The Angband Ladder: Kix, Half-Giant Chaos-Warrior by Jungle_Boy
[Z+Angband 0.3.2pre1 Character Dump] Name : Kix Age 21 STR: 37.8 Sex : Female Height 66 INT: 25.7 Race : Half-Giant Weight 244 WIS: 21.4 Class : Chaos-Warrior Social Class 5 DEX: 34.9 Magic : Chaos CON: 28.9 Patron : Xiombarg CHR: 16.3 + Skill 29 Level 31 Max Hit Points 455 % Deadliness 310 Experience 220734 Cur Hit Points 455 + To AC 119 Max Exp 223792 Max SP (Mana) 81 Base AC 44 Exp to Adv. 56766 Cur SP (Mana) 81 Gold 39380 (Miscellaneous Abilities) Fighting : Superb Perception : Good Blows/Round : 6+1 Bows/Throw : Very Good Sensing : Fair Shots/Round : 1.0 Saving Throw: Superb Disarming : Very Good Avg.Dam./Rnd: 99 Stealth : Excellent Magic Device: Superb Infra-Vision: 30' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 73 (3650') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 27.8 4 2 4 37.8 4...3...1...4 Int: 21.7 -2 1 5 25.7 ........1...4 Wis: 20.4 -2 0 3 21.4 ........1...2 Dex: 26.9 -2 1 9 34.9 s4......s.3.2 Con: 22.9 3 2 1 28.9 ....s...1.... Chr: 20.3 -3 -2 1 16.3 ........1.... Skill abcdefghijkl@ BonusSP: ............. Stealth: ...........8. Search : ..........3.. Infra : ............. Tunnel : ............. Speed : ...2......... Blows : ............. abcdefghijkl@ Acid : .+......*.... Elec : ........+...v Fire : +.......+.... Cold : ........+.... Poison: ........+.... Fear : ....+........ Light : .+......+.... Dark : ........+.... Shard : ............+ Blind : ..+.......... Conf : ........+.... Sound : +.....+.+.... Nether: ........+.... Nexus : ............. Chaos : ........+...+ Disnch: ....+........ abcdefghijkl@ Reflect : ........+.... Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: +...+.....+.. SeeInvis.: +.......+.... Hold Life: ............. Telepathy: .........+... SlwDigstn: ........+.... Regen. : ............. Levitate : ...+......+.. PermLite : +....+..+.... Mutate : ............. Patron : ............+ Good Luck: ............. eirdLuck: ........+.... ass Wall: ............. hulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : +............ Pr Undead: ............. Pr Demon : ............. Pr Orc : +.......+.... Pr Troll : +............ Pr Giant : ............. Pr Dragon: ............. Cursed : .....*....... AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ........+.... DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 12209 enemies. [Top 10 deepest kills] 1 Rassarn, the Law Drake Level 59 (2950') 1 Wyrd sister Level 57 (2850') 1 Dubnar, the Mature Black Dragon Level 57 (2850') 1 Mature gold dragon Level 57 (2850') 22 Aranea Level 57 (2850') 1 Strygalldwir Level 56 (2800') 1 Hezrou Level 56 (2800') 1 Demonologist Level 56 (2800') 1 Troll chieftain Level 55 (2750') 1 Ebony monk Level 55 (2750') [Mutations] You have horns (dam. 2d6). You occasionally feel invincible (-2 WIS). You are puny (+2 DEX, -4 STR). Your brain is a living computer (+4 INT/WIS). [Character Equipment] a) The Long Sword 'Anduril' (2d5) (+10,+75%) [+5] (+4) You have full knowledge of this item. It can be activated for fire ball (150) every 400 turns if it is being worn. It increases your strength by +4. It does extra damage from fire. It is especially deadly against orcs, trolls and evil monsters. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to fire and sound. It provides permanent light and allows you to see invisible monsters. It provides protection from evil monsters, orcs and trolls. It cannot be harmed by the elements. You found it on the floor at 1800'. b) The Long Bow 'Fade-to-Black' (x3) (+16,+65%) [+3] (+4) You have full knowledge of this item. It can be activated for satisfy hunger every 350-700 turns if it is being worn. It increases your dexterity by +4. It does extra damage from fire and frost. It sustains your dexterity. It provides resistance to acid and bright light. It allows you to walk the wild unhindered. It cannot be harmed by the elements. It was dropped by a Ogre at 950'. c) a Ring of Blindness Resistance It provides resistance to