The Angband Ladder: 6, Half-Elf Chaos-Warrior by WEagle

  [Z+Angband 0.3.2 Character Dump]

Name     : 6                    Age             14     STR:   38.3
Sex      : Female               Height          71     INT:   30.0
Race     : Half-Elf             Weight          99     WIS:   29.0
Class    : Chaos-Warrior        Social Class    32     DEX:   37.0
Magic    : Chaos                                       CON:   32.2
Patron   : Narjhan                                     CHR:   30.0

+ Skill         31     Level                34     Max Hit Points     531
% Deadliness   295     Experience       410095     Cur Hit Points     -29
+ To AC         97     Max Exp          410095     Max SP (Mana)       92
  Base AC       47     Exp to Adv.       97405     Cur SP (Mana)       81
                       Gold             196618

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Excellent      Blows/Round : 6+1
Bows/Throw  : Excellent      Sensing     : Excellent      Shots/Round : 1.50
Saving Throw: Chaos Rank     Disarming   : Excellent      Avg.Dam./Rnd: 91
Stealth     : Superb         Magic Device: Superb         Infra-Vision: 90'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    38 (1900')

 You have done something illegal.
 Your opponents are behaving stupidly.

Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   27.3  -1   2  10   38.3         ..5s......5..
Int:   28.0   1   1   0   30.0         ...s.........
Wis:   28.0   1   0   0   29.0         ...s.........
Dex:   28.0   1   1   7   37.0         ...s...2...5.
Con:   27.2  -1   2   4   32.2         ...s......5s.
Chr:   28.0   1  -2   3   30.0         ...s.......52

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  3......2..... 
Search :  .....1...4... 
Infra  :  3........4... 
Tunnel :  ..5.......... 
Speed  :  ............. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ........+....
Elec  : ........+....
Fire  : ........+....
Cold  : +.......+....
Poison: ........+....
Fear  : .............
Light : .......+.....
Dark  : +............
Shard : .............
Blind : .........+...
Conf  : ......+......
Sound : .............
Nether: ...........+.
Nexus : .............
Chaos : ...........++
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: ............+
Aura Cold: .............
No Magic : .............
Free Actn: ...........+.
SeeInvis.: +........+...
Hold Life: ...+.........
Telepathy: .........+...
SlwDigstn: ..+..........
Regen.   : .............
Levitate : .............
PermLite : .+...+.......
Mutate   : .............
Patron   : ............+
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ....+........
Pr Evil  : .............
Pr Undead: +...+........
Pr Demon : ....+........
Pr Orc   : ....+........
Pr Troll : ....+........
Pr Giant : ....+........
Pr Dragon: ....+........
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: ............+
EvilCurse: .............
                        

 You have defeated 20422 enemies.


  [Top 10 deepest kills]

 1 Mumak                                Level 56 (2800')
 1 Headless ghost                       Level 53 (2650')
 1 Giant headless                       Level 53 (2650')
 1 Logrus master                        Level 52 (2600')
 1 Gargoyle                             Level 52 (2600')
 3 Doom drake                           Level 51 (2550')
 1 Olog                                 Level 51 (2550')
 2 7-headed hydra                       Level 50 (2500')
 2 Cave troll                           Level 50 (2500')
 1 Water troll                          Level 50 (2500')


  [Mutations]

You can teleport at will.
You can smell nearby precious metal.
You are subject to cowardice.
Your body produces alcohol.
You have a beak (dam. 2d4).
Electricity is running through your veins (-1 CON).
Your skin is covered with warts (-2 CHR, +5 AC).


