The Angband Ladder: Ingvar, Dwarf Paladin by Soteria

  [Angband 3.3.0 Character Dump]

 Name   Ingvar                                   Self  RB  CB  EB   Best
 Sex    Male         Age             40   STR! 18/100  +2  +3  +2 18/120
 Race   Dwarf        Height          52   INT:  18/84  -3  -3  +3 18/114
 Class  Paladin      Weight         137   WIS! 18/100  +2  +1  +8 18/180
 Title  Chevalier    Social   Respected   DEX! 18/100  -2  +0 +12 18/***
 HP     920/920      Maximize         N   CON! 18/100  +2  +2 +11 18/210
 SP     321/321                           CHR! 18/100  -3  +2  +0 18/100

 Level               40   Armor   [35,+103]     Saving Throw         93%
 Cur Exp        1564479   Fight    (+21,+8)     Stealth              Bad
 Max Exp        1564479   Melee   (+33,+24)     Fighting       Legendary
 Adv Exp        1937500   Shoot   (+31,+10)     Shooting          Superb
 MaxDepth   2800' (L56)   Blows    5.0/turn     Disarming            65%
 Game Turns      744911   Shots      1/turn     Magic Device          80
 Standard Turns  102702   Infra       50 ft     Perception       1 in 28
 Resting Turns    16168   Speed          17     Searching            29%
 Gold            495371   Burden  205.9 lbs

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, wavy brown hair, a three foot
 beard, and a dark complexion.


rAcid:*.....++..... Nexus:.............
rElec:.+......+.... Nethr:+..........+.
rFire:.+........+.. Chaos:.............
rCold:.+........... Disen:.............
rPois:............. Feath:.............
rLite:.....+....... pFear:.......+.....
rDark:.....+....... pBlnd:.........+..+
Sound:............. pConf:........++.+.
Shard:......+.+.... pStun:.............

Light:............. Tunn.:............+
Regen:++........+.. Speed:..+...+....+.
  ESP:............. Blows:.............
Invis:+....+.+.+... Shots:.............
FrAct:+.....++...+. Might:.+...........
HLife:+....+..+.... S.Dig:+............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Trident of Ulmo (4d10) (+12,+16) <+4> {!d@w0}
     Found lying on the floor at 2550 feet (level 51).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 135 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 361.5 vs. animals, 479 vs. dragons, and 244
     vs. others.
     
b) the Short Bow of Amrod (x4) (+10,+10) <+2>
     Dropped by a Sorcerer at 1850 feet (level 37).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Topaz Ring of Speed <+10>
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     +10 speed.
     
d) a Corundum Ring of Constitution <+5>
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     +5 constitution.
     Sustains constitution.
     
e) a Golden Amulet of Wisdom <+5>
     Dropped by a Dread at 1850 feet (level 37).
     
     +5 wisdom.
     Sustains wisdom.
     
f) the Arkenstone of Thrain
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 137 to 270 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Radius 3 light.
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+21] <+3>
     Dropped by a Master vampire at 2300 feet (level 46).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Cloak of Thorongil [1,+9]
     Dropped by a Cave orc at 500 feet (level 10).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) the Wicker Shield of Elros [2,+19] <+4, +1>
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Shadow at 1850 feet (level 37).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 151 to 297 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 2400 feet (level 48).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 24 to 43 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by a Shadow drake at 2700 feet (level 54).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 13 turns to recharge at your current speed.
     Your chance of success is 95.7%
     


  [Character Quiver]

n) 5 Arrows of Frost (1d4) (+6,+14)
     Dropped by a Half-troll at 2350 feet (level 47).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 191 vs. creatures not resistant to cold, and
     109.1 vs. others.
     35% chance of breaking upon contact.
     
o) 28 Mithril Arrows (3d4) (+7,+6)
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 96.8.
     35% chance of breaking upon contact.
     
p) 10 Arrows (1d4) (+5,+6)
     Dropped by an Ogre mage at 2650 feet (level 53).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 76.2.
     35% chance of breaking upon contact.
     
