The Angband Ladder: Praxedes, Half-Elf Paladin by Cardinal Rob

  [Angband 3.3.0 Character Dump]

 Name   Praxedes                                 Self  RB  CB  EB   Best
 Sex    Female       Age             28   STR! 18/100  +0  +3  +3 18/160
 Race   Half-Elf     Height          59   INT:     16  +1  -3  +4     18
 Class  Paladin      Weight         110   WIS! 18/100  -1  +1  +6 18/160
 Title  Chevalier    Social   Respected   DEX! 18/100  +1  +0 +10 18/210
 HP     -18/599      Maximize         Y   CON! 18/100  -1  +2  +1 18/120
 SP     265/279                           CHR:  18/58  +1  +2  +4 18/128

 Level               40   Armor    [60,+98]     Saving Throw         85%
 Cur Exp        1649983   Fight   (+13,+15)     Stealth        Excellent
 Max Exp        1649983   Melee   (+24,+27)     Fighting          Heroic
 Adv Exp        1812500   Shoot   (+26,+36)     Shooting          Superb
 MaxDepth   2650' (L53)   Blows    5.0/turn     Disarming            58%
 Game Turns     2017735   Shots      1/turn     Magic Device          64
 Standard Turns  265157   Infra       60 ft     Perception       1 in 12
 Resting Turns   100393   Speed          10     Searching            43%
 Gold           1203999   Burden  233.5 lbs

 Your mother was of the Avari. You are the illegitimate and
 unacknowledged child of a Guildsman.  You are a credit to the family.
 You have dark brown eyes, straight red hair, and a fair complexion.


rAcid:.+...++.+.... Nexus:....++.......
rElec:.+....+.+.... Nethr:........+....
rFire:.+....+.+.... Chaos:.............
rCold:......+.+.... Disen:......+......
rPois:....+........ Feath:.....+.......
rLite:............. pFear:........+....
rDark:.+...+....... pBlnd:.+...........
Sound:............. pConf:++...+.......
Shard:.......+..... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:....+......+.
  ESP:.+........... Blows:.............
Invis:............. Shots:.............
FrAct:.+.......+... Might:.............
HLife:............. S.Dig:.............
Stea.:....+.+...... ImpHP:.............
Sear.:....++.......  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you.
> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound misses you.
> The Plasma hound breathes hellfire.
> *** LOW HITPOINT WARNING! ***
> 4 Plasma hounds resist.
> The Master mystic shrugs off the attack.
> The Master yeek screams in agony.
> The Greater basilisk barely notices.
> The Plasma hound breathes hellfire.
> You die.

Killed by a Plasma hound.

  [Character Equipment]

a) the Two-Handed Great Flail 'Amaldir' (3d6) (+11,+12) <+4>
     Conjured forth by magic at 2100 feet (level 42).
     
     +4 wisdom, charisma.
     Slays evil creatures, orcs.
     *Slays* dragons, undead.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 212 to 260 turns to recharge at your current speed.
     Your chance of success is 82.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 264.5 vs. evil creatures, 324 vs. orcs, 444
     vs. dragons, 444 vs. undead, and 204.5 vs. others.
     
b) the Short Bow 'Celin' (x2) (+13,+36) <+2>
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     +2 intelligence, wisdom.
     *Slays* demons.
     Branded with lightning, flames.
     Provides resistance to acid, lightning, fire, dark.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor at 2600 feet (level 52).
     
     
     
d) a Ring of Slaying (+10,+8)
     Found lying on the floor at 2650 feet (level 53).
     
     
     
e) an Amulet of Trickery <+3, +2, +4>
     Bought from a store.
     
     +3 dexterity, stealth.
     +2 speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone 'Athalath' <+1>
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     +5% to searching.
     Provides resistance to acid, dark, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 102 to 200 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Radius 3 light.
g) Metal Brigandine Armour of Elvenkind (-3) [48,+16] <+1>
     Found lying on the floor in a vault at 1350 feet (level 27).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+18]
     Found lying on the floor in a vault at 1350 feet (level 27).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Wicker Shield of Lothir [2,+23] <+2>
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Crown of Might [0,+7] <+3, +1>
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     +3 strength, dexterity.
     +1 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Caestus of Agility (+0,+3) [5,+10] <+4>
     Found lying on the floor at 1400 feet (level 28).
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [4,+9] <+10>
     Found lying on the floor at 2350 feet (level 47).
     
