The Angband Ladder: Milani, the Jester, Man of Rohan Bard by Daven_26d1

  [Unangband 0.6.2 Character Dump]

 Name   Milani, the Jester                       Self  SB  EB  TB   Best   Curr
 Sex    Female             Age       16  Str:      16  +0  +0  +0     16     13
 Race   Man of Rohan       Height  5'10  INT:      14  +0  +0  +0     14
 Class  Bard               Status    19  WIS:      13  +0  +1  +0     14
 Style  Thrown weapons                   Dex:      18  +0  +1  +0  18/10     17
 Title  Musician                         Con:      15  +0  +0  +0     15     12
 Home   At the Prancing Pony in Bree     CHR:      15  +0  +0  +0     15
 Target Barrow-downs                     Agi:   18/19  +0  +1  +0  18/29  18/24
                                         Siz:      14  +0  +0  +0     14     11
 Level           18  HP        125/125  Fight     (+2,+0)  Fighting   Excellent
 Curr Exp      3587  Spell-Pts   22/26  WShld     (+5,+5)  Shooting        Iffy
 Max Exp       3587  Hit die        11  Bash       [2,+6]  Throwing   Excellent
 Adv Exp        733  Armor    [20,+26]  Blows  1/turn(x1)  Stealth         Poor
 Depth      Lev   4  Infravis     0 ft  XBow      (+2,+0)  Save Throw Very Good
 MaxDepth   Lev  14  Gold         3172  Shots  1/turn(x2)  Disarming       Good
 Game Turn  1086767  Burden    116 lbs  Throw    (+10,+0)  Devices    Very Good
 Plr Turn     58867  % Burden      77%  Hurls  2/turn(x1)  Searching  Excellent
 Act Turn     48932  Speed          +1  Weight    106 lbs  Digging         Good

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a very dark
 complexion.
 This is 10th Tuile of the 2890th year of the third age.
 You are in Barrow-downs.

  [Last Messages]

> You failed to cast the spell!
> You failed to cast the spell!
> You sense the presence of objects, hidden items and mimics.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You have removed the a pile of rubble containing something.
> You have no room for Tabard [3,+0].
> You have entered a damp cave.
> Broken statues line the south wall.  The air here is cool and damp. A
cool breeze blows around the room. You hear nothing. 
> You have no room for Tabard [3,+0].
> You enter a maze of up staircases.
> You have entered Barrow-downs.

  [Character Equipment]

a) a Shovel (1d2) (+3,+5) (+1) {@w0, very good}
   It is of very good quality, but with no additional powers.  
b) a Hand Crossbow (x2) {very good}
   It is of very good quality, but with no additional powers.  
c) a Zircon Ring (of Dexterity and Agility?) (+1) {magical}
   It is better than average quality, and not cursed.  It may be an ego item
   or artifact.  
d) a Nickel Ring of Teleportation {uncursed}
   It is of average quality or better, and not cursed.  It may be an ego item
   or artifact.  
e) an Obsidian Amulet (of Searching?) {magical}
   It is better than average quality, and not cursed.  It may be an ego item
   or artifact.  
f) a Brass Lantern (Theft proof) (with 9713 turns of light left)
   It is a useful ego item.  
g) Hard Studded Leather (of Wisdom?) [7] {excellent}
   It is a useful ego item.  
h) a Cloak [1,+4]
   It is of good quality, but with no additional powers.  
i) a Small Leather Shield (Acid proof) [2,+6]
   It is a useful ego item.  
j) a Hard Leather Cap [2] {very good}
   It is of very good quality, but with no additional powers.  
k) a Set of Cesti (Acid proof) [5,+5]
   It is a useful ego item.  
l) a Pair of Hard Leather Boots (Acid proof) [3,+8]
   It is a useful ego item.  