  [Character Equipment]

a) The Spear of Hagen (1d10) (+10,+55%) (+3)
   You have full knowledge of this item.  It increases your speed by +7.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It provides protection from the undead.  It cannot be harmed by the
   elements.  You found it on the floor on dungeon level 26.  
b) The Long Bow 'Flame Dart' (x4) (+15,+60%)
   You have full knowledge of this item.  It provides 1 extra shots per turn. 
   It does extra damage from fire and frost.  It provides permanent light. 
   It fires missiles with extra might.  It cannot be harmed by the elements. 
   It was dropped by a Ogre on dungeon level 25.  
c) a Ring of Might [+6] (+5)
   It can be activated for restore strength every 100-200 turns if it is
   being worn.  It increases your strength by +5.  It sustains your strength. 
   It slows your metabolism.  It cannot be harmed by the elements.  You found
   it in a vault on dungeon level 38.  
d) a Ring of Permanence
   It sustains all your stats.  It provides resistance to life draining.  You
   found it on the floor in a quest (level 35).  
e) an Amulet of Greater Warding [+4]
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Black Market in Cuical.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by Nazgzhak, the Swordsman on dungeon level 18.  
g) a Bronze Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe confusion (400) every 50-100 turns if it
   is being worn.  It provides resistance to confusion.  It cannot be harmed
   by the elements.  You found it in a vault on dungeon level 38.  
h) The Cloak 'Thief's Shadow' [1,+10] (+2)
   You have full knowledge of this item.  It can be activated for sleep
   nearby monsters every 55 turns if it is being worn.  It increases your
   stealth by +7.  It increases your dexterity by +2.  It provides resistance
   to bright light.  It is easy to enchant.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 22.  
i) a Tower Shield of Resistance [8,+12]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   You bought it in a Arcane Shieldsman in Cuical.  
j) an Iron Helm of Seeing [5,+10] (+4)
   You have full knowledge of this item.  It increases your perception by +4. 
   It increases your infravision by 40 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters and gives telepathic
   powers.  It cannot be harmed by acid.  You bought it in a Milliner in
   Faugdune City.  
k) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+11] (+5)
   You have full knowledge of this item.  It increases your strength and
   constitution by +5.  It is easy to enchant.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 27.  
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
   You have full knowledge of this item.  It can be activated for remove fear
   and cure poison every 5 turns if it is being worn.  It increases your
   dexterity and charisma by +5.  It sustains your constitution and charisma. 
   It provides immunity to paralysis.  It provides resistance to nether and
   chaos.  It cannot be harmed by the elements.  It was in a chest (level
   21).  


  [Character Inventory]

a) 5 Chaos Spellbooks [Sign of Chaos] {!k!d@m1}
b) 5 Chaos Spellbooks [Chaos Mastery] {!k!d@m2}
c) a Chaos Spellbook [Chaos Channels] {!k!d@m3}
   It cannot be harmed by the elements.  It was dropped by a Red naga on
   dungeon level 22.  
d) 23 Potions of Healing {!k!d}
e) 26 Scrolls of Teleportation {!k!d}
f) 23 Scrolls of Satisfy Hunger {!k!d}
g) 3 Rods of Recall {!z!z!k!d}
h) 3 Rods of Detection {!k!d}
i) a Rod of Drain Life {!k!d}
j) a Flameproof quiver {!k!d}
   It cannot be harmed by fire.  You bought it in a Hidden Black Market in
   Faugdune City.  
     Contents: 
     1) 20 Arrows of Explosion (1d10) (+9,+55%) (73/109)
       It explodes when fired.  You found them in a vault on dungeon level 38. 

     2) 22 Arrows of Frost (1d10) (+7,+35%) (69/103)
       It does extra damage from frost.  It cannot be harmed by cold.  They
were
       dropped by a Black orc on dungeon level 35.  
     3) 2 Seeker Arrows of Slaying (1d28) (+12,+75%) (212/318) {=g}
     4) 3 Sheaf Arrows of Slaying (1d19) (+13,+25%) (125/188) {=g}
     5) 8 Sheaf Arrows of Frost (1d14) (+7,+35%) (95/143)
       It does extra damage from frost.  It cannot be harmed by cold.  You
bought
       them in a Fletcher in Cuical.  
     6) 11 Sheaf Arrows (1d14) (+10,+40%) (97/145) {=g}
k) a Staff of Perception (13 charges)
l) a Staff of Power (1 charge) {!k!d}