     +10 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 11 Seeker Arrows of Slay Demon (4d4) (+8,+13)
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 303.8 vs. creatures not resistant to
     electricity, 303.8 vs. creatures not resistant to fire, 425.4 vs.
     demons, and 121.5 vs. others.
     35% chance of breaking upon contact.
     
o) 13 Seeker Arrows of Frost (4d4) (+8,+12)
     Found lying on the floor in a vault at 2200 feet (level 44).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 298.7 vs. creatures not resistant to
     electricity, 298.7 vs. creatures not resistant to fire, 298.7 vs.
     creatures not resistant to cold, 418.1 vs. demons, and 119.4 vs.
     others.
     35% chance of breaking upon contact.
     
p) 38 Mithril Arrows (3d4) (+8,+8)
     Bought from a store.
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 265.2 vs. creatures not resistant to
     electricity, 265.2 vs. creatures not resistant to fire, 371.3 vs.
     demons, and 106.1 vs. others.
     35% chance of breaking upon contact.
     
q) 27 Seeker Arrows of Slay Evil (4d4) (+6,+13)
     Dropped by Kavlax the Many-Headed at 2550 feet (level 51).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 243 vs. evil creatures, 303.8 vs. creatures
     not resistant to electricity, 303.8 vs. creatures not resistant to
     fire, 425.4 vs. demons, and 121.5 vs. others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     
     
c) 4 Holy Books of Prayers [Chants and Blessings]
     
     
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
     
     
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights]
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Holy Infusions]
     Dropped by a Blue ooze at 1250 feet (level 25).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 67 Potions of Cure Critical Wounds
     
     
i) a Potion of *Healing*
     Dropped by a Mature gold dragon at 2650 feet (level 53).
     
     It can be thrown at creatures with damaging effect.
     
j) a Potion of Restore Mana
     Found lying on the floor at 2650 feet (level 53).
     
     
     
k) a Potion of Restore Life Levels
     Dropped by an Ancient multi-hued dragon at 2650 feet (level 53).
     
     
     
l) 17 Potions of Speed
     
     
m) 30 Scrolls of Teleportation
     
     
n) 5 Rods of Curing
     
     
o) a Ring of Bodykeeping
     Found lying on the floor at 2650 feet (level 53).
     
     Sustains strength, dexterity, constitution.
     
p) Black Dragon Scale Mail (-2) [16,+16]
     Found lying on the floor at 2650 feet (level 53).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) Metal Brigandine Armour (-3) [48,+2]
     Found lying on the floor at 2650 feet (level 53).
     
     
     
r) a Pair of Iron Shod Boots of Free Action [4,+6]
     Dropped by a Mature gold dragon at 2650 feet (level 53).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
     Dropped by a Mature black dragon at 1850 feet (level 37).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Mushrooms of Vigor
     Dropped by a Kobold archer at 2450 feet (level 49).
     
     
     
c) 18 Potions of Healing
     
     
d) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Life
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
f) 14 Potions of Restore Mana
     
     
g) a Scroll of *Destruction*
     Dropped by a Storm giant at 2350 feet (level 47).
     
     
     
h) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
i) an Amulet of Sustenance
     Dropped by a Mind flayer at 2050 feet (level 41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
j) the Amulet of Tinwen <+4>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +4 strength.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it cures confusion.
     Takes 66 to 72 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
k) Green Dragon Scale Mail (-2) [20,+14]
     Dropped by an Uruk at 1350 feet (level 27).
     
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) Augmented Chain Mail of Elvenkind (-2) [42,+14] <+3>
     Dropped by a Mature white dragon at 2050 feet (level 41).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) Augmented Chain Mail of Elvenkind (-2) [42,+8] <+1>
     Dropped by a Vrock at 2250 feet (level 45).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) Adamantite Plate Mail (-4) [80,+9]
     Found lying on the floor at 1150 feet (level 23).
     
