The Angband Ladder: Timidus, High-Elf Mage by <Makkoan@hotmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Timidus                Age                151       STR:  18/60       
 Sex   : Male                   Height              89       INT:  18/60       
 Race  : Zombie High-Elf        Weight             216       WIS:     11       
 Class : Mage                   Social Class        67       DEX:  18/80       
 Body  : Player                                              CON:  18/50       
 God   : Manwe Sulimo                                        CHR:     15       
                                                                               
 + To Melee Hit           6 Level             26    Hit Points      253/   253 
 + To Melee Damage        8 Experience     64446    Spell Points    105/   105 
 + To Ranged Hit         -6 Max Exp        64446    Sanity          135/   135 
 + To Ranged Damage       0 Exp to Adv.    68750    Piety                -3485 
   AC                15+122 Gold          211753    Speed           Fast (+10) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Very Bad     Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Fair         Mel.dmg/Rnd:  6d5+24    
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Noldorin Warrior.  You          
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 8 (400')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 22 (1100')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 29 (1450')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 889 enemies.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 14th Quelle of the 2890th year of the third age.
 You have been adventuring for 28 days.

                    adefkmnopsuxz{|@            
        Add Str   : ....5....3......            
        Add Int   : 3...5...........            
        Add Dex   : 3.....3..3......            
        Add Con   : .........3......            
        Add Stea. : ...........2....            
        Add Sear. : .....4..........            
        Add Speed : 3.....3.........            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+....+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +........++.....            
        Hold Life : ...............+            
        Res Acid  : ..+...+.........            
        Res Elec  : ...++...........            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Light : ....+.....+....+            
        Res Dark  : ................            
        Res Blind : ......+.........            
        Res Conf  : +...+...........            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ....+...........            
        Res Disen : ................            
        Lite      : ..........+.....            
        See Invis : +..............+            
        Digestion : ...............+            
        Activate  : ..++.+....+.....            

Skills (points left: 23)
 - Combat                                        01.000 [0.500]
          . Weaponmastery                        02.200 [0.500]
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.200 [0.900]
          . Stealth                              03.000 [0.400]
          . Disarming                            00.200 [0.000]
 - Magic                                         18.289 [0.900]
          . Magic-Device                         30.400 [1.200]
          . Spell-power                          30.600 [0.600]
          . Sorcery                              00.000 [0.200]
          . Mana                                 01.000 [0.900]
                   . Fire                        00.000 [0.900]
                   . Water                       00.000 [0.900]
                   . Air                         00.000 [0.900]
                   . Earth                       00.000 [0.900]
          . Meta                                 12.600 [0.900]
          . Conveyance                           00.000 [0.900]
          . Divination                           00.000 [0.900]
          . Temporal                             00.000 [0.900]
          . Mind                                 00.000 [0.900]
          . Nature                               00.000 [0.900]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  29.650 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!k}
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    confusion.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) (nothing)
e) a Ring of Acid [+13] {100% off}
    It can be activated
    for ball of acid and resist acid every 50+d50 turns if it is being
    worn. It provides resistance to acid.  It cannot be harmed by acid.  
    You stole it from the Black Market.
f) a Ring of Lightning [+15] {100% off}
    It can be activated for ball of
    lightning and resist lightning every 50+d50 turns if it is being worn. 
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You stole it from the Black Market.
k) The Amulet 'Ossil' [Recharge] (+5)
    It has a spell stored inside.  It 
    increases your strength and intelligence by 5.  It sustains your 
    dexterity.  It provides resistance to electricity, light, confusion
     and chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 26 of The Sandworm lair.
m) The Phial of Galadriel (+4)
    It
    can be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 28 of The Sandworm lair.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!d!k}
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, blindness and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Protection [1,+18]
p) (nothing)
s) a Jewel Encrusted Crown of Might [0,+10] (+3)
    It increases your 
    strength, dexterity and constitution by 3.  It sustains your strength, 
    dexterity and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It cannot be harmed by acid.  
    You found it lying in a vault on level 28 of The Sandworm lair.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {!d!k}
    It can
    be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+12] (+2 to stealth)
    It increases your 
    stealth by 2.  
    You found it lying in a vault on level 28 of The Sandworm lair.
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) 10 Potions of Cure Critical Wounds
b) 7 Scrolls of Teleportation
c) 8 Scrolls of Word of Recall {25% off}
d) 6 Scrolls of Satisfy Hunger
e) a Copper Rod of Trap Location (20/20) {@z1}
f) a Moonstone Rod of Illumination (75/75)
g) 4 Wands of Manathrust[1|15] (29 charges) {@a1}
h) 4 Wands of Noxious Cloud[1|25] (8 charges)
i) The Wand of Digging of Thrain (16 charges) {!k!d}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
j) a Staff of Disarm[1|10] (16 charges)
k) a Fireproof Staff of Vision[1|10] (0 charges)
    It cannot be harmed by fire.  
    You bought it from the Black Market.
l) a Staff of Identify[9|19] (6 charges)
m) a Staff of Identify[1|15] {@u0}
n) a Staff of Sense Monsters[1|15] (16 charges)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Recharge {@m1!d!k}
b) 5 Scrolls of Teleportation {25% off}
c) a Wooden Rod of Nothing (10/10)
d) a Mithril Rod of Frost Bolts (144/160) {@z1}
e) a Rod Tip of Illumination (8 Mana to cast)
f) 2 Rod Tips of Disarming (50 Mana to cast) {100% off}
g) a Rod Tip of Slow Monster (25 Mana to cast) {25% off}
h) 3 Rod Tips of Fire Bolts (40 Mana to cast)
i) a Rod Tip of Frost Bolts (35 Mana to cast) {100% off}
j) a Rod Tip of Trap Location (8 Mana to cast)
k) a Wand of Manathrust[3|17] (10 charges)
l) a Wand of Fireflash[1|17] (4 charges)
m) a Wand of Firewall[1|5] (6 charges)
n) a Wand of Strike[2|13] (1 charge)
o) a Wand of Charm[3|23] (2 charges)
p) a Vampiric Dagger of Gondolin (1d4) (+12,+4)(20%) (+1)
    It provides light (radius 1)
    forever.  It increases your strength and constitution by 1.  It
    increases your hit points by 20%.  It drains life from your foes.  It
    is especially deadly against dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining and dark
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of evil beings.  It speeds your regenerative powers.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 30 of
    Moria.


  [Home Inventory - Lothlorien ]

a) a Staff of Healing[1|20] (5 charges)



Posted on 29.9.2005 16:07
Last updated on 30.9.2005 20:43

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On 29.9.2005 16:07 Makkoan@hotmail.com wrote:
This is a challange character. The only skills I am going to raise are magid device, meta (for recharge ONLY), magic, spell power, spirituality, and any extra into stealth. Basicly, the only usefull things I can do are use wands/staffs/rods/activations and cast recharge. Should be fun!

On 29.9.2005 19:57 Makkoan@hotmail.com wrote:
Colllecting more wands and staffs...The idea is to have 3 or more or so of each want/staff so that the I have a low probability of destroying the want/staff on recharge.
For the record, I stopped using manathrust once I got my book of recharge.

On 30.9.2005 01:24 Makkoan@hotmail.com wrote:
Deathwatch cleared, but my staff of identify blew up in my face when I tried to recharge it, so I couldn't ID everything :(

On 30.9.2005 20:43 Makkoan@hotmail.com wrote:
Found a greater vault in SWL, but couldn't get through much of it because of greater wall monsters :(
I killed Azog and got the digging wand - yay!!!

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