The Angband Ladder: Elen, Kobold Rogue by cwhit

  [Angband 3.1.0 beta Character Dump]

 Sex    Female       Age             20   STR:     16  -1  +2  +1     18
 Race   Kobold       Height          39   INT:     16  -1  +1  +1     17
 Class  Rogue        Weight          65   Wis:     10  +0  -2  +4     12     11
 Title  Burglar      Social     Unknown   DEX:     16  +2  +3  +0  18/30
 HP     245/245      Maximize         Y   CON:     16  +2  +1  +0  18/10
 SP     27/27                             CHR:     10  -2  -1  +0      7


 Level               23   Armor    [16,+27]     Saving Throw         52%
 Cur Exp          12216   Fight     (+3,+2)     Stealth           Superb
 Max Exp          12216   Melee    (+14,+8)     Fighting          Superb
 Adv Exp          14280   Shoot    (+10,+8)     Shooting          Superb
 MaxDepth    900' (L18)   Blows      1/turn     Disarming            90%
 Turns           426832   Shots      1/turn     Magic Device      Superb
 Gold             10505   Infra       50 ft     Perception       1 in 11
 Burden       148.7 lbs   Speed          -2     Searching            47%

 You come from a litter of 4 pups. Your father was a warrior, and your
 mother was a cook. You have dark brown eyes, a dark brown hide, and
 small, sharp teeth.


 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............+ Nethr:.............
 Fear:+............ Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:....+........
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Flail (Holy Avenger) (2d6) (+11,+6) [+3] (+4) {@w0}
     +4 wisdom.
     Provides resistance to fear.
     Sustains intelligence.
     Blessed by the gods.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 22 against evil creatures, 29 against
     demons, 29 against undead, and 15 against normal creatures.
b) a Light Crossbow (x3) (+7,+8)
c) a Lapis Lazuli Ring of Intelligence (+1)
     +1 intelligence.
     Sustains intelligence.
d) a Platinum Ring of Strength (+1)
     +1 strength.
     Sustains strength.
e) a Bronze Amulet of Slow Digestion
     Slows your metabolism.
f) a Lantern (14264 turns)
     Cannot be harmed by fire.
     Radius 2 light.
g) Hard Leather Armour of Resistance (-1) [8,+10]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Fur Cloak of Stealth [3,+8] (+2 stealth)
     +2 stealth.
i) a Wicker Shield [2,+1]
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Leather Sandals [1,+3]


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
d) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
e) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
f) 3 Flasks of oil
g) 15 Violet Potions of Cure Serious Wounds
h) a Copper Speckled Potion of Cure Critical Wounds
i) 18 Scrolls titled "lo scurgum no" of Phase Door
j) 2 Scrolls titled "tastior pum" of Word of Recall
k) a Pewter Wand of Sleep Monster (17 charges)
l) a Bamboo Staff of Teleportation (8 charges)
m) a Bloodstone Ring of Protection [+12]
n) a Moonstone Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
o) a Pair of Leather Boots [2] {magical}
p) a Lance (Defender) (2d8) (+6,+4) [+5] (+1 stealth) {@w0}
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.
     Speeds regeneration.
     Prevents paralysis.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 15 against normal creatures.
q) 44 Bolts (1d5) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 33 against
     normal creatures.
     25% chance of breaking upon contact.


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) a Mithril Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
c) a Calcite Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Moonstone Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     
e) an Azurite Ring of Escaping (+4 speed)
     +4 speed.
     Makes you unable to hit foes.
     
f) an Adamant Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
g) a Crystal Amulet of Resist Acid {cursed}
     Cursed.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Short Bow (x2) (+5,+8)
i) a Long Bow (x3) (+0,+0)
j) 9 Arrows (1d4) (+4,+4)
k) 33 Arrows (1d4) (+6,+1)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.1.2009 03:00
Last updated on 21.1.2009 21:52

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31. on the Competition No.63 Ladder (of 45)

Comments

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On 21.1.2009 03:00 cwhitman8@hotmail.com wrote:
First time on a comp. Managed to find str ring in black market to be able to wield defender lance for resists and see invis.

On 21.1.2009 21:52 cwhit wrote:
Is this a bug. I got a very good feeling and then found Resistances of Scara, Raal's Tome, and Kelek's Grimoire all on the same level.

On 21.1.2009 22:39 Nick wrote:
If it's a bug, I want it.

On 22.1.2009 06:42 Pete Mack wrote:
Too bad that Raal and Kelek are useless for a Rogue. They do sell for big bucks, though, and Scarabtrices is a great find early. (The books you need are Scarabtrices, Mordy's, and Tenser's.)




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