The Angband Ladder: Marila, High-Elf Mage by Narvius

  [Angband 3.0.9 Character Dump]

 Name   Marila                                   Self  RB  CB  EB   Best
 Sex    Female            Age       106   STR:     14  +1  -5  +0     10
 Race   High-Elf          Height     88   INT:     18  +3  +3  +0  18/60
 Class  Mage              Weight    169   WIS:     10  -1  +0  +0      9
 Title  Illusionist       Status     38   DEX:     14  +3  +1  +0     18
 HP     102/102           Maximize    Y   CON:     13  +1  -2  +0     12
 SP     41/41                             CHR:     12  +5  +1  +0     18

 Level           18       Armor      [3,+9]     Saving Throw      Superb
 Cur Exp       6808       Fight     (+3,+0)     Stealth           Superb
 Max Exp       6808       Melee     (+8,+3)     Fighting            Good
 Adv Exp       8280       Shoot     (+9,+9)     Shooting       Very Good
 MaxDepth    600 ft       Blows      3/turn     Disarming      Excellent
 Turns       317732       Shots      1/turn     Magic Device      Heroic
 Gold         28644       Infra       40 ft     Perception          Good
 Burden    48.4 lbs       Speed      Normal     Searching           Fair

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, wavy brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:...........+.
Feath:...+......... Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:+............
FrAct:..+.......... Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Small Sword of Extra Attacks (1d6) (+5,+3) (+2)
   It increases your attack speed by 2.  
b) a Long Bow (x3) (+6,+9)
c) a Malachite Ring of Free Action
   It grants you immunity to paralysis.  
d) a Quartz Ring of Feather Falling
   It makes you fall like a feather.  
e) an Azure Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) a Lantern (6715 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Hard Leather Boots of Stealth [3,+7] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 3 Flasks of oil
f) 6 Scrolls titled "mum shargo" of Word of Recall
g) 46 Arrows (1d4) (+0,+0) {@f5}


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.4.2008 15:08
Last updated on 8.4.2008 15:24

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16666. on the Ladder (of 19090)
5920. on the Angband Ladder (of 6561)
24. for this player (

Comments

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On 6.4.2008 15:08 Narvius wrote:
My fourth "good" (=> learned Identify) mage, the first one to break the evil Lvl11 barrier. I fear to go further... I was close to death a few times because of the lack of ResConf.

On 8.4.2008 15:26 Narvius wrote:
Uh, little mistake. Whatever. The *second* mage that broke the evil Lvl11 barrier.
I'm still lurking at 600', desperately looking for resConfu and resBlind.

I have so much cash because I found an holy avenger mace - it did yield a lot of money in the temple.

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