[Unangband 0.6.2 Character Dump] Name Lucas XXI, the Wizard Self SB EB TB Best Curr Sex Male Age 66 STR: 14 +0 +2 +0 16 Race Dunadan (Cheetah) Height 7' 4 INT: 18/26 +0 +7 +0 18/96 Class Mage Status 43 WIS: 14 +0 +0 +0 14 Style Wizardry DEX: 18/49 +0 +0 +0 18/49 Title Spellbinder CON: 11 +0 +3 +0 14 Home Bilbo's House in Rivendell CHR: 18/77 +0 +0 +0 18/77 Target the tower of Weathertop AGI: 14 +2 +0 +0 16 SIZ: 13 +0 +2 +0 15 Level 25 HP -290/207 Fight (+10,+1) Fighting Very Good Curr Exp 31277 Spell-Pts 33/33 WShld (+21,+12) Shooting Fair Max Exp 31277 Hit die 13 Bash [4,+7] Throwing Excellent Adv Exp 7223 Armor [17,+27] Blows 1/turn(x2) Stealth Good Depth Lev 19 Infravis 20 ft Shoot (+10,+0) Save Throw Excellent MaxDepth Lev 19 Gold 131019 Shots 1/turn(x0) Disarming Excellent Game Turn 2970049 Burden 124 lbs Throw (+10,+0) Devices Superb Plr Turn 151157 % Burden 69% Hurls 2/turn(x1) Searching Good Act Turn 48389 Speed +8 Weight 136 lbs Digging Iffy You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, wavy brown hair, and an average complexion. This is 27th Tuile of the 2890th year of the third age. You are on level 2 of the tower of Weathertop. [Last Messages] > Trapped door (explosive trap) explodes. > It cries out feebly. > The Old Mine-dog dies. > There is a trapped door (explosive trap) in the way. > You failed to disarm the trapped door (explosive trap). > You failed to disarm the trapped door (explosive trap). > You failed to disarm the trapped door (explosive trap). > You have disarmed the trapped door (explosive trap). > The Giant Rotten icky thing explodes. > The Mine-dog Corpse burns up! > The Pearl-grey Potion of Detonations shatters! > The Giant Rotten icky thing is destroyed. > The Flask of Light explodes. > The Pearl-grey Potion of Detonations explodes. > You die. [Character Equipment] a) a Morning Star of Trollslaying (3d6) (+11,+11) (+2) It is a useful ego item. b) a Mandolin of Intelligence (+7) It increases your intelligence by 7. It sustains intelligence. It is a useful ego item. c) an Aluminium Ring of Free Action d) a Gold Ring of See Invisible e) a Driftwood Amulet of Slow Digestion f) a Wizard Light g) Hard Studded Leather of Constitution (-1) [7,+8] (+3) It increases your constitution by 3. It sustains constitution. It is a useful ego item. h) a Cloak of Sense Nature [1,+2] It senses natural creatures. It is a useful ego item. i) a Large Leather Shield of Sustain Charisma [4,+7] It sustains charisma. It is a useful ego item. j) an Iron Helm of Sustain Wisdom [5,+8] It sustains wisdom. It is a useful ego item. k) (nothing) l) a Hunter's Stride (+8) [Character Inventory] a) a Magic Book of Shapechanging {!m} b) 2 Magic Books of Cantrips {@m1@b1, 40% off} c) 2 Magic Books of Conjuring {@m2@b2} d) 2 Magic Books of Incantations {@m3@b3, 40% off} e) 2 Magic Books of Wizardry {@m4@b4, 40% off} f) a Magical Bag of Scrying with a) 8 Scrolls titled "khobat plu ag" of Identify b) a Scroll titled "odfu paysan" of Read Magic d) 9 Scrolls titled "ishtab nis bie" of Magic Mapping f) 11 Scrolls titled "rhovnag see er" of Object Detection n) a Scroll titled "oxha arzefid" of Detection g) 5 Rotting Mushrooms of Unhealth h) a Dark Green Mushroom of Cure Serious Wounds i) 5 Rations of Food j) 9 Boiling Potions of Slow Poison k) 9 Indigo Potions of Cure Light Wounds l) 4 Metallic Purple Potions of Cure Mortal Wounds m) 5 Scrolls titled "whon lakho ing" of Word of Recall {@r1!