     Cannot be harmed by acid.
     
o) the Golden Crown 'Hirie' [0,+20]
     Found lying on the floor at 1850 feet (level 37).
     
     Provides resistance to disenchantment.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
p) a Jewel Encrusted Crown of Night and Day [0,+11]
     Bought from a store.
     
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Radius 1 light.
q) a Hard Leather Cap of Telepathy [2,+7]
     Bought from a store.
     
     Grants telepathy.  
     
r) a Set of Leather Gloves of Power (+3,+4) [1,+10] <+4>
     Dropped by a Young red dragon at 2100 feet (level 42).
     
     +4 strength.
     
s) the Set of Gauntlets of Thruil [3,+11] <+4>
     Dropped by an Ancient black dragon at 2200 feet (level 44).
     
     +4 intelligence, infravision.
     Provides immunity to cold.
     Provides resistance to acid, lightning, light, dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
t) a Pair of Iron Shod Boots of Stability [4,+12]
     Bought from a store.
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
u) a Long Sword (Defender) (2d5) (+13,+5) [+7] <+4>
     Found lying on the floor at 2000 feet (level 40).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 135.
     
v) the Broad Sword of Olingin (2d5) (+13,+25) <+3>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +3 strength.
     Slays demons.
     Provides immunity to fire.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 325 vs. demons, and 259.5 vs. others.
     
w) a Flail (Holy Avenger) (3d6) (+13,+15) [+4] <+1>
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 272 vs. evil creatures, 329 vs. undead, 329
     vs. demons, and 214.5 vs. others.
     
x) the Long Bow 'Ibungori' (x3) (+11,+20) <+3>
     Found lying on the floor at 1850 feet (level 37).
     
