The Angband Ladder: Crusher, Dwarf Paladin by <fakerfakey@yahoo.com>

  [Angband 3.0.9 Character Dump]

 Name   Crusher                                  Self  RB  CB  EB   Best
 Sex    Male              Age        42   STR! 18/100  +2  +3  +0 18/150
 Race   Dwarf             Height     48   INT! 18/100  -3  -3  +7 18/110
 Class  Paladin           Weight    144   WIS! 18/100  +2  +1  +9 18/220
 Title  ***WINNER***      Status     63   DEX! 18/100  -2  +0  +3 18/110
 HP     1123/1123         Maximize    Y   CON! 18/100  +2  +2  +6 18/200
 SP     397/397                           CHR! 18/100  -3  +2  +5 18/140

 Level           50       Armor    [57,+92]     Saving Throw   Legendary
 Cur Exp   18613490       Fight   (+14,+11)     Stealth              Bad
 Max Exp   18613490       Melee   (+40,+37)     Fighting       Legendary
 Adv Exp   ********       Shoot    (+28,+9)     Shooting          Heroic
 MaxDepth   5000 ft       Blows      5/turn     Disarming         Superb
 Turns      9331934       Shots      1/turn     Magic Device      Heroic
 Gold       6345364       Infra       70 ft     Perception          Poor
 Burden   344.6 lbs       Speed          31     Searching           Fair

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, wavy brown hair, a two foot beard,
 and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:.+....+.+.... Blind:......+.....+
 Elec:+.....+...... Confu:......+......
 Fire:......+.+.... Sound:......+......
 Cold:.....++...... Shard:......+......
 Pois:.+....+...... Nexus:......+......
 Fear:............. Nethr:.+....+......
 Lite:......+...... Chaos:......+......
 Dark:....+.+...... Disen:....+.+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:........+.... Sear.:.............
PLite:............. Infra:+............
Regen:............. Tunn.:.............
Telep:........+.... Speed:..++...+.+.+.
Invis:....+........ Blows:.............
FrAct:.+........... Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Broad Sword of Unteliond (4d5) (+26,+26) (+2)
   It increases your infravision by 2.  It slays all evil creatures,
   and is especially deadly against dragons.  It provides resistance to 
   lightning.  It cannot be harmed by the elements.  
b) The Sling 'Araur' (x2) (+14,+9) (+3)
   It increases your shooting power by 3.  It provides resistance to 
   acid, poison, and nether.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
c) a Corundum Ring of Speed (+11)
   It increases your speed by 11.  
d) a Corundum Ring of Speed (+11)
   It increases your speed by 11.  
e) The Elfstone of Hargol (+1)
   It increases your constitution by 1.  It provides resistance to dark 
   and disenchantment.  It sustains your constitution.  It grants you 
   the ability to see invisible things.  It activates for heal (500)
   every 200 turns.  It cannot be harmed by the elements.  
f) The Arkenstone 'Hathir' (+3)
   It increases your intelligence and dexterity by 3.  It provides
   resistance to cold.  It sustains your intelligence, dexterity, and 
   charisma.  It usually provides light of radius 3.  It activates for 
   detection every 30+d30 turns.  It cannot be harmed by the elements.  
   
g) Power Dragon Scale Mail (-3) [40,+20]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) The Cloak of Cuing [1,+12] (+4)
   It increases your speed by 4.  It sustains your intelligence.  It
   activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
i) The Large Leather Shield of Dagar [4,+14]
   It provides resistance to acid and fire.  It makes you fall like a
   feather.  It grants you the power of telepathy.  It cannot be harmed
   by the elements.  
j) The Iron Helm 'Eorfinil' [5,+10] (+4)
   It increases your intelligence and wisdom by 4.  It increases your 
   speed by 4.  It sustains your intelligence and wisdom.  It cannot be
   harmed by the elements.  
k) The Set of Cesti of Inarsil [5,+19] (+5)
   It increases your wisdom, constitution, and charisma by 5.  It
   sustains your wisdom, constitution, and charisma.  It cannot be
   harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+10] (+7)
   It increases your speed by 7.  


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) 4 Holy Books of Prayers [Chants and Blessings]
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) 2 Holy Books of Prayers [Holy Infusions]
   It cannot be harmed by the elements.  
i) 3 Holy Books of Prayers [Wrath of God]
   It cannot be harmed by the elements.  
j) 10 Silver Speckled Potions of Heroism
k) 5 Metallic Red Potions of Berserk Strength
l) 9 Azure Potions of Healing
m) 30 Violet Potions of *Healing*
n) 15 Dark Red Potions of Life
o) 12 Orange Potions of Restore Mana
p) 6 Brass Rods of Teleport Other {@7}
q) 5 Cast Iron Rods of Disarming {@8}
r) 10 Magnesium Rods of Fire Bolts {@9}
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision
   by 125.  It provides resistance to acid, lightning, fire, cold, 
   poison, fear, light, dark, confusion, nexus, and nether.  It usually
   provides light of radius 4.  It grants you the power of telepathy 
   and the ability to see invisible things, but it also is permanently
   cursed.  It cannot be harmed by the elements.  
t) The Mighty Hammer 'Grond' (9d9) (+10,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and is
   especially deadly against dragons, demons, and undead.  It creates
   earthquakes on impact.  It grants you the power of telepathy and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  


