The Angband Ladder: Thriftir, Dwarf Warrior by malcontent

  [Angband 4.2.2 Character Dump]

 Name   Thriftir     Age             48          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:  18/91  +2  +3  +4 18/181
 Class  Warrior      Weight     9st 9lb   INT:  18/76  -3  -2  +5  18/76
 Title  ***WINNER*** Turns used:          WIS:     15  +2  -2  +6  18/30
 HP     1032/1032    Game        266843   DEX! 18/100  -2  +2 +11 18/210
 SP     0/0          Standard     47989   CON! 18/100  +2  +2  +5 18/190
                     Resting       4449

 Level                 47    Armor     [79,+123]    Saving Throw     77%
 Cur Exp          3738915                           Stealth    Very Good
 Max Exp          3738915    Melee       3d8,+38    Disarm - phys.   96%
 Adv Exp          4200000    To-hit       98,+45    Disarm - magic   56%
                             Blows      5.5/turn    Magic Devices     64
 Gold            10132563                           Searching       100%
 Burden          197.4 lb    Shoot to-dam    +20    Infravision   100 ft
 Overweight       17.5 lb    To-hit       88,+48    Speed      3.6x (27)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:+..+...+....+
 Elec:......+.+.... pBlnd:.........+..+
 Fire:...*..+...... pConf:........++...
 Cold:......+...... pStun:.............
 Pois:....+........ HLife:........+....
Light:............. Regen:.+.+.........
 Dark:.............   ESP:...+.........
Sound:......+...... S.Inv:+..+.....+...
Shard:......+.+.... FrAct:.+.+.........
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:...+.........
Chaos:......+...... TrpIm:.............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:..+++..+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness bellows in rage.
> You have 3 Seeker Arrows of Holy Might (4d4) (+15,+20) {@f0} (0).
> Your Seeker Arrow of Holy Might (4d4) (+15,+20) {@f0} pierces Morgoth, Lord of
Darkness (350).
> Morgoth, Lord of Darkness dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 2 Seeker Arrows of Holy Might (4d4) (+15,+20) {@f0} (0).
> The Seeker Arrow of Holy Might breaks.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Lochaber Axe of Extra Attacks (3d8) (+14,+13) <+1>.
> You have no room for 2 Potions of Restore Life Levels.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Lochaber Axe (Holy Avenger) (3d8) (+12,+18) [+2] <+2>
     Dropped by a greater titan at 3650 feet (level 73)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 549.4 vs undead and demons, 449.5 vs evil
     creatures, and 349 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+15,+20) <+5, +2>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  
     
c) a Ring of Speed <+10>
     Found lying on the floor of a special room at 4900 feet (level 98)
     
     +10 speed.
     
d) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Taken from a chest found at 3600 feet (level 72)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to Fire.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 734 to 1440 turns to recharge at your current speed.
     Your chance of success is 82.7%
     
e) an Amulet of Trickery <+5, +3>
     Dropped by Uvatha the Horseman at 3900 feet (level 78)
     
     +5 dexterity.
     +3 stealth.
     +5 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+3>
     Dropped by a gallant at 300 feet (level 6)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
g) Balance Dragon Scale Mail of Resistance (-2) [50,+34]
     Found lying on the floor at 4850 feet (level 97)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Shards,
     Chaos, Disenchantment.
     
h) an Elven Cloak of the Magi [6,+10] <+1, +4>
     Bought from a store
     
     +1 intelligence.
     +4 stealth.
     +1 speed.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Dropped by Scatha the Worm at 3350 feet (level 67)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to Lightning, Shards.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Beorn, the Shape-Changer at 3200 feet (level 64)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 201 to 396 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
k) a Set of Mithril Gauntlets of Power (+5,+4) [6,+17] <+3>
     Dropped by Dwar, Dog Lord of Waw at 4600 feet (level 92)
     
