[Angband 3.1.1 dev Character Dump] Name Avarwen Self RB CB EB Best Sex Male Age 40 Str: 17 +0 +5 +3 18/70 18/60 Race Half-Elf Height 66 INT: 10 +1 -2 +0 9 Class Warrior Weight 146 Wis: 10 -1 -2 +0 7 5 Title Swashbuckler Social Role model DEX: 17 +1 +2 +0 18/20 HP -1/230 Maximize Y CON: 16 -1 +2 +0 17 SP 0/0 CHR: 11 +1 -1 +0 11 Level 19 Armor [10,+17] Saving Throw 40% Cur Exp 4706 Fight (+17,+10) Stealth Fair Max Exp 4706 Melee (+21,+19) Fighting Superb Adv Exp 4840 Shoot (+17,+0) Shooting Superb MaxDepth 1350' (L27) Blows 3/turn Disarming 46% Turns 96080 Shots 1/turn Magic Device Good Gold 233 Infra 20 ft Perception 1 in 32 Burden 86.1 lbs Speed Normal Searching 25% Your mother was of the Sindar. You are one of several children of a Royal Blood Line. You are the black sheep of the family. You have dark brown eyes, wavy black hair, and a very fair complexion. Acid:............. Confu:............. Elec:....+........ Sound:............. Fire:......+...... Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:...+......... Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You hit the 4-headed hydra. > You miss the 4-headed hydra. > You hit the 4-headed hydra. > The 4-headed hydra bites you. > The 4-headed hydra misses you. > You miss the 4-headed hydra. > You hit the 4-headed hydra. > The 4-headed hydra flees in terror! > You have no wand to aim. > You have 16 Arrows (1d4) (+0,+0) {@f0} (r). > The Arrow (1d4) (+0,+0) {@f0} hits the 4-headed hydra. > The 4-headed hydra squeals in pain. > You have 17 Arrows (1d4) (+0,+0) {@f0} (r). > The 4-headed hydra bites you. > You die. Killed by a 4-headed hydra. [Character Equipment] a) a Mace of Extra Attacks (2d4) (+4,+9) (+1) +1 attack speed. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 24 against normal creatures. b) a Short Bow (x2) (+0,+0) (squelch) c) (nothing) d) a Ring of Searching (+1) e) an Amulet of Resist Lightning {cursed} Cursed. Provides resistance to lightning. Cannot be harmed by electricity. f) a Wooden Torch (951 turns) Radius 2 light, reduced when running out of fuel. g) Studded Leather Armour of Resist Fire (-1) [6,+7] Provides resistance to fire. Cannot be harmed by fire. h) (nothing) i) (nothing) j) a Hard Leather Cap [2,+2] k) a Set of Caestus of Power (+2,+7) [2,+6] (+3) +3 strength. l) (nothing) [Character Inventory] a) 4 Rations of Food b) 3 Potions of Cure Light Wounds c) 9 Potions of Cure Serious Wounds d) 2 Potions of Heroism e) a Scroll of Phase Door f) 2 Scrolls of Magic Mapping g) 8 Scrolls of Word of Recall h) a Rod of Treasure Location {@z0} i) 2 Staffs of Detect Invisible (12 charges) {@u0} j) a Staff of Mapping (2 charges) k) a Staff of Curing (4 charges) l) a Staff of Light (18 charges) m) a Staff of Teleportation (1 charge) n) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. o) an Amulet of Searching (+1) p) 3 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. q) a Sling (x2) (-4,-8) (squelch) r) 17 Arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Wisdom When ingested, it restores your wisdom. b) a Potion of Restore Constitution When ingested, it restores your constitution. c) a Scroll of Enchant Weapon To-Dam When read, it attempts to magically enhance a weapon's to-dam bonu s. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)