  It allows you to levitate.  It was dropped
   by a Cave troll in a quest at 2550'.  
e) an Amulet of Weaponmastery (+2,+15%) [+7] (+3) {50% off}
   It increases your strength by +3.  It sustains your strength and
   constitution.  It provides immunity to paralysis.  It provides resistance
   to fear and disenchantment.  You bought it in a Jeweler in Nadzath.  
f) a Brass Lantern of Everburning {cursed}
   It provides permanent light.  It is heavily cursed.  It cannot be harmed
   by fire.  You bought it in a General Store in Narkek City.  
g) a Gold Dragon Scale Mail (-2) [30,+11]
   It can be activated for breathe sound (430) every 50-100 turns if it is
   being worn.  It provides resistance to sound.  It cannot be harmed by the
   elements.  You found it in a vault at 1500'.  
h) a Cloak of Protection [1,+21]
   It cannot be harmed by the elements.  It was dropped by a Algroth in the
   wilderness.  
i) The Small Shield 'Ramhad' (+3,+0%) [5,+31] (+1)
   You have full knowledge of this item.  It increases your strength,
   intelligence, wisdom, constitution and charisma by +1.  It sustains all
   your stats.  It provides immunity to acid.  It provides resistance to
   electricity, fire, cold, poison, bright light, magical darkness,
   confusion, sound, nether and chaos.  It provides permanent light, allows
   you to see invisible monsters, slows your metabolism, reflects bolts and
   arrows and warps fate around you.  It aggravates nearby creatures.  It
   provides protection from orcs.  It cannot be harmed by the elements.  You
   bought it in a Obscure Shieldsman in Narkek City.  
j) a Jewel Encrusted Crown of Telepathy [0,+10]
   It gives telepathic powers.  It cannot be harmed by acid.  You bought it
   in a Advanced Milliner in Dumzath Town.  
k) a Set of Cesti of Thieves (+2,+15%) [5,+10] (+3)
   It increases your dexterity and perception by +3.  It provides immunity to
   paralysis.  It allows you to levitate.  You bought it in a High Temple in
   Himanga.  
l) a Pair of Hard Leather Boots of Stealth [3,+10] (+8)
   It increases your stealth by +8.  It cannot be harmed by acid.  It was
   dropped by a Novice ranger in a quest at 850'.  


  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos]
b) 2 Chaos Spellbooks [Chaos Mastery]
c) 2 Mushrooms of Cure Critical Wounds
d) 18 Potions of Cure Critical Wounds
e) 15 Potions of Healing {25% off}
f) 8 Potions of Curing
g) 3 Scrolls of Teleportation
h) a Scroll of Alchemy
i) a Rod of Recall
j) 2 Rods of Detection
k) a Rod of Fire Balls
l) 12 Wands of Teleport Other (115 charges)
m) a Staff of Perception (12 charges)
n) a Staff of Perception (7 charges)
o) a Staff of Enlightenment (12 charges)
p) a Staff of Genocide (1 charge)


  [Home Inventory - Narkek City]

a) 2 Scrolls of *Identify*
b) 8 Scrolls of Satisfy Hunger
c) a Ring of Poison Immunity
   It provides immunity to poison.  You bought it in a Silver Jeweler in
   Narkek City.  
d) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  You found
   it in a vault at 1400'.  
e) The Small Shield 'Urdal' [5,+16] (+3)
   You have full knowledge of this item.  It increases your wisdom,
   constitution and charisma by +3.  It increases your infravision by 30
   feet.  It sustains your strength, intelligence and constitution.  It
   provides resistance to electricity, fire, magical darkness and nexus.  It
   reflects bolts and arrows.  It provides protection from evil monsters.  It
   cannot be harmed by the elements.  It was given to you as a reward for
   clearing an area in Khuzdgath City.  
f) The Dagger 'Nimthanc' (1d6) (+9,+30%)
   You have full knowledge of this item.  It can be activated for frost bolt
   (8d8) every 7-14 turns if it is being worn.  It increases your
   constitution by +3.  It does extra damage from frost.  It returns when
   thrown.  It provides resistance to cold and blindness.  It is perfectly
   balanced for throwing.  It cannot be harmed by the elements.  It was
   dropped by a Moaning spirit at 1500'.  
g) a Long Sword (Defender) (2d5) (+10,+50%) [+6] (+2)
   You have full knowledge of this item.  It increases your stealth by +2. 
   It sustains your dexterity.  It provides immunity to paralysis.  It
   provides resistance to acid, electricity, fire, cold and blindness.  It
   allows you to levitate, allows you to see invisible monsters and speeds
   your regenerative powers.  It cannot be harmed by the elements.  It was
   granted to you by your Chaos Patron.  