     +3 strength.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Mithril Shod Boots of Speed [8,+15] <+9>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +9 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 4 Mushrooms of Vigor
b) 24 Potions of Cure Critical Wounds
c) 11 Potions of Healing
d) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Enlightenment
f) 40 Scrolls of Phase Door
g) 4 Scrolls of Banishment
h) 10 Scrolls of Remove Hunger
i) 5 Scrolls of Word of Recall
j) 5 Scrolls of Recharging
k) 2 Scrolls of *Destruction*
l) 3 Rods of Detection
     Cannot be harmed by Lightning.
     
m) 5 Rods of Magic Mapping
n) 5 Rods of Slow Monster (2 charging)
o) a Rod of Drain Life
p) 6 Rods of Teleport Other (1 charging)
q) a Rod of Speed
     Cannot be harmed by Lightning.
     
r) 3 Wands of Stone to Mud (3 charges)
s) 4 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     




  [Character Quiver]

0) 2 Seeker Arrows of Holy Might (4d4) (+15,+20) {@f0}
     Slays undead, demons, evil creatures.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 420 vs undead and demons, 367.5 vs evil
     creatures, and 262.5 vs. others.
     35% chance of breaking upon contact.
     
1) 7 Seeker Arrows of Slay Dragon (4d4) (+7,+11)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 344.4 vs dragons and 215.2 vs. others.
     35% chance of breaking upon contact.
     
2) 30 Seeker Arrows of Slay Dragon (4d4) (+15,+15)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 378 vs dragons and 236.2 vs. others.
     35% chance of breaking upon contact.
     
3) 13 Mithril Arrows of Slay Demon (3d4) (+14,+11)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 323.4 vs demons and 202.1 vs. others.
     35% chance of breaking upon contact.
     
4) 20 Mithril Arrows of Wounding (3d5) (+10,+17)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 241.5.
     35% chance of breaking upon contact.
     
5) 36 Mithril Arrows of Acid (3d4) (+14,+13)
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 340.2 vs creatures not resistant to acid and
     212.6 vs. others.
     35% chance of breaking upon contact.
     
6) 24 Mithril Arrows of Slay Evil (3d5) (+11,+7)
     Slays evil creatures.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 264.6 vs evil creatures and 189 vs. others.
     35% chance of breaking upon contact.
     
8) a Spear (Holy Avenger) (1d6) (+12,+18) [+4] <+1> {@v8}
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 330.6 vs undead and demons, 305.4 vs evil
     creatures, and 279.6 vs. others.
     Average thrown damage: 410.2 vs undead and demons, 273.5 vs evil
     creatures, and 136.7 vs. others.
     
9) a Spear of *Slay Evil* (1d6) (+6,+14) <+1> {@f9}
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 274.8 vs evil creatures and 249 vs. others.
     Average thrown damage: 222.6 vs evil creatures and 111.3 vs.
     others.
     


  [Home Inventory]

a) 7 Potions of Restore Life Levels
b) 18 Scrolls of Identify Rune
c) 5 Rods of Treasure Location
d) 6 Wands of Stun Monster (14 charges)
e) 10 Wands of Teleport Other (13 charges)
f) 3 Staves of *Destruction* (7 charges)
g) a Ring of Strength <+4>
     Dropped by a death knight at 2600 feet (level 52)
     
     +4 strength.
     Sustains strength.
     
h) an Amulet of Sustenance
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
i) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a glabrezu at 2750 feet (level 55)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
j) Chain Mail (Dwarven) (-2) [32,+18] <+1, +2>
     Found lying on the floor at 1800 feet (level 36)
     
     +1 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 3900 feet (level 78)
     
     +1 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
l) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a great crystal drake at 3050 feet (level 61)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
m) a Wicker Shield of Preservation [2,+13]
     Dropped by Scatha the Worm at 3350 feet (level 67)
     
     Provides resistance to Dark, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Small Metal Shield (Dwarven) (+2,+2) [5,+13] <+2>
     Found lying on the floor at 2200 feet (level 44)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
o) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor at 2500 feet (level 50)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
p) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Tom the Stone Troll at 3100 feet (level 62)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
q) the Rapier 'Careth Asdriag' (2d6) (+14,+11) <+2, +1>
     Dropped by Bert the Stone Troll at 1800 feet (level 36)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 429.8 vs dragons, giants, trolls, and orcs,
     370.3 vs animals, and 310.1 vs. others.
     