blindness. You bought it in a Jeweler in Narkek City. d) a Ring of Flight (+2) It increases your speed by +2. It allows you to levitate. It was dropped by a Cave troll in a quest at 2550'. e) an Amulet of Weaponmastery (+2,+15%) [+7] (+3) {50% off} It increases your strength by +3. It sustains your strength and constitution. It provides immunity to paralysis. It provides resistance to fear and disenchantment. You bought it in a Jeweler in Nadzath. f) a Brass Lantern of Everburning {cursed} It provides permanent light. It is heavily cursed. It cannot be harmed by fire. You bought it in a General Store in Narkek City. g) a Gold Dragon Scale Mail (-2) [30,+11] It can be activated for breathe sound (430) every 50-100 turns if it is being worn. It provides resistance to sound. It cannot be harmed by the elements. You found it in a vault at 1500'. h) a Cloak of Protection [1,+21] It cannot be harmed by the elements. It was dropped by a Algroth in the wilderness. i) The Small Shield 'Ramhad' (+3,+0%) [5,+31] (+1) You have full knowledge of this item. It increases your strength, intelligence, wisdom, constitution and charisma by +1. It sustains all your stats. It provides immunity to acid. It provides resistance to electricity, fire, cold, poison, bright light, magical darkness, confusion, sound, nether and chaos. It provides permanent light, allows you to see invisible monsters, slows your metabolism, reflects bolts and arrows and warps fate around you. It aggravates nearby creatures. It provides protection from orcs. It cannot be harmed by the elements. You bought it in a Obscure Shieldsman in Narkek City. j) a Jewel Encrusted Crown of Telepathy [0,+10] It gives telepathic powers. It cannot be harmed by acid. You bought it in a Advanced Milliner in Dumzath Town. k) a Set of Cesti of Thieves (+2,+15%) [5,+10] (+3) It increases your dexterity and perception by +3. It provides immunity to paralysis. It allows you to levitate. You bought it in a High Temple in Himanga. l) a Pair of Hard Leather Boots of Stealth [3,+10] (+8) It increases your stealth by +8. It cannot be harmed by acid. It was dropped by a Novice ranger in a quest at 850'. [Character Inventory] a) 3 Chaos Spellbooks [Sign of Chaos] b) 2 Chaos Spellbooks [Chaos Mastery] c) 2 Mushrooms of Cure Critical Wounds d) 18 Potions of Cure Critical Wounds e) 15 Potions of Healing {25% off} f) 8 Potions of Curing g) 3 Scrolls of Teleportation h) a Scroll of Alchemy i) a Rod of Recall j) 2 Rods of Detection k) a Rod of Fire Balls l) 12 Wands of Teleport Other (115 charges) m) a Staff of Perception (12 charges) n) a Staff of Perception (7 charges) o) a Staff of Enlightenment (12 charges) p) a Staff of Genocide (1 charge) [Home Inventory - Narkek City] a) 2 Scrolls of *Identify* b) 8 Scrolls of Satisfy Hunger c) a Ring of Poison Immunity It provides immunity to poison. You bought it in a Silver Jeweler in Narkek City. d) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. You found it in a vault at 1400'. e) The Small Shield 'Urdal' [5,+16] (+3) You have full knowledge of this item. It increases your wisdom, constitution and charisma by +3. It increases your infravision by 30 feet. It sustains your strength, intelligence and constitution. It provides resistance to electricity, fire, magical darkness and nexus. It reflects bolts and arrows. It provides protection from evil monsters. It cannot be harmed by the elements. It was given to you as a reward for clearing an area in Khuzdgath City. f) The Dagger 'Nimthanc' (1d6) (+9,+30%) You have full knowledge of this item. It can be activated for frost bolt (8d8) every 7-14 turns if it is being worn. It increases your constitution by +3. It does extra damage from frost. It returns when thrown. It provides resistance to cold and blindness. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by a Moaning spirit at 1500'. g) a Long Sword (Defender) (2d5) (+10,+50%) [+6] (+2) You have full knowledge of this item. It increases your stealth by +2. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to levitate, allows you to see invisible monsters and speeds your regenerative powers. It cannot be harmed by the elements. It was granted to you by your Chaos Patron. [Spells] You have learned 12 spells and/or improvements. You have 0 tier-1 slots (levels 2-11) remaining. You have 4 tier-2 slots (levels 2-21) remaining. You have 3 tier-3 slots (levels 2-31) remaining. You have 6 tier-4 slots (levels 2-41) remaining. You have 5 tier-5 slots (levels 2-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Ray of Frost 0 5% 0% Magic Missile 1 5% 0% Flash of Light 3 5% 0% Blink 2 5% 0% Static Field 4 5% 0% Mana Burst 6 5% 0% Immolation 7 5% 0% Fire Bolt 8 5% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Teleport Self 9 5% 0% Sonic Boom 15 20% 0% Beam of Energy 16 29% 0% Fire Ball 18 29% 0% [Quests] ====Active quests==== Defeat the undead camp north of Khuzdgath City. Defeat the undead camp west of Khuzdgath City. Repay a loan of 205888 gold to the bank in Zunthor. From a Keep in Formenel Watch (Danger level 1): Freesia has been spreading evil in the area south-west of Zunad Watch. Track it to its hideout and kill it. From a Thieves' Guild in Mergaer (Danger level 11): Clear 1 level of a certain mine south-west of Mergaer. From a Castle in Brethdor Town (Danger level 12): Kill Wormtongue, Agent of Saruman. From a Keep in Dinad Watch (Danger level 17): A Homonculous has been troubling the area south-east of Dinad Watch. Track it to its den and slay it. From a Thieves' Guild in Khuzdgath City (Danger level 20): Find the relic of Thengel, which is hidden in a sewer, south-west of Dinad Watch. From a Castle in Hinhed Town (Danger level 26): Kill Shagrat, the Orc Captain. From a Keep in Himanga (Danger level 36): Kill Sangahyando of Umbar, who is guarding dungeon level 36. (1800ft) From a Keep in Bundzar Watch (Danger level 38): Several wizards have been terrorizing the area south-east of Bundzar Watch. Discover their stronghold and slay them all. (5 levels) From a Castle in Dumzath Town (Danger level 38): Find the relic 'Firestar', which is hidden in a mine, south-east of Bundzar Watch. From a Warriors' Guild in Himanga (Danger level 38): Clear 3 levels of a certain underground city south-west of Zunthor. From a Keep in Hadgal (Danger level 40): Kill Grendel, who is guarding dungeon level 40. (2000ft) From a Castle in Narkek City (Danger level 50): Kill Tom the Stone Troll. From a Cathedral in Narkek City (Danger level 50): Kill the 2 Lesser Balrogs that are guarding dungeon level 50. (2500ft) You have killed 0. From a Town Hall in Ebvie Town (Danger level 51): Harowen the Black Hand and his minions have been hiding in the area south of Ebvie Town. Find his den and kill him. From a Rangers' Guild in Formenel Watch (Danger level 51): Kill 1 Logrus ghost. From a Keep in Londegol Watch (Danger level 54): Kill the 5 Mature black dragons that are guarding dungeon level 54. (2700ft) You have killed 0. From a Keep in Felnar (Danger level 57): We have heard that a group of ghosts have been lurking in the area south-west of Formenel Watch. Discover their hideout and terminate them all. (2 levels) From a Rangers' Guild in Khuzdgath City (Danger level 59): An Ancient multi-hued dragon has been spotted in the area south-west of Khuzdgath City. Track it to its stronghold and kill it. From a Warriors' Guild in Hinhed Town (Danger level 60): Lots of fire-breathers have been hiding in the area north-west of Dumzath Town. Discover their home and exterminate them all. From a Warriors' Guild in Londegol Watch (Danger level 61): Lots of arctic monsters have been running amok in the area north-west of Londegol Watch. Discover their lair and destroy them all. From a Keep in Khuzdgath City (Danger level 62): Some women have been seen in the area south-west of Khuzdgath City. Discover their home and kill them all. From a Mages' Guild in Narkek City (Danger level 62): A Nycadaemon has been seen in the area north-west of Narkek City. Track it to