  [Spells]

You have learned 12 spells and/or improvements.

You have 0 tier-1 slots (levels 2-11) remaining.
You have 4 tier-2 slots (levels 2-21) remaining.
You have 3 tier-3 slots (levels 2-31) remaining.
You have 6 tier-4 slots (levels 2-41) remaining.
You have 5 tier-5 slots (levels 2-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Frost                      0       5%       0%  
Magic Missile                     1       5%       0%  
Flash of Light                    3       5%       0%  
Blink                             2       5%       0%  
Static Field                      4       5%       0%  
Mana Burst                        6       5%       0%  
Immolation                        7       5%       0%  
Fire Bolt                         8       5%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Teleport Self                     9       5%       0%  
Sonic Boom                       15      20%       0%  
Beam of Energy                   16      29%       0%  
Fire Ball                        18      29%       0%  


  [Quests]

====Active quests==== 

Defeat the undead camp north of Khuzdgath City.  

Defeat the undead camp west of Khuzdgath City.  

Repay a loan of 205888 gold to the bank in Zunthor.  

From a Keep in Formenel Watch (Danger level 1):
   Freesia has been spreading evil in the area south-west of Zunad Watch. 
Track
it to its hideout and kill it.  

From a Thieves' Guild in Mergaer (Danger level 11):
   Clear 1 level of a certain mine south-west of Mergaer.  

From a Castle in Brethdor Town (Danger level 12):
   Kill Wormtongue, Agent of Saruman.  

From a Keep in Dinad Watch (Danger level 17):
   A Homonculous has been troubling the area south-east of Dinad Watch. 
Track it to its den and slay it.  

From a Thieves' Guild in Khuzdgath City (Danger level 20):
   Find the relic of Thengel, which is hidden in a sewer, south-west of Dinad
Watch.  

From a Castle in Hinhed Town (Danger level 26):
   Kill Shagrat, the Orc Captain.  

From a Keep in Himanga (Danger level 36):
   Kill Sangahyando of Umbar, who is guarding dungeon level 36. (1800ft) 

From a Keep in Bundzar Watch (Danger level 38):
   Several wizards have been terrorizing the area south-east of Bundzar
Watch.  Discover their stronghold and slay them all.  (5 levels)  

From a Castle in Dumzath Town (Danger level 38):
   Find the relic 'Firestar', which is hidden in a mine, south-east of Bundzar
Watch.  

From a Warriors' Guild in Himanga (Danger level 38):
   Clear 3 levels of a certain underground city south-west of Zunthor.  

From a Keep in Hadgal (Danger level 40):
   Kill Grendel, who is guarding dungeon level 40. (2000ft) 

From a Castle in Narkek City (Danger level 50):
   Kill Tom the Stone Troll.  

From a Cathedral in Narkek City (Danger level 50):
   Kill the 2 Lesser Balrogs that are guarding dungeon level 50.
(2500ft) You have killed 0.

From a Town Hall in Ebvie Town (Danger level 51):
   Harowen the Black Hand and his minions have been hiding in the area south of
Ebvie Town.  Find his den and kill him.  

From a Rangers' Guild in Formenel Watch (Danger level 51):
   Kill 1 Logrus ghost.  

From a Keep in Londegol Watch (Danger level 54):
   Kill the 5 Mature black dragons that are guarding dungeon level 54.
(2700ft) You have killed 0.

From a Keep in Felnar (Danger level 57):
   We have heard that a group of ghosts have been lurking in the area
south-west
of Formenel Watch.  Discover their hideout and terminate them all.  (2 levels) 


From a Rangers' Guild in Khuzdgath City (Danger level 59):
   An Ancient multi-hued dragon has been spotted in the area south-west of
Khuzdgath City.  Track it to its stronghold and kill it.  

From a Warriors' Guild in Hinhed Town (Danger level 60):
   Lots of fire-breathers have been hiding in the area north-west of Dumzath
Town.  Discover their home and exterminate them all.  

From a Warriors' Guild in Londegol Watch (Danger level 61):
   Lots of arctic monsters have been running amok in the area north-west of
Londegol Watch.  Discover their lair and destroy them all.  

From a Keep in Khuzdgath City (Danger level 62):
   Some women have been seen in the area south-west of Khuzdgath City. 
Discover
their home and kill them all.  