r) a Maul of Gondolin (4d4) (+17,+17) <+1>
     Found lying on the floor of a labyrinth at 3500 feet (level 70)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 483.3 vs dragons, demons, trolls, and orcs,
     and 329.2 vs. others.
     
s) 35 Mithril Arrows of Slay Demon (3d5) (+7,+1)
     Slays demons.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 252 vs demons and 157.5 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       189     50'  Reached level 2
       373    100'  Reached level 3
       380    100'  Reached level 4
       744    100'  Killed Grip, Farmer Maggot's Dog
       744    100'  Reached level 5
      1449    100'  Reached level 6
      2299    200'  Reached level 7
      2542    300'  Reached level 8
      2690    300'  Reached level 9
      2882    300'  Killed Bullroarer the Hobbit
      3000    300'  Found the Phial of Galadriel
      3242    350'  Reached level 10
      4482    450'  Reached level 11
      4509    450'  Reached level 12
      4633    450'  Reached level 13
      4742    450'  Killed Brodda, the Easterling
      4776    450'  Killed Wormtongue, Agent of Saruman
      4905    450'  Found the Dagger 'Narthanc' (LOST)
      5088    500'  Reached level 14
      5437    600'  Reached level 15
      6178    650'  Reached level 16
      6829    700'  Killed Ufthak of Cirith Ungol
      6829    700'  Reached level 17
      7332    700'  Killed Grishnákh, the Hill Orc
      7495    700'  Reached level 18
      7876    850'  Found the Set of Gauntlets 'Pauraegen' (LOST)
      7953    900'  Killed Orfax, Son of Boldor
      8000    900'  Killed Boldor, King of the Yeeks
      8000    900'  Reached level 19
      8002    900'  Found the Dagger 'Nimthanc' (LOST)
      8357    900'  Reached level 20
      9027   1000'  Reached level 21
      9271   1050'  Killed Gorbag, the Orc Captain
      9271   1050'  Reached level 22
      9368   1100'  Killed Fang, Farmer Maggot's Dog
      9599      0'  Killed Farmer Maggot
      9852   1150'  Reached level 23
      9986   1200'  Killed Uglúk, the Uruk
     10077   1200'  Killed Lugdush, the Uruk
     10077   1200'  Reached level 24
     10091   1200'  Killed Shagrat, the Orc Captain
     10369   1250'  Killed Ibun, Son of Mîm
     10994   1250'  Reached level 25
     11478   1250'  Reached level 25
     11483   1250'  Killed Golfimbul, the Hill Orc Chief
     11489   1250'  Found the Pair of Leather Boots of Wormtongue (LOST)
     12286   1250'  Killed Sangahyando of Umbar
     12318   1250'  Killed Angamaitë of Umbar
     12842   1350'  Killed Ulwarth, Son of Ulfang
     12850   1350'  Killed Ulfast, Son of Ulfang
     13045   1350'  Reached level 26
     14071   1500'  Reached level 27
     14861   1800'  Killed Bert the Stone Troll
     14862   1800'  Found the Rapier 'Careth Asdriag'
     15345   1800'  Reached level 28
     15976   1800'  Reached level 29
     16603   1900'  Killed Khîm, Son of Mîm
     16851   1950'  Killed Lokkak, the Ogre Chieftain
     17043   2000'  Reached level 30
     17234   2050'  Killed Castamir the Usurper
     17975   2200'  Reached level 31
     18507   2250'  Killed Kavlax the Many-Headed
     18509   2250'  Found the Set of Gauntlets 'Paurhach' (LOST)
     19383   2450'  Killed Quaker, Master of Earth
     19814   2500'  Reached level 32
     19979   2500'  Found the Large Metal Shield of Anárion
     20413   2550'  Found the Short Bow of Amrod (LOST)
     21174      0'  Reached level 32
     22277   2750'  Found the Chain Mail of Arvedui
     22767   2850'  Reached level 33
     23170   2850'  Killed Draebor, the Imp
