The Angband Ladder: Dalaron, Human Paladin by <tommorello@tiscali.it>

  [Angband 3.0.6 Character Dump]

 Name   Dalaron                                  Self  RB  CB  EB   Best
 Sex    Male              Age        19   STR:  18/98  +0  +3  +8 18/208
 Race   Human             Height     83   INT:  18/91  +0  -3  +0  18/61
 Class  Paladin           Weight    174   WIS! 18/100  +0  +1  +5 18/160
 Title  Chevalier         Status     37   DEX! 18/100  +0  +0  +4 18/140
 HP     755/755           Maximize    Y   CON:  18/96  +0  +2  +7 18/186
 SP     268/268           Preserve    N   CHR! 18/100  +0  +2  +0 18/120

 Level           40       Armor     [42,+99]     Saving Throw     Superb
 Cur Exp    1361512       Fight    (+37,+30)     Stealth            Fair
 Max Exp    1361512       Melee    (+50,+47)     Fighting      Legendary
 Adv Exp    1687500       Shoot    (+54,+10)     Shooting      Legendary
 MaxDepth   2450 ft       Blows       5/turn     Disarming     Excellent
 Gold        208869       Shots       1/turn     Magic Device     Superb
 Burden   179.6 lbs                              Perception         Poor
 Speed           +8       Infra         0 ft     Searching          Poor

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have brown eyes, straight brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.++... Blind:.............
 Elec:......+.++... Confu:......+......
 Fire:+.....+.++... Sound:......+......
 Cold:......+.++... Shard:.............
 Pois:+............ Nexus:......+......
 Fear:.........+... Nethr:.............
 Lite:........+.... Chaos:.............
 Dark:........+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:.......+.....
Feath:............. Sear.:.............
PLite:.........+... Infra:.............
Regen:+............ Tunn.:.............
Telep:.........+... Speed:...+.......+.
Invis:.....+...+... Blows:.............
FrAct:+.........+.. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
   It increases your strength by 2.  It is especially deadly against 
   dragons.  It is branded with fire and poison.  It provides resistance
   to fire and poison.  It slows your metabolism and speeds your
   regeneration.  It grants you immunity to paralysis.  It cannot be
   harmed by the elements.  
b) a Long Bow of Accuracy (x3) (+17,+10)
c) a Calcite Ring of Slaying (+5,+6)
d) a Diamond Ring of Speed (+7)
   It increases your speed by 7.  
e) a Mother-of-Pearl Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Stealth [1,+4] (+2 to stealth)
   It increases your stealth by 2.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+6] (+1)
   It increases your speed by 1.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Holy Infusions]
   It cannot be harmed by the elements.  
i) 6 White Mushrooms of Restoring
j) 6 Black Potions of Healing
k) a Metallic Blue Potion of *Healing*
l) 7 Orange Speckled Potions of Restore Mana
m) 5 Yellow Speckled Potions of Restore Life Levels
n) 7 Green Potions of Enlightenment
o) a Scroll titled "rol toxwerg" of *Identify*
p) 2 Aluminum Rods of Recall
   It cannot be harmed by electricity.  
q) a Platinum Rod of Acid Balls
r) a Silver-Plated Wand of Dragon's Flame (0 charges)
   It cannot be harmed by the elements.  
s) a Pine Staff of Healing (3 charges)
t) a Dogwood Staff of Speed (2 charges)
u) a Hawthorn Staff of Power (1 charge)
v) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
w) 7 Seeker Arrows (4d4) (+11,+9)


  [Home Inventory]

a) a Scroll titled "shucre snewah" of Protection from Evil
b) a Scroll titled "der wed pay el" of Rune of Protection
c) 2 Silver Staffs of *Destruction* (7 charges)
d) an Obsidian Ring of Damage (+10)
e) a Diamond Ring of Speed (+4)
   It increases your speed by 4.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Bronze Dragon Scale Mail (-2) [30,+10]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
h) Metal Scale Mail of Elvenkind (-2) [13,+14] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, and cold.  It cannot be harmed by the elements.  It
   might have hidden powers.
i) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
j) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurnimmen' [2,+14]
   It cannot be harmed by the elements.  It might have hidden powers.
l) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
   It increases your dexterity by 4.  It increases your speed by 4.  It
   slays orcs, trolls, and all evil creatures.  It is branded with acid.  
   It provides resistance to acid and dark.  It sustains your dexterity.  
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
m) a Broad Sword (2d5) (+0,+0)
n) a Bastard Sword of Westernesse (3d4) (+9,+13) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
o) a Spear (Blessed) (2d6) (+11,+4) (+2)
   It increases your wisdom by 2.  It is blessed by the gods.  It might
   have hidden powers.
p) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
   It increases your wisdom and constitution by 3.  It cannot be harmed by
   the elements.  It might have hidden powers.
q) a Beaked Axe (Defender) (2d6) (+10,+9) [+8] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It cannot be harmed by the elements.  It
   might have hidden powers.
r) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
s) a Light Crossbow of Extra Shots (x3) (+12,+5) (+1)
   It increases your shooting speed by 1.  
t) a Heavy Crossbow of Accuracy (x4) (+21,+15)
u) 22 Bolts of Slay Dragon (1d5) (+9,+10)
   It slays dragons.  
v) 23 Bolts of Slay Dragon (1d5) (+8,+10)
   It slays dragons.  
w) 16 Bolts (1d5) (+4,+3)
x) 8 Arrows (1d4) (+6,+6)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.9.2007 15:11

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8454. on the Ladder (of 19090)
3629. on the Angband Ladder (of 6561)
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