  [Home Inventory - Galmal Watch]

a) a Light Crossbow of Hunting (x4) (+12,+55%)
   Its shots are not hindered by trees.  It provides protection from natural
   creatures.  You bought it in a Fletcher in Cuical.  
b) 14 Bolts of Slaying (1d20) (+8,+60%) {=g}
c) 7 Steel Bolts of Slaying (1d27) (+15,+95%) {=g}
d) 11 Steel Bolts of Flame (1d15) (+6,+50%) {=g}
   It does extra damage from fire.  It cannot be harmed by fire.  You bought
   them in a Arcane Weapon Smiths in Galmal Watch.  
e) 4 Steel Bolts of Hurt Dragon (1d15) (+9,+30%) {=g}
   It is especially deadly against dragons.  You bought them in a Advanced
   Fletcher in Cuical.  
f) 12 Steel Bolts of Frost (1d15) (+7,+25%) {=g}
   It does extra damage from frost.  It cannot be harmed by cold.  You found
   them on the floor on dungeon level 9.  
g) 4 Seeker Bolts of Frost (1d20) (+10,+25%) {=g}
   It does extra damage from frost.  It cannot be harmed by cold.  You bought
   them in a Deep Weapon Smiths in Faugdune City.  


  [Home Inventory - Iludag]

a) a Potion of Restore Life Levels
b) 3 Scrolls of *Identify* {!k!d!r}
c) The Double Ring Mail 'Pendulum' (-2) [15,+14] (+2)
   You have full knowledge of this item.  It can be activated for dispel
   demons (160) every 170-340 turns if it is being worn.  It increases your
   saving throws by +10.  It increases your constitution by +2.  It provides
   resistance to electricity, fire, bright light and fear.  It cannot be
   harmed by the elements.  It was granted to you by your Chaos Patron.  
d) The Robe of the Thaumaturgist [2,+3] (+4)
   You have full knowledge of this item.  It increases your intelligence and
   stealth by +4.  It provides immunity to paralysis.  It provides resistance
   to blindness, confusion and nexus.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 28.  
e) The Reinforced Leather Armor of the Kemma (-1) [8,+11] (+2)
   You have full knowledge of this item.  It increases your strength,
   intelligence and perception by +2.  It provides resistance to fear and
   sound.  It cannot be harmed by the elements.  It was dropped by a Forest
   troll in the wilderness.  
f) The Shield 'Kid Gloves' [6,+20] (+3)
   You have full knowledge of this item.  It can be activated for detect evil
   every 10-20 turns if it is being worn.  It increases your intelligence,
   charisma and stealth by +3.  It provides resistance to electricity.  It
   provides permanent light.  It cannot be harmed by the elements.  You
   bought it in a Arcane Shieldsman in Cuical.  
g) The Hard Leather Cap of Thranduil [2,+10] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to magical darkness and blindness. 
   It gives telepathic powers.  It cannot be harmed by the elements.  It was
   dropped by a Serpent man on dungeon level 35.  
h) The Main Gauche of Maedhros (2d5) (+12,+75%) (+3)
   You have full knowledge of this item.  It increases your intelligence,
   dexterity and speed by +3.  It is especially deadly against trolls and
   giants.  It provides immunity to paralysis.  It allows you to see
   invisible monsters.  It provides protection from trolls and giants.  It
   cannot be harmed by the elements.  It was dropped by Khazthar, the
   Mummified Orc on dungeon level 34.  


  [Home Inventory - Wingiaur]

a) a Black Dragon Scale Mail (-2) [30,+15]
   It can be activated for breathe acid (430) every 50-100 turns if it is
   being worn.  It provides resistance to acid.  It cannot be harmed by the
   elements.  You found it on the floor on dungeon level 26.  
b) a Blue Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe lightning (330) every 50-100 turns if it
   is being worn.  It provides resistance to electricity.  It cannot be
   harmed by the elements.  It was dropped by a Gelatinous cube on dungeon
   level 19.  