     +3 wisdom.
     Slays animals.
     Provides resistance to disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2039     50'    2   Reached level 2
      2039     50'    3   Reached level 3
      3825     50'    4   Reached level 4
     10490     50'    5   Reached level 5
     14090     50'    6   Reached level 6
     30096    150'    6   Killed Fang, Farmer Maggot's dog
     34086    200'    7   Reached level 7
     38460    200'    7   Killed Grip, Farmer Maggot's dog
     44834    200'    8   Reached level 8
     59751    250'    9   Reached level 9
     76588    150'    9   Killed Smeagol
     86263    100'   10   Reached level 10
    118722    150'   11   Reached level 11
    187123    300'   12   Reached level 12
    217787    400'   13   Reached level 13
    232954    400'   13   Killed Wormtongue, Agent of Saruman
    240957    450'   14   Reached level 14
    260314    450'   15   Reached level 15
    275747    500'   16   Reached level 16
    276047    500'   16   Killed Grishnakh, the Hill Orc
    284135    500'   16   Killed Lagduf, the Snaga
    289725    500'   17   Reached level 17
    303824    500'   17   Killed Brodda, the Easterling
    340633    600'   18   Reached level 18
    354538    650'   18   Killed Golfimbul, the Hill Orc Chief
    363886    650'   19   Reached level 19
    367777      0'   19   Killed Farmer Maggot
    383463    700'   19   Killed Mughash the Kobold Lord
    390708    700'   19   Killed Ufthak of Cirith Ungol
    398867    700'   20   Reached level 20
    405747    650'   20   Killed Orfax, Son of Boldor
    418357    750'   21   Reached level 21
    444092    950'   22   Reached level 22
    453063    950'   22   Killed Boldor, King of the Yeeks
    466524    900'   22   Killed Bolg, Son of Azog
    466524    900'   23   Reached level 23
    476472    900'   23   Killed Bullroarer the Hobbit
    490320    950'   23   Killed Gorbag, the Orc Captain
    490708    950'   24   Reached level 24
    570118   1000'   25   Reached level 25
    574440   1000'   25   Killed Ulfast, Son of Ulfang
    589227   1000'   25   Killed Azog, King of the Uruk-Hai
    589229   1000'   25   Found the Long Bow of Apalada (LOST)
    589336   1000'   25   Found the Soft Leather Armour of Carwar (LOST)
    613195   1000'   26   Reached level 26
    634596   1000'   26   Killed Nar, the Dwarf
    685325   1050'   27   Reached level 27
    754468   1050'   27   Killed Shagrat, the Orc Captain
    784725   1100'   28   Reached level 28
    809762   1150'   28   Killed Khim, Son of Mim
    845214   1100'   28   Killed Draebor, the Imp
    878830   1150'   28   Killed Lugdush, the Uruk
    902738   1150'   29   Reached level 29
    956685   1200'   29   Killed Ibun, Son of Mim
    964067   1200'   29   Killed Ugluk, the Uruk
    993164   1200'   29   Killed Angamaite of Umbar
   1087230   1250'   29   Killed Sangahyando of Umbar
   1104393   1200'   30   Reached level 30
   1213093   1350'   30   Killed Bill the Stone Troll
   1217358   1350'   31   Reached level 31
   1262175   1400'   31   Found the Trident of Iltaur (LOST)
   1333525   1500'   31   Killed Mim, Betrayer of Turin
   1333595   1500'   31   Found the Zweihander of Marni (LOST)
   1333603   1500'   31   Found the Halberd of Seragor (LOST)
   1345009   1450'   31   Killed Ulwarth, Son of Ulfang
   1348222   1450'   31   Found the Wicker Shield of Lothir
   1386846   1650'   31   Killed Beorn, the Shape-Changer
   1393792   1650'   32   Reached level 32
   1403580   1700'   32   Killed The Queen Ant
   1418123   1700'   32   Found the Phial 'Nimbar' (LOST)
   1423142   1800'   33   Reached level 33
   1451138   1850'   33   Killed Lorgan, Chief of the Easterlings
   1451222   1850'   33   Found the Pick 'Kelemen' (LOST)
   1513107   1850'   33   Killed Uldor the Accursed
   1526923   1850'   34   Reached level 34
   1531759   1850'   33   Killed Uvatha the Horseman
   1570360      0'   34   Reached level 34
   1571257   1850'   34   Found the Long Bow 'Ibungori'
   1578881   1850'   34   Found the Golden Crown 'Hirie'
   1594009   1950'   34   Killed Tom the Stone Troll
   1628804   2000'   35   Reached level 35
   1660435   2100'   35   Found the Short Bow of Thiliont (LOST)
   1701814   2100'   35   Found the Two-Handed Great Flail 'Amaldir'
   1707503   2150'   36   Reached level 36
   1707939   2150'   36   Killed Ulfang the Black
   1711564   2150'   35   Killed Adunaphel the Quiet
   1713963   2150'   36   Reached level 36
   1723490   2150'   36   Found the Broad Sword of Olingin
   1724469   2150'   36   Found the Amulet of Tinwen
   1724573   2150'   36   Found the Star of Caris
   1729042   2200'   36   Found the Set of Gauntlets of Thruil
   1734394   2200'   36   Killed Medusa, the Gorgon
   1747763   2200'   36   Killed Lokkak, the Ogre Chieftain
   1753030   2200'   36   Found the Scythe 'Annaredh' (LOST)
   1755263   2200'   36   Killed Rogrog the Black Troll
   1755445   2200'   36   Killed Ren the Unclean
   1756577   2200'   37   Reached level 37
   1763775   2200'   37   Killed Bert the Stone Troll
   1873454   2350'   37   Killed Itangast the Fire Drake
   1873474   2350'   37   Found the Cutlass 'Brenwe' (LOST)
   1890046   2400'   37   Killed Gorlim, Betrayer of Barahir
   1891336   2400'   38   Reached level 38
   1893217   2400'   38   Reached level 38
   1896762   2400'   38   Killed Quaker, Master of Earth
   1898557   2400'   38   Reached level 38
   1899525   2400'   38   Killed Waldern, King of Water
   1912468   2450'   38   Found the Short Bow 'Celin'
   1921183   2450'   38   Found the Long Bow of Essiachod (LOST)
   1957156   2550'   39   Reached level 39
   1961317   2550'   39   Reached level 39
   1961320   2550'   39   Killed Kavlax the Many-Headed
   1963630   2550'   39   Killed Harowen the Black Hand
   1966740   2550'   39   Killed Scatha the Worm
   1976053   2550'   39   Found the Lochaber Axe 'Nionarost' (LOST)
   1981775   2600'   40   Reached level 40
   1993274   2600'   40   Killed Smaug the Golden
   2000557   2600'   40   Found the Arkenstone 'Athalath'
   2002691   2600'   40   Killed Akhorahil the Blind
   2008734   2600'   40   Killed Ariel, Queen of Air


