The Angband Ladder: Andinion, Human Rogue by Bombadil

  [Angband 3.4.1 Character Dump]

 Name   Andinion                                 Self  RB  CB  EB   Best
 Sex    Male         Age             15   Str:     10  +0  +0  +0     10      9
 Race   Human        Height          71   INT:     13  +0  +1  +1     15
 Class  Rogue        Weight         186   Wis:     14  +0  -3  +0     11      8
 Title  Burglar      Social       Liked   DEX:     13  +0  +3  +0     16
 HP     -3/219       Maximize         Y   CON:     13  +0  -1  +0     12
 SP     23/23                             CHR:     11  +0  -1  +0     10

 Level               23   Armor    [23,+19]     Saving Throw         52%
 Cur Exp          12405   Fight    (-16,+0)     Stealth        Excellent
 Max Exp          12405   Melee    (-4,+12)     Fighting          Superb
 Adv Exp          12750   Shoot    (-13,+6)     Shooting          Superb
 MaxDepth   1500' (L30)   Blows    1.0/turn     Disarming            78%
 Game Turns     1149841   Shots      1/turn     Magic Device          57
 Standard Turns   99594   Infra        0 ft     Perception       1 in 16
 Resting Turns    51968   Speed          -7     Searching            32%
 Gold              5913   Burden  136.2 lbs

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have green eyes, straight black hair, and a dark
 complexion.


rAcid:....+........ Nexus:.............
rElec:*............ Nethr:.............
rFire:............. Chaos:.............
rCold:........+.... Disen:.............
rPois:..+.......... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> the Hardened warrior hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Uldor the Accursed hits you.
> *** LOW HITPOINT WARNING! ***
> Uldor the Accursed hits you.
> *** LOW HITPOINT WARNING! ***
> Uldor the Accursed hits you.
> *** LOW HITPOINT WARNING! ***
> Uldor the Accursed hits you.
> *** LOW HITPOINT WARNING! ***
> the Ninja hits you.
> *** LOW HITPOINT WARNING! ***
> the Ninja hits you.
> You die.

Killed by a Ninja.

  [Character Equipment]

a) the Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor at 1450 feet (level 29).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 131 to 260 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 36.6 vs. creatures not resistant to
     electricity, 52.5 vs. dragons, and 20.7 vs. others.
     
b) a Long Bow (x3) (+3,+6)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
d) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
e) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 750 feet (level 15).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Hard Leather Armour (-1) [16,+4]
     Found lying on the floor at 1400 feet (level 28).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+1]
     Found lying on the floor at 650 feet (level 13).
     
     Can be destroyed by acid, fire.
     
i) a Wicker Shield of Resist Cold [2,+8]
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid.
     
j) a Hard Leather Cap of Intelligence [2,+3] <+1>
     Dropped by an unknown monster at 700 feet (level 14).
     
     +1 intelligence.
     Can be destroyed by acid.
     Sustains intelligence.
     
k) (nothing)
l) a Pair of Leather Boots of Stealth [2,+2] <+2>
     Bought from a store.
     
     +2 stealth.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 36 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.5.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Words of Wisdom]
     Dropped by a Lost soul at 1500 feet (level 30).
     
     Can be destroyed by fire.
     
e) 3 Rations of Food
     Found lying on the floor at 100 feet (level 2).
     
     
     
f) 7 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) 19 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
h) 3 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
i) a Scroll of Word of Recall
     Can be destroyed by acid, fire.
     
j) a Wand of Lightning Bolts (11 charges)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Can be destroyed by electricity.
     
k) a Wand of Teleport Other (1 charge)
     Found lying on the floor at 1400 feet (level 28).
     
     Can be destroyed by electricity.
     
l) a Staff of Teleportation (5 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
m) a Ring of Damage (+0,+9)
     Found lying on the floor at 1350 feet (level 27).
     
     Can be destroyed by electricity.
     
n) a Ring of See Invisible
     Bought from a store.
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
o) a Ring of Constitution <+2>
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     +2 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
p) a Zweihander (3d6) (+1,+6)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Can be destroyed by acid.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 17.2.
     
q) a Maul (4d4) (+6,+3)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 13.7.
     


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
     Bought from a store.
     
     Can be destroyed by fire.
     
b) a Mushroom of Vigor
     
     
c) a Potion of Healing
     Found lying on the floor at 1550 feet (level 31).
     
     Can be destroyed by cold.
     
d) 4 Potions of Restore Mana
     Can be destroyed by cold.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2889     50'    2   Reached level 2
     19562     50'    3   Reached level 3
     34927     50'    4   Reached level 4
     65139     50'    5   Reached level 5
    104268    100'    5   Killed Fang, Farmer Maggot's dog
    109560    100'    6   Reached level 6
    118524    200'    7   Reached level 7
    121606    200'    7   Killed Grip, Farmer Maggot's dog
    141996    150'    8   Reached level 8
    184633    200'    9   Reached level 9
    202298      0'    9   Killed Farmer Maggot
    219060    350'   10   Reached level 10
    237579    400'   11   Reached level 11
    253559    500'   12   Reached level 12
    274073    500'   13   Reached level 13
    286827     50'   14   Reached level 14
    356431    650'   15   Reached level 15
    385679    700'   16   Reached level 16
    477147    950'   17   Reached level 17
    651461   1350'   18   Reached level 18
    667419   1350'   19   Reached level 19
    680576   1350'   19   Killed Ulfast, Son of Ulfang
    680576   1350'   20   Reached level 20
    690388      0'   20   Reached level 20
    751109   1400'   21   Reached level 21
    960742   1400'   20   Reached level 20
    972269   1400'   21   Reached level 21
    980807   1400'   22   Reached level 22
    998658   1450'   22   Found the Mace 'Taratol'
   1009771   1500'   22   Killed Ulwarth, Son of Ulfang
   1014873   1550'   23   Reached level 23
   1124893    450'   23   Killed Wormtongue, Agent of Saruman


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 16.8.2014 22:27

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15417. on the Ladder (of 18972)
5630. on the Angband Ladder (of 6501)
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On 16.8.2014 22:27 Bombadil wrote:
This character just never found anything very good and had a rough time of it.

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