From a Mages' Guild in Narkek City (Danger level 62):
   A Nycadaemon has been seen in the area north-west of Narkek City.  Track it
to its hideout and kill it.  

From a Keep in Nadzath (Danger level 67):
   Kill the 2 Maulotaurs that are guarding dungeon level 67. (3350ft) You have
killed 0.

From a Keep in Rochen (Danger level 68):
   Clear 4 levels of a certain pit west of Rochen.  

From a Thieves' Guild in Narkek City (Danger level 68):
   Azriel, Angel of Death has been rampaging the area north-west of Narkek
City.  Track him to his hideout and slay him.  

From a Warriors' Guild in Ebvie Town (Danger level 70):
   We have heard that a group of terrors of the deep have been killing people
in
the area south-east of Hadgal.  Discover their hideout and kill them all.  

From a Keep in Zunthor (Danger level 79):
   A Great storm wyrm and its minions have been seen in the area north-west of
Narkek City.  Find their hideout and kill them.  

From a Warriors' Guild in Narkek City (Danger level 89):
   It seems that some fire-breathers have been lurking in the area north of
Narkek City.  Discover their abode and kill them all.  

From a Rangers' Guild in Nadzath (Danger level 93):
   Kill Surtur the Giant Fire Demon.  

====Completed/failed quests==== 

From a Courier in Hinhed Town (Danger level 0):
   Carry a message to Sarleth the Swift in Dinad Watch.  (Delivered)

From a Keep in Mergaer (Danger level 3):
   A Black harpy has been troubling the area west of Mergaer.  Track her
to her abode and exterminate her.  (Killed)

From a Warriors' Guild in Dinad Watch (Danger level 3):
   Clear 1 level of a certain mine south of Dinad Watch.  (Cleared)

From a Castle in Lother (Danger level 17):
   Kill the 2 Giant white ticks that are guarding dungeon level 17. ( 850ft)
(Killed)

====Finished quests==== 

Defeat the troll camp south-west of Narkek City.  (Finished)

Defeat the undead camp south-east of Brethdor Town.  (Finished)

Defeat the troll camp south-east of Narkek City.  (Finished)

Defeat the orc camp north-east of Dinad Watch.  (Finished)

Defeat the troll camp south-west of Himanga.  (Finished)

Defeat the orc camp north-east of Londegol Watch.  (Finished)

Defeat the troll camp north-east of Dinad Watch.  (Finished)

Defeat the orc camp south-east of Dinad Watch.  (Finished)

Defeat the orc camp north of Nadzath.  (Finished)

Carry a message to Oglign the Smith in Felnar.  (Finished)

Kill 8 Metallic red centipedes by Day 40, 8:03 AM.  (Finished)

Kill 5 Ravens by Day 40, 2:29 PM.  (Finished)

(Danger level 1):  A group of raiders have been spreading evil in the area near
Ebvie Town.  Discover their stronghold and terminate them all.  (Finished)

(Danger level 3):  A bunch of swarming insects have been discovered in the area
south-east of Zunthor.  Discover their stronghold and slay them all. 
(Finished)

(Danger level 3):  Clear 1 level of a certain mine north-east of Londegol Watch.

(Finished)

(Danger level 4):  Several snakes and lizards have been hiding in the area
south-west of Hinhed Town.  Discover their hideout and terminate them all. 
(Finished)

(Danger level 4):  Several bears have been spreading evil in the area north-east
of
Bundzar Watch.  Discover their hideout and kill them all.  (Finished)

(Danger level 4):  Orfax, Son of Boldor has been killing people in the area
north of
Narkek City.  Track him to his den and destroy him.  (Finished)

(Danger level 5):  The wounded bear has been seen in the area west of Hinhed
Town. 
Track it to its hole and slay it.  (Finished)

(Danger level 5):  Recently, kobolds have been hiding in the area south-east of
Narkek City.  Discover their lair and kill them all.  (2 levels)  (Finished)

(Danger level 7):  A Novice warrior and his followers have been spreading evil
in
the area north of Londegol Watch.  Find their hideout and destroy them. 
(Finished)

(Danger level 8):  A Baby black dragon has been terrorizing the area east of
Ebvie
Town.  Track it to its hideout and exterminate it.  (Finished)

(Danger level 8):  A Novice archer and his minions have been discovered in the
area
near Nadzath.  Find their hideout and slay them.  (Finished)

