The Angband Ladder: Crusher, Dwarf Paladin by <fakerfakey@yahoo.com>
[Angband 3.0.9 Character Dump] Name Crusher Self RB CB EB Best Sex Male Age 42 STR! 18/100 +2 +3 +0 18/150 Race Dwarf Height 48 INT! 18/100 -3 -3 +7 18/110 Class Paladin Weight 144 WIS! 18/100 +2 +1 +9 18/220 Title ***WINNER*** Status 63 DEX! 18/100 -2 +0 +3 18/110 HP 1123/1123 Maximize Y CON! 18/100 +2 +2 +6 18/200 SP 397/397 CHR! 18/100 -3 +2 +5 18/140 Level 50 Armor [57,+92] Saving Throw Legendary Cur Exp 18613490 Fight (+14,+11) Stealth Bad Max Exp 18613490 Melee (+40,+37) Fighting Legendary Adv Exp ******** Shoot (+28,+9) Shooting Heroic MaxDepth 5000 ft Blows 5/turn Disarming Superb Turns 9331934 Shots 1/turn Magic Device Heroic Gold 6345364 Infra 70 ft Perception Poor Burden 344.6 lbs Speed 31 Searching Fair You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, wavy brown hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:.+....+.+.... Blind:......+.....+ Elec:+.....+...... Confu:......+...... Fire:......+.+.... Sound:......+...... Cold:.....++...... Shard:......+...... Pois:.+....+...... Nexus:......+...... Fear:............. Nethr:.+....+...... Lite:......+...... Chaos:......+...... Dark:....+.+...... Disen:....+.+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:........+.... Sear.:............. PLite:............. Infra:+............ Regen:............. Tunn.:............. Telep:........+.... Speed:..++...+.+.+. Invis:....+........ Blows:............. FrAct:.+........... Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Broad Sword of Unteliond (4d5) (+26,+26) (+2) It increases your infravision by 2. It slays all evil creatures, and is especially deadly against dragons. It provides resistance to lightning. It cannot be harmed by the elements. b) The Sling 'Araur' (x2) (+14,+9) (+3) It increases your shooting power by 3. It provides resistance to acid, poison, and nether. It grants you immunity to paralysis. It cannot be harmed by the elements. c) a Corundum Ring of Speed (+11) It increases your speed by 11. d) a Corundum Ring of Speed (+11) It increases your speed by 11. e) The Elfstone of Hargol (+1) It increases your constitution by 1. It provides resistance to dark and disenchantment. It sustains your constitution. It grants you the ability to see invisible things. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone 'Hathir' (+3) It increases your intelligence and dexterity by 3. It provides resistance to cold. It sustains your intelligence, dexterity, and charisma. It usually provides light of radius 3. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+20] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak of Cuing [1,+12] (+4) It increases your speed by 4. It sustains your intelligence. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Dagar [4,+14] It provides resistance to acid and fire. It makes you fall like a feather. It grants you the power of telepathy. It cannot be harmed by the elements. j) The Iron Helm 'Eorfinil' [5,+10] (+4) It increases your intelligence and wisdom by 4. It increases your speed by 4. It sustains your intelligence and wisdom. It cannot be harmed by the elements. k) The Set of Cesti of Inarsil [5,+19] (+5) It increases your wisdom, constitution, and charisma by 5. It sustains your wisdom, constitution, and charisma. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+10] (+7) It increases your speed by 7. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) 4 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) 2 Holy Books of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Godly Insights] It cannot be harmed by the elements. g) 2 Holy Books of Prayers [Purifications and Healing] It cannot be harmed by the elements. h) 2 Holy Books of Prayers [Holy Infusions] It cannot be harmed by the elements. i) 3 Holy Books of Prayers [Wrath of God] It cannot be harmed by the elements. j) 10 Silver Speckled Potions of Heroism k) 5 Metallic Red Potions of Berserk Strength l) 9 Azure Potions of Healing m) 30 Violet Potions of *Healing* n) 15 Dark Red Potions of Life o) 12 Orange Potions of Restore Mana p) 6 Brass Rods of Teleport Other {@7} q) 5 Cast Iron Rods of Disarming {@8} r) 10 Magnesium Rods of Fire Bolts {@9} s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It usually provides light of radius 4. