The Angband Ladder: Straw Arms, Elf Mage by budswell
[ToME 2.3.5(CVS) Character Sheet] Name : Straw Arms Age 112 STR: 5 Sex : Male Height 63 INT: 22 Race : Elf Weight 98 WIS: 17 Class : Mage Social Class 51 DEX: 19 Body : Player CON: 12 God : Manwe Sulimo CHR: 16 + To Melee Hit -7 Level 26 Hit Points -32/ 114 + To Melee Damage -7 Experience 29470 Spell Points 219/ 219 + To Ranged Hit -9 Max Exp 29470 Sanity 161/ 161 + To Ranged Damage 0 Exp to Adv. 37500 Piety -3719 AC 15+61 Gold 85236 Speed Slow (-14) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 1d4-7 Stealth : Bad Magic Device: Heroic Infra-Vision: 30 feet Tactic: coward Explor: running (Character Background) You are weak as piss. Couldn't tear your way out of a wet paper bag. Buggered if I know how you're going to carry anything. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 20 (1000') Your body was a Player. You have defeated 1810 enemies. You have completed seven princess quests. You have completed three lost sword quests. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. Your adventure lasted 14 days. Your Attributes: You are dead, killed by a Lesser Mimic on level 20 of Orc Cave. You are terrified. Your hands are glowing dull red. Your eyes are sensitive to infrared light. You levitate just over the ground. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to sonic attacks. Your strength is sustained. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Tun.. : ..............1. Sust Str : ...........+.... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ..........++.... Res Elec : ..+............. Res Fire : ...........+.... Res Cold : ......+......... Res Pois : ...........+.... Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ...........+.... Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Activate : +.+.......+..... Cursed : +.............+. Skills (points left: 10) - Combat 01.000 [0.500] . Weaponmastery 00.200 [0.500] . Archery 01.500 [0.000] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 00.500 [0.000] - Magic 31.582 [0.900] . Magic-Device 30.400 [1.200] . Spell-power 30.600 [0.600] . Sorcery 00.000 [0.200] . Mana 05.500 [0.900] . Fire 06.300 [0.900] . Water 06.300 [0.900] . Air 00.000 [0.900] . Earth 00.000 [0.900] . Meta 00.000 [0.900] . Conveyance 05.400 [0.900] . Divination 28.800 [0.900] . Temporal 00.000 [0.900] . Mind 00.000 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 04.000 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Perfect casting [Fates] You are fated to find The Long Sword 'Durandil' on level 5. You may find a Claymore on level 1. [Character Equipment] a) a Mage Staff of Spell (1d4) (+2,+4) {cursed} It can be wielded two-handed. It can be activated for runespell(Lightning, Power Surge, 47) every 235 turns and runespell(Chaos, Arrow, 4) every 20 turns if it is being worn. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) (nothing) e) a Ring of Lightning [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Black Market. f) a Ring of Levitation {cursed} k) (nothing) m) a Brass Lantern (with 8269 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Hard Studded Leather of Resist Cold (-1 to accuracy) [7,+1] o) a Cloak [1,+2] p) (nothing) s) a Metal Cap [3,+4] {cursed} u) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. x) The Pair of Soft Leather Boots of Lumna [2,+7] It sustains your strength. It provides resistance to acid, fire, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel (+1) {cursed} It increases your ability to tunnel by 1. It is cursed. [Character Inventory] a) a Tome of Knowledge {!k!d!v!y!s} b) a Book of Beginner Cantrips {!k!d!v!y} c) Baalzebub's All-seeing Servant d) a Lembas e) 4 Flasks of oil f) 4 Potions of Cure Critical Wounds g) 4 Scrolls of Teleportation {25% off} h) 2 Scrolls of Word of Recall {25% off} i) a Wand of Manathrust[1|16] (13 charges) j) 3 Wands of Noxious Cloud[1|25] (14 charges) {!k!d!v!y@a1} k) a Wand of Confuse[3|25] (4 charges) l) a Staff of Remove Curses[1|15] (4 charges) m) a Staff of Disarm[2|11] (17 charges) n) a Dagger (1d4) (+0,+0) o) a Spectral Rapier (1d6) (+4,+5) p) a Fauchard (1d10) (+1,+5) q) a Long Bow of Extra Might (x4) (+6,+12) r) 26 Arrows (1d4) (+0,+0) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 9 Flasks of oil b) 2 Potions of Cure Light Insanity c) 4 Scrolls of Word of Recall {25% off} d) 10 Scrolls of *Identify* {25% off} e) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Orc Cave. f) a Wand of Fireflash[2|16] (8 charges) g) 6 Wands of Noxious Cloud[1|25] (42 charges) {!k!d!v!y@a1} h) a Ring of Spell i) a Ring of Spell j) a Beaked Axe (Defender) (2d6) (+8,+4) [+1] (+4 to stealth) It must be wielded two-handed. It increases your stealth by 4. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) 63 Flasks of oil b) 4 Wands of Noxious Cloud[1|25] (28 charges) {!k!d!v!y@a1} c) a Ring of Spell |
Posted on 30.8.2008 03:37
14469. on the Ladder (of 19092)
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