*=g} n) a Locust Staff of Teleportation (1d6) (+0,+1) (5 charges) It is of good quality, but with no additional powers. o) a Blue Ring of Searching (-3) It is broken, having been blasted by powerful magic. p) a Driftwood Amulet of Slow Digestion q) Riveted Leather Coat (-2) [8,+9] It is of very good quality, but with no additional powers. [Home Inventory] a) a Magical Bag of Supplies b) a Blood Rune stone c) a Door Rune stone d) 2 Flame Rune stones e) 3 Frost Rune stones f) a Storm Rune stone g) an Earth Rune stone h) 14 Light Blue Mushrooms of Mana worth 75 gold pieces {mana} i) a sprig of Athelas worth 1000 gold pieces j) 5 Vermilion Potions of Cure Critical Wounds k) a Bubbling Potion of Healing l) a Light Green Potion of Dragonbreath m) a map to the ruins of Angmar n) a map to the temple of Elemental Evil o) 44 Scrolls titled "ition roplu" of Legend Lore p) a Golden Staff of Light (1d6) (+1,+2) (7 charges) It is of good quality, but with no additional powers. q) a Garnet Ring of Resist Fire r) a Bronze Ring of Resist Cold s) a Large Leather Shield [4,+7] It is a useful ego item. t) a Pair of Leather Sandals [1,+7] It is of very good quality, but with no additional powers. u) a Pair of Leather Sandals [1,+5] It is of good quality, but with no additional powers. v) a Pair of Hard Leather Boots of Execute Undead [3,+4] It does x5 damage against undead. It is a useful ego item. w) a Javelin of Sense Nature (1d6) (+5,+6) It senses natural creatures. It is a useful ego item. x) a Light Crossbow of Sense Nature (x3) (+1,+4) It senses natural creatures. It is a useful ego item. [Dungeons Explored] You have emerged victorious from the dump outside Bree (0-4). You have reached level 19 in the tower of Weathertop (17-31). You have emerged victorious from Barrow-downs (4-23). You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have emerged victorious from the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited the Ford to Rivendell. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It modifies your infravision. [Spells Learnt] Detect Monsters Magic Missile Cure Light Wounds Wizard Light Teleport Self Frost Bolt Detect Power Gauge Magic Phase Door Find Hidden Traps/Doors Stinking Cloud Light Area Cure Poison Lightning Beam Fire Bolt Minor Lightning Ball Torch Concentration Spear of Light Acid Bolt Teleport Other Haste Self Frost Ball Lightning Beam II Frost Bolt II Cone of Cold Chain Lightning Recharge Item I Trap/Door Destruction End Shapechange Change into Cheetah Polymorph Other Identify [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++ + \|=="~(()] " \|=="~(()] " abcdefghijkl@ abcdefghijkl@ Str: 2............ Str: ............. Int: .7........... Int: ............. Wis: ............. Wis: .........s... Dex: ............. Dex: ............. Con: ......3...... Con: ............s Chr: ............. Chr: ........s.... Agi: ............. Agi: ............. Siz: 2............ Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:.........+... Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:....+........ Save:............. Feath:............. Devic:............. Glow:.....6....... Steal:............. Regen:+............ Sear.:............. Telep:............. Infra:............. Invis:...+......... Tunn.:............. FrAct:..+.......... Speed:...........8. HLife:............. Blows:............. Activ:............+ Shots:............. Throw:............. Might:............. Undea:............. Healt:2............ Demon:............. Mana:............. Orc:............. Exper:............. Troll:s............ Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. \|=="~(()] " Elf:............. Natur:.......s....+ abcdefghijkl@ \|=="~(()] " [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) &??????,,!!!???_==)]]]/} &??????,,!!!???_==)]]]/} abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ................+....... Confu: ........................ Cold: .................+...... Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ...............+........ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : no (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : yes (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)