  [Home Inventory]

a) 81 Puce Potions of Speed
b) 93 Azure Potions of Healing
c) 99 Orange Potions of Restore Mana
d) 73 Scrolls titled "mastor ago hat" of *Identify*
e) 14 Scrolls titled "alach in elens" of Banishment
f) 4 Scrolls titled "ced lor" of Mass Banishment
g) 27 Teak Staffs of Speed (119 charges)
h) a Locust Staff of Banishment (3 charges)
i) The Ring 'Honahin' (+2)
   It increases your dexterity by 2.  It increases your searching by 2.
   It provides resistance to acid, confusion, and nether.  It sustains
   your dexterity.  It cannot be harmed by the elements.  
j) The Ring of Silwethil (+4)
   It increases your wisdom by 4.  It increases your speed by 4.  It
   provides resistance to acid, light, and shards.  It activates for 
   haste self (75+d75 turns) every 150+d150 turns.  It cannot be harmed
   by the elements.  
k) The Ring of Huorina (+5)
   It increases your strength, constitution, and charisma by 5.  It
   provides immunity to fire.  It provides resistance to light, dark, 
   blindness, and shards.  It sustains your strength and constitution.  
   It usually provides light of radius 4.  It grants you the ability to
   see invisible things, but it also aggravates creatures around you.  
   It activates for large lightning ball (250) every 20+d20 turns.  It
   cannot be harmed by the elements.  
l) The Necklace of Arthri (+3)
   It increases your infravision by 3.  It provides immunity to cold.  
   It provides resistance to nether.  It sustains your charisma.  It
   cannot be harmed by the elements.  
m) The Jewel 'Minion' (+3) (charging)
   It increases your strength, constitution, and charisma by 3.  It
   provides resistance to acid.  It sustains your constitution and 
   charisma.  It makes you fall like a feather.  It activates for 
   restore life levels every 150 turns.  It cannot be harmed by the
   elements.  
n) The Palantir 'Umend'
   It provides resistance to fire, shards, and disenchantment.  It
   usually provides light of radius 3.  It grants you immunity to
   paralysis.  It activates for clairvoyance every 50+d50 turns.  It
   cannot be harmed by the elements.  
o) The Leather Scale Mail of Nilith (-1) [11,+19] (+4)
   It increases your wisdom and constitution by 4.  It provides
   immunity to lightning and fire.  It provides resistance to acid, 
   cold, dark, blindness, and life draining.  It sustains your wisdom.  
   It grants you the ability to see invisible things, but it also 
   aggravates creatures around you.  It cannot be harmed by the
   elements.  
p) The Leather Scale Mail of Bregontar (-1) [11,+14] (+3)
   It increases your wisdom by 3.  It increases your stealth by 3.  It
   provides resistance to acid, lightning, cold, dark, nexus, and life
   draining.  It grants you immunity to paralysis and the ability to
   see invisible things.  It cannot be harmed by the elements.  
q) The Leather Scale Mail of Cuthangri (-1) [11,+21] (+5)
   It increases your wisdom and constitution by 5.  It increases your 
   searching by 5.  It provides resistance to cold and life draining.  
   It sustains your wisdom and constitution.  It makes you fall like a
   feather.  It activates for berserk rage (50+d50 turns) every 80+d80
   turns.  It cannot be harmed by the elements.  
r) The Small Metal Shield of Turufin [3,+12] (+2)
   It increases your constitution by 2.  It provides resistance to cold,
   poison, and blindness.  It sustains your constitution.  It cannot be
   harmed by the elements.  
s) The Iron Helm of Belrodras [5,+13] (+3)
   It increases your wisdom by 3.  It provides resistance to blindness 
   and disenchantment.  It sustains your wisdom.  It grants you the
   power of telepathy.  It cannot be harmed by the elements.  
t) The Set of Cesti of Manarth (+7,+7) [5,+21] (+4)
   It increases your dexterity by 4.  It increases your speed by 4.  It
   provides resistance to cold, shards, and life draining.  It sustains
   your strength.  It grants you immunity to paralysis, the power of
   telepathy, and the ability to see invisible things, but it also 
   aggravates creatures around you.  It activates for heal (500) every
   250 turns.  It cannot be harmed by the elements.  
u) The Set of Cesti of Alithil (+10,+7) [5,+10] (+3)
   It increases your dexterity and charisma by 3.  It provides
   resistance to dark, nexus, and chaos.  It sustains your strength, 
   dexterity, and charisma.  It grants you immunity to paralysis.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed
   by the elements.  
v) The Executioner's Sword of Elenyatar (4d5) (+12,+16) (+5)
   It increases your speed by 5.  It slays orcs, giants, demons, undead,
   and all evil creatures.  It provides resistance to lightning, 
   blindness, and confusion.  It cannot be harmed by the elements.  
w) The Scythe of Slicing of Magal (9d4) (+10,+18) (+3)
   It increases your speed by 3.  It slays trolls, and is especially
   deadly against dragons.  It is branded with frost.  It provides
   resistance to cold and nexus.  It usually provides light of radius 4.
   It grants you the ability to see invisible things.  It activates for 
   stone to mud every 2 turns.  It cannot be harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.3.2008 15:34

Download this dump

2041. on the Ladder (of 19090)
382. on the Angband Ladder (of 6561)

Comments

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On 22.3.2008 15:34 fakerfakey@yahoo.com wrote:
Random Artifacts still seem a bit unbalanced, but this was a fun game. No real problems. Plenty of speed and my first PDSM!

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