The Angband Ladder: Avarwen, Half-Elf Warrior by takkaria
[Angband 3.1.1 dev Character Dump]
Name Avarwen Self RB CB EB Best
Sex Male Age 40 Str: 17 +0 +5 +3 18/70 18/60
Race Half-Elf Height 66 INT: 10 +1 -2 +0 9
Class Warrior Weight 146 Wis: 10 -1 -2 +0 7 5
Title Swashbuckler Social Role model DEX: 17 +1 +2 +0 18/20
HP -1/230 Maximize Y CON: 16 -1 +2 +0 17
SP 0/0 CHR: 11 +1 -1 +0 11
Level 19 Armor [10,+17] Saving Throw 40%
Cur Exp 4706 Fight (+17,+10) Stealth Fair
Max Exp 4706 Melee (+21,+19) Fighting Superb
Adv Exp 4840 Shoot (+17,+0) Shooting Superb
MaxDepth 1350' (L27) Blows 3/turn Disarming 46%
Turns 96080 Shots 1/turn Magic Device Good
Gold 233 Infra 20 ft Perception 1 in 32
Burden 86.1 lbs Speed Normal Searching 25%
Your mother was of the Sindar. You are one of several children of a
Royal Blood Line. You are the black sheep of the family. You have
dark brown eyes, wavy black hair, and a very fair complexion.
Acid:............. Confu:.............
Elec:....+........ Sound:.............
Fire:......+...... Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:...+.........
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> You hit the 4-headed hydra.
> You miss the 4-headed hydra.
> You hit the 4-headed hydra.
> The 4-headed hydra bites you.
> The 4-headed hydra misses you.
> You miss the 4-headed hydra.
> You hit the 4-headed hydra.
> The 4-headed hydra flees in terror!
> You have no wand to aim.
> You have 16 Arrows (1d4) (+0,+0) {@f0} (r).
> The Arrow (1d4) (+0,+0) {@f0} hits the 4-headed hydra.
> The 4-headed hydra squeals in pain.
> You have 17 Arrows (1d4) (+0,+0) {@f0} (r).
> The 4-headed hydra bites you.
> You die.
Killed by a 4-headed hydra.
[Character Equipment]
a) a Mace of Extra Attacks (2d4) (+4,+9) (+1)
+1 attack speed.
With this weapon, you would currently get 3 blows per round. Each
blow will do an average damage of 24 against normal creatures.
b) a Short Bow (x2) (+0,+0) (squelch)
c) (nothing)
d) a Ring of Searching (+1)
e) an Amulet of Resist Lightning {cursed}
Cursed.
Provides resistance to lightning.
Cannot be harmed by electricity.
f) a Wooden Torch (951 turns)
Radius 2 light, reduced when running out of fuel.
g) Studded Leather Armour of Resist Fire (-1) [6,+7]
Provides resistance to fire.
Cannot be harmed by fire.
h) (nothing)
i) (nothing)
j) a Hard Leather Cap [2,+2]
k) a Set of Caestus of Power (+2,+7) [2,+6] (+3)
+3 strength.
l) (nothing)
[Character Inventory]
a) 4 Rations of Food
b) 3 Potions of Cure Light Wounds
c) 9 Potions of Cure Serious Wounds
d) 2 Potions of Heroism
e) a Scroll of Phase Door
f) 2 Scrolls of Magic Mapping
g) 8 Scrolls of Word of Recall
h) a Rod of Treasure Location {@z0}
i) 2 Staffs of Detect Invisible (12 charges) {@u0}
j) a Staff of Mapping (2 charges)
k) a Staff of Curing (4 charges)
l) a Staff of Light (18 charges)
m) a Staff of Teleportation (1 charge)
n) an Amulet of Resist Acid
Provides resistance to acid.
Cannot be harmed by acid.
o) an Amulet of Searching (+1)
p) 3 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
q) a Sling (x2) (-4,-8) (squelch)
r) 17 Arrows (1d4) (+0,+0) {@f0}
Fired from your current missile launcher, this arrow will hit targets
up to 100 feet away, inflicting an average damage of 5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Restore Wisdom
When ingested, it restores your wisdom.
b) a Potion of Restore Constitution
When ingested, it restores your constitution.
c) a Scroll of Enchant Weapon To-Dam
When read, it attempts to magically enhance a weapon's to-dam bonu
s.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 24.1.2009 05:19
16791. on the Ladder (of 19325)
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