The Angband Ladder: Milani, the Jester, Man of Rohan Bard by Daven_26d1
[Unangband 0.6.2 Character Dump]
Name Milani, the Jester Self SB EB TB Best Curr
Sex Female Age 16 Str: 16 +0 +0 +0 16 13
Race Man of Rohan Height 5'10 INT: 14 +0 +0 +0 14
Class Bard Status 19 WIS: 13 +0 +1 +0 14
Style Thrown weapons Dex: 18 +0 +1 +0 18/10 17
Title Musician Con: 15 +0 +0 +0 15 12
Home At the Prancing Pony in Bree CHR: 15 +0 +0 +0 15
Target Barrow-downs Agi: 18/19 +0 +1 +0 18/29 18/24
Siz: 14 +0 +0 +0 14 11
Level 18 HP 125/125 Fight (+2,+0) Fighting Excellent
Curr Exp 3587 Spell-Pts 22/26 WShld (+5,+5) Shooting Iffy
Max Exp 3587 Hit die 11 Bash [2,+6] Throwing Excellent
Adv Exp 733 Armor [20,+26] Blows 1/turn(x1) Stealth Poor
Depth Lev 4 Infravis 0 ft XBow (+2,+0) Save Throw Very Good
MaxDepth Lev 14 Gold 3172 Shots 1/turn(x2) Disarming Good
Game Turn 1086767 Burden 116 lbs Throw (+10,+0) Devices Very Good
Plr Turn 58867 % Burden 77% Hurls 2/turn(x1) Searching Excellent
Act Turn 48932 Speed +1 Weight 106 lbs Digging Good
You are one of several children of a Serf. You are a credit to the
family. You have brown eyes, straight black hair, and a very dark
complexion.
This is 10th Tuile of the 2890th year of the third age.
You are in Barrow-downs.
[Last Messages]
> You failed to cast the spell!
> You failed to cast the spell!
> You sense the presence of objects, hidden items and mimics.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You dig into the a pile of rubble containing something.
> You have removed the a pile of rubble containing something.
> You have no room for Tabard [3,+0].
> You have entered a damp cave.
> Broken statues line the south wall. The air here is cool and damp. A
cool breeze blows around the room. You hear nothing.
> You have no room for Tabard [3,+0].
> You enter a maze of up staircases.
> You have entered Barrow-downs.
[Character Equipment]
a) a Shovel (1d2) (+3,+5) (+1) {@w0, very good}
It is of very good quality, but with no additional powers.
b) a Hand Crossbow (x2) {very good}
It is of very good quality, but with no additional powers.
c) a Zircon Ring (of Dexterity and Agility?) (+1) {magical}
It is better than average quality, and not cursed. It may be an ego item
or artifact.
d) a Nickel Ring of Teleportation {uncursed}
It is of average quality or better, and not cursed. It may be an ego item
or artifact.
e) an Obsidian Amulet (of Searching?) {magical}
It is better than average quality, and not cursed. It may be an ego item
or artifact.
f) a Brass Lantern (Theft proof) (with 9713 turns of light left)
It is a useful ego item.
g) Hard Studded Leather (of Wisdom?) [7] {excellent}
It is a useful ego item.
h) a Cloak [1,+4]
It is of good quality, but with no additional powers.
i) a Small Leather Shield (Acid proof) [2,+6]
It is a useful ego item.
j) a Hard Leather Cap [2] {very good}
It is of very good quality, but with no additional powers.
k) a Set of Cesti (Acid proof) [5,+5]
It is a useful ego item.
l) a Pair of Hard Leather Boots (Acid proof) [3,+8]
It is a useful ego item.
[Character Equipment -- Quiver]
n) 9 Bolts (1d7) (+1,+1) <Poison-coated>
It is coated with a substance.
o) a Dagger (1d4) (+0,+0) <Poison-coated>
It is coated with a substance.
p) a Dagger (1d4) (+0,+0) <Confusion-coated>
It is coated with a substance.
q) a Dagger (1d4) <Hallucination-coated> {coated}
It is coated with a substance.
r) a Dagger (1d4) <Hallucination-coated> {coated}
It is coated with a substance.
s) 9 large Copper mushroom patch Spores
t) 9 large Purple mushroom patch Spores
u) 8 large Magic mushroom patch Spores
v) 9 large Blue mushroom patch Spores
w) 2 large Slimy mushroom patch Spores
[Character Inventory]
a) a Song Book of Chords {@m0}
b) a Magic Book of Glamours {@m1}
c) a Magic Book of Tricks {@m3}
d) a Magic Book of Trailcraft
e) a Light Blue Mushroom of Mana
f) 2 Rations of Food
g) 9 Flasks of Oil
h) 13 Flasks of Acid
i) 2 Muddy Potions of Detonations {!q}
It is broken, having been blasted by powerful magic.
j) 2 Copper Speckled Potions of Free Action
k) a Black & White Potion of Heroism
l) 16 Ivory White Potions of Cure Serious Wounds {!k}
m) 2 Yellow Potions of Intelligence and Wisdom
n) a Metallic Green Potion of Constitution and Charisma
o) a Tawny Potion of Cure Minor Disease
p) a Scroll titled "wah vly" of Phase Door
q) 5 Scrolls titled "beksef frita" of Detect Magic
r) a Platinum Wand of Stinking Cloud (8 charges) {@a2}
s) a Steel-Plated Wand of Magic Missile (7 charges)
t) 2 Bloodstone Rings worth 250 gold pieces {magical}
It is better than average quality, and not cursed. It may be an ego item
or artifact.
u) a Ruby Amulet worth 300 gold pieces {magical}
It is better than average quality, and not cursed. It may be an ego item
or artifact.
v) a Small Sword of Trollslaying (1d6) (+5,+5) (+2) {@w1}
It is a useful ego item.