  [Home Inventory - Kudai Town]

a) 2 Mushrooms of Restoring
b) 4 Potions of Restore Mana
c) 6 Potions of *Speed*
d) 18 Scrolls of *Identify* {!k!d!r}
e) 16 Scrolls of Remove Curse {25% off}
f) The Phial 'Glishme' (+4)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your infravision by 40 feet.  It sustains your wisdom and
   dexterity.  It provides resistance to electricity and fire.  It allows you
   to levitate and provides permanent light.  It induces random
   teleportation.  It cannot be harmed by the elements.  You found it in a
   vault on dungeon level 35.  
g) The Filthy Rag of Keri the Humble [1,+20] (+1)
   You have full knowledge of this item.  It can be activated for create food
   every 100 turns if it is being worn.  It increases your strength,
   constitution and charisma by +1.  It sustains your strength.  It slows
   your metabolism.  It cannot be harmed by the elements.  It was in a chest
   (level 13).  
h) The Cloak of Thorongil [1,+10]
   You have full knowledge of this item.  It increases your perception by +3. 
   It provides immunity to paralysis.  It provides resistance to acid.  It
   allows you to see invisible monsters.  It cannot be harmed by the
   elements.  You found it on the floor on dungeon level 16.  
i) The Cloak 'Colannon' [1,+15] (+3)
   You have full knowledge of this item.  It can be activated for teleport
   every 45 turns if it is being worn.  It increases your stealth by +3.  It
   provides resistance to acid.  It cannot be harmed by the elements.  You
   found it on the floor on dungeon level 1.  
j) The Metal Cap of Thengel [3,+12] (+3)
   You have full knowledge of this item.  It increases your wisdom and
   charisma by +3.  It cannot be harmed by the elements.  It was dropped by
   Golfimbul, the Hill Orc Chief on dungeon level 17.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   You have full knowledge of this item.  It can be activated for magic
   missile (3d6) every 2 turns if it is being worn.  It sustains your
   constitution.  It provides immunity to paralysis.  It provides resistance
   to bright light.  It provides permanent light.  It cannot be harmed by the
   elements.  It was in a chest (level 23).  
l) The Set of Gauntlets 'Tholer' [2,+11] (+3)
   You have full knowledge of this item.  It increases your dexterity and
   perception by +3.  It provides resistance to electricity, fire and magical
   darkness.  It provides protection from orcs.  It cannot be harmed by the
   elements.  It was dropped by a Swordsman on dungeon level 24.  
m) The Set of Gauntlets 'Paurhach' [2,+15]
   You have full knowledge of this item.  It can be activated for fire bolt
   (11d8) every 8-16 turns if it is being worn.  It provides resistance to
   fire.  It cannot be harmed by the elements.  It was dropped by Azog, King
   of the Uruk-Hai on dungeon level 25.  
n) The Set of Gauntlets 'Paurnen' [2,+15]
   You have full knowledge of this item.  It can be activated for acid bolt
   (8d8) every 5-10 turns if it is being worn.  It provides resistance to
   acid.  It cannot be harmed by the elements.  You found it in some rubble. 
o) The Set of Gauntlets of Thanos (-11,-60%) [2,+0] (+2) {cursed}
   You have full knowledge of this item.  It increases your strength and
   dexterity by +2.  It provides immunity to fire and cold.  It provides
   resistance to poison, confusion, nether, nexus, chaos, disenchantment and
   life draining.  It induces random teleportation and aggravates nearby
   creatures.  It is heavily cursed.  It carries an ancient and foul curse. 
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 29.  
p) The Dagger 'Furme' (1d4) (+18,+100%) (+4)