its hideout and kill it. From a Keep in Nadzath (Danger level 67): Kill the 2 Maulotaurs that are guarding dungeon level 67. (3350ft) You have killed 0. From a Keep in Rochen (Danger level 68): Clear 4 levels of a certain pit west of Rochen. From a Thieves' Guild in Narkek City (Danger level 68): Azriel, Angel of Death has been rampaging the area north-west of Narkek City. Track him to his hideout and slay him. From a Warriors' Guild in Ebvie Town (Danger level 70): We have heard that a group of terrors of the deep have been killing people in the area south-east of Hadgal. Discover their hideout and kill them all. From a Keep in Zunthor (Danger level 79): A Great storm wyrm and its minions have been seen in the area north-west of Narkek City. Find their hideout and kill them. From a Warriors' Guild in Narkek City (Danger level 89): It seems that some fire-breathers have been lurking in the area north of Narkek City. Discover their abode and kill them all. From a Rangers' Guild in Nadzath (Danger level 93): Kill Surtur the Giant Fire Demon. ====Completed/failed quests==== From a Courier in Hinhed Town (Danger level 0): Carry a message to Sarleth the Swift in Dinad Watch. (Delivered) From a Keep in Mergaer (Danger level 3): A Black harpy has been troubling the area west of Mergaer. Track her to her abode and exterminate her. (Killed) From a Warriors' Guild in Dinad Watch (Danger level 3): Clear 1 level of a certain mine south of Dinad Watch. (Cleared) From a Castle in Lother (Danger level 17): Kill the 2 Giant white ticks that are guarding dungeon level 17. ( 850ft) (Killed) ====Finished quests==== Defeat the troll camp south-west of Narkek City. (Finished) Defeat the undead camp south-east of Brethdor Town. (Finished) Defeat the troll camp south-east of Narkek City. (Finished) Defeat the orc camp north-east of Dinad Watch. (Finished) Defeat the troll camp south-west of Himanga. (Finished) Defeat the orc camp north-east of Londegol Watch. (Finished) Defeat the troll camp north-east of Dinad Watch. (Finished) Defeat the orc camp south-east of Dinad Watch. (Finished) Defeat the orc camp north of Nadzath. (Finished) Carry a message to Oglign the Smith in Felnar. (Finished) Kill 8 Metallic red centipedes by Day 40, 8:03 AM. (Finished) Kill 5 Ravens by Day 40, 2:29 PM. (Finished) (Danger level 1): A group of raiders have been spreading evil in the area near Ebvie Town. Discover their stronghold and terminate them all. (Finished) (Danger level 3): A bunch of swarming insects have been discovered in the area south-east of Zunthor. Discover their stronghold and slay them all. (Finished) (Danger level 3): Clear 1 level of a certain mine north-east of Londegol Watch. (Finished) (Danger level 4): Several snakes and lizards have been hiding in the area south-west of Hinhed Town. Discover their hideout and terminate them all. (Finished) (Danger level 4): Several bears have been spreading evil in the area north-east of Bundzar Watch. Discover their hideout and kill them all. (Finished) (Danger level 4): Orfax, Son of Boldor has been killing people in the area north of Narkek City. Track him to his den and destroy him. (Finished) (Danger level 5): The wounded bear has been seen in the area west of Hinhed Town. Track it to its hole and slay it. (Finished) (Danger level 5): Recently, kobolds have been hiding in the area south-east of Narkek City. Discover their lair and kill them all. (2 levels) (Finished) (Danger level 7): A Novice warrior and his followers have been spreading evil in the area north of Londegol Watch. Find their hideout and destroy them. (Finished) (Danger level 8): A Baby black dragon has been terrorizing the area east of Ebvie Town. Track it to its hideout and exterminate it. (Finished) (Danger level 8): A Novice archer and his minions have been discovered in the area near Nadzath. Find their hideout and slay them. (Finished) (Danger level 8): A Large kobold and its followers have been terrorizing the area near Hinhed Town. Find their den and slay