  [Character Equipment -- Quiver]

n) 9 Bolts (1d7) (+1,+1) <Poison-coated>
   It is coated with a substance.  
o) a Dagger (1d4) (+0,+0) <Poison-coated>
   It is coated with a substance.  
p) a Dagger (1d4) (+0,+0) <Confusion-coated>
   It is coated with a substance.  
q) a Dagger (1d4) <Hallucination-coated> {coated}
   It is coated with a substance.  
r) a Dagger (1d4) <Hallucination-coated> {coated}
   It is coated with a substance.  
s) 9 large Copper mushroom patch Spores
t) 9 large Purple mushroom patch Spores
u) 8 large Magic mushroom patch Spores
v) 9 large Blue mushroom patch Spores
w) 2 large Slimy mushroom patch Spores

  [Character Inventory]

a) a Song Book of Chords {@m0}
b) a Magic Book of Glamours {@m1}
c) a Magic Book of Tricks {@m3}
d) a Magic Book of Trailcraft
e) a Light Blue Mushroom of Mana
f) 2 Rations of Food
g) 9 Flasks of Oil
h) 13 Flasks of Acid
i) 2 Muddy Potions of Detonations {!q}
   It is broken, having been blasted by powerful magic.  
j) 2 Copper Speckled Potions of Free Action
k) a Black & White Potion of Heroism
l) 16 Ivory White Potions of Cure Serious Wounds {!k}
m) 2 Yellow Potions of Intelligence and Wisdom
n) a Metallic Green Potion of Constitution and Charisma
o) a Tawny Potion of Cure Minor Disease
p) a Scroll titled "wah vly" of Phase Door
q) 5 Scrolls titled "beksef frita" of Detect Magic
r) a Platinum Wand of Stinking Cloud (8 charges) {@a2}
s) a Steel-Plated Wand of Magic Missile (7 charges)
t) 2 Bloodstone Rings worth 250 gold pieces {magical}
   It is better than average quality, and not cursed.  It may be an ego item
   or artifact.  
u) a Ruby Amulet worth 300 gold pieces {magical}
   It is better than average quality, and not cursed.  It may be an ego item
   or artifact.  
v) a Small Sword of Trollslaying (1d6) (+5,+5) (+2) {@w1}
   It is a useful ego item.  

  [Home Inventory]

a) a Magic Book of Cantrips
b) a Magic Book of Craft {@m2}
c) a Piece of Elvish Waybread
d) 2 Pints of Orcish Spirits
e) a sprig of Athelas {!E}
f) 4 Flasks of Grey orc Blood
g) a Flask of Baby garnet dragon Bile
h) 3 Flasks of Cave spider Web
i) a Metallic Green Potion of Constitution and Charisma
j) a Scroll titled "uniite risno" of Sanctuary {!r !k}
k) a Pewter Rod of Acid Bolts {@z1}
l) a Nickel-Plated Wand of Sleep Monster (1 charge) {@a2}
m) an Aluminum-Plated Wand of Lightning Beams (3 charges) {@a3}
n) 6 Darts of Slay Demon worth 810 gold pieces (1d4) (+3,+4)
   It is a useful ego item.  
o) a Pick of Fire (1d3) (-5,-5) (+22) {@w0}
   It is broken, having been blasted by powerful magic.  
p) 6 Bolts (Fire proof) (1d7) (+11,+3)
   It is of great quality, but with no additonal powers.  
q) 8 Bolts (Theft proof) (1d7) (+11,+5) {40% off}
   It is a useful ego item.  
r) 10 Bolts (1d7) (+0,+0)
s) 15 Steel-tipped Arrows (2d6) (+0,+0)
t) 8 Grappling Hooks (1d4) (+0,+0)
u) 20 feet of Rope

  [Dungeons Explored]

You have visited Hobbiton.
You have visited Rivendell.
You have reached level 8 of a path through Misty Mountains.
You have visited the house of Beorn.
You have reached level 4 of Bree.
You have visited the Ford to Rivendell.
You have reached level 10 of Barrow-downs.
You have visited Trollshaw Forest.
You have reached level 3 of the Redhorn pass.
You have visited the East Road.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It
provides resistance to powerful confusion.  It protects you from confusion
.  