(Danger level 8):  A Large kobold and its followers have been terrorizing the
area
near Hinhed Town.  Find their den and slay them.  (Finished)

(Danger level 9):  Kill Mughash the Kobold Lord, who is guarding dungeon level
9. (
450ft) (Finished)

(Danger level 11):  A group of living dead have been troubling the area
south-east of
Nadzath.  Discover their den and kill them all.  (Finished)

(Danger level 11):  A Lemure and its followers have been lurking in the area
north-east of Felnar.  Find their hideout and kill them.  (Finished)

(Danger level 11):  A Zombified orc has been hiding in the area near Narkek
City. 
Track it to its hideout and destroy it.  (Finished)

(Danger level 12):  A Knight archer has been running amok in the area east of
Narkek
City.  Track him to his den and destroy him.  (Finished)

(Danger level 13):  A Baby multi-hued dragon has been terrorizing the area
south-east
of Ebvie Town.  Track it to its hideout and destroy it.  (Finished)

(Danger level 13):  Clear 1 level of a certain mine south of Narkek City. 
(Finished)

(Danger level 14):  Several thieves have been spotted in the area
south of Lother.  Discover their stronghold and exterminate them all. 
(Finished)

(Danger level 17):  A Knight archer and his minions have been rampaging the
area
north-east of Hadgal.  Find their home and slay them.  (Finished)

(Danger level 17):  Clear 1 level of a certain mine south-east of Himanga. 
(Finished)

(Danger level 18):  A Hippogriff and its legion have been spreading evil in the
area
south of Himanga.  Find their stronghold and kill them.  (Finished)

(Danger level 20):  Several biting insects have been lurking in the area near
Felnar.
 Discover their hideout and kill them all.  (Finished)

(Danger level 21):  Lots of venomous insects have been running amok in the area
east
of Hinhed Town.  Discover their abode and kill them all.  (Finished)

(Danger level 21):  Several swarming insects have been lurking in the area
south-east
of Felnar.  Discover their lair and terminate them all.  (Finished)

(Danger level 21):  We have heard that a number of arctic monsters have been
terrorizing the area west of Narkek City.  Discover their lair and slay them
all.  (Finished)

(Danger level 21):  A Guardian naga and her minions have been hiding in the
area
north-east of Londegol Watch.  Find their hideout and kill them.  (Finished)

(Danger level 22):  Kill 5 Jumping fireballs.  (Finished)

(Danger level 23):  A Gnome mage and his minions have been spotted in
the area near Zunthor.  Find their den and kill them.  (Finished)

(Danger level 23):  A Gnome mage and his followers have been spreading evil in
the
area near Zunthor.  Find their home and slay them.  (Finished)

(Danger level 24):  A Griffon and its followers have been running amok in the
area
north of Ebvie Town.  Find their den and slay them.  (Finished)

(Danger level 24):  An Umber hulk has been seen in the area south-west of
Nadzath. 
Track it to its hideout and kill it.  (Finished)

(Danger level 27):  A Plaguebearer of Nurgle and its gang have been spreading
evil in
the area north of Zunad Watch.  Find their lair and destroy them.  (Finished)

(Danger level 27):  Some raiders have been troubling the area south-west of
Ebvie
Town.  Discover their abode and destroy them all.  (Finished)

(Danger level 28):  A Stone giant and his minions have been spotted in the area
south-west of Khuzdgath City.  Find their hideout and slay them.  (Finished)

(Danger level 28):  Some cats have been rampaging the area south-west of
Khuzdgath
City.  Discover their hole and terminate them all.  (Finished)

(Danger level 28):  A Stone giant and his gang have been troubling the area
north-west of Bundzar Watch.  Find their abode and slay them.  (Finished)

(Danger level 33):  Clear 2 levels of a certain underground city south of
Himanga. 
(Finished)

(Danger level 34):  A Mummy and its gang have been running amok in the area
near
Hadgal.  Find their hole and destroy them.  (Finished)

(Danger level 35):  Uldor the Accursed and his gang have been spotted in the
area
south-east of Narkek City.  Find his lair and kill him.  (Finished)

(Danger level 36):  A Vampire has been hiding in the area north-west of Narkek
City. 
Track it to its hole and destroy it.  (Finished)

(Danger level 37):  A Storm giant has been running amok in the area west of
Hinhed
Town.  Track him to his home and destroy him.  (Finished)

(Danger level 38):  Find the relic 'Anduril', which is hidden in a tower
dungeon,
north-west of Bundzar Watch.  (Finished)