them. (Finished) (Danger level 9): Kill Mughash the Kobold Lord, who is guarding dungeon level 9. ( 450ft) (Finished) (Danger level 11): A group of living dead have been troubling the area south-east of Nadzath. Discover their den and kill them all. (Finished) (Danger level 11): A Lemure and its followers have been lurking in the area north-east of Felnar. Find their hideout and kill them. (Finished) (Danger level 11): A Zombified orc has been hiding in the area near Narkek City. Track it to its hideout and destroy it. (Finished) (Danger level 12): A Knight archer has been running amok in the area east of Narkek City. Track him to his den and destroy him. (Finished) (Danger level 13): A Baby multi-hued dragon has been terrorizing the area south-east of Ebvie Town. Track it to its hideout and destroy it. (Finished) (Danger level 13): Clear 1 level of a certain mine south of Narkek City. (Finished) (Danger level 14): Several thieves have been spotted in the area south of Lother. Discover their stronghold and exterminate them all. (Finished) (Danger level 17): A Knight archer and his minions have been rampaging the area north-east of Hadgal. Find their home and slay them. (Finished) (Danger level 17): Clear 1 level of a certain mine south-east of Himanga. (Finished) (Danger level 18): A Hippogriff and its legion have been spreading evil in the area south of Himanga. Find their stronghold and kill them. (Finished) (Danger level 20): Several biting insects have been lurking in the area near Felnar. Discover their hideout and kill them all. (Finished) (Danger level 21): Lots of venomous insects have been running amok in the area east of Hinhed Town. Discover their abode and kill them all. (Finished) (Danger level 21): Several swarming insects have been lurking in the area south-east of Felnar. Discover their lair and terminate them all. (Finished) (Danger level 21): We have heard that a number of arctic monsters have been terrorizing the area west of Narkek City. Discover their lair and slay them all. (Finished) (Danger level 21): A Guardian naga and her minions have been hiding in the area north-east of Londegol Watch. Find their hideout and kill them. (Finished) (Danger level 22): Kill 5 Jumping fireballs. (Finished) (Danger level 23): A Gnome mage and his minions have been spotted in the area near Zunthor. Find their den and kill them. (Finished) (Danger level 23): A Gnome mage and his followers have been spreading evil in the area near Zunthor. Find their home and slay them. (Finished) (Danger level 24): A Griffon and its followers have been running amok in the area north of Ebvie Town. Find their den and slay them. (Finished) (Danger level 24): An Umber hulk has been seen in the area south-west of Nadzath. Track it to its hideout and kill it. (Finished) (Danger level 27): A Plaguebearer of Nurgle and its gang have been spreading evil in the area north of Zunad Watch. Find their lair and destroy them. (Finished) (Danger level 27): Some raiders have been troubling the area south-west of Ebvie Town. Discover their abode and destroy them all. (Finished) (Danger level 28): A Stone giant and his minions have been spotted in the area south-west of Khuzdgath City. Find their hideout and slay them. (Finished) (Danger level 28): Some cats have been rampaging the area south-west of Khuzdgath City. Discover their hole and terminate them all. (Finished) (Danger level 28): A Stone giant and his gang have been troubling the area north-west of Bundzar Watch. Find their abode and slay them. (Finished) (Danger level 33): Clear 2 levels of a certain underground city south of Himanga. (Finished) (Danger level 34): A Mummy and its gang have been running amok in the area near Hadgal. Find their hole and destroy them. (Finished) (Danger level 35): Uldor the Accursed and his gang have been spotted in the area south-east of Narkek City. Find his lair and kill him. (Finished) (Danger level 36): A Vampire has been hiding in the area north-west of Narkek City. Track it to