q) 25 Seeker Arrows of Wounding (4d4) (+11,+9)
     Found lying on the floor at 2700 feet (level 54).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 120.6.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 8 Holy Books of Prayers [Words of Wisdom] {!d@2}
     
     
b) 6 Holy Books of Prayers [Chants and Blessings] {!d@3}
     
     
c) 4 Holy Books of Prayers [Exorcism and Dispelling] {@4!d}
     
     
d) 3 Holy Books of Prayers [Ethereal Openings] {!d@5}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 3 Holy Books of Prayers [Godly Insights] {!d@6}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 32 Azure Potions of Cure Critical Wounds
     
     
g) 15 Light Brown Potions of Healing
     
     
h) 2 Misty Potions of Speed
     
     
i) 24 Scrolls titled "cutio cundo" of Phase Door
     
     
j) 25 Scrolls titled "grue copor vo" of Teleport Level
     
     
k) 9 Silver-Plated Rods of Fire Bolts
     
     
l) an Aluminum Rod of Healing {!d}
     Found lying on the floor at 2000 feet (level 40).
     
     Cannot be harmed by electricity.
     
m) 3 Magnesium Rods of Teleport Other
     
     
n) 4 Birch Staves of Teleportation (20 charges)
     
     
o) a Pair of Steel Shod Boots of Stability [7,+14] {!d, squelch}
     Found in a chest from 2650 feet (level 53).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Home Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook] {!d@1}
     
     
b) a Holy Book of Prayers [Purifications and Healing] {!d@7}
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Holy Book of Prayers [Holy Infusions] {!d@8}
     Dropped by a Master lich at 2550 feet (level 51).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 2 Cyan Potions of Strength
     
     
e) 80 Azure Potions of Cure Critical Wounds
     
     
f) 7 Vermilion Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 24 Metallic Green Potions of Restore Mana
     
     
h) a Scroll titled "recto aus" of *Enchant Weapon*
     Bought from a store.
     
     
     
i) 7 Scrolls titled "plus inax ca" of Recharging
     Bought from a store.
     
     
     
j) 3 Scrolls titled "ipis natum" of *Destruction*
     
     
k) 2 Tungsten Rods of Frost Bolts
     
     
l) 3 Birch Staves of Teleportation (22 charges)
     
     
m) a Topaz Ring of Speed <+6>
     Dropped by an Ancient multi-hued dragon at 2350 feet (level 47).
     
     +6 speed.
     
n) a Tiger Eye Ring of Slaying (+8,+7)
     Dropped by a Shadow at 2350 feet (level 47).
     
     
     
o) the Amulet of Carlammas <+3, +1>
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 610 to 1215 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
p) the Star of Elendil
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 137 to 270 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Radius 3 light.
q) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> {!d@w0}
     Found lying on the floor at 1950 feet (level 39).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 198.8 vs. animals, 228.9 vs. creatures not
     resistant to poison, and 168.7 vs. others.
     
r) a Heavy Crossbow of Extra Shots (x4) (+17,+11) <+1> {squelch}
     Found lying on the floor of a cavern at 1950 feet (level 39).
     
     +1 shooting speed.
     
s) 26 Bolts of Wounding (1d5) (+15,+11)
     Found lying on the floor at 1850 feet (level 37).
     
     
     
t) 20 Bolts of Slay Animal (1d5) (+5,+6)
     Dropped by an Uruk at 1950 feet (level 39).
     
     Slays animals.
     
u) 24 Bolts of Wounding (1d5) (+7,+6)
     Dropped by Draebor, the Imp at 2250 feet (level 45).
     
     
     
v) 21 Bolts of Frost (1d5) {splendid}
     Dropped by an Algroth at 1500 feet (level 30).
     
     You do not know the full extent of this item's powers.
     Branded with frost.
     Cannot be harmed by cold.
     
w) 24 Mithril Shots (2d4) {magical, squelch}
     Found lying on the floor at 2400 feet (level 48).
     
