The Angband Ladder: Gravmar, Gnome Mage by <garnet@aufait.net>

  [Angband 3.0.1 Character Dump]

 Name   Gravmar                                  Self  RB  CB  EB   Best
 Sex    Male              Age        55   STR:     16  -1  -5  +0     10
 Race   Gnome             Height     42   INT:     17  +2  +3  +0  18/40
 Class  Mage              Weight     77   WIS:     10  +0  +0  +3     13
 Title  Illusionist       Status     54   Dex:     14  +2  +1  +0     17      8
 HP     -8/89             Maximize    Y   CON:     11  +1  -2  +0     10
 SP     1/28              Preserve    Y   CHR:     15  -2  +1  +0     14

 Level           18       Armor     [11,+26]     Saving Throw     Superb
 Cur Exp       5310       Fight      (+0,+0)     Stealth       Very Good
 Max Exp       5310       Melee    (+12,+12)     Fighting      Excellent
 Adv Exp       5580       Shoot      (+0,+0)     Shooting           Fair
                          Blows       1/turn     Disarming     Excellent
 Gold          1402       Shots       1/turn     Magic Device     Superb
                                                 Perception         Good
 Burden   104.7 lbs       Infra        70 ft     Searching          Fair

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have green eyes, straight red hair, and an average
 complexion.



  [Last Messages]

> The Arrow disappears.
> Lagduf, the Snaga hits you. <4x>
> You have no more Arrows (1d4) (+0,+0) {@f1=g} (v).
> You hit Lagduf, the Snaga.
> Lagduf, the Snaga hits you. <3x>
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you.
> You die.


  [Character Equipment]

a) a Whip (Holy Avenger) (1d3) (+12,+12) [+2] (+3) {@w1 wormtongue}
   It sustains your constitution.
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) an Amulet of Resist Acid
f) a Brass Lantern (with 11566 turns of light) {@w3}
g) Soft Leather Armour of Resist Fire [4,+8]
h) a Cloak [1,+4]
i) a Small Leather Shield [2,+5]
j) a Hard Leather Cap of Infravision [2,+3] (+3)
k) (nothing)
l) a Pair of Soft Leather Boots [2,+4]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) a Potion of Detect Invisible
e) 2 Potions of Cure Light Wounds
f) 2 Scrolls of Word of Recall
g) a Rod of Trap Location
h) a Wand of Trap/Door Destruction (9 charges)
i) a Wand of Light (4 charges) {@a1}
j) a Wand of Sleep Monster (5 charges)
k) a Wand of Stinking Cloud (12 charges)
l) a Wand of Wonder (20 charges)
m) a Staff of Perception (12 charges)
n) a Staff of Treasure Location (21 charges)
o) a Staff of Treasure Location (17 charges)
p) a Staff of Detect Invisible (15 charges)
q) a Staff of Cure Light Wounds (8 charges)
r) a Dagger (1d4) (+5,+5)
s) a Cutlass (1d7) (+5,+4)
t) a Mace (2d4) (+5,+2)
u) a Shovel (1d2) (+5,+2) (+1) {@w2}


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
c) 2 Potions of Infravision
d) 5 Potions of Cure Light Wounds
e) 2 Potions of Cure Serious Wounds
f) a Potion of Cure Critical Wounds
g) 10 Scrolls of Word of Recall
h) 2 Scrolls of Detect Invisible
i) a Staff of Detect Invisible (21 charges)
j) a Ring of See Invisible
k) an Amulet of Charisma (+3)
l) an Amulet of Infravision (+1)
m) Hard Studded Leather of Resist Acid (-1) [7,+4] {@wormtongue}
n) a Pair of Soft Leather Boots of Stability [2,+4] {10% off}
o) a Tulwar of Lightning (2d4) (+1,+1) {@w1}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.12.2002 02:11
Last updated on 6.12.2002 01:13

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16718. on the Ladder (of 19099)
5935. on the Angband Ladder (of 6566)
30. for this player (

Comments

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On 6.12.2002 01:13 garnet@aufait.net wrote:
I am not sure if this qualifies as YASD. On the one hand, it does because it was towards the end of my dungeon run and I was a little slowed down when I took on Lagduf. I should have just recalled instead of trying to take him on.

On the other hand, I had a reasonable chance of taking him out. I dispatched most of his escorts and wss fully rested with several phase door scrols. My plan was to hit him with a lot of lighting bolts until my mana was down, then plink him with arrows. When phase door to a location where he couldn't reach me, I would rest up and repeat.

It worked for awhile. Then a string of bad luck hit. Either the phase door would keep me in his LOS or take me into the LOS of another monster giving him more time to heal causing the battle to last MUCH longer then it should have. Then I ran out of scrolls and SP, and the rest is history.

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