   You have full knowledge of this item.  It increases your strength by +4. 
   It poisons your foes.  It is especially deadly against dragons and evil
   monsters.  It provides resistance to shards.  It is perfectly balanced for
   throwing.  It provides protection from evil monsters and dragons.  It
   cannot be harmed by the elements.  It was in a chest (level 13).  
q) The Dagger 'Narthanc' (1d6) (+4,+30%) {!k!d@v1}
   You have full knowledge of this item.  It can be activated for fire
   bolt(11d8) every 8-16 turns if it is being worn.  It increases your
   strength by +3.  It does extra damage from fire.  It returns when thrown. 
   It provides resistance to fire and fear.  It is perfectly balanced for
   throwing.  It provides permanent light.  It cannot be harmed by the
   elements.  It was dropped by Mughash the Kobold Lord on dungeon level 10. 
r) The Dagger 'Dethanc' (1d6) (+4,+30%)
   You have full knowledge of this item.  It can be activated for lightning
   bolt (6d8) every 6-12 turns if it is being worn.  It increases your
   dexterity by +3.  It does extra damage from electricity.  It returns when
   thrown.  It provides resistance to electricity and shards.  It is
   perfectly balanced for throwing.  It cannot be harmed by the elements.  It
   was dropped by a Gnome mage on dungeon level 27.  
s) The Rapier 'Forasgil' (1d12) (+12,+95%)
   You have full knowledge of this item.  It does extra damage from frost. 
   It is especially deadly against natural creatures.  It provides resistance
   to cold and bright light.  It provides permanent light.  It provides
   protection from natural creatures.  It cannot be harmed by the elements. 
   You found it on the floor on dungeon level 29.  
t) The Long Sword 'Luck Blade' (4d5) (+13,+70%)
   You have full knowledge of this item.  It increases your saving throws by
   +23.  It is very sharp and can cut your foes.  It provides immunity to
   paralysis.  It provides resistance to fear.  It is easy to enchant.  It
   provides permanent light.  It has been blessed by the gods.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 28.  
u) The Trident of Wrath (1d24) (+16,+90%) (+2)
   You have full knowledge of this item.  It increases your strength and
   dexterity by +2.  It produces chaotic effects.  It is especially deadly
   against the undead and evil monsters.  It provides resistance to bright
   light and magical darkness.  It allows you to see invisible monsters.  It
   has been blessed by the gods.  It provides protection from evil monsters
   and the undead.  It cannot be harmed by the elements.  You found it on the
   floor on dungeon level 29.  
v) The Morning Star 'Quick Kill' (2d6) (+21,+85%) (+1)
   You have full knowledge of this item.  It increases your strength by +1. 
   It does extra damage from fire.  It is especially deadly against demons
   and natural creatures.  It provides protection from natural creatures and
   demons.  It cannot be harmed by the elements.  You found it on the floor
   on dungeon level 31.  
w) The Morning Star of the Bastard (2d6) (-15,-65%) {cursed}
   You have full knowledge of this item.  It provides resistance to sound and
   life draining.  It renders you vulnerable to fire, frost and magical
   darkness.  It is cursed.  It cannot be harmed by the elements.  You found
   it on the floor on dungeon level 22.  
x) The Sling 'Catapult' (x3) (+20,+50%) (+2)
   You have full knowledge of this item.  It can be activated for heal (45)
   every 10 turns if it is being worn.  It increases your dexterity by +2. 
   It increases your infravision by 20 feet.  It fires missiles with extra
   might.  It cannot be harmed by the elements.  You found it on the floor on
   dungeon level 22.  