its hole and destroy it. (Finished) (Danger level 37): A Storm giant has been running amok in the area west of Hinhed Town. Track him to his home and destroy him. (Finished) (Danger level 38): Find the relic 'Anduril', which is hidden in a tower dungeon, north-west of Bundzar Watch. (Finished) (Danger level 39): A Young gold dragon has been killing people in the area near Hinhed Town. Track it to its hideout and kill it. (Finished) (Danger level 40): A Clairvoyant and his followers have been hiding in the area south-east of Ebvie Town. Find their hole and exterminate them. (Finished) (Danger level 41): A Grave wight and its followers have been killing people in the area north-west of Zunthor. Find their stronghold and kill them. (Finished) (Danger level 41): A Jade monk and his gang have been spotted in the area north-east of Ebvie Town. Find their lair and kill them. (Finished) (Danger level 42): A Shadow drake has been troubling the area south of Narkek City. Track it to its abode and kill it. (Finished) (Danger level 43): Lots of terrors of the deep have been rampaging the area east of Khuzdgath City. Discover their hole and kill them all. (Finished) (Danger level 43): A Spectator has been spreading evil in the area north-east of Londegol Watch. Track it to its hole and destroy it. (Finished) (Danger level 44): It seems that some venomous insects have been running amok in the area south-east of Nadzath. Discover their den and terminate them all. (Finished) (Danger level 48): Several women have been rampaging the area north-east of Khuzdgath City. Discover their hole and destroy them all. (Finished) (Danger level 50): Several terrors of the deep have been discovered in the area near Felnar. Discover their home and exterminate them all. (Finished) (Danger level 51): An Olog and its legion have been rampaging the area near Zunthor. Find their stronghold and slay them. (Finished) (Danger level 53): A Law drake has been spotted in the area north-west of Londegol Watch. Track it to its home and slay it. (Finished) (Danger level 54): A Mature black dragon and its followers have been spreading evil in the area north-east of Hinhed Town. Find their lair and kill them. (Finished) [Message Log (last 50 messages)] The Culverin fires an arrow. <3x> The attack bounces! The Culverin fires an arrow. The attack bounces! The Culverin scuttles about. You just completed your quest! The Half-orc misses you. <2x> The Hill orc misses you. The Orc shaman points at you and curses. You resist the effects! The Orc shaman points at you and curses. You resist the effects! You miss the Hill orc. You strike the Hill orc. You have slain the Hill orc. In your pack: a Pair of Hard Leather Boots [3] (q). The Half-orc misses you. <2x> You hit the Half-orc. <2x> You have slain the Half-orc. You strike the Cave orc. You have slain the Cave orc. The Snotling misses you. In your pack: a Mace (2d4) (r). The Orc shaman misses you. <2x> You hit the Orc shaman. You have slain the Orc shaman. You hit the Uruk. <2x> You have slain the Uruk. You have found 127 gold pieces worth of sapphires. The Culverin fires an arrow. You get in a shield bash! You have slain the Culverin. You feel the Pair of Hard Leather Boots (q) in your pack is average... You feel the Mace (r) in your pack is average... The Snotling misses you. <2x> You hit the Snotling. You have slain the Snotling. You destroy a Pair of Hard Leather Boots [3] {average$R}. There are no more Pairs of Hard Leather Boots [3] {average$R}. You destroy a Mace (2d4) {average$R}. There are no more Maces (2d4) {average$R}. The Woodsman wakes up. The Giant slug misses the Large brown snake. <2x> You hit the Giant yellow centipede. You have slain the Giant yellow centipede. The Soldier ant misses you. You hit the Yellow mushroom patch. You have slain the Yellow mushroom patch. You enter a maze of down staircases. Autosaving the game... |
Posted on 9.12.2008 15:13
11474. on the Ladder (of 19090)
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