[Home Inventory]
a) a Magic Book of Cantrips
b) a Magic Book of Craft {@m2}
c) a Piece of Elvish Waybread
d) 2 Pints of Orcish Spirits
e) a sprig of Athelas {!E}
f) 4 Flasks of Grey orc Blood
g) a Flask of Baby garnet dragon Bile
h) 3 Flasks of Cave spider Web
i) a Metallic Green Potion of Constitution and Charisma
j) a Scroll titled "uniite risno" of Sanctuary {!r !k}
k) a Pewter Rod of Acid Bolts {@z1}
l) a Nickel-Plated Wand of Sleep Monster (1 charge) {@a2}
m) an Aluminum-Plated Wand of Lightning Beams (3 charges) {@a3}
n) 6 Darts of Slay Demon worth 810 gold pieces (1d4) (+3,+4)
It is a useful ego item.
o) a Pick of Fire (1d3) (-5,-5) (+22) {@w0}
It is broken, having been blasted by powerful magic.
p) 6 Bolts (Fire proof) (1d7) (+11,+3)
It is of great quality, but with no additonal powers.
q) 8 Bolts (Theft proof) (1d7) (+11,+5) {40% off}
It is a useful ego item.
r) 10 Bolts (1d7) (+0,+0)
s) 15 Steel-tipped Arrows (2d6) (+0,+0)
t) 8 Grappling Hooks (1d4) (+0,+0)
u) 20 feet of Rope
[Dungeons Explored]
You have visited Hobbiton.
You have visited Rivendell.
You have reached level 8 of a path through Misty Mountains.
You have visited the house of Beorn.
You have reached level 4 of Bree.
You have visited the Ford to Rivendell.
You have reached level 10 of Barrow-downs.
You have visited Trollshaw Forest.
You have reached level 3 of the Redhorn pass.
You have visited the East Road.
[Self-Knowledge]
You suffer from no afflictions. You can learn some spells/prayers.
You are carrying equipment that you have not fully identified. It
provides resistance to powerful confusion. It protects you from confusion
.
[Spells Learnt]
Benediction Detect Evil Bless
Cure Light Wounds Light Area Holy Water
Confuse Monster Find Hidden Traps/Doors Detect Minds
Infravision Flee Wizard Lock
Value Magic Spear of Light Phase Door
Temporary Displacement Treasure Detection Object Detection
Detect Life
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-) + +
\}=="~(()]]] \}=="~(()]]]
abcdefghijkl@ abcdefghijkl@
Str: ............. Str: .............
Int: ............. Int: .............
Wis: ......1...... Wis: .............
Dex: ..1.......... Dex: .............
Con: ............. Con: .............
Chr: ............. Chr: .............
Agi: ..1.......... Agi: .............
Siz: ............. Siz: .............
Acid:............. Disea:.............
Elec:............. Blind:.............
Fire:............. Confu:.............
Cold:............. Sound:.............
Pois:............. Shard:.............
Fear:............. Nexus:.............
Lite:............. Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.............
Feath:............. Devic:.............
Glow:............. Steal:.............
Regen:............. Sear.:....5........
Telep:............. Infra:.............
Invis:............. Tunn.:1............
FrAct:............. Speed:.............
HLife:............. Blows:.............
Activ:...x......... Shots:.............
Throw:............. Might:.............
Undea:............. Healt:.............
Demon:............. Mana:.............
Orc:............. Exper:.............
Troll:............. Telep:.............
Giant:............. Spell:.............
Dragn:............. Evil:.............
Man:............+ abcdefghijkl@
Dwarf:............. \}=="~(()]]]
Elf:.............
Natur:.............
abcdefghijkl@
\}=="~(()]]]
[Home Inventory Stat Modifiers, Sustains and Flags]
(+/-)
??,,,!!!!?---/\{{{{{~ ??,,,!!!!?---/\{{{{{~
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Str: ........................ Str: ........................
Int: ........................ Int: ........................
Wis: ........................ Wis: ........................
Dex: ........................ Dex: ........................
Con: ........................ Con: ........................
Chr: ........................ Chr: ........................
Agi: ........................ Agi: ........................
Siz: ........................ Siz: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Acid: ........................ Disea: ........................
Elec: ........................ Blind: ........................
Fire: ........................ Confu: ........................
Cold: ........................ Sound: ........................
Pois: ........................ Shard: ........................
Fear: ........................ Nexus: ........................
Lite: ........................ Nethr: ........................
Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Food: ........................ Save: ........................
Feath: ........................ Devic: ........................
Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ..............+.........
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................ Mana: ........................
Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................ Evil: ........................
Man: ........................ abcdefghijklmnopqrstuvwx
Dwarf: ........................
Elf: ........................
[Options]
Game: Expand the power of the look command : yes (expand_look)
Game: Expand the power of the list commands : yes (expand_list)
Game: Map remembers all perma-lit grids : yes (view_perma_grids)
Game: Map remembers all torch-lit grids : no (view_torch_grids)
Game: Generate dungeons with aligned rooms : no (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps : yes (view_unsafe_grids)
Game: Mark where you have detected monsters : no (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon : no (show_tips)
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize all of the artifacts : no (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign : yes (adult_campaign)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Haggle in stores : no (adult_haggle)
Adult: Scum for good levels : no (adult_scum)
Adult: Start the game with simplest options : no (adult_beginner)
Adult: Reduce the number of birth options : no (adult_intermediate)
Adult: Always generate small levels : no (adult_small_levels)
Adult: Show all birth menus at start : no (adult_first_time)
Adult: Start the game with same choices : yes (adult_quickstart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
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Posted on 3.12.2007 22:18
17005. on the Ladder (of 19325)
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