  [Spells Learnt]

Benediction              Detect Evil              Bless
Cure Light Wounds        Light Area               Holy Water
Confuse Monster          Find Hidden Traps/Doors  Detect Minds
Infravision              Flee                     Wizard Lock
Value Magic              Spear of Light           Phase Door
Temporary Displacement   Treasure Detection       Object Detection
Detect Life              

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   +   +     
      \}=="~(()]]]               \}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: ......1......        Wis:  .............
 Dex: ..1..........        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Agi: ..1..........        Agi:  .............
 Siz: .............        Siz:  .............
 Acid:.............        Disea:............. 
 Elec:.............        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:.............        Sear.:....5........
Telep:.............        Infra:.............
Invis:.............        Tunn.:1............
FrAct:.............        Speed:.............
HLife:.............        Blows:.............
Activ:...x.........        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              \}=="~(()]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      \}=="~(()]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ??,,,!!!!?---/\{{{{{~           ??,,,!!!!?---/\{{{{{~   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Agi:  ........................  Agi:  ........................
 Siz:  ........................  Siz:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
 Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ..............+.........
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................        abcdefghijklmnopqrstuvwx
Dwarf: ........................
  Elf: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : no  (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : no  (show_tips)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : yes (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 3.12.2007 22:18
Last updated on 5.12.2007 00:18

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16785. on the Ladder (of 19092)
112. on the Unangband Ladder (of 189)

Comments

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On 3.12.2007 22:18 Daven_26d1 wrote:
Finding the bard a little tougher to run, but extra levels from being human are helping a fair bit.

My best find in Bree ever - "good" feeling on DL2, and I find an Rod of Acid Bolts lying on the floor.
It's a shame I'm so lousy at activating it! Left it at number 8 while I improve devices; It'll be a nice piece of kit if I can best the Great Goblin.

My last dive was covered in goodies, and um - I just IDed that sword. Oh shit...

...here goes the hunt.

On 4.12.2007 04:56 Bandobras wrote:
3 points to DEX will give you extra throw. 5 more character levels another. ;) INT improves devices _fast_.

On 4.12.2007 05:54 Daven_26d1 wrote:
An epic battle, that one... the ghosts of my predecessors can rest, and I find myself again in Un-familiar territory.

Sword turned out to have regeneration as well. Singing "Holy Water" was enough to best the Great Goblin, he obviously wasn't a fan of early SoundGarden. Its a good job too, as I was empty on potions when I finally reached him.

Hi Beorn. Nice Beorn.

On 4.12.2007 06:01 Daven_26d1 wrote:
BTW, Bard description suggest I should get the usual mage penalty for wearing gloves, but I don't.

On 4.12.2007 16:42 Daven_26d1 wrote:
Got myself into a little trouble since besting my target; was repelled twice by Redhorn Pass, and when I came to the Downs on a routine supply-gathering jaunt I got my recall scrolls burned up.

Not sweating too much since I just turned over some waybreads, and I know how to get meat.

I'm torn between hovering for WoR, climbing for the stairs, or the tempting but likely suicidal plan of diving at the guardian. Whatever the case, I was wandering without purpose a bit, so I think I'll make evicting the Down's Guardian my goal.

Tempted to try a ring or two, but this could mean disaster; taking at least ?analyse with me would be nice. If nothing else I've got a lot potions and scrolls IDed this dive!

I'll have a rest from this, and approach it with a fresh brain this evening.

On 4.12.2007 18:20 Bandobras wrote:
Downs are deep, unfortunately...

On 5.12.2007 00:18 Daven_26d1 wrote:
Phew. Those !FA may come in useful. Guess I'm going to Bree for some R&R...

On 5.12.2007 03:56 andrewdoull wrote:
You might want to inscribe that shovel with ^; to stop allowing you to move while digging with it. Unless it's you're primary weapon, of course.

On 5.12.2007 04:08 Daven wrote:
For the escape, I was eqipping it a lot of the time as my sword makes me hungry faster, so on this case it was intentionally wielded.

Thanks for that macro though, that's quite useful...

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