     You do not know the full extent of this item's powers.
     Cannot be harmed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       788     50'    2   Reached level 2
      4501     50'    3   Reached level 3
      7397    100'    3   Killed Fang, Farmer Maggot's dog
      7397    100'    4   Reached level 4
     14181    150'    5   Reached level 5
     16243    250'    5   Killed Grip, Farmer Maggot's dog
     16777    300'    6   Reached level 6
     18438    300'    7   Reached level 7
     22220    300'    8   Reached level 8
     32031    400'    9   Reached level 9
     35695    450'   10   Reached level 10
     42535    450'   10   Killed Bullroarer the Hobbit
     49452    450'   11   Reached level 11
     55333    500'   12   Reached level 12
     68189    500'   13   Reached level 13
     71859    500'   13   Killed Lagduf, the Snaga
     71920    500'   14   Reached level 14
     72214    500'   14   Found the Cloak of Thorongil
     92266    600'   15   Reached level 15
    104054    700'   16   Reached level 16
    110558    750'   16   Killed Brodda, the Easterling
    127194    800'   17   Reached level 17
    136607    850'   17   Killed Golfimbul, the Hill Orc Chief
    142491    850'   18   Reached level 18
    147920    850'   18   Killed Wormtongue, Agent of Saruman
    151185    850'   19   Reached level 19
    156465    900'   19   Killed Nar, the Dwarf
    160609    900'   20   Reached level 20
    176833    950'   20   Found the Dagger 'Narthanc' (LOST)
    177682    950'   21   Reached level 21
    179814    950'   21   Killed Smeagol
    182477    950'   21   Killed Shagrat, the Orc Captain
    188978    950'   22   Reached level 22
    199648   1000'   22   Killed Gorbag, the Orc Captain
    204366   1000'   23   Reached level 23
    227542   1050'   23   Killed Bolg, Son of Azog
    227542   1050'   24   Reached level 24
    227552   1050'   24   Found the Dagger 'Nimthanc' (LOST)
    237326   1100'   24   Killed Mughash the Kobold Lord
    245545   1100'   25   Reached level 25
    264433   1200'   25   Killed Lugdush, the Uruk
    275047   1200'   25   Killed Sangahyando of Umbar
    282103   1250'   25   Killed Ulfast, Son of Ulfang
    289226   1250'   25   Killed Boldor, King of the Yeeks
    289461   1250'   26   Reached level 26
    292086   1300'   26   Killed Khim, Son of Mim
    325046   1350'   27   Reached level 27
    361058   1400'   27   Killed Uldor the Accursed
    367737   1500'   27   Killed Beorn, the Shape-Changer
    367737   1500'   28   Reached level 28
    371209   1500'   28   Killed Mim, Betrayer of Turin
    398087   1650'   28   Killed Lokkak, the Ogre Chieftain
    401223   1700'   29   Reached level 29
    403711   1700'   28   Killed Orfax, Son of Boldor
    406146   1700'   29   Reached level 29
    408486   1750'   29   Found the Cutlass 'Gondricam' (LOST)
    437757   1850'   29   Killed The Queen Ant
    442995   1850'   30   Reached level 30
    444127   1850'   30   Killed Ulwarth, Son of Ulfang
    462690   1950'   30   Killed Angamaite of Umbar
    485018   1950'   30   Found the Short Sword 'Dagmor'
    488720   1950'   31   Reached level 31
    491700   1950'   31   Killed Azog, King of the Uruk-Hai
    504278   1850'   31   Found the Iron Helm 'Holhenneth'
    521453   1850'   31   Found the Short Bow of Amrod
    522303   1850'   31   Found the Chain Mail of Arvedui (LOST)
    531263   1900'   31   Found the Rapier 'Careth Asdriag' (LOST)
    534337   1950'   32   Reached level 32
    545364   1900'   32   Killed Lorgan, Chief of the Easterlings
    556030   2000'   32   Killed Bert the Stone Troll
    564181   2000'   33   Reached level 33
    564685   2000'   33   Killed Ibun, Son of Mim
    579966   1950'   33   Found the Battle Axe 'Lotharang' (LOST)
    594444   2000'   33   Killed Uvatha the Horseman
    598921   2000'   34   Reached level 34
    621271   2100'   34   Killed Tom the Stone Troll
    628783   2100'   34   Killed Ufthak of Cirith Ungol
    635745   2150'   35   Reached level 35
    640870   2150'   35   Reached level 35
    640876   2150'   35   Killed Medusa, the Gorgon
    641363   2150'   35   Found the Star of Elendil
    657238   2250'   35   Killed Draebor, the Imp
    658566   2300'   35   Found the Leather Scale Mail 'Thalkettoth'
    662031   2350'   36   Reached level 36
    662553   2350'   36   Found the Long Sword 'Elvagil' (LOST)
    667831   2350'   36   Reached level 36
    672658   2350'   36   Found the Phial of Galadriel (LOST)
    672798   2350'   36   Found the Set of Gauntlets 'Pauraegen' (LOST)
    681251   2350'   36   Killed Kavlax the Many-Headed
    684084   2400'   36   Killed Akhorahil the Blind
    684109   2400'   36   Found the Main Gauche of Maedhros (LOST)
    685211   2400'   36   Found the Set of Gauntlets 'Paurhach'
    686042   2400'   37   Reached level 37
    692287      0'   37   Reached level 37
    695284   2450'   37   Killed Scatha the Worm
    702415   2500'   37   Killed Ugluk, the Uruk
    704679   2550'   37   Found the Trident of Ulmo
    706114   2550'   37   Killed Itangast the Fire Drake
    714318   2600'   38   Reached level 38
    714658   2600'   38   Found the Leather Shield of Celegorm (LOST)
    716616   2600'   38   Killed Eol, the Dark Elf
    717849   2650'   38   Killed Ren the Unclean
    717990   2650'   38   Found the Beaked Axe of Theoden (LOST)
    719780   2650'   38   Killed The Phoenix
    722901   2650'   38   Found the Wicker Shield of Elros
    723250   2650'   38   Found the Amulet of Carlammas
    725394   2650'   38   Found the Iron Crown of Beruthiel (LOST)
    726244   2650'   39   Reached level 39
    727742   2650'   39   Found the Arkenstone of Thrain
    728461   2650'   39   Killed Quaker, Master of Earth
    735955   2700'   39   Found the Pair of Leather Boots 'Dal-i-thalion'
    739806   2700'   39   Killed Rogrog the Black Troll
    740006   2700'   39   Found the Spear 'Nimloth' (LOST)
    742330   2750'   39   Killed Castamir the Usurper
    743852   2750'   40   Reached level 40


