The Angband Ladder: EarlyBeard, Dwarf Priest by PowerDiver

  [Angband 3.0.9ef3 Character Dump]

 Name   EarlyBeard                               Self  RB  CB  EB   Best
 Sex    Male              Age        50   STR:  18/70  +2  -1  +7 18/150
 Race   Dwarf             Height     47   INT:     15  -3  -3  +0      9
 Class  Priest            Weight    137   WIS:  18/68  +2  +3  +5 18/168
 Title  Canon             Status      1   DEX:     17  -2  -1  +3     17
 HP     320/341           Maximize    Y   CON:     18  +2  +0  +3  18/50
 SP     58/235                            CHR:     14  -3  +2  +0     13

 Level           35       Armor    [49,+67]     Saving Throw          96
 Cur Exp     587418       Fight   (+15,+15)     Stealth                2
 Max Exp     587418       Melee   (+27,+26)     Fighting             214
 Adv Exp     630000       Shoot   (+28,+19)     Shooting             189
 Recall to  4750 ft       Blows      2/turn     Disarming             54
 Turns       236477       Shots      1/turn     Magic Device          75
 Gold        136701       Infra       50 ft     Perception            18
 Burden   187.9 lbs       Energy       230%     Searching             23

 You are the only child of a Dwarven Prison Guard.  You are the black
 sheep of the family.  You have dark brown eyes, straight black hair, a
 two foot beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:*.......+.... Blind:............+
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:......+...... Nexus:...........+.
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:.............
PLite:.....+....... Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:+..+.........
Invis:..+.......... Blows:.............
FrAct:.........+... Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Lucerne Hammer 'Til-i-arc' (2d5) (+12,+11) [+5] (+5) {darkelfsorc3450}
   It increases your speed by 5.  It is branded with acid.  It provides
   immunity to acid.  It cannot be harmed by the elements.  You get 2
   blows per round with this weapon.  With additional +6 dex you would
   get 3 blows.
b) a Short Bow of Extra Might (x2) (+13,+19) (+1)
   It increases your shooting power by 1.  
c) a Ring of See Invisible
   It grants you the ability to see invisible things.  
d) a Ring of Speed (+9)
   It increases your speed by 9.  
e) an Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
f) The Phial of Galadriel {!! floor400}
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  Your success rate is 98.5%, if
   confused 96.8%.
   It cannot be harmed by the elements.  
g) Green Dragon Scale Mail (-2) [30,+6] {vault3500}
   It provides resistance to poison.  It activates for breathe poison
   gas (150) every 450+d450 turns.  Your success rate is 96.0%, if
   confused 3.9%.
   It cannot be harmed by the elements.  
h) a Shadow Cloak [6,+9]
i) a Large Metal Shield of Resist Acid [5,+10]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a Golden Crown of Might [0,+12] (+3) {youngBlue3500}
   It increases your strength, dexterity, and constitution by 3.  It
   sustains your strength, dexterity, and constitution.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
k) a Set of Gauntlets of Power (+5,+4) [2,+8] (+4)
   It increases your strength by 4.  
l) a Pair of Metal Shod Boots of Stability [6,+16] {imp3850}
   It provides resistance to nexus.  It makes you fall like a feather.  
   


  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom] {@p2 @G2 @b2}
b) a Holy Book of Prayers [Chants and Blessings] {@p3 @G3 @b3}
c) a Holy Book of Prayers [Ethereal Openings] {@p5 @G5 @b5}
   It cannot be harmed by the elements.  
d) a Holy Book of Prayers [Godly Insights] {@p6 @G6 @b6}
   It cannot be harmed by the elements.  
e) 3 Potions of Healing {!*}
f) 2 Potions of Enlightenment
g) 5 Scrolls of Word of Recall {!*}
h) 44 Scrolls of Identify {@r1}
i) 13 Scrolls of Recharging
j) 2 Rods of Teleport Other {@z4 !!}
   Your success rate is 96.6%, if confused 5.5%.
   
k) 2 Rods of Fire Balls {!!}
   Your success rate is 96.0%, if confused 3.9%.
   
l) 6 Wands of Teleport Other (29 charges) {@a4}
   Your success rate is 98.1%, if confused 94.1%.
   
m) 4 Wands of Acid Balls (16 charges)
   Your success rate is 96.0%, if confused 3.9%.
   
n) 2 Staffs of Teleportation (12 charges) {!*}
   Your success rate is 98.1%, if confused 94.1%.
   