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. t) The Mighty Hammer 'Grond' (9d9) (+10,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 81 Puce Potions of Speed b) 93 Azure Potions of Healing c) 99 Orange Potions of Restore Mana d) 73 Scrolls titled "mastor ago hat" of *Identify* e) 14 Scrolls titled "alach in elens" of Banishment f) 4 Scrolls titled "ced lor" of Mass Banishment g) 27 Teak Staffs of Speed (119 charges) h) a Locust Staff of Banishment (3 charges) i) The Ring 'Honahin' (+2) It increases your dexterity by 2. It increases your searching by 2. It provides resistance to acid, confusion, and nether. It sustains your dexterity. It cannot be harmed by the elements. j) The Ring of Silwethil (+4) It increases your wisdom by 4. It increases your speed by 4. It provides resistance to acid, light, and shards. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. k) The Ring of Huorina (+5) It increases your strength, constitution, and charisma by 5. It provides immunity to fire. It provides resistance to light, dark, blindness, and shards. It sustains your strength and constitution. It usually provides light of radius 4. It grants you the ability to see invisible things, but it also aggravates creatures around you. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. l) The Necklace of Arthri (+3) It increases your infravision by 3. It provides immunity to cold. It provides resistance to nether. It sustains your charisma. It cannot be harmed by the elements. m) The Jewel 'Minion' (+3) (charging) It increases your strength, constitution, and charisma by 3. It provides resistance to acid. It sustains your constitution and charisma. It makes you fall like a feather. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. n) The Palantir 'Umend' It provides resistance to fire, shards, and disenchantment. It usually provides light of radius 3. It grants you immunity to paralysis. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. o) The Leather Scale Mail of Nilith (-1) [11,+19] (+4) It increases your wisdom and constitution by 4. It provides immunity to lightning and fire. It provides resistance to acid, cold, dark, blindness, and life draining. It sustains your wisdom. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. p) The Leather Scale Mail of Bregontar (-1) [11,+14] (+3) It increases your wisdom by 3. It increases your stealth by 3. It provides resistance to acid, lightning, cold, dark, nexus, and life draining. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. q) The Leather Scale Mail of Cuthangri (-1) [11,+21] (+5) It increases your wisdom and constitution by 5. It increases your searching by 5. It provides resistance to cold and life draining. It sustains your wisdom and constitution. It makes you fall like a feather. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. r) The Small Metal Shield of Turufin [3,+12] (+2) It increases your constitution by 2. It provides resistance to cold, poison, and blindness. It sustains your constitution. It cannot be harmed by the elements. s) The Iron Helm of Belrodras [5,+13] (+3) It increases your wisdom by 3. It provides resistance to blindness and disenchantment. It sustains your wisdom. It grants you the power of telepathy. It cannot be harmed by the elements. t) The Set of Cesti of Manarth (+7,+7) [5,+21] (+4) It increases your dexterity by 4. It increases your speed by 4. It provides resistance to cold, shards, and life draining. It sustains your strength. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things, but it also aggravates creatures around you. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. u) The Set of Cesti of Alithil (+10,+7) [5,+10] (+3) It increases your dexterity and charisma by 3. It provides resistance to dark, nexus, and chaos. It sustains your strength, dexterity, and charisma. It grants you immunity to paralysis. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. v) The Executioner's Sword of Elenyatar (4d5) (+12,+16) (+5) It increases your speed by 5. It slays orcs, giants, demons, undead, and all evil creatures. It provides resistance to lightning, blindness, and confusion. It cannot be harmed by the elements. w) The Scythe of Slicing of Magal (9d4) (+10,+18) (+3) It increases your speed by 3. It slays trolls, and is especially deadly against dragons. It is branded with frost. It provides resistance to cold and nexus. It usually provides light of radius 4. It grants you the ability to see invisible things. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 22.3.2008 15:34
2041. on the Ladder (of 19090)
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