  [Spells]

You have learned 16 spells and/or improvements.

You have 0 tier-1 slots (levels 2-11) remaining.
You have 1 tier-2 slot (levels 2-21) remaining.
You have 2 tier-3 slots (levels 2-31) remaining.
You have 6 tier-4 slots (levels 2-41) remaining.
You have 5 tier-5 slots (levels 2-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Frost                      0       5%       0%  
Magic Missile                     1       5%       0%  
Flash of Light                    3       5%       0%  
Blink                             2       5%       0%  
Touch of Confusion                5       5%       0%  
Mana Burst                        6       5%       0%  
Immolation                        7       5%       0%  
Fire Bolt                         8       5%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     9       5%       0%  
Teleport Self                     9       5%       0%  
Beam of Energy                   16       5%       0%  
Fire Ball                        18       5%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Disintegrate                     15       5%       0%  
Consume Magic                     3       5%       0%  
Finger of Chaos                  17       5%       0%  
Energize Item                    25      18%       0%  


  [Quests]

====Active quests==== 

Defeat the giant camp south-east of Rochnen.  

Defeat the giant camp north-east of Rochnen.  

From a Courier in Iludag (Danger level 0):
   Carry a message to Dardobard the Brigand in Viegrod City.  

From a Keep in Hyaram Watch (Danger level 19):
   A Giant clear centipede has been troubling the area north-east of Hyaram
Watch. 
Track it to its hideout and destroy it.  

From a Keep in Galmal Watch (Danger level 41):
   A Lesser hell-beast and its followers have been troubling the area near
Galmal Watch. 
Find their den and kill them.  

From a Keep in Cuical (Danger level 41):
   Several fire-breathers have been troubling the area near Cuical.  Discover
their hole
and slay them all.  

From a Thieves' Guild in Iludag (Danger level 42):
   A Black knight has been seen in the area near Iludag.  Track him to his
hideout and
destroy him.  

From a Town Hall in Kudai Town (Danger level 44):
   Clear 3 levels of a certain planar dungeon south-west of Rochnen.  

From a Warriors' Guild in Galmal Watch (Danger level 45):
   A Young green dragon and its minions have been lurking in the area north of
Galmal
Watch.  Find their hideout and slay them.  

From a Thieves' Guild in Galmal Watch (Danger level 53):
   A number of arctic monsters have been terrorizing the area west of Galmal
Watch. 
Discover their den and kill them all.  

From a Keep in Iludag (Danger level 53):
   Kill the 2 Nightblades that are guarding dungeon level 53. You have killed
0.

From a Warriors' Guild in Hyaram Watch (Danger level 54):
   Kill 5 Mature black dragons.  You have killed 0.

From a Thieves' Guild in Cuical (Danger level 55):
   Find the relic of Sawall, which is hidden in a ruin, south of Mendune.  

From a Rangers' Guild in Cuical (Danger level 55):
   An Ancient white dragon has been troubling the area north-west of Galmal
Watch.  Track it to its hole and destroy it.  

From a Warriors' Guild in Faugdune City (Danger level 59):
   Kill 5 Ancient red dragons.  You have killed 0.

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Completed/failed quests==== 

From a Keep in Dorbrag (Danger level 37):
   Kill the 5 Giant grey ants that are guarding dungeon level 37. (Killed)

From a Castle in Rochnen (Danger level 38):
   Kill the 5 Water spirits that are guarding dungeon level 38. (Killed)

====Finished quests==== 

Defeat the troll camp south of Laurewath Watch.  (Finished)

Defeat the orc camp south-east of Dorbrag.  (Finished)

Defeat the troll camp north of Cuical.  (Finished)

Carry a message to Solostoran the Learned in Rochnen.  (Finished)

(Danger level 5):  Kill Lagduf, the Snaga, who is guarding dungeon level 5.
(Finished)

(Danger level 5):  Kill 5 Poltergeists.  (Finished)

(Danger level 6):  A Novice rogue has been rampaging the area north-east of
Iludag.  Track him to his home and destroy him.  (Finished)

(Danger level 11):  We have heard that a number of snakes and lizards have been
seen in the
area north-east of Faugdune City.  Discover their hole and slay them all. 
(Finished)

(Danger level 12):  Brodda, the Easterling and his minions have been killing
people in the area
north of Dorbrag.  Find his hideout and terminate him.  (Finished)