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.1.2012 22:27
Last updated on 16.1.2012 08:40

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8291. on the Ladder (of 18973)
3536. on the Angband Ladder (of 6502)
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Comments

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On 7.1.2012 22:27 Cardinal Rob wrote:
Just going slow. Found an amulet of teleportation which kept me alive fighting two hordes of orcs led by uniques

On 8.1.2012 09:08 Cardinal Rob wrote:
Found a Westerness spear, now let the rampaging begin. In the name of God, of course

On 8.1.2012 12:26 Cardinal Rob wrote:
Slew Azog, King of the Uruk-hai, and took his rand-arts. The bow of Apalada is rather damaging and stops me from getting frightened of novice paladins (or whatever you kids these days call them now).

The Armor of Carwar is barely an improvement on my previous armour (hard leather of resist fire), but might save me a few SP on Call Light. yay.

Stat juggling via potions has increased my Str and Dex at the expense of Int. Too bad.

On 9.1.2012 06:52 Cardinal Rob wrote:
Found a potion of Augmentation, presumably placed in my path by a favourable deity. Either that or the Black Orc I looted it from didn't know what it was. Nicely shot my stats up, but still thick as a short, blunt plank.

On 9.1.2012 10:19 Cardinal Rob wrote:
Finally, a suit of armour for a noble paladiness! Gone is the soft leather armour of Carwar, now I have Adamantite Plate which shot my AC up to 155! Sure, its not pimped out with resistances, and it reduces my SP by about 30, and it weighs as much as a 4-headed hydra. But it looks good, and serves a certain practical purpose.

I need better shoes. Sandals don't really cut the ketchup.

I also found a defending broadsword (which isn't as useful as my spear of Westernesse unfortunately) and a leather shield of resistance. Not a bad kit, but I'm basically just scumming the levels, in no hurry at all to dive further.

More stat juggling has reduced my intelligence score to 6. The Paladin Praxedes certainly defines "paladunce"

On 10.1.2012 07:24 Cardinal Rob wrote:
Further stat juggling has completely bombed Praxedes intelligence score (and her charisma, but that stat has benefited from about 3 potions). She started adventuring with a respectable Int score of 11, and she's now down to officially clinically retarded 4 (and it got bumped one via augmentation).

Adventuring has its hazards.



On 12.1.2012 07:39 Cardinal Rob wrote:
Torn between the Adamantite Plate and a suit of Green Dragon Scale Mail. The GDSM is less than half as protective, but has poison resist

On 13.1.2012 11:34 Cardinal Rob wrote:
Ok... which armour should I go with?

Adamantite Plate Mail (-4) [80,+7] - Pro's: Astronomical AC, against: very heavy (reducing my speed and SPs')

Metal Brigandine Armour of Elvenkind (-3) [48,+16] <+1> - Pro's: Good AC, marginal stealth bonus, disenchantment resist

Green Dragon Scale Mail (-2) [20,+14] - Pro's: Poison resist, nice breath area attack, against: crappy AC





On 13.1.2012 12:44 Cardinal Rob wrote:
3 Intelligence now.

Running on primary life support functions. Eat. Drink. Kill Morgoth.

On 14.1.2012 00:32 Cardinal Rob wrote:
Just had a close encounter with one wildly out of depth Tselakus the Dreadlord, who managed to drain my strength and reduce me to 1/3 of my HPs within a couple of rounds. The first time Praxedes has been in any real danger.

Got an amulet of Trickery at the Black Market, which freed me up to wear better armour than the GDSM.

On 14.1.2012 07:27 Cardinal Rob wrote:
Back to my sweet Adamantite Plate :-)

On 16.1.2012 08:40 Cardinal Rob wrote:
Very unlucky. Teleported next to a Master Mystic who booted me senseless, before I was fried by Plasma Hounds

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