o) 3 Staffs of Speed (5 charges)
   Your success rate is 97.1%, if confused 9.5%.
   
p) a Staff of Power (2 charges) {!*}
   Your success rate is 96.0%, if confused 3.9%.
   
q) 2 Staffs of *Destruction* (3 charges) {!*}
   Your success rate is 96.0%, if confused 3.9%.
   
r) a Ring of Speed (+8)
   It increases your speed by 8.  
s) a Mace of Flame (2d4) (+15,+11)
   It is branded with fire.  It provides resistance to fire.  It cannot
   be harmed by fire.  You get 2 blows per round with this weapon. 
   With additional +6 dex you would get 3 blows.
t) 23 Arrows of Slay Dragon (1d4) (+11,+8)
   It slays dragons.  
u) 20 Arrows of Venom (1d4) (+9,+9)
   It is branded with poison.  
v) 17 Seeker Arrows (4d4) (+6,+8)


  [Home Inventory]

a) 4 Holy Books of Prayers [Exorcism and Dispelling] {@p4 @G4 @b4}
b) 4 Holy Books of Prayers [Godly Insights] {@p6 @G6 @b6}
   It cannot be harmed by the elements.  
c) a Holy Book of Prayers [Purifications and Healing] {@p7 @G7 @b7}
   It cannot be harmed by the elements.  
d) a Holy Book of Prayers [Holy Infusions] {@p8 @G8 @b8}
   It cannot be harmed by the elements.  
e) 14 Potions of Speed
f) a Potion of *Healing* {!*}
g) 10 Potions of Restore Mana
h) 5 Potions of Self Knowledge
i) 99 Scrolls of Identify {@r1}
j) 8 Scrolls of *Identify*
k) 5 Scrolls of *Destruction* {!*}
l) a Scroll of Banishment {!*}
m) a Wand of Stone to Mud (4 charges)
   Your success rate is 98.4%, if confused 96.2%.
   
n) 4 Staffs of *Destruction* (6 charges) {!*}
   Your success rate is 96.0%, if confused 3.9%.
   
o) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.
   
p) Bronze Dragon Scale Mail [30] {splendid}
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  Your success rate is 96.0%,
   if confused 3.9%.
   It cannot be harmed by the elements.  
q) Double Chain Mail (Dwarven) (-2) [16,+23] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  
r) Leather Scale Mail of Resist Lightning (-1) [11,+5]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
s) a Metal Cap of Seeing [3,+9] (+4 to searching)
   It increases your searching by 4.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.  
t) a Long Sword of *Slay Evil* { FA } (2d5) (+10,+8) (+2)
   It increases your wisdom by 2.  It slays all evil creatures.  It is
   blessed by the gods.  It grants you immunity to paralysis.  You get
   2 blows per round with this weapon.  With additional +6 dex you
   would get 3 blows.
u) The Two-Handed Sword of Thror (5d6) (+7,+8)
   It is branded with fire.  It cannot be harmed by the elements.  You
   get 1 blow per round with this weapon.  With additional +3 str you
   would get 2 blows.  With additional +2 dex you would get 2 blows.
v) a Mace of Westernesse (2d4) (+2,+14) (+1) {orcpit4300}
   It increases your strength, dexterity, and constitution by 1.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  You get 2 blows per round
   with this weapon.  With additional +5 dex you would get 3 blows.
w) a Two-Handed Flail of *Slay Dragon* (3d6) (+14,+7) (+2)
   It increases your constitution by 2.  It is especially deadly
   against dragons.  It provides resistance to fear.  You get 1 blow
   per round with this weapon.
x) 29 Seeker Arrows of Slay Evil (4d4) (+13,+13)
   It slays all evil creatures.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.10.2008 01:16
Last updated on 7.10.2008 01:37

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9679. on the Ladder (of 18974)
4015. on the Angband Ladder (of 6502)
40. for this player (

Comments

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On 6.10.2008 01:16 PowerDiver wrote:
Strange game, down to 3500' without using any wisdom boosting items so far.

On 7.10.2008 01:38 PowerDiver wrote:
Got first !con at 4700', have not been close to rBase equipment all game.

On 7.10.2008 02:42 Pete Mack wrote:
that's astonishingly bad luck about the rbase-usually it shows up by 200k turns. Good luck keeping that character alive, even if it's not a record pace.



On 7.10.2008 04:49 PowerDiver wrote:
YASD posted to rgra. At this pace, a momentary distraction meant doom.

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