  [Options]

Maximise effect of race/class bonuses        : no  (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 14.10.2011 21:05
Last updated on 17.10.2011 00:28

Download this dump

8410. on the Ladder (of 19090)
3602. on the Angband Ladder (of 6561)

Comments

Jump to latest

On 15.10.2011 02:53 buzzkill wrote:
Why not just use the rod of recall?

On 15.10.2011 05:11 Soteria wrote:
Can't they get fried, same as wands? My plan was to just leave it there until I get two.

On 15.10.2011 16:29 UglySquirrell wrote:
If you examine the rods, it will tell you if its immune to electricity, most of the late game ones are recall, speed, detection etc. It means they can't be destroyed. electricity destroys wands and lower level rods. staffs can be destroyed by fire and maybe. Acid. Start inscribing important items and swaps with !d!v!k this prevents you from accidentally dropping,selling, throwing or destroying an item by accident. I can't remember what spellbook its in, but once you have protection from evil keep it up all the time.

On 16.10.2011 20:17 Soteria wrote:
Really wishing I had some stat sustains.

On 16.10.2011 21:15 fizzix wrote:
stat draining is annoying, but you can avoid the monsters that drain stats. You might consider carrying a ring of bodykeeping around with you and swapping it in when you face draining monsters.

On 16.10.2011 23:42 fph wrote:
I think rods of recall can be stolen by brigands and master rogues, though. The probability is very low, especially with such high DEX.

On 17.10.2011 00:37 Soteria wrote:
I ran into one of the vaults with all the permanent walls. Lots of dangerous uniques like Gabriel and a few other ~90 dlvl ones, but that's what teleport other is for, right? I guess I'll keep an eye out for something with resist nexus on it; for now I just have some boots of stability on swap.

I feel like I should start going deeper, because I'm afraid I'm getting complacent at my current depth and that's just bad.

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