[Unangband 0.6.2 Character Dump] Name Milani, the Jester Self SB EB TB Best Curr Sex Female Age 16 Str: 16 +0 +0 +0 16 13 Race Man of Rohan Height 5'10 INT: 14 +0 +0 +0 14 Class Bard Status 19 WIS: 13 +0 +1 +0 14 Style Thrown weapons Dex: 18 +0 +1 +0 18/10 17 Title Musician Con: 15 +0 +0 +0 15 12 Home At the Prancing Pony in Bree CHR: 15 +0 +0 +0 15 Target Barrow-downs Agi: 18/19 +0 +1 +0 18/29 18/24 Siz: 14 +0 +0 +0 14 11 Level 18 HP 125/125 Fight (+2,+0) Fighting Excellent Curr Exp 3587 Spell-Pts 22/26 WShld (+5,+5) Shooting Iffy Max Exp 3587 Hit die 11 Bash [2,+6] Throwing Excellent Adv Exp 733 Armor [20,+26] Blows 1/turn(x1) Stealth Poor Depth Lev 4 Infravis 0 ft XBow (+2,+0) Save Throw Very Good MaxDepth Lev 14 Gold 3172 Shots 1/turn(x2) Disarming Good Game Turn 1086767 Burden 116 lbs Throw (+10,+0) Devices Very Good Plr Turn 58867 % Burden 77% Hurls 2/turn(x1) Searching Excellent Act Turn 48932 Speed +1 Weight 106 lbs Digging Good You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a very dark complexion. This is 10th Tuile of the 2890th year of the third age. You are in Barrow-downs. [Last Messages] > You failed to cast the spell! > You failed to cast the spell! > You sense the presence of objects, hidden items and mimics. > You dig into the a pile of rubble containing something. > You dig into the a pile of rubble containing something. > You dig into the a pile of rubble containing something. > You dig into the a pile of rubble containing something. > You dig into the a pile of rubble containing something. > You have removed the a pile of rubble containing something. > You have no room for Tabard [3,+0]. > You have entered a damp cave. > Broken statues line the south wall. The air here is cool and damp. A cool breeze blows around the room. You hear nothing. > You have no room for Tabard [3,+0]. > You enter a maze of up staircases. > You have entered Barrow-downs. [Character Equipment] a) a Shovel (1d2) (+3,+5) (+1) {@w0, very good} It is of very good quality, but with no additional powers. b) a Hand Crossbow (x2) {very good} It is of very good quality, but with no additional powers. c) a Zircon Ring (of Dexterity and Agility?) (+1) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. d) a Nickel Ring of Teleportation {uncursed} It is of average quality or better, and not cursed. It may be an ego item or artifact. e) an Obsidian Amulet (of Searching?) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. f) a Brass Lantern (Theft proof) (with 9713 turns of light left) It is a useful ego item. g) Hard Studded Leather (of Wisdom?) [7] {excellent} It is a useful ego item. h) a Cloak [1,+4] It is of good quality, but with no additional powers. i) a Small Leather Shield (Acid proof) [2,+6] It is a useful ego item. j) a Hard Leather Cap [2] {very good} It is of very good quality, but with no additional powers. k) a Set of Cesti (Acid proof) [5,+5] It is a useful ego item. l) a Pair of Hard Leather Boots (Acid proof) [3,+8] It is a useful ego item. [Character Equipment -- Quiver] n) 9 Bolts (1d7) (+1,+1) It is coated with a substance. o) a Dagger (1d4) (+0,+0) It is coated with a substance. p) a Dagger (1d4) (+0,+0) It is coated with a substance. q) a Dagger (1d4) {coated} It is coated with a substance. r) a Dagger (1d4) {coated} It is coated with a substance. s) 9 large Copper mushroom patch Spores t) 9 large Purple mushroom patch Spores u) 8 large Magic mushroom patch Spores v) 9 large Blue mushroom patch Spores w) 2 large Slimy mushroom patch Spores [Character Inventory] a) a Song Book of Chords {@m0} b) a Magic Book of Glamours {@m1} c) a Magic Book of Tricks {@m3} d) a Magic Book of Trailcraft e) a Light Blue Mushroom of Mana f) 2 Rations of Food g) 9 Flasks