(Danger level 13):  A group of terrors of the deep have been spreading evil in
the area near
Wingiaur.  Discover their lair and slay them all.  (Finished)

(Danger level 13):  A group of bats have been spreading evil in the area near
Kudai Town. 
Discover their stronghold and destroy them all.  (Finished)

(Danger level 15):  We have heard that a group of bats have been hiding in the
area north-west
of Kudai Town.  Discover their abode and kill them all.  (Finished)

(Danger level 16):  Several demons have been terrorizing the area south-east of
Faugdune City. 
Discover their lair and destroy them all.  (Finished)

(Danger level 16):  A Baby red dragon has been spotted in the area south-west of
Faugdune City.
 Track it to its hideout and kill it.  (Finished)

(Danger level 16):  A Zombified orc has been terrorizing the area north-west of
Galmal Watch. 
Track it to its abode and slay it.  (Finished)

(Danger level 16):  Too many orcs have been troubling the area north-east of
Hyaram Watch. 
Discover their abode and kill them all.  (Finished)

(Danger level 17):  Many spiders have been troubling the area north-west of
Kudai Town. 
Discover their hideout and terminate them all.  (Finished)

(Danger level 18):  Boldor, King of the Yeeks and his minions have been running
amok in the
area south-east of Dorbrag.  Find his lair and slay him.  (Finished)

(Danger level 19):  Some religious fanatics have been hiding in the area south
of Wingiaur. 
Discover their lair and kill them all.  (3 levels)  (Finished)

(Danger level 20):  Several elves have been seen in the area north-west of
Faugdune City. 
Discover their lair and kill them all.  (Finished)

(Danger level 21):  A bunch of nagas have been lurking in the area south-east of
Galmal Watch. 
Discover their lair and exterminate them all.  (Finished)

(Danger level 21):  Clear 2 levels of a certain mine near Faugdune City. 
(Finished)

(Danger level 22):  A Baby multi-hued dragon and its legion have been lurking
in
the area south-east of Faugdune City.  Find their hole and destroy them. 
(Finished)

(Danger level 22):  Clear 1 level of a certain sewer west of Faugdune City. 
(Finished)

(Danger level 23):  Several terrors of the deep have been running amok in the
area north-east of Wingiaur.  Discover their home and kill them all. 
(Finished)

(Danger level 24):  Zirgish, the Guardian Naga Captain and his minions have been
rampaging the
area east of Dorbrag.  Find his stronghold and slay him.  (Finished)

(Danger level 24):  An Imp has been spotted in the area east of Dorbrag.  Track
it to its
hideout and slay it.  (Finished)

(Danger level 24):  Clear 2 levels of a certain sewer south-east of Faugdune
City.  (Finished)

(Danger level 25):  Clear 2 levels of a certain mine east of Galmal Watch. 
(Finished)

(Danger level 26):  An Illusionist and his minions have been running amok in the
area
south-west of Dorbrag.  Find their den and slay them.  (Finished)

(Danger level 26):  Clear 2 levels of a certain mine north-east of Kudai Town. 
(Finished)

(Danger level 28):  Too many nagas have been lurking in the area near Laurewath
Watch.  Discover their home and kill them all.  (Finished)

(Danger level 29):  Find the relic of Wrath, which is hidden in a sewer, south
of Iludag. 
(Finished)

(Danger level 29):  A Griffon and its legion have been spotted in the area north
of Dorbrag. 
Find their stronghold and terminate them.  (Finished)

(Danger level 30):  A Stone giant has been seen in the area east of Galmal
Watch.  Track him to
his hideout and terminate him.  (Finished)

(Danger level 30):  Clear 2 levels of a certain ruin south-east of Dorbrag. 
(Finished)

(Danger level 32):  Atardag, the Paladin and his minions have been rampaging
the
area south of Rochnen.  Find his lair and kill him.  (Finished)

(Danger level 33):  A Stone giant and his minions have been hiding in the area
south-east of
Galmal Watch.  Find their lair and destroy them.  (Finished)