     23929   2900'  Reached level 34
     26550   3050'  Reached level 35
     27084   3050'  Found the Leather Scale Mail 'Thalkettoth'
     27573   3050'  Reached level 36
     28466   3050'  Reached level 37
     28835   3100'  Killed Bill the Stone Troll
     28875   3100'  Killed Tom the Stone Troll
     28876   3100'  Found the Hard Leather Cap of Thranduil
     29058   3100'  Killed Itangast the Fire Drake
     29224   3100'  Killed Saruman of Many Colours
     29603   3150'  Reached level 38
     31259   3200'  Reached level 39
     31437   3200'  Killed Shelob, Spider of Darkness
     31839   3200'  Killed Beorn, the Shape-Changer
     31839   3200'  Found the Iron Helm 'Holhenneth'
     32645   3350'  Killed Scatha the Worm
     32649   3350'  Found the Wicker Shield of Elros
     33213   3500'  Reached level 40
     33438   3500'  Reached level 40
     34527   3600'  Found the Whip of Gothmog (LOST)
     34530   3600'  Found the Ring of Fire 'Narya'
     35022   3650'  Killed Smaug the Golden
     35730   3650'  Killed The Phoenix
     35910   3650'  Killed The Queen Ant
     36020   3650'  Reached level 41
     37002   3900'  Found the Full Plate Armour of Isildur
     37026   3900'  Killed Wiruin, the Maelstrom
     37372   3900'  Reached level 42
     37480   3900'  Killed Uvatha the Horseman
     37635   3950'  Killed Akhorahil the Blind
     37635   3950'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     38202   3950'  Killed Ar-Pharazôn the Golden
     38204   3950'  Found the Metal Cap of Thengel (LOST)
     38352   3950'  Killed Lagduf, the Snaga
     38413   3950'  Reached level 43
     38894   4250'  Found the Heavy Crossbow of Umbar (LOST)
     39804   4600'  Killed Ji Indur Dawndeath
     39893   4600'  Killed Ren the Unclean
     39983   4600'  Killed Dwar, Dog Lord of Waw
     39995   4600'  Found the Short Sword 'Sting' (LOST)
     40154   4600'  Reached level 44
     40426   4600'  Killed Makar, the Warrior
     41061   4700'  Killed Bolg, Son of Azog
     41595   4700'  Killed Lorgan, Chief of the Easterlings
     42134   4750'  Found the Augmented Chain Mail of Caspanion (LOST)
     43432   4850'  Reached level 45
     43744   4900'  Killed Qlzqqlzuup, the Emperor Quylthulg
     43866   4900'  Killed Adunaphel the Quiet
     43866   4900'  Found the Mace 'Taratol' (LOST)
     44237   4900'  Killed Rogrog the Black Troll
     44270   4900'  Killed Hoarmurath of Dir
     44743   4950'  Killed Khamûl, the Black Easterling
     45344   4950'  Killed Sauron, the Sorcerer
     45344   4950'  Reached level 46
     45365   4950'  Found the Knight's Shield of Eärendil (LOST)
     45848   4950'  Killed Gothmog, the High Captain of Balrogs
     46673   4950'  Found the Pick of Erebor (LOST)
     47902   5000'  Reached level 47
     47970   5000'  Killed Morgoth, Lord of Darkness
     47984   5000'  Found the Massive Iron Crown of Morgoth
     47988   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 15.3.2021 07:03

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6614. on the Ladder (of 18973)
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On 15.3.2021 07:11 malcontent wrote:
First 4.2.2 win. First Dwarf Warrior win.

Turn count would be higher if not for wearing boots of Wormtongue for a lot of the early/mid game. Probably didn't ditch them for speed until about DL 60 or so.

Running a warrior, I'm always thinking about how I will melee Morgoth, but I'm finding that even with a warrior, I can usually get the job done with ranged attacks. Didn't melee Morgoth a single time.

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