The Angband Ladder: Arangain, Half-Troll Warrior by Ghardi

  [Angband 3.3.0 Character Dump]

 Name   Arangain                                 Self  RB  CB  EB   Best
 Sex    Male         Age             29   STR:     17  +4  +5  +0  18/80
 Race   Half-Troll   Height          86   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         236   WIS:     10  -2  -2  +2      8
 Title  Swashbuckler Social     Unknown   DEX:     17  -4  +2  +0     15
 HP     244/244      Maximize         Y   Con:     17  +3  +2  +0  18/40  18/30
 SP     0/0                               CHR:     10  -6  -1  +0      3

 Level               19   Armor    [35,+10]     Saving Throw         30%
 Cur Exp           5001   Fight     (+2,+5)     Stealth              Bad
 Max Exp           5001   Melee   (+10,+13)     Fighting          Heroic
 Adv Exp           5280   Shoot     (+2,+0)     Shooting          Superb
 MaxDepth    750' (L15)   Blows    1.1/turn     Disarming            35%
 Game Turns      180267   Shots      1/turn     Magic Device          23
 Standard Turns   18019   Infra       30 ft     Perception       1 in 43
 Resting Turns      539   Speed      Normal     Searching            13%
 Gold              1493   Burden  113.5 lbs

 Your mother was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 dirty bright red hair, and black leprous skin.



rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:..+.......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Halberd (Holy Avenger) (3d5) (+8,+8) [+4] <+2>
     Found lying on the floor of a cavern at 750 feet (level 15).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 38.4 vs. evil creatures, 49.7 vs. undead,
     49.7 vs. demons, and 27.2 vs. others.
     
b) a Long Bow (x3) (+0,+0)
     Bought from a store.
     
     
     
c) a Ring of Resist Fire
     Found in a chest from 500 feet (level 10).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
d) a Ring of Resist Cold
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Wooden Torch (3049 turns)
     Radius 2 light, reduced when running out of fuel.
g) Studded Leather Armour (-1) [12,+4]
     Found lying on the floor at 250 feet (level 5).
     
     
     
h) a Cloak [1,+0]
     Bought from a store.
     
     
     
i) a Leather Shield [8,-1]
     Bought from a store.
     
     
     
j) an Iron Helm [7,-1]
     Bought from a store.
     
     
     
k) a Set of Gauntlets [3,-1]
     Bought from a store.
     
     
     
l) a Pair of Iron Shod Boots of Free Action [4,+4]
     Found lying on the floor at 650 feet (level 13).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 37 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 7.5.
     35% chance of breaking upon contact.
     
o) 27 Arrows (1d4) (+4,+6)
     Found lying on the floor at 500 feet (level 10).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.7.
     35% chance of breaking upon contact.
     
p) 28 Arrows (1d4) (+5,+2)
     Found lying on the floor at 650 feet (level 13).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 13.6.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Rations of Food
     
     
b) 16 Potions of Cure Light Wounds
     
     
c) 14 Potions of Cure Serious Wounds
     
     
d) 2 Potions of Neutralize Poison
     
     
e) a Potion of Berserk Strength
     An inheritance from your family.
     
     
     
f) 4 Potions of Resist Cold
     
     
g) 12 Scrolls of Phase Door
     Bought from a store.
     
     
     
h) 2 Scrolls of Magic Mapping
     Dropped by a Snaga at 750 feet (level 15).
     
     
     
i) a Scroll of Trap Detection
     Dropped by a Mean-looking mercenary in town.
     
     
     
j) 2 Scrolls of Door/Stair Location
     Dropped by a Snaga at 750 feet (level 15).
     
     
     
k) 4 Scrolls of Word of Recall
     Bought from a store.
     
     
     
l) a Scroll of Monster Confusion
     
     
m) a Staff of Detect Invisible (5 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
     
n) 3 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.


  [Home Inventory]

a) a Dark Green Mushroom
     Dropped by a Gallant at 650 feet (level 13).
     
     You do not know the full extent of this item's powers.
     
b) 2 Flasks of oil
     Branded with flames.
     
c) 7 Scrolls of Satisfy Hunger
     Dropped by a Soldier at 550 feet (level 11).
     
     
     
d) a Ring of Slow Digestion
     Found lying on the floor at 450 feet (level 9).
     
     Slows your metabolism.  
     
e) an Amulet of Infravision <+2>
     Found lying on the floor at 650 feet (level 13).
     
     +2 infravision.
     
f) a Lantern (7500 turns)
     Dropped by a Large kobold at 650 feet (level 13).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) 23 Bolts (1d5) (+0,+0)
     Dropped by a Scout at 650 feet (level 13).
     
     
     
h) 41 Iron Shots (1d4) (+0,+0)
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7766     50'    2   Reached level 2
      9085    100'    3   Reached level 3
     10423    100'    3   Killed Grip, Farmer Maggot's dog
     10423    100'    4   Reached level 4
     18521    100'    4   Killed Fang, Farmer Maggot's dog
     18521    100'    5   Reached level 5
     30993    200'    6   Reached level 6
     37519    200'    7   Reached level 7
     42925    250'    8   Reached level 8
     55557    400'    9   Reached level 9
     59812    450'   10   Reached level 10
     64555    500'   11   Reached level 11
     69373    500'   12   Reached level 12
     79233    550'   13   Reached level 13
     84733    550'   13   Killed Lagduf, the Snaga
     89696    550'   14   Reached level 14
     92853    600'   14   Killed Brodda, the Easterling
     99881    650'   15   Reached level 15
    117074    650'   16   Reached level 16
    130098    650'   17   Reached level 17
    142934    600'   17   Killed Mughash the Kobold Lord
    153761    650'   18   Reached level 18
    164919    700'   19   Reached level 19


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 15.9.2011 15:27

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16458. on the Ladder (of 18973)
5843. on the Angband Ladder (of 6502)

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