(Danger level 39):  A Young gold dragon has been killing people in the area
near
Hinhed Town.  Track it to its hideout and kill it.  (Finished)

(Danger level 40):  A Clairvoyant and his followers have been hiding in the
area
south-east of Ebvie Town.  Find their hole and exterminate them.  (Finished)

(Danger level 41):  A Grave wight and its followers have been killing people in
the
area north-west of Zunthor.  Find their stronghold and kill them.  (Finished)

(Danger level 41):  A Jade monk and his gang have been spotted in the area
north-east
of Ebvie Town.  Find their lair and kill them.  (Finished)

(Danger level 42):  A Shadow drake has been troubling the area south of Narkek
City. 
Track it to its abode and kill it.  (Finished)

(Danger level 43):  Lots of terrors of the deep have been rampaging the area
east of
Khuzdgath City.  Discover their hole and kill them all.  (Finished)

(Danger level 43):  A Spectator has been spreading evil in the area north-east
of
Londegol Watch.  Track it to its hole and destroy it.  (Finished)

(Danger level 44):  It seems that some venomous insects have been running amok
in the
area south-east of Nadzath.  Discover their den and terminate them all. 
(Finished)

(Danger level 48):  Several women have been rampaging the area north-east of
Khuzdgath City.  Discover their hole and destroy them all.  (Finished)

(Danger level 50):  Several terrors of the deep have been discovered in the area
near
Felnar.  Discover their home and exterminate them all.  (Finished)

(Danger level 51):  An Olog and its legion have been rampaging the area near
Zunthor.
 Find their stronghold and slay them.  (Finished)

(Danger level 53):  A Law drake has been spotted in the area north-west of
Londegol
Watch.  Track it to its home and slay it.  (Finished)

(Danger level 54):  A Mature black dragon and its followers have been spreading
evil
in the area north-east of Hinhed Town.  Find their lair and kill them. 
(Finished)



  [Message Log (last 50 messages)]

The Culverin fires an arrow. <3x>
The attack bounces!
The Culverin fires an arrow.
The attack bounces!
The Culverin scuttles about.
You just completed your quest!
The Half-orc misses you. <2x>
The Hill orc misses you.
The Orc shaman points at you and curses.
You resist the effects!
The Orc shaman points at you and curses.
You resist the effects!
You miss the Hill orc.
You strike the Hill orc.
You have slain the Hill orc.
In your pack: a Pair of Hard Leather Boots [3] (q).
The Half-orc misses you. <2x>
You hit the Half-orc. <2x>
You have slain the Half-orc.
You strike the Cave orc.
You have slain the Cave orc.
The Snotling misses you.
In your pack: a Mace (2d4) (r).
The Orc shaman misses you. <2x>
You hit the Orc shaman.
You have slain the Orc shaman.
You hit the Uruk. <2x>
You have slain the Uruk.
You have found 127 gold pieces worth of sapphires.
The Culverin fires an arrow.
You get in a shield bash!
You have slain the Culverin.
You feel the Pair of Hard Leather Boots (q) in your pack is average...
You feel the Mace (r) in your pack is average...
The Snotling misses you. <2x>
You hit the Snotling.
You have slain the Snotling.
You destroy a Pair of Hard Leather Boots [3] {average$R}.
There are no more Pairs of Hard Leather Boots [3] {average$R}.
You destroy a Mace (2d4) {average$R}.
There are no more Maces (2d4) {average$R}.
The Woodsman wakes up.
The Giant slug misses the Large brown snake. <2x>
You hit the Giant yellow centipede.
You have slain the Giant yellow centipede.
The Soldier ant misses you.
You hit the Yellow mushroom patch.
You have slain the Yellow mushroom patch.
You enter a maze of down staircases.
Autosaving the game...



Posted on 9.12.2008 15:13
Last updated on 19.12.2008 19:05

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11474. on the Ladder (of 19090)
51. on the Z+Angband Ladder (of 120)
9. for this player (

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On 17.12.2008 19:07 Jungle_Boy wrote:
So I got a nice artifact shield as a reward and then found another one in a shop so I beggared myself and my children to get it cause it looked so sexy and it gave me the resists I needed to equip Anduril over my (Defender)

On 17.12.2008 19:10 Jungle_Boy wrote:
Wish I could find a *remove Curse* so I could equip the Phial

On 19.12.2008 19:05 Jungle_Boy wrote:
Found a nice bow that I never use but it gave me an extra blow and Satisfy HUnger so that is nice.

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