(Danger level 34):  Eregdur, the Warrior and his gang have been killing people
in the area
north-west of Rochnen.  Find his stronghold and exterminate him.  (Finished)

(Danger level 34):  We have heard that a number of demons have been rampaging
the area
north-east of Iludag.  Discover their hole and exterminate them all.  (2 levels)

(Finished)

(Danger level 35):  Several women have been troubling the area north-east of
Iludag.  Discover
their hideout and exterminate them all.  (Finished)

(Danger level 38):  Too many women have been spreading evil in the area near
Galmal Watch. 
Discover their den and destroy them all.  (Finished)

(Danger level 39):  A Dark elven druid and his followers have been terrorizing
the area
north-west of Iludag.  Find their lair and destroy them.  (Finished)



  [Message Log (last 50 messages)]

The Tyrannosaurus flees in terror!
The Tyrannosaurus writhes about.
The Tyrannosaurus flees in terror!
The plants poison you!
You failed to get the spell off!
The Tyrannosaurus dies.
The plants poison you!
Deep Monster (Werebear).
The plants poison you!
The Killer bee dies.
The plants poison you! <8x>
Deep Unique (Bullroarer the Hobbit).
Deep Monster (Giant tarantula).
Deep Monster (Shrieker mushroom patch).
The plants poison you! <4x>
Deep Monster (Thief).
The plants poison you! <2x>
Deep Monster (Griffon).
Deep Monster (Wood spider). <9x>
The plants poison you!
The Shrieker mushroom patch makes a high pitched shriek.
You hear a sudden stirring in the distance!
The Shrieker mushroom patch makes a high pitched shriek.
The plants poison you!
Deep Monster (Vampiric mist).
Deep Unique (Shub-Niggurath, Black Goat of the Woods).
Deep Monster (Great swamp wyrm).
Deep Monster (Flamer of Tzeentch). <2x>
Deep Monster (Mi-Go).
The Shrieker mushroom patch makes a high pitched shriek. <4x>
Deep Monster (Tyrannosaurus).
The plants poison you!
The Shrieker mushroom patch makes a high pitched shriek.
Deep Monster (Giant green dragon fly).
Deep Monster (Metallic red centipede).
Deep Monster (Great bile wyrm).
Deep Unique (Ren the Unclean).
Shub-Niggurath, Black Goat of the Woods shrieks fit to wake the dead.
Shub-Niggurath, Black Goat of the Woods breathes confusion.
The plants poison you!
Shub-Niggurath, Black Goat of the Woods opens your mind to a vista of endless
'Three's Company' reruns!
Shub-Niggurath, Black Goat of the Woods hisses, 'I'll send you beyond Known
Space to Azathoth!'
The plants poison you!
Shub-Niggurath, Black Goat of the Woods looks deep into your eyes.
Your mind is blasted by psionic energy.
You feel yourself moving slower!
You feel stupid for a moment, but the feeling passes.
You feel naive for a moment, but the feeling passes.
Shub-Niggurath, Black Goat of the Woods breathes toxic waste.
Well, I didn't much like this character, anyway...  You die.



Posted on 3.9.2010 15:47
Last updated on 12.10.2010 16:28

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10174. on the Ladder (of 19090)
42. on the Z+Angband Ladder (of 120)
Second best for this player (

Comments

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On 20.9.2010 19:11 WEagle wrote:
Playing with pick into cheat

On 21.9.2010 21:58 WEagle wrote:
I started Imp, played Kobold, Draconian and currently Half-Elf. 50 uniques killed

On 12.10.2010 16:28 WEagle wrote:
Stupid death while running through wilderness((

On 13.10.2010 16:23 Phoenix21692 wrote:
Looks like you ran into one of those level '8' or '9' monsters. Gotta watch out for that!

On 14.10.2010 08:07 WEagle wrote:
It was a single unique. I hold down key, so I couldn't do anything.

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