of Oil h) 13 Flasks of Acid i) 2 Muddy Potions of Detonations {!q} It is broken, having been blasted by powerful magic. j) 2 Copper Speckled Potions of Free Action k) a Black & White Potion of Heroism l) 16 Ivory White Potions of Cure Serious Wounds {!k} m) 2 Yellow Potions of Intelligence and Wisdom n) a Metallic Green Potion of Constitution and Charisma o) a Tawny Potion of Cure Minor Disease p) a Scroll titled "wah vly" of Phase Door q) 5 Scrolls titled "beksef frita" of Detect Magic r) a Platinum Wand of Stinking Cloud (8 charges) {@a2} s) a Steel-Plated Wand of Magic Missile (7 charges) t) 2 Bloodstone Rings worth 250 gold pieces {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. u) a Ruby Amulet worth 300 gold pieces {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. v) a Small Sword of Trollslaying (1d6) (+5,+5) (+2) {@w1} It is a useful ego item. [Home Inventory] a) a Magic Book of Cantrips b) a Magic Book of Craft {@m2} c) a Piece of Elvish Waybread d) 2 Pints of Orcish Spirits e) a sprig of Athelas {!E} f) 4 Flasks of Grey orc Blood g) a Flask of Baby garnet dragon Bile h) 3 Flasks of Cave spider Web i) a Metallic Green Potion of Constitution and Charisma j) a Scroll titled "uniite risno" of Sanctuary {!r !k} k) a Pewter Rod of Acid Bolts {@z1} l) a Nickel-Plated Wand of Sleep Monster (1 charge) {@a2} m) an Aluminum-Plated Wand of Lightning Beams (3 charges) {@a3} n) 6 Darts of Slay Demon worth 810 gold pieces (1d4) (+3,+4) It is a useful ego item. o) a Pick of Fire (1d3) (-5,-5) (+22) {@w0} It is broken, having been blasted by powerful magic. p) 6 Bolts (Fire proof) (1d7) (+11,+3) It is of great quality, but with no additonal powers. q) 8 Bolts (Theft proof) (1d7) (+11,+5) {40% off} It is a useful ego item. r) 10 Bolts (1d7) (+0,+0) s) 15 Steel-tipped Arrows (2d6) (+0,+0) t) 8 Grappling Hooks (1d4) (+0,+0) u) 20 feet of Rope [Dungeons Explored] You have visited Hobbiton. You have visited Rivendell. You have reached level 8 of a path through Misty Mountains. You have visited the house of Beorn. You have reached level 4 of Bree. You have visited the Ford to Rivendell. You have reached level 10 of Barrow-downs. You have visited Trollshaw Forest. You have reached level 3 of the Redhorn pass. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It provides resistance to powerful confusion. It protects you from confusion . [Spells Learnt] Benediction Detect Evil Bless Cure Light Wounds Light Area Holy Water Confuse Monster Find Hidden Traps/Doors Detect Minds Infravision Flee Wizard Lock Value Magic Spear of Light Phase Door Temporary Displacement Treasure Detection Object Detection Detect Life [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + \}=="~(()]]] \}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ......1...... Wis: ............. Dex: ..1.......... Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ..1.......... Agi: ............. Siz: ............. Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear.:....5........ Telep:............. Infra:............. Invis:............. Tunn.:1............ FrAct:............. Speed:............. HLife:............. Blows:............. Activ:...x......... Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. \}=="~(()]]] Elf:............. Natur:............. abcdefghijkl@ \}=="~(()]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ??,,,!!!!?---/\{{{{{~ ??,,,!!!!?---/\{{{{{~ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ..............+......... FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : no (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : no (show_tips) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : yes (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)