The Angband Ladder: Lucky, Dwarf Warrior by evariste

  [Angband 3.0.9b Character Dump]

 Name   Lucky                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR! 18/100  +2  +5  +4 18/210
 Race   Dwarf             Height     48   INT! 18/100  -3  -2  +3  18/80
 Class  Warrior           Weight    159   WIS:  18/95  +2  -2  +0  18/95
 Title  Lord              Status     43   DEX! 18/100  -2  +2  +5 18/150
 HP     -189/1017         Maximize    Y   CON! 18/100  +2  +2  +6 18/200
 SP     0/0                               CHR:     16  -3  -1  +3     15

 Level           47       Armor    [60,+98]     Saving Throw      Superb
 Cur Exp    3700246       Fight   (+25,+22)     Stealth             Good
 Max Exp    3700246       Melee   (+36,+35)     Fighting       Legendary
 Adv Exp    4200000       Shoot   (+37,+15)     Shooting       Legendary
 MaxDepth   Lev 100       Blows      6/turn     Disarming         Superb
 Turns       293479       Shots      1/turn     Magic Device      Superb
 Gold        255292       Infra       50 ft     Perception          Fair
 Burden   151.9 lbs       Speed          23     Searching      Very Good

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.++... Blind:......+.....+
 Elec:.+....+.+.... Confu:......+......
 Fire:.+..+.+.++... Sound:......+......
 Cold:.+....+.+.... Shard:......+..+...
 Pois:......+...... Nexus:......++.....
 Fear:............+ Nethr:......+......
 Lite:.....++...... Chaos:......+......
 Dark:.....++...... Disen:......+..+...

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.......+...+.
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:.+........... Tunn.:.............
Telep:............. Speed:..++...+.....
Invis:+....+....... Blows:.............
FrAct:+............ Shots:.............
HLife:.....+....... Might:.+...........


  [Last Messages]

> The Lesser Balrog grunts with pain.
> The Lesser Balrog changes!
> The Pit Fiend resists.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Lesser Balrog casts a spell, burning your eyes!
> You are unaffected!
> Morgoth, Lord of Darkness invokes a mana storm.
> The Lesser Balrog grunts with pain.
> The Pit Fiend grunts with pain. <3x>
> The Lesser Balrog grunts with pain.
> Lungorthin, the Balrog of White Fire shrugs off the attack.
> The Lesser Balrog grunts with pain.
> The Pit Fiend grunts with pain. <2x>
> You die.


  [Character Equipment]

a) a Katana of Westernesse (3d4) (+11,+13) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Lapis Lazuli Ring of Speed (+10)
   It increases your speed by 10.  
d) a Lapis Lazuli Ring of Speed (+10)
   It increases your speed by 10.  
e) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance to fire.
   It activates for protection from evil every 225+d225 turns.  It
   cannot be harmed by the elements.  
f) The Arkenstone of Thrain (charging) {!!}
   It provides resistance to light, dark, and life draining.  It
   usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for detection every 30+d30 turns.
   It cannot be harmed by the elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3) (charging) {!!}
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be
   harmed by the elements.  
i) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It
   sustains all your stats.  It cannot be harmed by the elements.  
j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire,
   shards, and disenchantment.  It cannot be harmed by the elements.  
k) a Set of Cesti of Slaying (+3,+4) [5,+10]
l) a Pair of Metal Shod Boots of Stealth [6,+10] (+1)
   It increases your stealth by 1.  


  [Character Inventory]

a) 13 Brown Speckled Potions of Speed
b) 4 Indigo Potions of Healing
c) 7 Cyan Potions of *Healing*
d) 2 Dark Red Potions of Life
e) 25 Scrolls titled "temptus voloco" of Phase Door {!*}
f) 28 Scrolls titled "co incido ega" of Recharging
g) 15 Scrolls titled "undax flum" of Magic Mapping
h) 2 Scrolls titled "sharuo inundor" of *Destruction* {!*}
i) 3 Scrolls titled "pares qui" of Banishment {!*}
j) 4 Scrolls titled "mans res" of Mass Banishment {!*}
k) a Molybdenum Rod of Perception {!! a@1}
   It cannot be harmed by electricity.  
l) a Tungsten Rod of Recall {!* !!}
   It cannot be harmed by electricity.  
m) a Copper Rod of Detection (charging) {!!}
   It cannot be harmed by electricity.  
n) 4 Lead-Plated Rods of Teleport Other (1 charging) {!!}
o) 8 Chromium Wands of Teleport Other (0 charges)
p) an Oak Staff of Detect Evil (0 charges)
q) 2 Birch Staffs of Banishment (0 charges) {!*}
r) a Balsa Staff of *Destruction* (0 charges) {!*}
s) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  
   It activates for heal (500) every 200 turns.  It cannot be harmed by
   the elements.  
t) The Cloak 'Colluin' [1,+15] {!!}
   It provides resistance to acid, lightning, fire, cold, and poison.  
   It activates for resistance (20+d20 turns) every 111 turns.  It
   cannot be harmed by the elements.  


  [Home Inventory]

a) 3 Wrinkled Mushrooms of Restoring
b) 28 Scrolls titled "temptus voloco" of Phase Door {!*}
c) a Scroll titled "terio quo" of *Remove Curse*
d) 16 Scrolls titled "undax flum" of Magic Mapping
e) 2 Rusty Rods of Trap Location {!!}
f) 3 Cast Iron Rods of Illumination {!!}
g) 3 Lead Rods of Light {!!}
h) a Ruby Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.
   
i) a Dragon Tooth Amulet of Weaponmastery (+3,+4) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It
   grants you immunity to paralysis.  
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
k) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
l) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
   It increases your dexterity by 2.  It increases your attack speed by
   2.  It slays animals, undead, and all evil creatures.  It grants you 
   the ability to see invisible things.  It cannot be harmed by the
   elements.  
m) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
   It slays orcs, trolls, giants, dragons, undead, and all evil
   creatures.  It grants you the ability to see invisible things.  It
   cannot be harmed by the elements.  
n) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
o) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed
   by the elements.  
p) The Long Bow of Bard (x3) (+17,+19) (+2)
   It increases your dexterity by 2.  It increases your speed and 
   shooting power by 2.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.12.2008 01:36
Last updated on 25.12.2008 04:00

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3. on the Competition No.62 Ladder (of 63)

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On 23.12.2008 01:36 evariste wrote:
Lucky is reasonably happy with his weapon and bow and now mainly just wants better stats and some form of monster detection.

On 24.12.2008 23:33 evariste wrote:
Am I crazy to be considering going after Sauron/Morgoth with this kit? I've never won without telepathy before...

On 25.12.2008 00:38 Nick wrote:
Speed - tick
HP - tick
Healing - tick
Monster removal - tick
Damage output - maybe

...and that's for Morgoth. I reckon you're definitely good for Sauron, and see how you go.

On 25.12.2008 04:00 evariste wrote:
Lucky went ahead and killed Sauron, though not without a bit of trouble (he summoned a lot of uniques and teleported away a couple of times). This didn't bode well for fighting Morgoth, but I still wanted to try for under 300000 turns. But fairly early in the battle, Morgoth summoned Lungorthin and some escorts, and I failed to activate a rod of teleport other and died from the combination of a Pit Fiend breathing chaos and Morgoth casting a mana storm. I would have read a scroll of teleportation and waited for Morgoth to find me again, but I didn't have any -- they seem fairly rare (especially in comparison with variants where they are stocked in the town...), which is hard on warriors. If I try again, I will make more of an effort to stockpile them at home...

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